Full Name |
Slipp |
Race |
HP 74/74; Spells L1:4/4;L:2 4/4;L3:3+1/3+1; hero 0/3; moderate healing potion 1/1; focus 2/2; |
Classes/Levels |
AC 22 Fort +14 Ref +11; Will +12; resist negative/2; regen 1hp/10min; Perc +9; speed 25'; |
Gender |
Sorcerer-6 |
About Slipp
sheet
Offense
Ignite +12 4d4 (f)
Electric arc +12 (3d4) (e) two targets
Intimidating glare (+15, possibly more with bloodline bonus)
Scorching ray +12 (4d6+2(+2) up to thee targets with a three action cast) +2d6+1(+1) if as a third level spell.
Defense (reactions)
Unexpected shift (flat check DC16, reduce damage by level but become dazzled.)
Gentle landing (feather fall)
Grim insight (saves against fear effects become critical success)
Skills
Diplomacy(E) +14
Intimidate(E) +15 (demon mask)
Nature (T) +10
Perform (T) +14
Society training: Generalist (usually takes healing potion)