Perception +4 (+5 with Gaze immanence); Low-Light Vision Darkvision
Languages Common, Dwarven, Elven, Kelish
Skills Acrobatics +1, Athletics +7, Crafting +4, Lore: Pathfinder Society +4, Lore: Settlement +4, Nature +4, Religion +4, Society +4, Survival +4
Str +4, Dex +1, Con +3, Int +1, Wis +1, Cha -1
Items Breastplate, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Arrows (20), Clothing (Explorer's), Crowbar, Grappling Hook; 3 pp, 1 gp, 5 sp, 1 cp
AC 18 (20 vs. ranged with Gaze immanence)
Fort +8, Ref +4, Will +6 (+1 and success is critical vs. emotion)
HP 23
Speed 20 feet (30 with Sandals immanence)
Melee Anguished Cry of the Mountains [clan dagger] +7 (Agile, Dwarf, Parry, Uncommon, Versatile B), Damage 1d6+4 P (+2 spirit with Blade immanence)
Melee Gentle Tears of the Forest [clan dagger] +7 (Agile, Dwarf, Parry, Uncommon, Versatile B), Damage 1d6+4 P (+2 spirit with Blade immanence)
Melee Fist +7 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 B
Ranged Longbow +4 (Deadly d10, Volley 30 ft.), Damage 1d8 P
◆ Twin Stars Requirements You have a one-handed weapon ikon.
Your divine spark embodies a primordial duality, and your weapon ikon splits itself accordingly into two corresponding halves. You split your weapon ikon into two copies of itself; these copies are identical except for one mirrored feature—such as a sun motif on one and a moon motif on another—and both have the twin trait. You can use this ability again to fuse the two halves back into their original form. As these are both manifestations of the same object, your divine spark empowers the two halves as if they were a single ikon.
◆ Shift Immanence (Divine, Exemplar)
Frequency once per round
You shift your power, filling one of your ikons with your divine spark. That ikon softly glows with radiant light, emits subtle chimes as it moves, or is otherwise obviously empowered in a way that matches your growing divinity, granting the ikon the divine trait and granting you that ikon’s immanence effects for as long as your divine spark is empowering it. Your spark is indivisible, so it can empower only one ikon at a time. You can also Shift Immanence to return your spark to the depths of your soul, leaving none of your ikons empowered.
Special In addition to the above usage, you can also Shift Immanence as a free action triggered when you roll initiative.
◆ Transcendence - A Moment Unending (Concentrate, Prediction, Transcendence)
You take in every movement around you, affording you unparalleled accuracy. Your next successful Strike against an enemy before the end of your next turn deals an additional 1d6 precision damage.
◆◆ Transcendence - Flowing Spirit Strike (Spirit, Transcendence)
Make two Strikes with the gleaming blade, each against the same target and using your current multiple attack penalty. If the gleaming blade doesn't have the agile trait, the second Strike takes a –2 penalty. If both attacks hit, you combine their damage, which is all dealt as spirit damage. You add any precision damage only once. Combine the damage from both Strikes and apply resistances and weaknesses only once. This counts as two attacks when calculating your multiple attack penalty.
◆ Transcendence - Marathon Dash (Transcendence)
Your feet carry you so quickly they leave a slipstream that speeds your allies on. You Stride. Each ally within 10 feet of you at the start of your movement can Stride as a reaction.
↺ Shield Block Trigger While you have your shield raised, you would take physical damage (bludgeoning, piercing, or slashing) from an attack.
You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.
Additional Feats Aiuvarin, Forlorn, Streetwise
Additional Specials Divine Spark and Ikons (Gaze Sharp as Steel), Divine Spark and Ikons (Gleaming Blade), Divine Spark and Ikons (Thousand-League Sandals), Humble Strikes, Spark Transcendence
Bot me:
◆ Strike
[dice="Anguished Cry of the Mountains (clan dagger)"]1d20+7[/dice]
[dice="Bludgeoning Damage"]1d6+4[/dice]
◆ Strike
[dice="Gentle Tears of the Forest (clan dagger)"]1d20+7-4[/dice]
[dice="Bludgeoning Damage"]1d6+4[/dice]