| Full Name |
Riltar Nobettween |
| Race |
CMD 25 | Spells 1st 10/6 2nd 4/4 3rd 3/3 Arcane Pool 9/9 | |
| Classes/Levels |
Reroll @ +4 1/1 | Conditions: antitoxin/plague; mirror image x3, shield; enduring blade (keen/shocking burst) |
| Gender |
CN Male Halfling Magus (Kensai) 9 | Speed 30 ft. | AC 30, T 24, FF 19 | hp 66/66 | Fort +9, Ref +10, Will +11 | Init +11 | Percep +4 | |
About Riltar Nobettween
Riltar Nobettween
Male Halfling Magus 9 (Kensai)
CN small humanoid
Init +11 Senses Normal Vision Perception +4
DEFENSE
AC 30, touch 24, flat-footed 19
hp 66
Fort 9 Reflex 10 Will 11
OFFENSE
Speed 30 ft
Melee with Arcane Pool
+2 Keen Shocking Burst Adamantine Rapier (Small) +16/+11 (1d4+10 15-20/x2) [+1d6 electricity dmg / +1d10 electricity on crit]
Melee
+2 Adamantine Rapier (Small) +16/+11 (1d4+10 18-20/x2)
or Touch +13/+8 (Varies x2)
Ranged
MW Crossbow, light (Small) +14/+9 (1d6 19-20/x2)
or Ranged Touch +13/+8 (Varies x2)
Space 5 Reach 5
STATISTICS
STR 5 DEX 23 CON 14 INT 20 WIS 14 CHA 9
BAB 6 CMB 2 CMD 25
Feats Weapon Finesse, Weapon Focus (rapier), Intensified Spell, Combat Casting, Fencing Grace, Weapon Specialization (rapier), Elemental Spell (acid); Iron Will (b)
Skills Acrobatics 19, Appraise 5, Bluff -1, Climb -3, Craft (paintings) +19 (+1 Day Job), Diplomacy -1, Disguise -1, Escape Artist 6, Fly 20, Heal 2, Intimidate -1, Knowledge (arcana) 17, Knowledge (dungeoneering) 11, Knowledge (planes) 17, Knowledge (religion) 10, Perception 4, Ride 10, Sense Motive 2, Spellcraft 17, Stealth 12*, Survival 2, Swim -3
*Militia Leader: Captain --> +2 to Stealth, Iron Will bonus feat.
Languages Halfling, Common, Dwarven, Gnome, Goblin, Elven, Tien
Alternate Racial Traits Fleet of Foot (replaces Sure-Footed)
Traits Magical Lineage, Reckless
Class Features Arcane Pool (9 pts.), Spell Combat, Spellstrike, Magus Arcana (Arcane Accuracy, Flamboyant Arcana, Enduring Blade), Diminished Spellcasting, Canny Defense, Perfect Strike, Fighter Training, Iaijutsu, Critical Perfection (+Int_bonus to confirm crit).
Gear Mithral Chain Shirt +1, +2 Adamantine Rapier (Small), Belt of Dex +4, Headband of Int/Wis +2, MW Crossbow - light (Small), Bolts (20), Bolts, Cold Iron (20), Dagger, Cold Iron (Small), Handy Haversack, Muleback Cords, Wayfinder, MW Backpack, Magus Kit, Parchment x10, Spellbook, Acid Flask x2, Antiplague x1, Antitoxin x1, wand of burning hands (CL 3rd, 2 charges), wand of infernal healing (CL 1st, 45 charges), goblet of quenching, hot weather outfit, spring-loaded wrist sheath x2; wand of invis, 6 ch., wand of scorch ray, 8 ch., spider's silk rope, potion sponge x5, wand of shield, 39 ch.
Magus Spells Prepared (Caster Level 9th; Concentration +18)
Cantrips (DC 15) at will- acid splash, arcane mark, detect magic, light
1st (DC 16) - grease, intensified shocking grasp x7, long arm, vanish
2nd (DC 17) - intensified burning hands (DC 16), intensified elemental (acid) shocking grasp, invisibility, mirror image
3rd (DC 18) - fireball, haste, vampiric touch