[Gameday XIV]PFS #9-04 The Unseen Inclusion by GM Colin

Game Master Colin_Mercer

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Scarab Sages

Male Human Bloodrager 3 Init +1 HP 37 /37 (With Rage: 43/43) AC 16 T11 FF15 Fort +6 Ref+2 Will +3 Per+5 CMB +5 CMD 16 Speed 40

Know arcana: 1d20 + 5 ⇒ (6) + 5 = 11 So close..

Erhun touches the broken stone columns, his fingers tracing delicate lines.

Don't you smell it? Ash...and char. But no sign of fire.

Silver Crusade

vanaran bard 3 | HP 21/21 | AC 16, T 12, FF 14 | F: +1 R: +5, W: +4 | Perc +6 | Init +2

kn. arcana: 1d20 + 12 ⇒ (15) + 12 = 27

Cherry shares what she knows, including what's in the embedded spoiler.


Hao Jin Cataclysm 5-6 | 5-24 | MmyMask1 | 9-04 | EmSpire5

After Clarity discovers and documents the finding, the Pathfinder Pathfinder the room. Unfortunately the only things that're not broken and still worth something are the breastplate, heavy steel shield, and mwk longsword on the skeleton. The team regroup into formation and go up the stair to the next room.

The next room is similar to the one before, but with much less cluttered broken marbles. Statues of men with hyena heads block the passage leading north right from this room.

GM Rolls:
Perception:
Perc(Charity): 1d20 + 6 ⇒ (19) + 6 = 25
Perc(Nabla): 1d20 + 6 ⇒ (20) + 6 = 26 (+2 vs. traps and secret doors, darkv. 60’)
Perc(Renardagnan): 1d20 + 3 ⇒ (15) + 3 = 18
Perc(Kroissando): 1d20 + 6 ⇒ (19) + 6 = 25
Perc(Theolish): 1d20 + 1 ⇒ (19) + 1 = 20
Perc(Erhun): 1d20 + 5 ⇒ (9) + 5 = 14

Most of you realize/recognize that, the statue is a damaged, albeit alive, caryatid column. It doesn't seem to react to the group on the elevated platform though.

Liberty's Edge

LG Kitsune Swashbuckler (Inspired Blade) 1 / Gunslinger (Mysterious Stranger) 1 / Paladin (Divine Hunter) 1 (HP: 26/26 | AC: 18/T:14/FF:14 (AC 20 with Shield of Faith) CMD: 15 | F+5 R+8 W+2| Init +6 | Percep +3 SM -1 | Panache: 7/8)

Renardagnan sheats his rapier and reloads his musket with a silver-coated cold iron bullet.

"Strrange statues in a strrange strructurre. What was this forr and why arre most things brroken but some have almost no damage?" he wonders their findings in the site.


Hao Jin Cataclysm 5-6 | 5-24 | MmyMask1 | 9-04 | EmSpire5

Kn(Arcana) DC13 for Caryatid Column:

It's a type of construct that's infamous for damaging (and sometime breaking) whatever weapon that strike it, and also features magic immunity similar to a golem.
If we're in Bonekeep then it would apply to unarmed strike, but we're not in that dungeon-of-being-mean.

Grand Lodge

M Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1

Caryatid Column?: 1d20 + 10 ⇒ (15) + 10 = 25

Theolish caught the words from Renardagnan and turned so pale that he looked like he was dead as he drew his crossbow.

"That is a Caryatid Column. It likes to break things like you observed and magic is very hard to use against it." he said as Theolish tried to recall what he knew about them.

Not sure how many I get but vulnerabilities, special defenses, resistances (if any)


Hao Jin Cataclysm 5-6 | 5-24 | MmyMask1 | 9-04 | EmSpire5
Teloish the Sly wrote:

[dice=Caryatid Column?]d20+10

Theolish caught the words from Renardagnan and turned so pale that he looked like he was dead as he drew his crossbow.

"That is a Caryatid Column. It likes to break things like you observed and magic is very hard to use against it." he said as Theolish tried to recall what he knew about them.

Not sure how many I get but vulnerabilities, special defenses, resistances (if any)

Teloish thinks that, judging from how degraded and damaged this statue/column is, it probably won't hurt any weapon, at all; and its anti-magic coating has weared off as well so it's also not immune to magic anymore.

I'm sorry to have you contradict everything Teloish just said...but it is a damaged caryatid column that doesn't have those two special abilities.

Still as tough as DR 5/- though. That hasn't change.

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