PFS1e 1-46 - EotT#1 - Requiem for the Rouge Raven (KS)

Game Master phaeton_nz

Level 12
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Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

((Red:-0, Orange:-0, Yellow:-81, Green:-21, Blue:-42))

Four AOOs on Shau
sc: 1d20 + 19 ⇒ (6) + 19 = 25 damage: 2d4 + 8 ⇒ (3, 4) + 8 = 15
sc: 1d20 + 19 ⇒ (7) + 19 = 26 damage: 2d4 + 8 ⇒ (1, 4) + 8 = 13
sc: 1d20 + 19 ⇒ (15) + 19 = 34 damage: 2d4 + 8 ⇒ (1, 2) + 8 = 11
sc: 1d20 + 19 ⇒ (5) + 19 = 24 damage: 2d4 + 8 ⇒ (4, 4) + 8 = 16

Shau - could you please explain what is going on with your attacks? Do you mean you are riposting those AOOs? And which one are you attacking?

All those are going to hit - but hit whom?


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

Stylish Riposte
Additional Prerequisite(s): Combat Reflexes, base attack bonus +4

When your AC exceeds the result of a foe’s melee attack against you by 5 or more, that foe provokes an attack of opportunity from you. Once you make such an attack of opportunity against a foe, you can’t again use this trick against the foe that day

Yes as they aoo me, if they miss by 5, I will use my 1/opponent/day on them, so one on each, and on one that is standing, use my 1 attack after my move.

red 34, orange 63 yellow 57 green 29, and last attack I guess on green 23

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

((Red:-34, Orange:-63, Yellow:-138, Green:-73, Blue:-42))

Yellow dies from that onslaught.

They are Mwangi warriors by the looks of them. Each wears a simple grass skirt and bone fetish necklaces, and each also bears a considerable length of chain. You can see their elaborate full-body paint, including brazen white animal skulls painted upon their faces.

K(nature) or K(religion) 20+:
They are beast cultists of the Bekyar Mwangi tribe who worship the vicious demongod Angazhan.

Sovereign Court

Elf HP:86 AC: 20 T:14/FF:16 - Percep: +25(LL) F: +9/R: +11/W: +13 - CMB: +6- CMD: 20, Speed: 30ft, Init: +7

Know Nat 1d20 + 12 ⇒ (15) + 12 = 27

"Beast cultists of the Bekyar Mwangi tribe who worship the vicious demongod Angazhan"

"Time to chill the mood"
Percy takes an interest in Red

Vs Red
Frost Tomb
Damage 3d8 ⇒ (3, 1, 4) = 8
DC 21 Fort for Half.
If the save failed, Paralysed and Unconscious.

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 ( 12 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess moves 15’ towards the scrum (if you’d move me please, GM) and manifests her Slumber hex on the blue clad enemy.

DC 24 Will or go sleepy time.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

fort: 1d20 + 9 ⇒ (8) + 9 = 17
will: 1d20 + 2 ⇒ (6) + 2 = 8

((Red:-42;Paralysed;Unconscious, Orange:-63, Yellow:-138, Green:-73, Blue:-42;Asleep))

You can hear the sounds of heavy stomping coming towards you.
init(What the HECK is THAT?): 1d20 + 2 ⇒ (17) + 2 = 19

The remaining two cultists are all slowed but still attempt to bring down Morlok
sc: 1d20 + 19 - 1 ⇒ (19) + 19 - 1 = 37 damage: 2d4 + 8 ⇒ (3, 1) + 8 = 12
sc: 1d20 + 19 - 1 ⇒ (9) + 19 - 1 = 27 damage: 2d4 + 8 ⇒ (1, 2) + 8 = 11

Tessara is up before whatever it is arrives

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 ( 12 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Sorry, GM, but I just used the Slumber hex, so someone else is up.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

That is when the huge barbarian ape turns up.

The closest PC is Shau so ...
claw: 1d20 + 25 ⇒ (15) + 25 = 40 damage: 1d6 + 10 ⇒ (5) + 10 = 15

Everyone but Tessara is up.


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

swift ki panache, keep angry, activate haste boots,
attack apezilla

Attack1: 1d20 + 25 ⇒ (11) + 25 = 361d6 + 17 + 1d6 + 5 ⇒ (3) + 17 + (6) + 5 = 31 acid precision
flurry: 1d20 + 25 ⇒ (19) + 25 = 441d6 + 17 + 1d6 + 5 ⇒ (4) + 17 + (4) + 5 = 30 acid precision
haste: 1d20 + 25 ⇒ (11) + 25 = 361d6 + 17 + 1d6 + 5 ⇒ (3) + 17 + (4) + 5 = 29 acid precision
ki panache: 1d20 + 25 ⇒ (18) + 25 = 431d6 + 17 + 1d6 + 5 ⇒ (4) + 17 + (1) + 5 = 27 acid precision
2ndary-5: 1d20 + 20 ⇒ (1) + 20 = 211d6 + 17 + 1d6 + 5 ⇒ (4) + 17 + (2) + 5 = 28 acid precision

confirm
flurry: 1d20 + 25 ⇒ (10) + 25 = 351d6 + 17 + 1d6 + 5 ⇒ (3) + 17 + (2) + 5 = 27 acid precision

confirm
ki panache: 1d20 + 25 ⇒ (16) + 25 = 411d6 + 17 + 1d6 + 5 ⇒ (6) + 17 + (6) + 5 = 34 acid precision

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Shau discovers that the giant ape has a bit of damage reduction. Remind me - if a natty 1 can still hit - does it? ((Ape:-166))

Dark Archive

????? Protean Eidolon 12
Spoiler:
|AC 28*, T 16*, FF 22|HP: 67/69|F +6*, R +13**, W +7* (+4 vs Enchantment)|Init +6*, Perc +13*|CMB +14** CMD 27|

See Discussion!

Naghamadi showcases the utility of having two heads, one reacting appropriately to the newest arrival while the other continues playing with its food.

All on Greensleeves:
bite, haste, prayer, flank, high 'ground': 1d20 + 19 ⇒ (10) + 19 = 29
damage, plus fire: 1d6 + 4 + 1d6 ⇒ (5) + 4 + (5) = 14

bite, haste, prayer, flank, high 'ground': 1d20 + 19 ⇒ (10) + 19 = 29
damage, plus fire: 1d6 + 4 + 1d6 ⇒ (1) + 4 + (3) = 8

bite, haste, prayer, flank, high 'ground': 1d20 + 19 ⇒ (18) + 19 = 37
damage, plus fire: 1d6 + 4 + 1d6 ⇒ (5) + 4 + (4) = 13

I've never actually thought about this before: DOES an attacking a groundbound target from mid-air count as "higher ground"? I'm guessing so, but subtract 1 from those rolls if not.

Knowledge (Planes) on huge ape?: 1d20 + 14 ⇒ (20) + 14 = 34

Dark Archive

The fire-weasels show no mercy...

VS Blue Man Groupie:
Pyroweasel #2 COUP DE GRACE: 2d6 + 12 + 2 ⇒ (3, 3) + 12 + 2 = 20
Automatic Blood Drain!?: 1d2 ⇒ 2

VS Greensleeves:
Pyroweasel #1 bite, flank: 1d20 + 7 ⇒ (9) + 7 = 16
damage, plus fire: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Grab on hit: 1d20 + 11 ⇒ (3) + 11 = 14
Blood Drain on successful grapple: 1d2 ⇒ 2

Pyroweasel #3 bite, flank: 1d20 + 7 ⇒ (18) + 7 = 25
damage, plus fire: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Grab on hit: 1d20 + 11 ⇒ (12) + 11 = 23
Blood Drain on successful grapple: 1d2 ⇒ 2

Pyroweasel #4 bite, flank: 1d20 + 7 ⇒ (2) + 7 = 9

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 24**, T 13*, FF 22*|HP: 71/77|F +10**, R +11***, W +11** (+8 vs MA, +4 vs fear, +2 vs despr/confus/insane/death)|Init +2*, Perc +1*|CMB +11** CMD 20|10/11 Summon VI, 1/2 Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian, #X

Knowledge (Planes) RE ape?: 1d20 + 16 ⇒ (18) + 16 = 34 If it's something else, let me know; I have them all, but with lower modifiers.

...while Lucija herself laughs and applauds the newcomer before greeting it more formally with a potshot from her specially-enchanted crossbow, 'Dragonseye' (and reloads as a move action).

'Dragonseye' (+1 Planar Flaming Darkwood Light Crossbow), haste, prayer: 1d20 + 14 ⇒ (18) + 14 = 32
enchanted piercing damage, plus fire: 1d6 + 2 + 1d6 ⇒ (3) + 2 + (4) = 9

Dark Archive

Male N Deepkin (ARG 52) Half-orc Bloodrager 5/ Cavalier [beast lord] 7 hp 124/124 | AC 24/t15/ff24 CMD 32 | Fort 16, Ref 8, Will 7 +2 ally spells | Init +2 | Perception +9, darkvision 90 ft | spd 40 ft | bloodrage, Staggering strike (Su) DC 16, challenge 3/day, Abnormal Reach +5 ft. (Su), Uncanny dodge

Last action (vs. yellow) was missing 12 points of damage from usual modifiers.

Ignoring the huge ape, Mörök strikes the orange cultist once and, feeling quite badly wounded, dismounts behind his dinosaur.
+2 greataxe, haste, rage, prayer: 1d20 + 21 + 1 + 1 ⇒ (14) + 21 + 1 + 1 = 37
Slashing: 1d12 + 12 + 1 ⇒ (4) + 12 + 1 = 17

Fast dismount: 1d20 + 7 ⇒ (7) + 7 = 14 move action

Hp 34/124

The Concordance

“River of Stars” | Male NG Medium Human Shaman 12 | HP 133/105 | AC 20 / 12 T / 18FF | CMD +9 CMD 21 | F +16, R +14, W +23 | Init +2 | Perc +35 SM +17 |Speed 20ft | Toppling Rod 3/3, Pearl of Power 1/1 Shapeshift 12/12 minutes, Flight 12/12 minutes, Stardust 3/4, Ancestor's Council 4/4 | Active Conditions: Haste

River rushes to Mörök's side, pushing past the fire weasels. Provoking two AoOs if they have them available I think? I've put his path on the map

"Those wounds look nasty my friend, let me see what I can do"

Cure Critical Wounds
Healing: 4d8 + 12 ⇒ (2, 3, 5, 3) + 12 = 25

Damn that was a poor roll

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

((Red:-42;Paralysed;Unconscious, Orange:-80, Green:-83, Ape: -175)

The ape is what it appears to be, a giant carnivorous barbarian ape.

Percy still to go before the cultists.

Sovereign Court

Elf HP:86 AC: 20 T:14/FF:16 - Percep: +25(LL) F: +9/R: +11/W: +13 - CMB: +6- CMD: 20, Speed: 30ft, Init: +7

Percy aims his bad intentions at the incoming ape-beast!

Misfortune (Su) Foe in 30 ft must take the lower of 2d20 for rolls (DC 21 Will neg).

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

will(ape): 1d20 + 11 ⇒ (9) + 11 = 20

The two remaining cultists attack the dinosaur.
sc: 1d20 + 19 - 1 ⇒ (8) + 19 - 1 = 26 damage: 2d4 + 8 ⇒ (1, 1) + 8 = 10
sc: 1d20 + 19 - 1 ⇒ (8) + 19 - 1 = 26 damage: 2d4 + 8 ⇒ (2, 3) + 8 = 13

Tessara is up before the giant ape.

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 ( 12 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess keeps trying to incapacitate the mooks and manifests her Slumber hex on the green clad enemy this round.

DC 24 Will or go sleepy time.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

will: 1d20 + 2 ⇒ (20) + 2 = 22

Just checking - does a natty 20 still save even though the DC is not met?

((Description of the ape and it's arrival from area M3.))
A huge section of the massive ruin topples onto the causeway as the building’s titanic occupant stirs into action. With a ferocious, simian scream the form pushes its way through the rubble and into the open air, revealing itself as an enormous carnivorous ape with foul breath, a jaw full of teeth as long and as sharp as swords, and brightly glowing, deep red eyes. Around its neck is a thick leather collar from which five broken lengths of chain dangle and clink. The creature looms more than 20 feet above you, screaming with savage fury in your direction.

If any of these characters have played Mists of Mwangi, they will immediately recognize the creature from their prior encounter, only now he is much, much larger. Da’Tunga seems to recognize those Pathfinder agents it faced previously, preferring to concentrate its attacks on these known enemies.

The ape goes to claw and grab Shau, intending to rend her apart.
claw1: 1d20 + 25 ⇒ (12) + 25 = 37
claw1: 1d20 + 25 ⇒ (13) + 25 = 38 damage: 1d6 + 10 ⇒ (3) + 10 = 13 plus grab
claw1: 1d20 + 25 ⇒ (19) + 25 = 44
claw1: 1d20 + 25 ⇒ (10) + 25 = 35 damage: 1d6 + 10 ⇒ (3) + 10 = 13 plus grab

((Because of Misfortune that is 37 and 35 to hit.))

Everyone but Tessara is up.

Can anyone see invisible creatures?

Sovereign Court

Elf HP:86 AC: 20 T:14/FF:16 - Percep: +25(LL) F: +9/R: +11/W: +13 - CMB: +6- CMD: 20, Speed: 30ft, Init: +7

Nat 20 is always a success on a save - regardless of DC
Percy/Boffins have NO see invis operating

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 ( 12 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess doesn’t have any active spells up that would allow her to see invisible.


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

Shau nods at Percy for the misfortune, seeing her tiny life flash before her eyes as the massive claw misses barely.

Stay angry,boots for haste, flurry on ape til it drop then nearest awake enemy.

attack1: 1d20 + 25 ⇒ (19) + 25 = 441d6 + 17 + 1d6 + 5 ⇒ (5) + 17 + (6) + 5 = 33acid precision

flurry: 1d20 + 25 ⇒ (9) + 25 = 341d6 + 17 + 1d6 + 5 ⇒ (1) + 17 + (5) + 5 = 28acid precision
haste: 1d20 + 25 ⇒ (20) + 25 = 451d6 + 17 + 1d6 + 5 ⇒ (5) + 17 + (4) + 5 = 31acid precision
ki panache: 1d20 + 25 ⇒ (3) + 25 = 281d6 + 17 + 1d6 + 5 ⇒ (5) + 17 + (2) + 5 = 29acid precision
2ndary -5: 1d20 + 25 - 5 ⇒ (10) + 25 - 5 = 301d6 + 17 + 1d6 + 5 ⇒ (6) + 17 + (4) + 5 = 32acid precision

confirm attack 1
attack1: 1d20 + 25 ⇒ (9) + 25 = 341d6 + 17 + 1d6 + 5 ⇒ (6) + 17 + (6) + 5 = 34acid precision

confirm attack haste
attack1: 1d20 + 25 ⇒ (17) + 25 = 421d6 + 17 + 1d6 + 5 ⇒ (3) + 17 + (3) + 5 = 28acid precision


Dinosaur (Triceratops, Daredevil archetype), Spd 30 ft.; HD 6; Fort +7, Ref +5, Will +3 AC 13 Nat.ar +4, touch 9

Dino is wounded Hp: 19/42 and retaliates against orange cultist.

gore, PA: 1d20 + 10 - 1 ⇒ (12) + 10 - 1 = 21
damage: 2d6 + 7 ⇒ (6, 4) + 7 = 17

Dark Archive

Male N Deepkin (ARG 52) Half-orc Bloodrager 5/ Cavalier [beast lord] 7 hp 124/124 | AC 24/t15/ff24 CMD 32 | Fort 16, Ref 8, Will 7 +2 ally spells | Init +2 | Perception +9, darkvision 90 ft | spd 40 ft | bloodrage, Staggering strike (Su) DC 16, challenge 3/day, Abnormal Reach +5 ft. (Su), Uncanny dodge

Hp 59/124
"Thanks River, every little bit counts now." Mörök quickly sprints from behind his dinosaur to attack the green warrior declaring him as target of challenge. "THIS ONE'S MINE, FELL THE APE!"

Acrobatics if needed vs. AoOs: 1d20 + 8 ⇒ (17) + 8 = 25
+2 greataxe, haste, rage, prayer: 1d20 + 21 + 1 + 1 ⇒ (20) + 21 + 1 + 1 = 43
crit confirm: 1d20 + 21 + 1 + 1 ⇒ (1) + 21 + 1 + 1 = 24
slashing, challenge: 1d12 + 12 + 1 + 7 ⇒ (4) + 12 + 1 + 7 = 24
crit damage: 1d12 + 12 + 1 + 7 ⇒ (12) + 12 + 1 + 7 = 32

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

The ape takes another 189 points of damage and falls down dead with a giant CRUNCH. The orange beast cultist is killed by the dino. Green was barely hanging on and is splattered all over the battlefield. There seems to be no active opposition as the remaining red cultist is unconscious and paralysed.

init(?): 1d20 + 8 ⇒ (17) + 8 = 25

River and Naghamadi are still to go.

The Concordance

“River of Stars” | Male NG Medium Human Shaman 12 | HP 133/105 | AC 20 / 12 T / 18FF | CMD +9 CMD 21 | F +16, R +14, W +23 | Init +2 | Perc +35 SM +17 |Speed 20ft | Toppling Rod 3/3, Pearl of Power 1/1 Shapeshift 12/12 minutes, Flight 12/12 minutes, Stardust 3/4, Ancestor's Council 4/4 | Active Conditions: Haste

River cannot currently see invisible creatures, though he does have a very high perception if there's a chance to spot anything

"By the Ancestors!"

River is as shocked by the terrifying fury of the enormous ape as he is by Shau's precise butchery. The battle apparently won, he follows Mörök to continue the healing process, but with his wand this time as the urgency is apparently over.

Move, swift to pop the wand from his wrist sheath and standard to activate it

Healing: 1d8 + 1 ⇒ (7) + 1 = 8

Dark Archive

The Pyroweasels make short work indeed of the final poor sot with an impromptu drawing-and-quartering-and-immolating-and-exsanguinating.

Pyroweasel #1 COUP DE GRACE: 2d6 + 12 + 2 ⇒ (4, 1) + 12 + 2 = 19
Automatic Blood Drain!?: 1d2 ⇒ 1

Pyroweasel #4 COUP DE GRACE: 2d6 + 12 + 2 ⇒ (5, 3) + 12 + 2 = 22
Automatic Blood Drain!?: 1d2 ⇒ 1

Pyroweasel #2 bite, flank: 1d20 + 7 ⇒ (12) + 7 = 19
damage, plus fire: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Grab on hit: 1d20 + 11 ⇒ (16) + 11 = 27
Blood Drain on successful grapple: 1d2 ⇒ 1

Pyroweasel #3 bite, flank: 1d20 + 7 ⇒ (8) + 7 = 15
damage, plus fire: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Grab on hit: 1d20 + 11 ⇒ (20) + 11 = 31
Blood Drain on successful grapple: 1d2 ⇒ 1

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 24**, T 13*, FF 22*|HP: 71/77|F +10**, R +11***, W +11** (+8 vs MA, +4 vs fear, +2 vs despr/confus/insane/death)|Init +2*, Perc +1*|CMB +11** CMD 20|10/11 Summon VI, 1/2 Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian, #X

Lucija, after some mental notes about the carnage before her (she now has several new ideas for paintings), draws a wand she's never used before: What appears to be a stylized model of The Abyss, formed from numerous rings of platinum, gold, silver, copper and randomly studded with tiny citrines, iolites, rhodolites, and tsavorites. She peers through the hole at the top.

wand of lucky number: 1d20 ⇒ 10

Sovereign Court

Elf HP:86 AC: 20 T:14/FF:16 - Percep: +25(LL) F: +9/R: +11/W: +13 - CMB: +6- CMD: 20, Speed: 30ft, Init: +7

"Any real injuries?" Percy questions from the back.

If not, he will begin a thorough search...

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

The medusa appears and casts Slow on as many of the party as possible. [DC 18 will]. Looking at current positioning, only Tessara is out of range.

Everyone is up.

Sovereign Court

Elf HP:86 AC: 20 T:14/FF:16 - Percep: +25(LL) F: +9/R: +11/W: +13 - CMB: +6- CMD: 20, Speed: 30ft, Init: +7

Percy - Will 1d20 + 13 ⇒ (8) + 13 = 21
Boffins - Will 1d20 + 10 ⇒ (19) + 10 = 29

"Oh be like that..." Percy cackles as he flicks a hex back at the Medusa, averting his eyes from making contact.

Misfortune (2 rounds, DC 21) (Su) Foe in 30 ft must take the lower of 2d20 for rolls (Will neg)
+ Cackle

The Concordance

“River of Stars” | Male NG Medium Human Shaman 12 | HP 133/105 | AC 20 / 12 T / 18FF | CMD +9 CMD 21 | F +16, R +14, W +23 | Init +2 | Perc +35 SM +17 |Speed 20ft | Toppling Rod 3/3, Pearl of Power 1/1 Shapeshift 12/12 minutes, Flight 12/12 minutes, Stardust 3/4, Ancestor's Council 4/4 | Active Conditions: Haste

Will: 1d20 + 23 ⇒ (5) + 23 = 28

River shrugs off the spell with a modest effort of will, and stares intently at the newcomer.

I'm guessing this is a Nature knowledge, his bonuses for the other knowledges are in his profile if not
Knowledge (Nature): 1d20 + 26 ⇒ (16) + 26 = 42

He shares what he recalls, and then summons the light of the stars to enshroud this medusa.

Cast Stardust -4 to attack rolls and sight-based perception checks, and she cannot benefit from invisibility or concealment for 6 rounds. No save, but would be subject to spell resistance, so in case:
SR: 1d20 + 12 ⇒ (8) + 12 = 20

He will also put some distance between himself and the monstrous woman

Dark Archive

Male N Deepkin (ARG 52) Half-orc Bloodrager 5/ Cavalier [beast lord] 7 hp 124/124 | AC 24/t15/ff24 CMD 32 | Fort 16, Ref 8, Will 7 +2 ally spells | Init +2 | Perception +9, darkvision 90 ft | spd 40 ft | bloodrage, Staggering strike (Su) DC 16, challenge 3/day, Abnormal Reach +5 ft. (Su), Uncanny dodge

Will save: 1d20 + 7 ⇒ (2) + 7 = 9

Mörök cannot resist magical force, averting his gaze while approaching the monster.


Dinosaur (Triceratops, Daredevil archetype), Spd 30 ft.; HD 6; Fort +7, Ref +5, Will +3 AC 13 Nat.ar +4, touch 9

The dinosaur maneuvers to opposite side of the snake woman and attacks with assistance of its owner.

Will save: 1d20 + 3 ⇒ (17) + 3 = 20
gore, flank: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
damage: 2d6 + 4 ⇒ (6, 3) + 4 = 13

Grand Lodge

| Witch 12 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 86/86 ( 12 temp HP)| F+12,R+11,W+13 | Evasion | Init +3 | Perc +18 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess moves 10’ to the north (if you would move me please, GM) and uses her Fortune hex on Morok, hoping to help him shake off the magical effect the next round.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 24**, T 13*, FF 22*|HP: 71/77|F +10**, R +11***, W +11** (+8 vs MA, +4 vs fear, +2 vs despr/confus/insane/death)|Init +2*, Perc +1*|CMB +11** CMD 20|10/11 Summon VI, 1/2 Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian, #X

Will save, prayer, Greater Shield: 1d20 + 11 ⇒ (17) + 11 = 28

Lucija rebuffs the spell out of sheer principle; she has no interest in becoming someone else's work of art again.

Knowledge (Nature), prayer: 1d20 + 8 ⇒ (6) + 8 = 14

"Down with you!" She snaps (with both mouth and fingers) - and with a stony shriek, a great chasm opens beneath their latest assailant!

DC 21 Reflex save or take falling damage!: 3d6 ⇒ (5, 2, 6) = 13

Dark Archive

????? Protean Eidolon 12
Spoiler:
|AC 28*, T 16*, FF 22|HP: 67/69|F +6*, R +13**, W +7* (+4 vs Enchantment)|Init +6*, Perc +13*|CMB +14** CMD 27|

Naghamadi drifts back, poised to strike at whatever may come near...

readied attack at anything that comes within 10':
bite, haste, prayer, high 'ground': 1d20 + 17 ⇒ (1) + 17 = 18

Dark Archive

...while the pyroweasels gingerly approach the ledge.

Readied attacks:

Pyroweasel #1:
bite: 1d20 + 7 ⇒ (3) + 7 = 10
damage, plus fire: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Grab on hit: 1d20 + 11 ⇒ (5) + 11 = 16
Blood Drain on successful grapple: 1d2 ⇒ 2

Pyroweasel #2:
bite: 1d20 + 7 ⇒ (5) + 7 = 12
damage, plus fire: 1d6 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Grab on hit: 1d20 + 11 ⇒ (8) + 11 = 19
Blood Drain on successful grapple: 1d2 ⇒ 1

Pyroweasel #3:
bite: 1d20 + 7 ⇒ (6) + 7 = 13
damage, plus fire: 1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Grab on hit: 1d20 + 11 ⇒ (5) + 11 = 16
Blood Drain on successful grapple: 1d2 ⇒ 1

Pyroweasel #4:
bite: 1d20 + 7 ⇒ (6) + 7 = 13
damage, plus fire: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Grab on hit: 1d20 + 11 ⇒ (14) + 11 = 25
Blood Drain on successful grapple: 1d2 ⇒ 2

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

will: 1d20 + 12 ⇒ (9) + 12 = 21 v DC 21
ref: 1d20 + 12 ⇒ (4) + 12 = 16 v DC 21

The medusa manages to avoid the misfortune but not the 10ft by 10ft pit. She also gets stardusted, hit by the dinosaur but not the pyroweasels.

((Medusa: -26))

Shau still to go.


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

If slow automatically counters haste, then the haste from my boots drops, if not here is my will save.

will: 1d20 + 9 ⇒ (6) + 9 = 15

keep rage going.

Moves over to attack the medusa, right in her face. IF she has 10' she can AOO me then move an additional 5 to try to provoke. (and I would gladly stylish riposte her if she misses by 5)

Attack: 1d20 + 25 ⇒ (2) + 25 = 271d6 + 17 + 5 + 1d6 ⇒ (6) + 17 + 5 + (3) = 31precision acid

stylish possibly: 1d20 + 25 ⇒ (2) + 25 = 271d6 + 17 + 5 + 1d6 ⇒ (3) + 17 + 5 + (1) = 26precision acid

Dark Archive

????? Protean Eidolon 12
Spoiler:
|AC 28*, T 16*, FF 22|HP: 67/69|F +6*, R +13**, W +7* (+4 vs Enchantment)|Init +6*, Perc +13*|CMB +14** CMD 27|
Shau lynne wrote:
Moves over to attack the medusa, right in her face.

Uhhh, y'know she's down a 30-foot pit right now, right? Are you jumping in after her...?


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

That depends on if it happens in initiative order or not. I guess the timing of the pit makes a difference. If the pit happens first, I will delay while we discuss what to do with her.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

I will say the pit happens first as per the order of posts.


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

Shau delays then

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

The medusa dimension doors out of the pit.


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

" Wrong place, wrong time missy!"
Stay angry, no haste boots

Shau says no to drugs and hope she doesn't get stoned.

fort save vs gaze: 1d20 + 19 ⇒ (15) + 19 = 34

attack1: 1d20 + 24 ⇒ (8) + 24 = 321d6 + 17 + 1d6 + 5 ⇒ (6) + 17 + (4) + 5 = 32 acid precision

flurry: 1d20 + 24 ⇒ (7) + 24 = 311d6 + 17 + 1d6 + 5 ⇒ (2) + 17 + (3) + 5 = 27 acid precision

ki panache: 1d20 + 24 ⇒ (14) + 24 = 381d6 + 17 + 1d6 + 5 ⇒ (2) + 17 + (1) + 5 = 25 acid precision

secondary -5: 1d20 + 19 ⇒ (4) + 19 = 231d6 + 17 + 1d6 + 5 ⇒ (4) + 17 + (3) + 5 = 29 acid precision


speed 40, haste 10/-3 | HP 94/108| AC 45 T 41 FF 45-no ff | CMB +12, CMD 45+ | F +19, R +16, W +9+7 charm comp | Init +16 | Perc +22 LL-always act in surprise round spirit 3-0, Panache 5-0, Bane 5-0, Rage 14-7 unmonk1/sw5/med2/occ1/blood urb2/clr1

and 5' adjust away from pit

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

All of Shau's attacks hit. ((Medusa -139)). The medusa is still up.

Sovereign Court

Elf HP:86 AC: 20 T:14/FF:16 - Percep: +25(LL) F: +9/R: +11/W: +13 - CMB: +6- CMD: 20, Speed: 30ft, Init: +7

Who's turn? Party up?

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