Ectar |
Insofar as I can tell, no ability, feat, or class feature interacts with the level 1 Tactic classification. So why bother separating them?
I could see a world where at level 1 the Commander gets 2 mobility tactics and 2 offensive tactics or maybe a feat that has an effect when you use a Mobility Tactic or something. So could be design space left blank for future iteration?
I dunno; seems unnecessary atm to break 'em up into categories if those categories don't mean anything besides broad strokes description.
exequiel759 |
That was something I noticed too. Either they forgot to add that distinction to the higher level ones or didn't think it was needed since there were so few of them except for the initial ones.
In either case, I honestly think they could remove it unless they plan to use them for something. Something like "You can prepare 2 offensive and 2 mobility tactics" or something like that. I would prefer for them to entirely remove them though.