
GM Valen |

Tuirk stabilizes while X the Hunter's punch catches only a phased portion of the predator.
The predator (red) turns on its attacker.
Creature (blue), Stealth v X Perception: 1d20 + 10 ⇒ (12) + 10 = 22
X the Hunter, Perception: 1d20 + 0 ⇒ (14) + 0 = 14
It catches X the Hunter flat-footed.
Melee (multiphasic bite) v. X KAC: 1d20 + 8 ⇒ (2) + 8 = 10
Damage (P) plus phasing reposition: 1d6 + 5 ⇒ (6) + 5 = 11
Out-of-phase Assault: 1d4 ⇒ 3
Nevertheless, it misses!
UNDER ATTACK WITHIN THE UNDERCITY! - Round Two Cont'd/Round Three Begins!
PCs in bold may act
Poko -2 SP | -4 HP
Round Three
Siliur
Creature (blue) -16 HP (-2 AC)
Tuirk -9 SP | -9 HP (unconscious)
X the Hunter
Creature (red) -8 HP

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As the creature jumps closer he rolls aside as the claw comminat him, Not something good, he rolls back and shoots as Blue creature again
Move Guatded step , Standard : Shoot Azimuth rifle
Azimuth: 1d20 + 5 ⇒ (15) + 5 = 201d8 ⇒ 5
Die already!!

GM Valen |

As the creature jumps closer he rolls aside as the claw comminat him, Not something good, he rolls back and shoots as Blue creature again
Move Guatded step , Standard : Shoot Azimuth rifle
Die already!!
It does.
UNDER ATTACK WITHIN THE UNDERCITY! - Round Two Cont'd/Round Three Cont'd!
PCs in bold may act
Poko -2 SP | -4 HP
Round Three
Siliur
Creature (blue) -21 HP
Tuirk -9 SP | -9 HP (unconscious)
X the Hunter
Creature (red) -8 HP

GM Valen |

Rough round
Tuirk picks up his gun and rises. X and Poko miss. The predator pounces. The creature (red) selects from one of its attackers.
1 X, 2 Poko: 1d2 ⇒ 2
Creature (red), Stealth v Poko Perception: 1d20 + 10 ⇒ (16) + 10 = 26
Poko, Perception: 1d20 + 6 ⇒ (12) + 6 = 18
It catches Poko flat-footed.
Melee (multiphasic bite) v. Poko KAC: 1d20 + 8 ⇒ (15) + 8 = 23
Damage (P) plus phasing reposition: 1d6 + 5 ⇒ (5) + 5 = 10
Out-of-phase Assault: 1d4 ⇒ 3
The creature bites into Poko, who turns partially out-of-phase and almost weightless while she is being repositioned. The creature, itself multiphasic, drags the Starfinders from her original position across and through the barrier of the street.
The two disappear!
Tokens of Predator (red) and Poko are at least seen locations on Map.
UNDER ATTACK WITHIN THE UNDERCITY! - Round Three Cont'd/Round Four Begins!
PCs in bold may act
Poko -7 SP | -8 HP (dying)
Round Four
Siliur
Tuirk -9 SP | -8 HP (prone)
X the Hunter
Creature (red) -8 HP

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With his enemy down he start to run down the deseted street, lookng at the Goblin recovering just from the near death experience, he start to call ancient words, observing beetwen the multiple time lines and borrowing energy from a Turok from the future, hoping this won't kill the future goblin self, for now there were other concerns to attend
Don't give up sir, We can do this !!
Move action , stride 30 ft south, Standard action - Cast Blessing of youth
Blessing of youth: 1d8 ⇒ 2
This also gives Tuirk +5 enhancement movent for 5 ft

GM Valen |

Poko stabilizes and Siliur blesses Tuirk.
Tokens of Predator (red) and Poko are at least seen locations on Map.
UNDER ATTACK WITHIN THE UNDERCITY! - Round Four Cont'd!
PCs in bold may act
Siliur
Tuirk -7 SP | -8 HP (prone; +5 ft. movement)
X the Hunter
Creature (red) -8 HP
Poko -7 SP | -8 HP (unconscious, prone)

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Just a question., i see a fift beetwne the building and the general area where Tuirk and the rest of the group is, i take that the walls of the building exists , hence blocks vision and line of fire. but is this rift preventing movemnt or anything? Or Siliur needs to find another way around it?

GM Valen |

Just a question., i see a fift beetwne the building and the general area where Tuirk and the rest of the group is, i take that the walls of the building exists , hence blocks vision and line of fire. but is this rift preventing movemnt or anything? Or Siliur needs to find another way around it?
The crevasses and areas of rubble are difficult terrain. The rift does not prevent movement, but it does cost 2 "squares" to cross.[/ooc]
Phasing through the street, the predator (red) steathily reappears.
Creature (red), Stealth v X the Hunter Perception: 1d20 + 10 ⇒ (15) + 10 = 25
X the Hunter, Perception: 1d20 + 6 ⇒ (15) + 6 = 21
It manages to catch the hunter flat-footed.
But the goblin, ready for it, fires and injures the creature.
Undeterred, the creature attempts to bite X!
Melee (multiphasic bite) v. X KAC: 1d20 + 8 ⇒ (20) + 8 = 28
Damage (P) plus phasing reposition: 1d6 + 5 ⇒ (3) + 5 = 8
Out-of-phase Assault: 1d4 ⇒ 1
The creature bites hard and X is partially out-of-phase. The pair disappears.
Tokens of Predator (red) and Poko are at least seen locations on Map.
Poko is here as well.
Map of hollow now revealed on Slides.
X the Hunter is here as well.
Map of hollow now revealed on Slides.
UNDER ATTACK WITHIN THE UNDERCITY! - Round Four Cont'd/Round Five Begins!
PCs in bold may act
Poko -7 SP | -8 HP (unconscious, prone)
Round Five
Siliur
X the Hunter -18 SP
Tuirk -7 SP | -8 HP (+5 ft. movement)
Creature (red) -10 HP

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X attacks the creature with his gauntlet. Assuming I can still attack on the first of my rounds here.
vs KAC: 1d20 + 5 ⇒ (20) + 5 = 25
bludgeoning: 1d4 + 6 ⇒ (1) + 6 = 7
He then attacks the creature after it attacks him.
vs KAC: 1d20 + 5 ⇒ (12) + 5 = 17
bludgeoning: 1d4 + 6 ⇒ (4) + 6 = 10

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He continues rushing down the street, and unable to see the enemy looks at Tuirk, with some concern then looks down the street
Well this is getting odd ... and annoying
He aims at the general area where the enemy used to be , and do a ready, When the enemy appears he shoots
Mve action - Move south, Standards ' Ready - Shoots when the creature appears
Azimuth Ready: 1d20 + 5 ⇒ (11) + 5 = 161d8 ⇒ 4

GM Valen |

X's gauntlet brings an end to the predator.
COMBAT OVER
With these strange predators defeated, the party has secured the undercity and completed their mission.
When the party presumably reports to Sarmak with its discoveries, the First Seeker listens intently. Although he is excited about the possibility of a civilization predating the arrival of the First Ones on Aballon, Sarmak cautions the Starfinders from making assumptions.
Perhaps it is merely a testing site for the combat robots developed in the technocrèche or it has a completely different purpose.
Sarmak also theorizes that the ]i]Eternity Drive[/i] belonged to someone of importance among the First Ones, or to someone who could block access to certain parts of the city. The First Seeker’s eyes gleam with excitement about the prospect of opening more doors left closed for millennia by the First Ones.
"I am worried about this 'Postulant-Call-07’s' cryptic final words." Sarmak voices to the party. "What is your opinion of the anacite's message?"
"Do they think that the anacite was simply disgruntled with the Insight Array or were they part of a larger organization? Regardless, I assure you that I'll look into the matter." The First Seeker declares. "In the meantime, I’ll ensure that the Starfinders’ base camp has adequate defenses and I’ll inform the rest of the Starfinders on site about your encounter with Those Who Call."
Mechanically, we have completed the scenario. I will prepare chronicle sheets shortly. However, please feel free to post your PC's responses or thoughts.

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He ponders on the infoarmation
To be honest this seems way more dangerous than we could have expected, they seems to be really into destroying other organisms, it feels familiar from what i've seen on histories not recorded, if that make sense, we need to make sure we learn more of this, otherwise we migth be risking some tragedy if we reach here un preared
Something as bad as the second scoured stars, or in that scope of tragedy

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"It's worrying," X says. "I don't understand why so many of our peoples allow our ideals to lead to violence. There must be better ways." As an artificial life form, he doesn't know what the different factions will do if the First Ones do return, or which side he may be forced to take.

GM Valen |

"Your concerns appear to be well-founded," Sarmak agrees. "For now, let us hope the worst is in the past and that all peoples can learn from it."

GM Valen |

did I heal up?
Yes. Even if no other PC provides treatment, with no threats, Poko could use RP or simply rest overnight until regaining enough Hit Points to leave the area on her own.