Demon Hunter

Hui Kong's page

190 posts. Organized Play character for kuey.


Full Name

Hui Kong

Race

HP 38/38 | AC 20 | F +8 R +6 W +7 | Perc +5 (T) | Stealth +6 |

Classes/Levels

30’ | focus 2/2 | hero points 1/3 | spells 1st 1/2 2nd 0/1 | Exploration: Scout | Active Conditions: arcane cascade (force); rime crystal (1rd)

Gender

CG (male) human (aasimar) magus (twisting tree) 3 |

About Hui Kong

Botting Instructions:

Hui Kong typically goes through this cycle:
(replace Parry with Cast Shield if Shield already used to negate damage)

Round 1
◆ Move
◆◆ Spellstrike:
[dice=Spellstrike: +1 Staff (2H)]1d20+10[/dice] [dice=bludgeoning]1d8+4[/dice] + [dice=ray of frost]2d4+3[/dice]

Round 2
◆ Arcane Cascade (for +1 cold damage for all subsequent attacks)
◆ Focus Spell: Spinning Staff, recharges spellstrike (forum census seems to be that it is possible to cast spinning staff even if there's only one target available)
[dice=vs Target 1: +1 Staff (2H)]1d20+10[/dice] [dice=bludgeoning]1d8+4[/dice] + [dice=rime crystal, cold]1d4[/dice] + 1 cold
[dice=vs Target 2: +1 Staff (2H)]1d20+10-5[/dice] [dice=bludgeoning]1d8+4[/dice] + [dice=rime crystal, cold]1d4[/dice] + 1 cold
◆ Cast Shield

Round 3
◆◆ Spellstrike (as round 1) with +1 cold dmg
◆ Cast Shield

Round 4
Repeat Round 2 (as Hui Kong should have 2 focus points)

Round 5
Repeat Round 3

Round 6
◆ Strike
[dice=+1 Staff (2H)]1d20+10[/dice] [dice=bludgeoning]1d8+4[/dice] + 1 cold
◆ Recharge Spellstrike
◆ Cast Shield

From Round 7 onwards, repeat Rounds 5 & 6.

In Game Updates:

Pathfinder School Items: lesser healing potion

PFS Information:

PFS Number: 215076-2006
Experience: 28
Gold: 57.44

Training: Spells

Major Factions
Envoy’s Alliance: 2
Grand Archive: 0
Horizon Hunters: 0
Vigilant Seal: 0
Minor Factions
Radiant Oath: 24
Verdant Wheel: 2
All Faction Reputation
Total (Sum of the Above) Reputation: 0

Purchased Boons
Radiant Oath Champion (Faction) (0 Fame)
Wayfinder (free)
Hireling Boon (Diplomacy, Legal Lore) (General) (4 ACP)

Hui Kong:

Ethnicity:
Nationality:
Birthplace:
Age:
Gender & Pronouns:
Height:
Weight:
Physical Appearance:

Human (Aasimar)
Magus; Level: 3; Experience: 32
Medium traits Medium Humanoid Human
Chaotic Good; Tsukiyo
Languages: Common, Draconic, Elven, Orcish, Tien
____________________
SENSES
Perception: +5 [T]
Special Senses: low-light vision
____________________
DEFENSES

HIT POINTS: 38/38

ARMOR CLASS
AC: 20 [T]
Shield: Nil

Unarmored: [T], Light: [T], Medium: [T]

SAVING THROWS
Fortitude: +8 [E]
Reflex: +6 [T]
Will: +7 [E]
Notes: Nil
____________________
OFFENSE

Class DC: 19 [T]

Speed: 30’ Movement Types: Nil

Melee Strikes
+1 Staff of Fire (1H) +10 [T] 1d6+4 [Bl] (agile)
+1 Staff of Fire (2H) +10 [T] 1d8+4 [Bl] (reach, trip, parry)
Dagger +9 [T] 1d4+4 [P/S] (versatile S, thrown 10ft, agile, finesse)
Ignition +8 [T] 3d6 [Fire]

Ranged Strikes
Ray of Frost +8 [T] 3d4 [Cold] 120ft
Ignition +8 [T] 3d4 [Fire] 30ft
Javelin +6 [T] 1d6+4 [P] 30ft

Weapon Proficiencies
Simple: [T], Unarmed: [T], Martial: [T]
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MAGIC

Magic Traditions
Arcane: 3

Spell Attack Roll (arcane): +8 [T]
Spell DC (arcane): 18 [T]

Spell Slots per Day
1st: 2/2
2nd: 1/1

Spells Prepared
Cantrips: detect magic, electric arc, gouging claw, produce flame, shield
1st: shocking grasp, true strike
2nd: shocking grasp

Spells From Items
Cantrips: ignition (staff), light (wayfinder), ray of frost (rime crystal)
1st: breathe fire (staff)

Focus Points: 2/2
Focus Spells: spinning staff, lay on hands

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SKILLS

Acrobatics: +6 [T]
Arcana: +8 [T]
Athletics: +11 [E]
Crafting: +8 [T]
Deception: +0 [U]
Diplomacy: +0 [U]
Intimidation: +0 [U]
Lore (Academia): +8 [T]
Lore (Warfare): +8 [T]
Medicine: +0 [U]
Nature: +0 [U]
Occultism: +8 [T]
Performance: +0 [U]
Religion: +0 [U]
Society: +8 [T]
Stealth: +6 [T]
Survival: +0 [U]
Thievery: +1 [U]
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ABILITY SCORES

STR 18 (+4), DEX 12 (+1), CON 12 (+1), INT 16 (+3), WIS 10 (+0), CHA 10(+0)
____________________
FEATS:

Ancestry Feats and Abilities
Heritage 1st: aasimar (low-light vision)
1st: general training

Skill Feats
Background: quick jump
2nd: titan wrestler

General Feats
1st (ancestry): toughness
3rd: fleet

Class Feats and Abilities
Feature 1st: arcane spellcasting
Feature 1st: arcane cascade +1
Feature 1st: conflux spells
Feature 1st: hybrid study (twisting tree)
Feature 1st: spellstrike
2nd: blessed one archetype

Bonus Feats
Nil
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EQUIPMENT

Combat Gear: breastplate, dagger, javelins (5), +1 staff of fire (rime crystal spellheart)
Magic Items: minor healing potion, wayfinder
Other Gear: backpack, bamboo scroll, bedroll, chalks (10), flint and steel, rations (1 week)s (2), rope (50'), soap, torchs (5), waterskin

Spellbook:

CANTRIPS: detect magic; electric arc; gouging claw; light; ray of frost; prestidigitation; produce flame; shield
1st: acidic burst; magic weapon; shattering gem; shocking grasp, shockwave, true strike
2nd: blur, false life

Bulk: 4 (Encumbered at: 9; Maximum at: 14)

Coins: 37.04 gp
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CHRONICLES

1. PFS(2) #-##: title:

Boon: description
Reputation(s): +# (faction) (e.g. +4 Vigilant Seal, or sometimes +4 Vigilant Seal, +2 Envoy’s Alliance)
Fame Earned:
Fame Spent:
Gold Earned:
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)