The Godsrain Prophecies Part Six

Wednesday, March 13, 2024

As I continue reading through the Godsrain “prophecies,” I have begun to develop a troubling new theory about their origin. I will admit up front that this idea may seem more in line with one of those Another Absalom tales of spies and skullduggery than a scholarly review (though I have always believed that those tales should be studied for their ability to keep the reader’s attention, something we researchers often do not do as successfully as we would like!), but I’ve noticed that several of the prophecies seem to strike at the core of what many think about the divine. This is not to say that gods cannot die, or falter, or fail in some way, but the more I read these documents, the more I can imagine negative outcomes that I might once have dismissed as distant possibilities. What if this is deliberate?

Perhaps the author of these works is no prophet at all, but someone who seeks to weaken what we understand of divinity. I am not certain who or what would seek that as an outcome, but any entity that benefits from faltering faith is one that cannot have the best interests of Golarion at heart. Still, if I am being candid, the thought of some mysterious villain appeals to me more than it probably should. Perhaps I simply wish to find a reason for these prophecies outside of any potential truth I might find in their pages. Or perhaps I have stumbled onto a workable theory. I will note the thought, but only as one of many I might bring to my Lady. False comfort can too often be found within visions of conspiracy.

–Yivali, Apprentice Researcher for the Lady of Graves




The Death of Nethys

Mind. Matter. Spirit. Life. Four essences. Four building blocks. Four cornerstones whose intersections shape the way that magic works. And in that four, two pairs that are too different to be joined together. Matter never blends with Spirit; Mind and Life remain apart. Nethys knows the truth of this, but never quite believes it fully. (Is he not the proof that there is power in duality?)

As the centuries progress, he keeps returning to this quandary, tells himself that he alone can meld the two opposing pairs. He can be the font of knowledge. He can give the world new magic. He can take the contradictions, put them through a transformation. He can start two new traditions. Mind and Body. Heart and Soul.

Does he succeed? Perhaps he does. Perhaps he stands awash with pride, his fingers trembling at the feeling, ready to share something of the magic he has wrought. But if he feels triumphant, it is only for a moment—a breath of jubilation as he soaks himself in magic, followed by a cry of horror as his body falls apart. Nethys, by sheer will and power, holds himself together briefly, fractures crawling down his arms, breaking him to pieces like a chunk of splintered glass. He remains alive just long enough to see the power of his folly, spreading from his fingers to the very building blocks of magic, tearing them asunder as his body turns to ash.

In an instant, magic changes—bends and rips and stretches thin, settling like a shredded cloth pulled tight across the world. Where it is torn, all magic ceases. Long-held items lose their power. Spells are nothing more than words. Spellcasters within these hollows lose all tether to their magic, even if they only cross the boundary in the aftermath. Some regain their skills with time, but others never quite recover, every magic word they utter turned to dust between their lips. Some don’t even make it that far, dying when the magic ends, falling from the skies above, losing shields that keep them safe, gulping down a healing potion turned to flavored water.

At first, the new uncertainty inspires mass devotion, but there is little solace from the other gods. Pharasma asks for a report. Irori swears to make it right. Their followers still cannot cast a single spell within the hollows. And those who lose the taste for magic, prayers dying in their mouth? They do not seem to gain a thing from all their dedication.

For those who never cared for magic, hollows are a place of refuge, leveling the playing field in favor of the fist and sword. Many flock who follow Nethys, loyal to his knowledge still, believing this to be some test that leads them to a new reward.

Many on Golarion relocate from their hollowed homes, fearing what it means to lose the magic in their lives. But travel is no easy thing, not even with the scout and map and herbal kits (now free of magical augmentations) that have become requirements for any trip outside. Rumors abound of hidden dangers scattered through the Great Beyond: places where the magic varies, strong one day and weak the next, turning one night’s cantrip to the morning’s deadly strike; villages consumed by all the magic stolen from the world, drowning in a power they have no way to unmake.

An array of 20 portraits depicting the gods of the Pathfinder setting. Asmodeus, Cayden Cailean, Erastil, Nethys, Pharasma, and Urgathoa’s portraits have been marked “safe.”

Magic is so fundamental to our reality that the thought of its absence or unreliability on a multiplanar scale is nearly as unfathomable as the concept of Nethys’s own ambition being magic’s undoing!


Magic has never been among my preferred subjects to study, but I now wish I’d learned more of it! It would help me to properly evaluate what, if anything, within this prophecy is truly feasible. Could one death (even the death of a god) create this level of chaos within such a fundamental part of life? This prophecy seems to indicate that magic is forever changed by Nethys’s actions, but even a disaster of the magnitude described seems unlikely to change fundamental principles of magic (a statement I would be much more convinced of were I sure that I fully understood them). While I doubt that this prophecy would come true, I am now curious if there are any projects that Nethys has undertaken that might lead to his attempting something on this scale. Perhaps I judged too quickly, and these are less dastardly plot than desperate warning? I need more information to be sure.





About the Author

Erin Roberts has been thrilled to be able to contribute a few small threads to the fabric of Golarion in the pages of books like Lost Omens Firebrands, Lost Omens Highhelm, and Lost Omens Travel Guide. In addition to her work for Paizo, she freelances across the TTRPG world (and was selected as a Diana Jones Award Emerging Designer Program Winner in 2023), has had fiction published in magazines including Asimov’s, Clarkesworld, and The Dark, and talks about writing every week on the Writing Excuses podcast. Catch up with her latest at linktr.ee/erinroberts.

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Nothing to be sorry about, I can see the enthusiasm! Sounds like something you could type up for Pathfinder Infinite ;)


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Jonathan Morgantini wrote:
Nothing to be sorry about, I can see the enthusiasm! Sounds like something you could type up for Pathfinder Infinite ;)

...wait you mean there's an option I could just write down my rants about stuff and there's actually a PLACE for it? I will have to look into that. After I've done groceries.

To be more on topic... I've just (as in, in the past minute while thinking about something to say that's actually on topic) come to the conclusion that there doesn't SEEM to be a shared theme between these prophecies. Other than the obvious of "what if a god died", of course. Although Yvali is considering it, but I don't know if that's meant to be a thing to direct us, or just the representation of one character's line of thought.

Actually, I'm curious about how they were written. On a small scale, did the author write up all ten prophecies first, organize them according to how it best felt artistically (aside from the Pharasma thing because birthday), and THEN Yvali's stuff talking about it for each one, or were they written in order? On a larger scale, was the author told "write up nineteen and then pick your ten favourites", or given a set of ten to write about? I'm not going to ask if the author was given a particular theme or concept to include, at least not now; I'll prolly ask once we've gotten the whole set AND have learned who's going to die, because then it won't be a question of spoilers.


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"MORE" is not better.
creating and tying deities to each and every villages politics?
that would create chaos.

who trumps whom? who is the most powerful?
does okey'pokey village deity number 7,942 have the ability to grant spells outside of the village boundaries?

what about repeat gods of agriculture, civics, trade and martial defense?
which ones would matter and where? what about a god of nature? where does that faith have "boundaries"?

You need to do a lot more thinking. a lot more.


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Fussings wrote:

"MORE" is not better.

creating and tying deities to each and every villages politics?
that would create chaos.

who trumps whom? who is the most powerful?
does okey'pokey village deity number 7,942 have the ability to grant spells outside of the village boundaries?

what about repeat gods of agriculture, civics, trade and martial defense?
which ones would matter and where? what about a god of nature? where does that faith have "boundaries"?

You need to do a lot more thinking. a lot more.

You do realize there are IRL religions based on this general concept right?

Shadow Lodge

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Monotheists don't understand polytheism.

Community and Social Media Specialist

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Before this explodes into a debate we are not looking for... lets bring it back on track.

Community and Social Media Specialist

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I removed post for baiting/inflammatory comments. This page is to discuss the current prophecy about Nethys, or theorizing on who else in the Core 20 might show up. Please keep the conversation on track.


How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you."


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Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Phillip Gastone wrote:
How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you."

It can be argued that that's kind of the Gorumite vibe


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Cole Deschain wrote:
Phillip Gastone wrote:
How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you."

It can be argued that that's kind of the Gorumite vibe

I mean who's to say there's not a plenty ouy there in the universe where a warrior was a little too disoriented from one too many blows over the head when Gorum announced his presence, and when his first follower started calling out "By Crom" instead of Gorum he was like, "Eh, close enough" and left it at that.


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Sibelius Eos Owm wrote:
Cole Deschain wrote:
Phillip Gastone wrote:
How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you."

It can be argued that that's kind of the Gorumite vibe

I mean who's to say there's not a plenty ouy there in the universe where a warrior was a little too disoriented from one too many blows over the head when Gorum announced his presence, and when his first follower started calling out "By Crom" instead of Gorum he was like, "Eh, close enough" and left it at that.

"By Gorum!"

"By Corum?!"
"Gorum!"
"Corm?!"
"GO-RUM!!!"
"By Crom, got it!"


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Perpdepog wrote:
Sibelius Eos Owm wrote:
Cole Deschain wrote:
Phillip Gastone wrote:
How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you."

It can be argued that that's kind of the Gorumite vibe

I mean who's to say there's not a plenty ouy there in the universe where a warrior was a little too disoriented from one too many blows over the head when Gorum announced his presence, and when his first follower started calling out "By Crom" instead of Gorum he was like, "Eh, close enough" and left it at that.

"By Gorum!"

"By Corum?!"
"Gorum!"
"Corm?!"
"GO-RUM!!!"
"By Crom, got it!"

I prefer "go-rum". So many nice cocktails.

Liberty's Edge

Sibelius Eos Owm wrote:
Cole Deschain wrote:
Phillip Gastone wrote:
How about a deity like Crom from Conan? 'I have given you life, the strength in your arms and the fire in your hearts. Now go away and don't bother me or I'll smack you."

It can be argued that that's kind of the Gorumite vibe

I mean who's to say there's not a plenty ouy there in the universe where a warrior was a little too disoriented from one too many blows over the head when Gorum announced his presence, and when his first follower started calling out "By Crom" instead of Gorum he was like, "Eh, close enough" and left it at that.

Blasphemy. Crom is the name of my old idea for a Gorumite PC for Curse of the Crimson Throne, a Shoanti Barbarian/Cleric of Gorum using mostly buffs.

Of course, his fame will become so great that it might inspire worship in a distant time and place by some other Kellid-like Barbarian who just might go by the name of Conan.


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Godsrain Contingencies (6) Nethys is out now!
Nethys has ripped magic, creating hollows across the globe and wild magic beyond them. Most people struggle to adapt with either losing their magic or struggling amid a world without it, but a handful have become inundated by the backlash instead. How will you choose to adapt?
People who've already purchased can head back on over to Pathfinder Infinite to download your updates. For people who're interested now, purchase it here!
Week 6 is 5 pages dedicated to new material for a world with retreating gods.

  • 4 god transitions
  • 1 new item
  • 3 new spells
  • 3 new backgrounds
  • Options for champions and clerics
  • New “bloodline” the Inundant

Change log 6

  • All links reflective of player archives of nethys remaster updates
  • Alt text for week 5 pictures


2 people marked this as a favorite.
PaperNinja wrote:

Godsrain Contingencies (6) Nethys is out now!

Nethys has ripped magic, creating hollows across the globe and wild magic beyond them. Most people struggle to adapt with either losing their magic or struggling amid a world without it, but a handful have become inundated by the backlash instead. How will you choose to adapt?
People who've already purchased can head back on over to Pathfinder Infinite to download your updates. For people who're interested now, purchase it here!
Week 6 is 5 pages dedicated to new material for a world with retreating gods.
  • 4 god transitions
  • 1 new item
  • 3 new spells
  • 3 new backgrounds
  • Options for champions and clerics
  • New “bloodline” the Inundant

Change log 6

  • All links reflective of player archives of nethys remaster updates
  • Alt text for week 5 pictures

BTW: "Godsrain Contingencies" is such a good name for a tie-in product. /chef-kiss


2 people marked this as a favorite.
Saedar wrote:


BTW: "Godsrain Contingencies" is such a good name for a tie-in product. /chef-kiss

Aww thanks!

NGL, took a few tries to come up with something that struck just the right tone. And looking across a few thesaurusus. I was kinda afraid no one would like these, because they're all for not real events... but, if they're for a back up plan, contingencies, just maybe people may be interested in some fun extra options.

Liberty's Edge

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IN THE HOLLOW

Tell me, dear Nethys
Are you happy in this magical bliss?
Or do you need more?
Is there somethin' else you've been searchin' for?

I'm falling
In all the good times I find myself longing for change
And in the bad times I fear myself

Tell me something, god
Aren't you tired tryin' to fill that void?
Or do you need more?
Ain't it hard keepin' it so hardcore?

I'm falling
In all the good times I find myself longing for change
And in the bad times, I fear myself

I'm off the deep end, watch as I die now
I'll never meet the ground
Crash through the essence, where they can't find us
We're stuck in the hollow now

In the ho-ho-ho-ho-llow
In the ho-ho-ho-llo-llo-llo-llow
In the ho-ho-ho-ho-ho-llow
We're stuck in the hollow now

Woah, oh, oh
Oh, oh, oh, oh, oh
Woah, oh, oh, oh

I'm off the deep end, watch as I die now
I'll never meet the ground
Crash through the essence, where they can't find us
We're stuck in the hollow now

In the ho-ho-ho-ho-llow
In the ho-ho-ho-llo-llo-llo-llow
In the ho-ho-ho-ho-ho-llow
We're stuck in the hollow now

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