| Michele Querini |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
"Can we use the ghouls to destroy Dunstan during the day? We would need to get the knights away from him so maybe some of the ghouls can provide the distraction or the city while the others destroy him?
| Lorenzo Cappelli |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
"I like that idea quite a bit, Michele. Solves multiple issues for us, Sir Dunstan, the knights, the overwhelming amount of ghouls to deal with that were formerly in the employ of Narses."
| Michele Querini |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
"I agree Lorenzo. I have to meet Isaac at my family home tomorrow night and can relay our thoughts. He will most certainly ask how many of the ghouls we can feed until something permanent is done. It would behoove us to feed as many as we can. Perhaps he would know where the blood was procured to sustain them, and we can try to mirror that."
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Lydia speaks, "Tell me Querini, can we begin to use your home as a temporary haven? It seems much more secure, what with guards and likely more space than this cramped lab.
No offense meant Master, but this location without the rug and table pulled above us makes me feel unsafe".
Geoffroi nods, "A good point. Plus it may be helpful for all of us to meet with this Isaac so we can take his measure for ourselves and plan all together".
Onfroi turns to Alessandro, "For that matter, should you have your house evacuated until this danger blows over my friend? While you too have house guards, not as many as Querini's family does I would wager".
Andrew stays silent awaiting Michele and Alessandro's replies.
| Alessandro Khadaji |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Alessandro's demeanor is grim. Is there any way to protect my household? I would abandon the manse if it were the cost.
They do not deserve what is to come, men, women and children.
Perhaps... I "die" with them.
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Onfroi turns to Michele, "Perhaps an evacuation to the Querini compound of Alessandro's servants and guards Querini?"
Andrew raises his eyebrows, "Fakin' yer own death is an interestin' 'dea Alessandro. Not sure how we'd pull tha' off. How's yer relations wit' yer family at tha' moment?
Though ye do remin' me tha; I was here as a Mortal on a mission o' sorts tha' seems ta' have been left in th' dust o' me own grave...""
| Ranerius Bernerius |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Ranerius listens and looks saddened as his question about the specifics of the ghouls passes by without much answer, but it looks as if many are to be sacrificed anyway
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Andrew shakes his head, "T'would be unnecessary if'n we move yer people a'fore they can launch a' attack".
| Storyteller Shadow |
| Alessandro Khadaji |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Alessandro raises his gaze to meet Michele's, A dozen maybe, perhaps less all in. My father's forces have fled the city. Mostly, they watch over the manse and grounds, a handful of guards.
I would not know how or if I could ever repay the gesture. They know nothing of... me and my current state.
| Michele Querini |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
"Of course and same with my family. For your people it may make sense in all the unrest in the city to move to a safer place that has guards. Whatever you need to tell them so they can be reassured."
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Does the group want to head out now to accomplish these tasks or wait for the next night? I's not particularly late, maybe 1:45. Moving the Khadaji's to the Querini's could be accomplished tonight if you so desire.
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Doctor Cappelli's Lab - All Together Now
Michele indicates he is willing to relocate the Khadaji household. Lydia shrugs, "Let us be about it then, daylight shall come for us soon enough and I would prefer to be behind the walls of the manse of the Querini Compound long before that".
Raneris, do you want to take a quick trip to her Astrally to check in?
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
The Streets of Venice
The Coterie once again heads out into the crisp April air, this time heading towards the Khadaji household. Alessandro leads the way even though most are familiar with its location.
As you near the area, proceeding with an abundance of caution...
I assume all of you are either protected by Donning the Shadows OR Obfuscate.
This is two separate checks.
| Ranerius Bernerius |
Heightened senses should take Dificulty level down by 5
Perception Plus Alertness, DC 7/2 5d10 ⇒ (8, 8, 9, 9, 7) = 41
Perception plus Alertness, DC 9/4 5d10 ⇒ (8, 1, 6, 7, 6) = 28
"I saw them as well, one set being far more well hidden than the other. They may not be together, though it appears likely. If we have to go two by two I'd suggest the roof first."
| Lorenzo Cappelli |
Perception (Discerning) + Alertness w/Heightened Senses - Auspex 3 Base Difficulty 7: 4d10 + 3d10 ⇒ (9, 7, 6, 5) + (1, 6, 6) = 40 1 success or 5 successes depending on if heighted senses apply
Perception (Discerning) + Alertness w/Heightened Senses - Auspex 3 Base Difficulty 9: 4d10 + 3d10 ⇒ (10, 9, 5, 3) + (1, 9, 4) = 41 2 successes, 3 if specialty applies
"Two figures in each location...I would think I would benefit us to strike both in concert, but I will certainly defer to the more martially inclined amongst us."
| Michele Querini |
Venice by Night - Saturday - April 5, 1309
The Streets of Venice
Perception+Alertness DC 7 - 2 Successes: 3d10 + 3d10 ⇒ (5, 4, 8) + (3, 5, 6) = 31
Perception+Alertness DC 9 - 2 Successes: 3d10 + 3d10 ⇒ (2, 7, 3) + (9, 1, 10) = 32
"I do not see anyone in either area but agree we should strike in concert, but we need to break off without causing suspicion."
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Note Michele that you are all under some level of cloaking. While they have ways to see you all, not all of the Knights have that power though it may well be wise to approach via Stealth anyway just in case they CAN see you!
What group wishes to strike those on the ground versus those on the roof? You may direct the NPCs any way you like. You have Onfroi, Lydia, Geoffroi, and Andrew (though he has a limp so roof might not be best for him) at your disposal.
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Onfroi nods to Alessandro, "I'll assist".
Lydia looks to Lorenzo for guidance.
Geoffroi looks to Andrew and they both nod, Andrew speaks, "Tis the ground fer us, what wit' err armor, we'd make fer a tough climb o' a wall".
I'll give Lorenzo and Ranerius another day or so to pick high or low and move this encounter forward!
| Lorenzo Cappelli |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
"Without excessive use of vitae, I am not the most nimble of creatures, I think I will stick to the ground with Geoffroi, Andrew, and Michele." Lorenzo says.
Turning his attention to Lydia, he says, "Of course I would like to have you by my side, but I ultimately leave that decision to you."
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Lydia nods to Alessandro, "Agreed, three on two is in our favor. Our grounds forces have more than enough able swords for the two on the street".
To speed things along, I am going to assume that everyone stealths towards their targets out of paranoia I will also make the climb checks for our rooftop group. All my DMPC/PCs will auto make their stealth checks as well.
Ranerius - 3d10 + 2d10 ⇒ (9, 7, 10) + (7, 8) = 41
Alessandro - 4d10 + 3d10 ⇒ (9, 9, 2, 7) + (5, 1, 3) = 36
Lorenzo - 2d10 + 1d10 ⇒ (6, 8) + (7) = 21
Michele - 2d10 + 3d10 ⇒ (7, 7) + (5, 6, 6) = 31
Alessandro - 4d10 + 4d10 ⇒ (9, 3, 6, 10) + (6, 5, 4, 3) = 46
Lydia - 3d10 + 3d10 ⇒ (5, 9, 8) + (4, 8, 2) = 36
Onfroi 4d10 ⇒ (9, 3, 7, 5) = 24
Unfortunately for these Holy Warriors, none with the ability to see Obfuscated foes are present.
The ground team literally surrounds the two mortals who are unaware of the danger! Ranerius, Lorenzo, and Michele get to act before Andrew & Geoffroi
With the exception of having to look for an extra handhold by Onfroi, the roof team slips into place behind the two Knights. Alessandro acts before Onfroi and Lydia.
Both sets of men stand stone faced merely watching the Khadaji Household.
This is a complete surprise round. Sorry for the delay, the baby was a little rough this week compared to last week.
| Alessandro Khadaji |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Silently, Alessandro attacks without hesitation.
Dexterity + Melee, sword: 4d10 + 4d10 ⇒ (6, 1, 10, 6) + (3, 7, 10, 1) = 44
Damage, STR + 4, Potence 1: 3d10 + 4d10 ⇒ (4, 2, 9) + (6, 8, 1, 2) = 32
Alessandro just never quite gets the sweet attack rolls.
| Michele Querini |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Spend 8 BP- 1 for Typhonic Maw reflexive and 7 for stats-
Strength and Stamina to 4 and Dex to 5
Michele’s jaw distends to his chest and fangs grow to the size of small daggers while his tongue forks at the tip and grows a meter long to atatck the nearest knight.
Attack: Diff 7
Dex + Brawl
5d10 + 0d10 ⇒ (10, 8, 5, 9, 9) + (-) = 41
Damage:
4d10 + 1d10 ⇒ (6, 5, 10, 3) + (1) = 25
| Ranerius Bernerius |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
The Toreador is still no warrior, even by his own estimation, but he has been forced to learn a bit more about the manly art of fencing to defend himself, and he has the blood in his veins to fuel his strength and speed his way.
1 Blood point to give a bonus to strength, another to help celerity for three actions with no penalty. I believe Rapier is DC 5 to attack and Str+1 damage.
Strike #1 Dex plus melee 5d10 ⇒ (1, 3, 4, 1, 8) = 17
Well, that's just a flat out miss (Can you botch to hit rolls) so no dmg rolled
Strike #2 Dex plus melee 5d10 ⇒ (8, 1, 5, 1, 2) = 17
And, another miss. Thanks Dice.
Strike #3 Dex plus melee 5d10 ⇒ (8, 3, 4, 8, 10) = 33
FINALLY... 3 sux, so Str +1 PLUS 2 more dice for extra successes. Dmg is... 3d10 + 1d10 + 2d10 ⇒ (10, 4, 9) + (10) + (6, 8) = 47
| Lorenzo Cappelli |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Spending 6 blood, 3 to STR, 3 to DEX
Lorenzo commands the blood to strengthen his physical form and lashes out at the closest knight with a two-fisted slam.
Great Blow: 5d10 + 2d10 ⇒ (7, 7, 3, 1, 5) + (1, 7) = 31
Damage: 7d10 ⇒ (3, 6, 3, 5, 4, 4, 6) = 31
Well that was underwhelming...
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Alessandro Deals 4 Damage - Michele Deals 2 Damage - Ranerius Misses 2x (I'll ignore the botch as it IS a surprise round) and hits for 5 damage - Lorenzo hits for 2 damage
Geoffroi - Pump 2 Blood into Dex 4d10 + 4d10 ⇒ (10, 6, 2, 1) + (8, 5, 1, 6) = 39 DC 6
Damage 4d10 + 4d10 ⇒ (9, 9, 2, 1) + (2, 9, 6, 4) = 42 +1 = 5 Damage
Andrew 3d10 + 3d10 ⇒ (6, 1, 7) + (5, 9, 9) = 37 DC 6
Damage Pump 2 Blood into Strength 4d10 + 4d10 ⇒ (10, 5, 3, 4) + (4, 4, 1, 7) = 38 = 2 Damage
Onfroi 4d10 + 3d10 ⇒ (1, 5, 3, 2) + (3, 5, 4) = 23 DC 5
Damage 3d10 + 3d10 ⇒ (2, 9, 1) + (6, 3, 9) = 30 + 4 = MISS
+1 Action Celerity
Onfroi 4d10 + 3d10 ⇒ (10, 2, 1, 5) + (2, 8, 6) = 34 DC 5
Damage 3d10 + 3d10 ⇒ (9, 7, 3) + (2, 6, 2) = 29 + 4 = 7 damage
Lydia 4d10 + 4d10 ⇒ (9, 2, 3, 7) + (7, 5, 5, 9) = 47 DC 5
2 Blood for Strength 4d10 + 3d10 + 3d10 ⇒ (6, 7, 1, 5) + (1, 6, 3) + (3, 10, 2) = 44 +2 = 6 Damage
Ground Knight 1 Soak Michele Attack - 2d10 + 3d10 ⇒ (10, 2) + (8, 10, 4) = 34 FULL SOAK
Soak Ranerius Damage - 2d10 + 3d10 ⇒ (3, 10) + (3, 9, 9) = 34 Takes 2
Soak Lorenzo Damage - 2d10 + 3d10 ⇒ (4, 5) + (1, 6, 3) = 19 Takes 1
Soak Geoffroi Damage - 2d10 + 3d10 ⇒ (5, 5) + (9, 3, 9) = 31 Takes 3
Soak Andrew Damage - 2d10 + 3d10 ⇒ (9, 10) + (8, 1, 9) = 37 FULL SOAK
At CRIPPLED Condition -5 all dice.
Ground Knight 2 - OK No Damage
Roof Knight 1 Soak Alessandro Damage - 2d10 + 3d10 ⇒ (3, 6) + (4, 5, 3) = 21 Takes 3
Soak Onfroi Damage - 2d10 + 3d10 ⇒ (9, 8) + (10, 6, 4) = 37 Takes 3
Soak Lydia Damage - 2d10 + 3d10 ⇒ (3, 5) + (6, 5, 6) = 25 Takes 4 Damage - DECEASED!
Roof Knight 2 - OK No Damage
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
The Assault begins!
=======================================
On the ground, one Knight falls to his knees! Battered and stabbed multiple times, he lives, but barely... His companion suddenly seeing he is surrounded from all sides cries for "AID!"
Ground 1 goes DFL
Round 1 - Michele, Lorenzo & Ranerius GO!
One Knight is completely unharmed, the other hovering over deaths door.
=======================================
But his companions on yon roof are in equal measure beset upon, one Knight simply falls, dead in a heap! His companion untouched drops his crossbow and draws his blade... he does not bother to scream as he hears the cry form below.
Alessandro 1d10 + 8 ⇒ (7) + 8 = 15
The Knight on the roof strikes at Lydia as her blow appeared the most formidable, but his blade is too slow to strike the nimble Vampiress!
Round 1 - Alessandro GO!
| Ranerius Bernerius |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
The Toreador winces as the call for Aid goes out and keeps going.
Strike #1 Dex plus melee 5d10 ⇒ (2, 6, 5, 7, 4) = 24
Dmg with two extra sux to hit: 5d10 ⇒ (8, 7, 3, 3, 7) = 28
Strike #2 Dex Plus melee 5d10 ⇒ (1, 9, 9, 7, 8) = 34
Dmg with two extra sux 5d10 ⇒ (4, 7, 10, 6, 1) = 28
Strike #3 Dex plus melee 5d10 ⇒ (4, 5, 2, 2, 7) = 20
Same: 5d10 ⇒ (4, 5, 3, 9, 6) = 27
| Lorenzo Cappelli |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
With one knight all but dead, Lorenzo turns his attention to the remaining knight, attacking with a similar two-fisted blow.
Great Blow: 5d10 + 2d10 ⇒ (8, 10, 4, 3, 3) + (4, 5) = 37
Damage: 7d10 ⇒ (4, 2, 1, 4, 4, 6, 8) = 29
And more underwhelming results...
| Storyteller Shadow |
Round 2
Alessandro attacks once more!
Dexterity + Melee, sword: 4d10 + 4d10 ⇒ (6, 8, 1, 6) + (8, 7, 6, 8) = 50
Damage, STR + 4, Potence 1: 3d10 + 4d10 + 2d10 ⇒ (8, 1, 8) + (9, 6, 2, 8) + (2, 1) = 45 = 6 damage!
| Storyteller Shadow |
Round 1
=================
Ground Team
Ranerius - 3, 3, 2 damage. Michele MISS! Lorenzo 2 damage.
Knight 1 SOAK Ranerius - 2d10 + 3d10 ⇒ (4, 9) + (5, 4, 3) = 25 - 2 Damage - DEATH.
Knight 2 Soak Ranerius - 2d10 + 3d10 ⇒ (9, 1) + (3, 1, 8) = 22 - 1 Damage.
Knight 2 Soak Ranerius - 2d10 + 3d10 ⇒ (3, 5) + (1, 1, 3) = 13 - 2 Damage.
Knight 2 SOAK Lorenzo - 2d10 + 3d10 ⇒ (6, 3) + (9, 8, 4) = 30 - Absorb all damage.
Geoffroi - Attack 4d10 + 4d10 ⇒ (8, 10, 10, 7) + (5, 9, 2, 8) = 59
Damage - 4d10 + 4d10 + 5d10 ⇒ (6, 3, 3, 1) + (10, 10, 2, 8) + (4, 1, 6, 6, 7) = 67 - 9 Damage!
Knight 2 SOAK Geoffroi - 2d10 + 3d10 ⇒ (3, 4) + (3, 1, 4) = 15 -
Ranerius brings down the crippled Knight.
His precision strikes, so rapid get past the defenses of the second Knight who called for aid, shutting his mouth to focus on the task at hand. But he isn't done yet!
Michele's tongue misses the mark, badly, impeding Andrew's blade! "Achhh", exclaims the Scottsman.
Lorenzo punches his foe in the back shoulder but his armor deflects.
Geoffroi's eyes alight, enraged, "Enough!" He brings down his blade in a two handed overhand stroke cutting the Knight, and his armor, in twain! blood spatters everywhere.
Everyone make a self control check with that gore splatter! DC 3.
=================
Roof Team
Alessandro's strike is much more on the ducat versus the second foe.
Knight 2 SOAK Alessandro - 2d10 + 3d10 ⇒ (1, 8) + (9, 5, 3) = 26 -4 Damage!
Onfroi 4d10 + 3d10 ⇒ (2, 3, 8, 7) + (7, 2, 5) = 34
Damage 3d10 + 3d10 ⇒ (1, 9, 5) + (6, 4, 10) = 35 +4 Potence! = 7 Damage
Knight 2 SOAK Onfroi - 2d10 + 3d10 ⇒ (5, 7) + (9, 7, 7) = 35 - Takes 3 Damage, at Incapacitated!
| Storyteller Shadow |
Venice by Night - Saturday - April 5, 1309
Near the Khadaji Household
Both fights end much more abruptly than the fights earlier in the evening, with a decisive win....
Let's see how the Ground Team handles that self-control roll before I move forward.