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GM Frost |
![Sargava Vignette](http://cdn.paizo.com/image/avatar/Sargava-Puff.jpg)
With the help of the guest adventurers, the tournament resumes quicker than expected that even Demed helps them fix Deka's fishing lines. These does not escape the judges' eyes, that they are given 3 Tournament Points more!
"We are witnessing cooperation here that the judges give our guest adventurer 3 points!" the announcer declares.
Zisiro uses his claws to catch cut some fish to add to their basket. Success
Vamasu fails to catch any fish with his hook with bait. Fail
Zoila is having trouble poking fish with her spear. Fail
Alleron effectively traps many fish into his well-constructed traps! Crit Success
Masuuk, though trying the same approach as before, manages to trick some fish into his antic. Success
Ekundayo manages to spear some fish after trying to copy Zoila. Success
@Ekundayo, I think I can allow Base Kinesis, depending on how you roleplay it.
Round 2
Zisiro - Success, 1 pt
Vamazu - Fail, 0 pt
Ekundayo - Success, 1 pt
Masuuk - Success, 1 pt
Alleron - Crit Success, 2 pts
Zoila - Fail, 0 pt
TOTAL: 5 pts
Tournament Points Tally
Adventurers': 4 + 8 = 12
Deka's: 3 + 3 = 6
Demed's: 4 + 4 = 8
"It looks like our guest challengers are gaining an advantage in the first half of the competition! But they should not be complacent; we never know what tricks the other team has for the second half!" the announcer comments.
"Let the Round 3 begin!" the announcer continues.
You can:
> distract other competitors with a Deception check
> impress the judges with a Performance check
> can grab fish without disturbing the waters with a Stealth check
> can use improvised traps or baits with Crafting, Fishing Lore, or Survival
> use other appropriate skills justified by your roleplay, be creative!
If you attempt the same skill check you attempted in the previous round, you receive a –2 circumstance penalty to the check. You also take a –2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water. Ranged attacks that deal bludgeoning or slashing damage automatically miss underwater targets, so you can’t use these attacks to catch fish. Also, creatures underwater gain resistance
5 to acid and fire.
Round 3
Zisiro - Attack, ???
Vamazu - Deka and Demed are both Friendly, Survival, ???
Ekundayo - Attack, ???
Masuuk - Nature, ???
Alleron - Crafting, ???
Zoila - Deka and Demed are both Friendly, Nature ???
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![Girl](http://cdn.paizo.com/image/avatar/D3-Dance-of-the-Dead-2.jpg)
Zoila peaks over at Alleron to see what his secret is.
She copies it!
Survival (Trained): 1d20 + 5 ⇒ (13) + 5 = 18
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![Sajan](http://cdn.paizo.com/image/avatar/PZO1126-Sajan_500.jpeg)
Zisiro pulls his fish fillets from the water with a self-satisfied grin. The grin fades as the intensity of his tattoos fades. "Let us try it my way again," he says to himself. He slowly wades deeper into the water and then holds his hands out to create shade.
Stealth (T): 1d20 + 7 ⇒ (12) + 7 = 19
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![Tengu](http://cdn.paizo.com/image/avatar/PZO9240-Tengu.jpg)
Vamasu will once again take a moment of stillness to centre himself and then carefully enters the water again. At first the fish stay well clear of the tengu but with a bit of adjustment of position and then a patient stillness he finds himself surrounded by fish and scoops up a handful.
Stealth DC 15: 1d20 + 7 ⇒ (3) + 7 = 10
(hero point!)
Stealth DC 15: 1d20 + 7 ⇒ (20) + 7 = 27
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GM Frost |
![Sargava Vignette](http://cdn.paizo.com/image/avatar/Sargava-Puff.jpg)
Waiting for Ekundayo's turn.
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![Melisenn Kororo](http://cdn.paizo.com/image/avatar/PZO90110-Kororo_500.jpeg)
I'm so sorry! Life's been kind of hectic these past few days.
With the contest almost over, Ekundayo figured she might as well put a little flair into her fishing technique.
After readying the nets again, she summoned her kinetic aura and miniature waves seemed to burts out from behind her before erupting into sea foam. She held out her hands above the water, feeling the connection between it and her strengthen. Her focus honed in on the ocean beneath her. She almost felt as if every wave and pulse of the sea was the beating of her own heart or the breath sailing in and out of her lungs... but she was probably overly dramatizing.
Her outstretched hand shifted to a a patch of water housing a group of fish. The water slowly started to bulge, and once it had coalesced, Ekundayo began coaxing it towards the nets, hoping to guide the fish along the newly-created current.
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GM Frost |
![Sargava Vignette](http://cdn.paizo.com/image/avatar/Sargava-Puff.jpg)
Zoila copies and does better at catching. Success
Zisiro goes deeper and catches more for the group. Success
Vamazu believes that patience is a virtue and it pays off, bringing a plenty into their basket. Crit Success
Judges maybe unimpressed by Masuuk for doing the same thing, but his skill is not failing him to catch more for the group. Success
Alleron is having a hard time to catch this time. Fail
Ekundayo uses her abilities to gather water and bring with it some fish to add. Success
6 points for Round 3
Demed is kinda impressed as to how Ekundayo handles the tournament. "You are a water bender?" he asks enthusiastically.
“Ten more!” shouts Demed to Deka.
“It’s not over until the fish are counted,” grumbles Deka as she hoists another catch into her half-full basket.
“Might as well be! You have no hope to catch up,” replies Demed as fish start jumping from the water directly into his overflowing basket.
"Okay, that's weird." he mutters with an eyebrow raised while looking at his basket that keeps getting filled with many fish.
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![Tengu](http://cdn.paizo.com/image/avatar/PZO9240-Tengu.jpg)
nature DC 15: 1d20 + 5 ⇒ (17) + 5 = 22
"Hey Demed that's some impressive magic there but yeah Alleron's right, something looks a bit weird." Vamasu will say while eying the basket.
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GM Frost |
![Sargava Vignette](http://cdn.paizo.com/image/avatar/Sargava-Puff.jpg)
Suddenly three massive crabs have wandered close to the shore, perhaps lured by the bait’s magic. The crabs looks hungry!
Zisiro the Spirit Eater's Initiative using Scout: 1d20 + 4 ⇒ (2) + 4 = 6
Alleron Treyborne's Initiative using Search: 1d20 + 8 ⇒ (16) + 8 = 24
Zoila's Initiative using Detect Magic: 1d20 + 8 ⇒ (10) + 8 = 18 (Perception)
Vamasu's Initiative using Search: 1d20 + 8 ⇒ (7) + 8 = 15
Ekundayo Afolayan's Initiative using Search: 1d20 + 6 ⇒ (13) + 6 = 19
Red: 1d20 + 7 ⇒ (11) + 7 = 18
Blue: 1d20 + 7 ⇒ (6) + 7 = 13
Orange: 1d20 + 7 ⇒ (2) + 7 = 9
⬤⬤⬤ CRABBY ATTACK! Round 1 ⬤⬤⬤
Party Conditions: ---
Terrain Features: ---
Map Link: ENCOUNTER MAP
Other Notes: ☘️ - Hero Points.
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!
[1☘️] ➤ Masuuk (AC 18) (19/19 HP)
[2☘️] ➤ Alleron Treyborne (AC 18, +1 w Shield Spell) (13/13 HP)
[2☘️] ➤ Ekundayo Afolayan (AC 16, +1 w buckler) (19/19 HP)
[2☘️] ➤ Zoila (AC 16, +2 w Calculate Threats (+2 AC / +2 Reflex)) (12/12 HP)
Red Crabby (- HP)
[1☘️] Vamasu (AC 18) (15/15 HP)
Blue Crabby (- HP)
Orange Crabby (- HP)
[2☘️] Zisiro the Spirit Eater (AC 19, +1 w Rain of Embers Stance) (20/20 HP)
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![Girl](http://cdn.paizo.com/image/avatar/D3-Dance-of-the-Dead-2.jpg)
Zoila rewinds her personal timeline. What was it? Ah yes, slips between their armor. She timewalks to before the fishing tournament even started, explaining to her allies "When the crabs come, if you get one, make sure to place your hooks between their plates, they are weak there" which, incidentally, at the time, seemed a strange remark. However, a temporal anomaly instigated by her is suitable enough to jug their memory. Everyone has the same passing thought: "Between the plates..." wondering why the memory seems so astute so suddenly.
Grandmother Time simply smiles.
◆) Glimpse Weakness (vs Blue)
◆) Glimpse Weakness (vs Orange)
◆) Glimpse Weakness (vs Red)
↺) Amped Guidance
First ally to hit each crab gets +2 precision bonus to damage.
Additionally, first ally to miss a crab with an attack roll or skill check by only 1 instead hits it's AC / DC with a retrocative +1 bonus (she expends a Focus point to do so)
You can cast an amped guidance spell as a reaction triggered when your ally fails or critically fails an attack roll, Perception check, saving throw, or skill check, and the bonus from guidance would change the failure to a success or the critical failure to a normal failure. The bonus from guidance applies retroactively to their check.
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GM Frost |
![Sargava Vignette](http://cdn.paizo.com/image/avatar/Sargava-Puff.jpg)
Zoila shares some tip on how to deal with the crabs.
Masuuk attacks one of them but hits sand instead. Or water.
Alleron draws weapon and surrounds himself with divine blessing.
Delaying Ekundayo...
Red Crabby moves sideway toward Masuuk and swipe him with its claw.
Claw Attack: 1d20 + 10 ⇒ (15) + 10 = 25 vs Masuuk AC 18
Damage: 1d6 + 3 ⇒ (4) + 3 = 7 S damage
It also attempts that Grab him.
Athletics to Grapple: 1d20 + 6 ⇒ (3) + 6 = 9 vs Masuuk Fortitude DC 16
Masuuk manages to evade that.
⬤⬤⬤ CRABBY ATTACK! Round 1 ⬤⬤⬤
Party Conditions: Bless (15 ft emanation at Alleron): +1 status bonus to attack rolls while within the emanation.
Terrain Features: ---
Map Link: ENCOUNTER MAP
Other Notes: ☘️ - Hero Points.
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!
[1☘️] Masuuk (AC 18) (12/19 HP)
[2☘️] Alleron Treyborne (AC 18, +1 w Shield Spell) (13/13 HP)
[2☘️] Zoila (AC 16, +2 w Calculate Threats (+2 AC / +2 Reflex)) (12/12 HP)
Red Crabby (- HP) | Glimpse Weakness
[1☘️] ➤ Vamasu (AC 18) (15/15 HP)
[2☘️] ➤ Ekundayo Afolayan (AC 16, +1 w buckler) (19/19 HP)
Blue Crabby (- HP) | Glimpse Weakness
Orange Crabby (- HP) | Glimpse Weakness
[2☘️] Zisiro the Spirit Eater (AC 19, +1 w Rain of Embers Stance) (20/20 HP)
CONDITIONS & EFFECTS REFERENCE
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![Tengu](http://cdn.paizo.com/image/avatar/PZO9240-Tengu.jpg)
"Between the plates.... So that's what you meant about the crabs Zoila!"
and Vamasu will draw his shortbow, and let fly two arrows at the orange crab
◆ Interact (Draw shortbow)
◆ Shortbow: 1d20 + 7 ⇒ (5) + 7 = 12 against orange for 1d6 + 2 ⇒ (3) + 2 = 5 Piercing (including glimpse weakness)
◆ Shortbow: 1d20 + 7 - 5 ⇒ (17) + 7 - 5 = 19 against orange for 1d6 + 2 ⇒ (2) + 2 = 4 Piercing (including glimpse weakness assuming first missed)
((last shot might be close and need to use Zoila's reaction))