Mark Moreland Developer |
Sara Marie Customer Service Manager |
Rosgakori Vendor - Fantasiapelit Tampere |
Chris A Jackson Contributor |
4 people marked this as a favorite. |
Don't know what to say, except that I'll miss your smiling welcome every time we meet... but we will undoubtedly meet again on some distant shore. Keep a weather eye on the horizon, Master Wes, for 'tis a small world we sail 'round, and I know your flag and the cut of your jib.
Fair winds, calm seas, and a star to steer her by, my friend.
Jessica Price Project Manager |
Mr. Pilkington, Philosoraptor |
3 people marked this as a favorite. |
Iammars wrote:It is known.Mike Selinker wrote:P.S. The way to tell Wes and Sutter apart is that Wes isn't the one riding naked through Fremont.Wait, what?
Sutter also doesn't get snowed in/trapped at the office (or if he has, he's bribed/threatened everyone not to speak of it).
the Haunted Jester |
This news left me in shock. I have enjoyed our discussions over four PaizoCons, and two GenCons which have always left me feeling encouraged and positive. You have always been generous with your time, kind with your words, and your love of horror has been amazing to witness. Your unfurled madness seemed to really shine during the epic Horror in RPG panels over the years. You are an amazing person and I thank you for the positive impact you have had on my life. I wish you the very best in your road ahead. Take care good sir.
P.S. I am glad the Ravenloft map I sent years ago had found a good home. You were incredibly kind in your response for a gift that was unexpected.
P.P.S. This does not absolve you of the responsibility to release a Bastardhall Hardcover module
Adam Smith Order of the Amber Die |
1 person marked this as a favorite. |
Wes, we count ourselves a lucky few among the multitude here that were so fortunate to have worked with you. When we first met, you believed in the Order and understood our vision of what we wanted to do for gaming--Pathfinder in particular--and we are forever grateful. Everyone here at the Order is sad to hear you're leaving Paizo, but we know that whatever new path you find will continue to enrich people's lives.
If you're planning on writing any adventures in the future, you can guarantee we'll be playing them. :)
All our best,
Order of the Amber Die
Great Green God |
3 people marked this as a favorite. |
Damn it! Now I'm going to have to do a total rewrite.... What rhymes with Daigle?
With apologies to Clement Clarke Moore
'Twas the night before Game Day, when all through the house
not a creature was stirring, not even a mouse.
The minis on the mantle had been painted with care,
in hopes that St. Jacobs soon would be there.
The children were nestled all snug in their beds,
while visions of adventure played in their heads.
And Mama with her fighter, and my redeemed Darkfire Adept,
had just stolen into the lair of that false Razmiran sect.
When out on the roof there arose such a clatter,
I sprang from the couch to see what was the matter.
Away to the window I flew like CW's Flash,
tore open the shutter, and threw up the sash.
The moon on the breast of the new-fallen snow
gave the lustre of midday to objects below,
when, what to my wondering eyes should into view dance,
but a miniature sleigh and eight writers who freelance!
With a haggard editor, fresh from an all-nighter,
I knew in a moment it must be Wes Schneider!
More rapid than eagles, his coursers they came,
and he whistled and shouted and called them by name:
"Now Tim! Now Amber!
Now, Greg and Russell!
On, Richard! On, Nick!
On, John and Michael!
To the top of the porch!
To the top of the wall!
Now dash away! Dash away!
Dash away all!"
As dry leaves that before the wind elemental fly,
when they meet with an obstacle, mount to the sky
so up to the house-top the coursers they flew,
with the sleigh full of gamer swag, and audio dramas too.
And then, craning my ear to the roof perpendicular
I could hear the heavy tread boots of each contributor.
As I drew in my head and was turning around,
down the chimney Young Wes came with a bound.
He was dressed all in fake fur, for they are not overfond
of that sort of thing in blue Washington's progressive Redmond.
A bundle of books he had flung on his back,
and he looked like a peddling librarian opening his pack.
His eyes--how they twinkled! His dimples, how merry!
His cheeks were like roses, his nose like a cherry!
His droll little mouth was drawn up like a bow,
and the beard on his chin was in need of a mow.
The stump of a pipe he held tight in his teeth,
and the smoke it encircled his head like a wreath.
He looked a bit high, and slightly less then regal,
but that's what you get in a State where pot is half-legal.
His character, a multi-class ninja, pirate, half-dinosaur elf,
its huge Hero Lab™ sheet made me laugh, in spite of myself.
With a wink of his eye and a flip of his thumb
he showed me the new archetype that was yet to come.
He spoke not a word, but went straight to his editing work,
and corrected our character sheets, even Bill's the rules jerk.
And laying his finger aside of his nose,
and giving a nod, up the chimney he rose.
He sprang to his sleigh, to his team gave a whistle,
And away they all flew like the down of a thistle.
But I heard him exclaim, 'ere he drove out of sight,
"Happy Game Day to all, and to all a good game night!"
Eleanor Ferron Developer |
3 people marked this as a favorite. |
Ah, Wes...
Your rejection letter to me (for a position I was clearly unqualified for) included an invitation to work as a freelancer instead. It's honestly been a dream, and I'll never forget that kindness. I'm happy for you and your new opportunities, but I'll always feel a pang of sadness I never got to work my way up to being your co-worker at Paizo.
See you around, fellow Ravenloft fan.
Mike Selinker Lone Shark Games |
2 people marked this as a favorite. |
Jessica Price wrote:Sutter also doesn't get snowed in/trapped at the office (or if he has, he's bribed/threatened everyone not to speak of it).Iammars wrote:It is known.Mike Selinker wrote:P.S. The way to tell Wes and Sutter apart is that Wes isn't the one riding naked through Fremont.Wait, what?
The James Sutter I know is fully capable of doing that.
Adam Daigle Developer |
Anthony Adam |
1 person marked this as a favorite. |
You are an inspiration to many, so by way of example and as a parting gift, let me share... I was running through some developer training with Sean a couple of years ago, presenting as one of my tasks a revised version of a creature now published in Wayfinder. He said in his review that you would like this one, that it had all the flavour and twistedness you enjoy. Although I cannot hold a candle to your work, those words were to me an incredible compliment. So thank you for being such an inspiration.
Kobold Catgirl |
2 people marked this as a favorite. |
Holy shit, what an exit. And what a title! Near-gave me a heart attack there!
There are some Paizo staffers I've interacted a lot with on these forums. There are some I've interacted too much with*. I never really harassed Wes that much, which makes me sad, because I love his work and love reading his thoughts. You better post a lot on these forums, Wes! I haven't gotten to bug you yet!
*Or "forced to interact with me too much", I should say. Sorry, Chris. :P
Nick Wasko RPG Superstar Season 9 |
12 people marked this as a favorite. |
I met Wes at last year's PaizoCon, and speaking to him was one of the most delightful parts of the whole experience. There was one moment, however, that stuck out to me. I was talking to Wes and a few others and somehow the topic of my day job came up (I'm an MD/PhD candidate who was transitioning into the research phase of my degree at the time). I gave the elevator pitch for my research project, and Wes responded with a droll comment that compared his own work (something along the lines of "creating dragons and monsters") unfavorably to mine.
Something about that exchange irked me, though I couldn't put my finger on it at the time. I've spent a lot of time thinking about it, and here's what I got from it:
That exchange took place less than a year after my Board exam, a process that required several weeks of solitude while furiously studying for the most important test of my medical career to date. I still remember spending entire days pouring over notes and practice questions, with precious few moments of mental respite to decompress. I turned to reading Paizo material - including several pieces written or edited by Wes - as my go-to outlet when I had reached my breaking point, because nothing energized me quite like losing myself in the world you created. It's not the first time D&D/Pathfinder got me through a dark period in my life, and I'm certain it won't be the last.
And I know stories far more moving than mine. I know strangers from completely different walks of life who bonded over a Pathfinder tabletop. I've gamed with folks who have used your work as their vehicle to overcome disabilities or personal tragedies. I love what I do, but when I look back on my old calendars (a metric for what I considered important enough to me to warrant dedicated time in my life) I see a whole lot of game nights with friends and family, and scant few blocks of time exclusively devoted to studying or analyzing data.
So here's my long-overdue rebuttal to your comment from PaizoCon 2016, Wes: The fruits of my labor may postpone the inevitable, but the fruits of yours can actually save lives. I hope you don't sell that short, because I certainly won't.
Best of luck with your future works, Master Schneider - I can't wait to lose myself in everything you create down the line.
Kalindlara Contributor |
Mike Shel Contributor |
1 person marked this as a favorite. |
Egads! I always find things out late!
Wes, hope you're new endeavours are rewarding and fun. I will never forget your immensely encouraging notes on my first feeble attempts returning to RPG writing. Thank you.
My wife and I also had the pleasure of having lunch with Wes at GenCon two separate years. What a fine person you are. Hope you will still make it to GenCon sometime in the future so we can have lunch again!