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The moment the last baddie drops, Muddy rushes forward to the lizard-like creature in the cell.
"It's okay. We friends. We help you.""What's your name? Me Muddy!"
"Outssssiddersssss....you sssshould not be here. I am Ssskkressss! You will ssssurely be at peril!"

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Dumm wrinkles his brow. "Kro'akoth? Who is? Don't worry, stay with us and you free will be."

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"But we are inside, thus we are no longer outsiders!" Yroh answers confidently. "Do you wish to remain a slave, or yearn for freedom instead?"

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Dumm wrinkles his brow. "Kro'akoth? Who is? Don't worry, stay with us and you free will be."
Kro’akoth, the Fire Serpent! The Awakener! He is the true god of my kind! Ydersius is dead! Kro’akoth is all!”
"But we are inside, thus we are no longer outsiders!" Yroh answers confidently. "Do you wish to remain a slave, or yearn for freedom instead?"
He waves his hand across his body.
Once this was Draa, but now it is Kro’akoth’s slave! I am not free!”

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It seems we'd better leave him where he is.

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"The blob is right. Lock Draa in its cell and we'll figure this out later."
Riltar moves to the next room stealthily and peers around the corner.
Stealth: 1d20 + 12 ⇒ (10) + 12 = 22

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Koani glares at Riltar in amazement. "He was just a slave being tortured, and you want to just lock him up again?"
She gets out her healing wand and approaches poor Draa, trying to see if she can do anything to make him more comfortable.

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"Yeah. That's right elf. I don't wanna drag this confused berk into combat with us. He sounds like a religious nutter, and not the good kind."

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Muddy nods his head in agreement with Riltar.
"Yeah. Lizard man is cray-cray."

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"He is harmless. Let him do as he pleases with newfound freedom as we continue." Yroh follows Riltar to the door, ready to move on.

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"You guys do what you want. I'm no one's babysitter. If he decides to stab us in the back I'll put him down. Just make sure you include in your reports that it was your idea, not mine... let's go!"
@GM: next room please. Frogemoth-man to check on those big double doors before we go in. Some minor buffing may be required by the group as well. Riltar will bonk himself with his shield wand before going in... Thanks!

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Koani uses her healing wand to heal Draa.
2 charges: 2d8 + 2 ⇒ (2, 3) + 2 = 7
"If Draa is choosing to serve, then he is indeed a follower, not a slave. Go be free in your following that you have chosen, Draa!"
ready to move on, if everyone else is

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"Draa will pray to the Great serpent!"
{ooc]if you move to the next room[/ooc]
statues are clustered on the floor. These depict a different
serpentine figure, but all the heads have been chopped off.
A pathway through the statuary leads to double doors on the
north wall.

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Once in the room of statues, Muddy puts up his hands to gesture for his teammates to come to a halt.
"Be careful. Don't touch anything. Me have a look."
Muddy searches about the room...
First, the big statue in the center.
Perception: 1d20 + 10 ⇒ (12) + 10 = 22
Then the pile of decapitated statues.
Perception: 1d20 + 10 ⇒ (13) + 10 = 23
And, finally, the western wall.
Perception: 1d20 + 10 ⇒ (7) + 10 = 17

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If Muddy doesn't find anything, Riltar opens the door and moves in.

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Lilah nods when she is told not to touch anything. She is not in a hurry.

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Muddy searches the room and fails to find traps or valuables only chips of stone, while Riltar opens the north door.
north room
Double doors stand in the south wall of this huge temple. On
the left and right of the door are six alcoves, some empty and
some with rough bedding on the floor. In the center of the main
chamber is an enormous pillar of green crystal. A stone serpent is
wrapped around it, its head aflame. In the back of the chamber is
a raised altar, and behind it a wall mosaic pulses with green light.

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Riltar turns invisible with a flick of the wand and whispers to Muddy, "Ok buddy: take it nice and slow... search everything for traps! I'll have your six if something jumps out to come for us..."

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"Let's go Muddy! my invisibility'll last only three minutes here..."

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Muddy nods and creeps into the room. He searches 10' sections as he tries to remain in the shadows going further into the room.
Orange squares are the sections he searches, starting with closest one first, of course.
Stealth: 1d20 + 15 ⇒ (20) + 15 = 35
Perception: 1d20 + 10 ⇒ (14) + 10 = 24
Stealth: 1d20 + 15 ⇒ (2) + 15 = 17
Perception: 1d20 + 10 ⇒ (6) + 10 = 16
Stealth: 1d20 + 15 ⇒ (20) + 15 = 35
Perception: 1d20 + 10 ⇒ (11) + 10 = 21
Stealth: 1d20 + 15 ⇒ (4) + 15 = 19
Perception: 1d20 + 10 ⇒ (14) + 10 = 24

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the back of the room was in darkness
A sharp-featured humanoid head crowns the powerful, sinuous body of this snake-like monstrosity and it comes into your view
“Have you come to seek the wisdom of the prophet? Swear allegiance to the Awakener and my prophecy will be but the first of the gifts you receive!”

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Riltar double moves up to the creature with utter stealth.
Stealth, Fast Stealth, Invisible: 1d20 + 12 - 5 + 20 ⇒ (11) + 12 - 5 + 20 = 38

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"We are seekers of wisdom indeed, gladly would we hear your words!" Yroh offers with a wide, pockmarked grin.

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"Everyone a different deity has in here, it seems like," Dumm mutters. "The Awakener, who is?" he asks the serpent-creature.

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"Everyone a different deity has in here, it seems like," Dumm mutters. "The Awakener, who is?" he asks the serpent-creature.
"A great deity...I wish to know more about you. Sssss.." The creature says as it hisses.
She casts a spell.

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Spellcraft: 1d20 + 14 ⇒ (6) + 14 = 20
Riltar sees her cast a spell of mind probing and takes the opportunity to interrupt her.
Attack of Opportunity with +1 Keen Shock Adamantine Rapier, Invisible: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22 vs. FF AC
magic piercing dmg: 1d4 + 9 ⇒ (3) + 9 = 12
electricity dmg: 1d6 ⇒ 3
Riltar appears beside her after his attack, saying "We'd like to keep our thoughts to ourselves, if you don't mind."

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As the snake tries to cast a spell, her body shimmers and Riltar tries to find an opening with his rapier but misses. She voluntarily drops the spell.
"Ahh...you shall die...help!" she cries.
Dozens of snakes climb out of the pit.
Combat
Pathfinders are up!

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"Ouch!" Muddy exclaims as he feels a sharp pain in his head from the mind probe. He shakes his head vigorously to ease the pain.
"Oh no! Snakes!" he shouts as a wriggling mass of snakes emerge from the pit. However, he turns his gaze toward the humanoid snake creature. He attempts to identify it...
Knowledge (dungeoneering): 1d20 + 8 ⇒ (15) + 8 = 23
Then quickly lets loose a volley of arrows at it (vs. flat footed.)...
+1 Comp. Longbow, deadly aim, rapid shot & PBS: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
cold-iron arrow: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13
sneak?: 2d6 ⇒ (5, 5) = 10
+1 Comp. Longbow, deadly aim, rapid shot & PBS: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
cold-iron arrow: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14
sneak?: 2d6 ⇒ (6, 6) = 12
+1 Comp. Longbow, deadly aim, rapid shot & PBS: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
cold-iron arrow: 1d6 + 8 + 1 ⇒ (3) + 8 + 1 = 12
sneak?: 2d6 ⇒ (6, 5) = 11
If any hit deals sneak attack damage, Muddy can Study Target as an immediate action.

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"Oh no! Snakes!" he shouts as a wriggling mass of snakes emerge from the pit. However, he turns his gaze toward the humanoid snake creature. He attempts to identify it...
Muddy realizes the creature is a naga and his second arrow hits.
it's a dark naga

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Spellcraft DC 18, spell 1: 1d20 + 14 ⇒ (9) + 14 = 23
Spellcraft DC 18, spell 2: 1d20 + 14 ⇒ (2) + 14 = 16
Spellcraft DC 18, spell 3: 1d20 + 14 ⇒ (3) + 14 = 17
Aware of the displacement effect, Riltar casts a spell, supercharging his rapier with additional electricity and mumbling one additional secret halfling arcane word in the process Swift action to activate Arcane Accuracy. He then tries to deliver his shocking payload with a flurry of adamantine sharpness!
+1 Keen Shock Adamantine Rapier, Main Attack, arcane accuracy, spell combat: 1d20 + 14 + 1 + 4 - 2 ⇒ (4) + 14 + 1 + 4 - 2 = 21
Miss Chance, 51-100 is good: 1d100 ⇒ 11
magic piercing dmg: 1d4 + 9 ⇒ (2) + 9 = 11
shock weapon, electricity dmg: 1d6 ⇒ 4
+1 Keen Shock Adamantine Rapier, Spellstriking Attack, Intensified Shocking Grasp, arcane accuracy, spell combat: 1d20 + 14 + 3 + 1 + 4 - 2 ⇒ (3) + 14 + 3 + 1 + 4 - 2 = 23
Taldor Shirt, GM 4-star Reroll: 1d20 + 14 + 3 + 1 + 4 - 2 + 4 ⇒ (12) + 14 + 3 + 1 + 4 - 2 + 4 = 36
Miss Chance, 51-100 is good: 1d100 ⇒ 56
magic piercing dmg: 1d4 + 9 ⇒ (4) + 9 = 13
shock weapon, electricity dmg: 1d6 ⇒ 3
intensified shocking grasp, electricity dmg: 7d6 ⇒ (1, 6, 2, 2, 4, 6, 2) = 23

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Spellcraft: 1d20 + 9 ⇒ (17) + 9 = 26
"A pity. Let the snows cast aside your magicks!" With a gesture, Yroh strips away the glamer protecting the naga.
Dispel Magic CL vs Displacement: 1d20 + 6 ⇒ (20) + 6 = 26

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[dice=Spellcraft]1d20+9
"A pity. Let the snows cast aside your magicks!" With a gesture, Yroh strips away the glamer protecting the naga.
[dice=Dispel Magic CL vs Displacement]1d20+6
The spell drops as Yroh casts his own magic.
Rest of the party is up
naga 62 damage

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Rage!
Claw vs naga: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 1d8 + 12 ⇒ (7) + 12 = 19

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Lilah will wait a little while for swarm to crawl past, and then go around the pool to surround this strange human-headed snake.
Delay after swarm, then double move.

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Koani is up!
botting
She shoots.
attack: 1d20 + 13 ⇒ (1) + 13 = 14
damage: 1d8 + 3 ⇒ (8) + 3 = 11
The dino attacks.
damage: 1d20 + 7 ⇒ (19) + 7 = 26
They both miss.
The snake slithers back and casts a spell.

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Whose turn is it?

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Riltar lobs a fireball in the corner of the room, careful to avoid the friendly party blob.
Fireball on snakes, DC 17: 7d6 ⇒ (1, 1, 3, 2, 5, 3, 3) = 18 x1.5 if swarm = 27 dmg
He then 5ft steps to strike at the naga.
+1 Keen Shock Adamantine Rapier on naga, Main Attack, spell combat: 1d20 + 14 + 1 - 2 ⇒ (14) + 14 + 1 - 2 = 27
magic piercing dmg: 1d4 + 9 ⇒ (4) + 9 = 13
shock weapon, electricity dmg: 1d6 ⇒ 2

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Muddy stays put and continues his assault on the humanoid snake creature, trying to get his arrows between Dumm and Blargh the dino. (Precise Shot)
+1 Comp. Longbow, deadly aim, rapid shot & PBS: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
cold-iron arrow: 1d6 + 8 + 1 ⇒ (3) + 8 + 1 = 12
sneak?: 2d6 ⇒ (3, 6) = 9
+1 Comp. Longbow, deadly aim, rapid shot & PBS: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
cold-iron arrow: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14
sneak?: 2d6 ⇒ (5, 5) = 10
+1 Comp. Longbow, deadly aim, rapid shot & PBS: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
cold-iron arrow: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14
sneak?: 2d6 ⇒ (6, 4) = 10

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Raging full attack!
Claw 1 vs naga: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d8 + 12 ⇒ (4) + 12 = 16
Claw 2 vs naga: 1d20 + 12 ⇒ (1) + 12 = 13
Damage: 1d8 + 12 ⇒ (3) + 12 = 15
Bite vs naga: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d4 + 10 ⇒ (2) + 10 = 12

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"Then dodge this!" Yroh casts a burst of brilliance over the naga, the light striking to its very soul!
Burst of Radiance Damage: 5d4 ⇒ (2, 3, 1, 4, 4) = 14
Blind or Dazzle Rounds: 1d4 ⇒ 1 DC17 Reflex