Thread for #3-08: Foundation's Price and #3-12: Fury's Toll
Game Master
Eric Parker 82
RPG Chronicles for 3-08
RPG Chronicles for 4-14
Macros
Google Slides
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Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Please complete the Macros Spreadsheet and Google Slides for this adventure.
There is also a letter from Ambrus Valsin in the slides.
Please go to the Gameplay thread, introduce yourselves, and discuss.
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
I’m here. Out of town for a few more days so I will be brief with posts until Saturday. I also need to double check that JR is up to date. Thanks for running this gm, been looking forward to this pair of scenarios!
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
Looks like we might be a slightly squishy party.
Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9
I was thinking about that myself (he said, noticing that he's the lowest level in the party).
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
You've got some muscle, with two rogues, a magus and a summoner. Martin's eidolon is combat oriented. I have GM'd Martin in several previous scenarios, and I haven't dropped them yet (that I remember.)
NG Skilled Heritage Human Summoner 5 | Eidolon| HP 78/78| AC 20| F +12 R +9 W +12 | Perc +12 | Stealth +4 | speed 25 ft. | Active Conditions: --- | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ | Spells: L2 - 3/3, L3 2/2
Yes. Martin can cast multiple spells on Mavenee that may increase her AC. But we do share a single pool of HP, so any healing Martin and/or Mavenee receives would be most helpful.
CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
Yeah Hui Kong is a magus but he is Level 3 so still somewhat squishy. :)
Still need to update his character sheet. Will do so by tonight.
Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9
Nic is even squishier, but he can dash around or snipe from a distance.
Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Luz is no frontliner. I can heal out of combat. But I'm not so effective in combat. I can trip a bit and disarm.
CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
Alright, updated Hui Kong to L3, and filled in the macros and google slides. Ready to go.
Oh, Hui Kong can also lay on hands with the blessed one archetype.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
Ya I won’t be in melee too much if I can help it. But my ac is good, hp ok.
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Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Feel free to continue character introductions in the Gameplay thread. I'll drop in the start of the scenario in the next couple of days, closer to when Junior Peppers has more availability.
Junior Peppers, don't forget to fill out the Google slides and Macros spreadsheet linked above when you get a chance.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
Character sheet, macros, and slides are all good to go! Catching up on gameplay now.
Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
@GM, I had posted Luz's stats on the Macros sheet, checked the boxes, and even renamed the sheet. I'm not sure why it didn't go over. Maybe you could verify?
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
@Luz,
The sheet looks good now. There haven't been any rolls recently, so you should be good from here on.
Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
I haven't touched the sheet. It was that way before you posted the rolls, hence my asking you to check why the macros didn't work.
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
I'll admit I did it. After I posted about the rolls, I went ahead and found your character sheet and filled in the numbers myself
Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
As stated, I had filled out the sheet prior to you rolling, so I'm not sure what the issue was.
CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
Sorry work got overwhelming then down with the flu. Going to try to catch up now.
CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
Slipp, just checking some things re the summoned fey.
From what I understand, summoned creatures are minions. So the caster needs to spend one action to sustain the spell, for which the minion gets two actions for that round. Does Slipp has some ability to allow the summoned creature to act independently?
Also I believe summoned creatures can’t cast spells of equal or higher level than the spell that summoned it. Noticed though that the Nyktera cast heal in the previous round?
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
That will be my mistake then, this is my first ever summoning.
So, so glare I guess.
Where does it say that summoned creatures can't cast spells of their summoning spells level?
So much to learn about second edition.
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
Hmm.. Well it looks like you get the summoned trait when you are summoned which stops you casting spells your level or higher. So that explains that. Rats, the whole point of that summons spell was to have someone else able to heal.
Think I'll need to swap that out at a future level. <sigh>
On the plus side, it looks like when Nyktera tried to do her heal she would have failed and the summon spell would have ended, so no attack from her this round and no worry about my using too many actions.
And she got a crit too. Dem's the break.
CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
A summoned creature can cast spells of lower level than the spell that summoned it, not the level of the summoned creature. That doesn’t fix that though because RAW a L2 summon fey can only summon L1 creatures, ie can’t summon a nyktera. Still summon fey is good in letting you cast one higher level spell to get back many lower level spells, including cantrips.
Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9
Hui Kong wrote: A summoned creature can cast spells of lower level than the spell that summoned it, not the level of the summoned creature. That doesn’t fix that though because RAW a L2 summon fey can only summon L1 creatures, ie can’t summon a nyktera. Still summon fey is good in letting you cast one higher level spell to get back many lower level spells, including cantrips. I'm not sure about that limitation (bolded)--currently on AoN, the spell lists 0-level fey that can be summoned, and that interpretation would mean that it's impossible to summon them. That is, an L1 summon fey spell will get a fey of level -1 and an L2 summon fey spell will get a fey of level 1--no way to get level 0. The spell also references summon animal, which states explicitly:
AoN wrote: Heightening the spell increases the maximum level of creature you can summon.
CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
Oh that’s a good point. Agree then that summon spells can be used to summon creatures of lower levels.
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
Hang on, Nyktera is a level -1 (not 1) creature. It is listed as one of the options for a level 1 summon fey spell over at AoN
Or am I missing something else here?
Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9
You can summon it with the L1 spell, but if summoned that way it can't cast its L1 heal spell without ending the summoning.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
Sorry to hear about your wife's hospital stay GM, hope all is well, take whatever time you need.
Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9
I'll be slow to post until the weekend--work-related time sink.
Incidentally, do we want to take the papers with us?
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
The book, I think so. There may be useful information in there.
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
The immediate question is whether any of you want to look through the book right now?
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CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
I'll be on vacation from 9 to 22 Dec. Will be checking in when I can, but I might miss posts. Will try to leave botting instructions before I go.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
Hui Kong wrote: I'll be on vacation from 9 to 22 Dec. Will be checking in when I can, but I might miss posts. Will try to leave botting instructions before I go. Enjoy your vacation kuey!
NG Skilled Heritage Human Summoner 5 | Eidolon| HP 78/78| AC 20| F +12 R +9 W +12 | Perc +12 | Stealth +4 | speed 25 ft. | Active Conditions: --- | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ | Spells: L2 - 3/3, L3 2/2
Apologies for not posting recently. It has been a busy week in school with Finals approaching.
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
I have to make a significant apology here. I just realized that I applied the wrong CP adjustment to this encounter. This should have been two Bosuns and three Sailors instead of three Bosuns and two Sailors. I have substituted a Deckhand for the green Bosun, and I am going to roll things back through the Green's turn and move on from there.
Once again, my apologies for the error.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
Seconded.
BTW, we are on slide 6, right? Which figure is the quartermaster?
I can see two solid outlined green and blue figures. Are they deck hands? Where is the third?
I can see two round figures with faint circles around them (black and yellow) Are they the bosuns? There is only one in the tracker but two on the map. Or is one of them Vaggas?
And the four figures at the extreme end? Are they more slaves?
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
You are on slide 6. Hui Kong reduced one of the Saliors/Deckhands to shards, so there are only two left. They are Rectangular icons, one Green and one Blue borders.
The circle icons are the Bosuns. Vaggas is the Northern icon. The icon border is chain. Vaggas icon has a small black border inside of the chain. The other Bosun is to the South with the Yellow ring inside the chain.
The figures who retreated into the room at the other end are the last of the captives. They were doing a bucket brigade bailing out the stairwell down. I have now placed water in the stairwell.
Sorcerer-5 HP 63/63; Spells L1:4/4;L:2 4/4;L3:1+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +123 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';
Nice, chain borders for the iron chain group
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Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9
Junior, if Blue survives Luz' turn Nic is planning to flank them with Junior, so if you were going to attack Blue as well wait for me to set up the flank.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Going to be traveling today and out of town for a week so responses will be slow.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
No power, will post when I can, probably tomorrow.
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
GM Computerpro82 wrote: ** spoiler omitted ** Great, thank you!
CG (male) human (aasimar) magus (twisting tree) 3 | HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 | 30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)
Hi guys, I'm back from my vacation! Will jump in when it's Hui Kong's turn.
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