Battlecry Playtest


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Playtest General Discussion
Guardian Class Discussion
Commander Class Discussion

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Guardian Class Feedback

Commander Feedback

Taunt is Bad

Command: Strike now! A suggestion

Fundemental Gameplay Issue with Tank Class - Poor Offense Needlessly Prolongs Encounters

What's stopping the Guardian from just being a bunch of class feats?

Petition to make immobilize (Hampering Sweeps) a core feature, and make Taunt optional.

Int key attribute underutilization

Commanders are very good for parties with casters

My thoughts on the Commander

Commander can easily shut down melee enemies

Reworking The Guardian Part 2: Class Options

Squadmate

Taunt should not be part of the guardian, because it does not make sense within the fantasy world

Paizo Blog: Report for Battlecry! Playtest Duty

Commander: Warlord vs Lazylord - are they both intended?

Best way to nerf Hampering Sweeps?

Welcome to the Battlecry! Playtest!

Paizo Blog: Battlecry! Playtest: Boots on the Ground

Are players being forced / pressured by commanders to play different from they like?

Situational class features

I made a Guardian with Champion Dedication and it looks good, very good!

Commander and Guardian extensive playtest at level 10

Taunt Brings up why a GM Chooses a Target

Thought: Commander shouldn't automatically be trained in Society

Averting Shield

I'd rewrite the Commander

Shielded Recovery feat implies you need a free hand to use Battle Medicine. But I don't think BM needs a free hand...

Combat Medic - Potential new trend?

Guardian: Ferocious Vengeance

Should Guardian lean into Athletics?

Guardian: Tough to Kill and Hold-Scarred Orc Heritage

"Champion is a Better Guardian"

Armored Counterattack

Plant Banner - THP "Renewal"

Banner Planter Planner: Cheating at Capture the Flag

Why being barely on par with other martials just doesn't cut it

What is going on with the steed feets?

Peverse incentives

SubClasses

On making the lazylord balance-viable.

How Many Banners?

Why does Shields Up! neglect the Shield spell?

Rationale and balance of Ready, Aim, Fire!

Class Compare Proficiency Chart

Neo tank fallacy

Guardian Save Progression

Reworking The Guardian Part 1: The Taunt Mechanic

Why doesn't Unarmored Defense and Light Armor progress?

Naming Issues

Does "affected by your commander's banner" require they can see your banner?

No Iconics?

Commander Playtest, Level 12, Kingmaker spoilers

Intercept Strike Question

Commanders and Warhorns…

Commanders Steed

Pacifist / lazy guardian?

Rote Action Economy?

Flip Taunt

Commander with Dual-Class!?

Guardian: Threat Technique

Wear a Weapon Banner? How Many Actions?

Mobility Tactics vs Offensive Tactics; what's the point?

Guardians Heart-1st level fast healing ability

All By Myself Beginner Box Playtest: Guardian

Reworking The Guardian Part 3: Class Mechanics & Subclasses

Initial playtest results

Gaining an extra Reaction

Should you be able to Ready a Tactic

How do you feel about guardians with focus spells?

Private Duels

A Cavalcade of Commander Concepts! Quid's Thread

Low level playtest.

A mechanic for taking damage.

Full Martial Weapon Proficiency with Shields?

Threat technique

Mild name confusion

chain shirt + Armored Skirt for the backline Guardian

Intercept Strike clarification

Should the class be called “Tactician?”

Form Up! and Banner on Mount

Bodyguard

Commander Sub-Classes?

The single most important issue to resolve with the commander

SwingRipper and I (The Rules Lawyer) ran a livestreamed playtest!

The "Guardian" Commander?

Legendary class DC

Shielded attrition and other shield support

Deceptive tactics? Anyone?

Guardian: Threat Technique - choose every Taunt?

Size stacking

Banner Upgrades

So I'm clear: "affected by your commander's banner" means within 30 feet, correct?

Vampire Guardians, Kobold Commanders, and other NPCs

Comparing Stupefying Raid to Form Up!

Do Guardian Features need to benefit Heavy Armor?

Remaster Player Core 2

Should intercept foe and intercept strike be combined

Master Tactics problems

Wild Commanders

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