[ACO] PF2e 05-18 - Equal Exchanges: Tapestry of the Mind (P2, HT)

Game Master UncleFroggy

Macros | Slides | RPG Chronicles

CP: 30
Subtier: 11-12

Hero Points:

Lydia - 2, CC
Rex Werzerial - 2, CC
Quinoline Silicate - 2
Astrid Gertasdottir - 2
Crystal Schattenauge - 2
Orin Thunderstone - 2, CC

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Envoy's Alliance

LN (she/her) Human scoundrel rogue 11 | HP 129/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 3*/3 | Active Conditions: --

Lydia runs up to the creature and strikes twice

Strike w/ Exposition (+2 striking flaming frost sawtooth): 1d20 + 22 ⇒ (1) + 22 = 23
S dmg: 2d6 + 2 ⇒ (5, 1) + 2 = 8 | +fire,cold: 1d6 + 1d6 ⇒ (2) + (6) = 8 | +sneak vs OG: 3d6 ⇒ (3, 5, 2) = 10 | (If vs OG) +Debilitating strike: No reactions

Strike w/ Catastrophe (+2 striking flaming frost sawtooth): 1d20 + 22 - 4 ⇒ (6) + 22 - 4 = 24
S dmg, twin: 2d6 + 2 + 2 ⇒ (5, 2) + 2 + 2 = 11 | +fire,cold: 1d6 + 1d6 ⇒ (4) + (2) = 6 | +sneak vs OG: 3d6 ⇒ (3, 2, 3) = 8 | (If vs OG) +Debilitating strike: No reactions

Actions: ◆Stride ◆Strike ◆Strike
Reaction ↺ Nimble Dodge first atk vs Lydia each round (+2 AC)

Debilitating Strike / Tactical Debilitations:
Trigger: Your Strike hits an off-guard creature and deals damage.
Effect: You apply one of the following debilitations, which lasts until the end of your next turn. When the creature is affected by a new debilitation, any previous one it was affected by ends.
- Debilitation The target takes a –10-foot status penalty to its Speeds.
- Debilitation The target becomes enfeebled 1.
- Debilitation The target can’t use reactions.
- Debilitation The target can’t flank or contribute to allies’ flanking.
Gang Up:
You and your allies harry an opponent in concert. You can flank an enemy if it’s within reach of both of you and an ally—you and your ally don’t have to be on opposite sides. This benefits your allies as well as you, but only if they’re flanking with you, not each other. The other requirements for flanking must still be met.

sorry double shift today so just posting to not hold everyone up. Gang Up will give everyone in melee flank

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | HP 102/176 shield h13 72/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

intimidate-demoralize: 1d20 + 23 + 2 ⇒ (20) + 23 + 2 = 45

"This is the end snake-woman. You're surrounded. Surrender or perish!"

bastard sword, CA, OG: 1d20 + 25 + 1 ⇒ (1) + 25 + 1 = 27
damage-slashing, electrical: 2d8 + 8 + 1 + 1d6 ⇒ (4, 3) + 8 + 1 + (6) = 22

bastard sword, CA, OG: 1d20 + 25 + 1 - 5 ⇒ (3) + 25 + 1 - 5 = 24
damage-slashing, electrical: 2d8 + 8 + 1 + 1d6 ⇒ (3, 6) + 8 + 1 + (2) = 20

Astrid swings her sword half-heartedly at the naga, giving her a chance to properly surrender.

demoralize, strike, strike

Don't forget Astrid's moderate dread rune

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