Hui Kong |
Have signed in with rpgchronicles. And Hui Kong's got a spanking new staff of fire. :)
GM Computerpro82 |
Luz, I fixed your level, and we can get started.
Nic Blackwillow |
FYI, I'm the Overseer GM for the GameDay PFS1e special, and I have no idea what the time commitment is going to be for it--I've frontloaded all of the overseer posts and saved them on Google Drive, so I can drop them into the various game threads quickly, and that will help. I may be slow to post some days, though.
GM Computerpro82 |
1 person marked this as a favorite. |
I may be a little slower this week. I will be travelling to visit my parents in their nursing home (both have dementia) to take them to doctor and dentist appointments (among other things.)
Junior Peppers |
I may be a little slower this week. I will be travelling to visit my parents in their nursing home (both have dementia) to take them to doctor and dentist appointments (among other things.)
Enjoy your visit, that's a hard situation. I've been part of it for grandparents.
GM Computerpro82 |
Apologies folks. I didn't feel weel when I got back, and now I am positive for COVID. I'll post when I can.
Nic Blackwillow |
I had a character building question unrelated to this game: when creating a PC with a versatile heritage that's purchased with AcP, do you follow the rule that restricts the character to a single heritage? (For example, a gnome geniekin PC would pay 40 AcP to get the geniekin heritage, and couldn't take umbral gnome as well.)
Slipp |
No hurry here. Just chill (or maybe, thinking about it, try to avoid chills) and relax we'll be here when you are feeling better.
Luz Lumino |
Apologies folks. I didn't feel weel when I got back, and now I am positive for COVID. I'll post when I can.
Got hit with that a couple of weeks ago. Was OOC for about 5 days and then my nose ran for another 7. It took about 3 days for me to test positive and I tested negative six days later.
GM Computerpro82 |
Nic, I think it is correct that you only get one heritage, whether it is purchased or not.
I am starting to feel better, but my wife tested positive yesterday. Unfortunately, her case is more severe. She is in the hospital getting IV Antivirals and on a significant volume of oxygen. At least she didn't end up in the ICU.
Junior Peppers |
Nic, I think it is correct that you only get one heritage, whether it is purchased or not.
I am starting to feel better, but my wife tested positive yesterday. Unfortunately, her case is more severe. She is in the hospital getting IV Antivirals and on a significant volume of oxygen. At least she didn't end up in the ICU.
Good luck GM, hoping for a speedy recovery for your wife.
Hui Kong |
Sorry was MIA for last few days. Back now, and catching up.
Junior Peppers |
Looking at how high a DC that will be, I can imagine some crit failures on saves. Thinking about things logically, making that attempt with those consequences would be a last ditch effort in JR's mind.
GM Computerpro82 |
The scenario states all the prisoners would be dying, so I would give you the opportunity to heal them.
A failure also means the chains are still there.
You could conceivably proceed through the house and return to this later.
Slipp |
I agree. I can do a group heal if necessary to heal folk if they are badly damaged, but lets save that for the end.
I'm going to be AFK for a few days, so feel free to NPC me if required.
Junior Peppers |
Items we've found/acquired that could be useful in a fight:
Earth Infused Diamond (Just plot item?)
+1 striking scimitar (mundane flames for cool factor)
air element–infused paper bird (Just plot item?)
silver flute (Just plot item?)
I believe that's it.
Oaken resilience is barkskin. Not great vs fire but nice against 2/3 of the melee damage options.
GM Computerpro82 |
1 person marked this as a favorite. |
To clarify some of the items:
Earth Infused Diamond (Just plot item?)
Correct, just a plot item
+1 striking scimitar (mundane flames for cool factor)
In the high tier it is a flaming scimitar, so here yes, the flames are just to be "cool"
air element–infused paper bird (Just plot item?)
Correct, just a plot item
silver flute (Just plot item?)
Correct, just a plot item
I believe that's it.
Oaken resilience is barkskin. Not great vs fire but nice against 2/3 of the melee damage options.
Junior Peppers |
Great, thanks. I've been in too many scenarios lately where the awarded/found items have been ignored and could have been very helpful in fights. It doesn't look like we've got that much to work with but may as well have them to put to use.
I suggest perhaps Hui takes the oaken potion for tankiness.
The droplet could be used by anyone.
Luz Lumino |
It is absolutely critical someone remove that staff and chuck it down the stairs or simlply move far away. Luz cannot do it because he has two weapons.
Hui Kong |
Hmm, when it's my turn, I could grab it, hurl it over the stairs and still attack with my staff with one hand on it. Less damage but every bit counts. Workable?
Lol, or dual wield staves...
I'm on vacation until 12 Jun. Will still be checking but posts might be slow.
Luz Lumino |
:Yeah I thought about throwing it over the stairs, but not sure how far you can throw it. And we don't want him to just go easily grab it.
Anyone who grabs it must be able to double move.
He as taken 17 damage this round, so maybe that puts him down...
Luz Lumino |
Maybe Slipp and HK can take him down and Junior can grab his staff? I'm actually wondering if we're better of letting him pick it up. Without it, he'll get two attacks at +17 and + 13. Both of those could crit. With the staff he was getting on attack at +18?
This is the dumb part of PF2. He's more dangerous without his staff.
GM Computerpro82 |
As an FYI, I assumed that Fasiel had the staff in one hand and in his rage, that was what he started hitting you with. His other weapons aren't necessarily less effective, and I never had him swap to a two-handed grip on the staff. I am doing my best to have him act enraged and not thinking particularly clearly.
His fists and Antlers look to be almost as deadly to hit and potentially do more damage. The staff doesn't seem particularly special, and it is the rage he puts into his strikes that gives him the extra die of damage, not the weapon. He has a lot of static damage on his strikes, and the CP adjustment gives him the Elite template which gives him even more static damage.
Luz Lumino |
Thanks for the FYI. In retrospect, I should have just hit him for damage with the whip. I forgot that PF2 doesn't put the static damage modifiers on weapons
Junior Peppers |
Hi Junior, I've got a problem here. IF you go back to read the original "Slipp notices" entry about the mirrors, it says "Disable: DC 21 Stealth (trained) to approach a mirror without showing up in the reflection, followed by DC 19 Thievery to cover mirror or dispel magic (2nd level; counteract DC 19) to counteract the binding.
The last stealth check I can find for you is only 18, which doesn't meet the DC. The mirrors don't have a real penalty for failure or reaction other than what they do for Fasiel.
Since I didn't tell you that you failed the first check, I am going to go ahead and give you the successful disable on the Mirror.
Ok I wasn't sure how I should handle that check. I know I made the stealth check and fell short so I figured if Junior screwed something up then you'd lay the consequences on him. But if the 19 stealth is a required barrier to even attempting the disable I can do that going forward, ie would require multiple attempts before even doing the disable. Also, is the stealth check an action? Part of a stride action? Is the disable one or two actions?
GM Computerpro82 |
The problem with laying consequences on Junior is that there weren't any described in the hazard. It seems the only penalty would be the loss of actions from trying to disable the mirror and failing. I should have made the failure clear so you would not have tried the Thievery without the pre-requisite Stealth. The follow on from that will be: what happens if you succeed at the Stealth but fail the Thievery, do you have to make the Stealth again before trying the Thievery again? I am going to say no unless there are other intervening actions.
Per the Stealth skill you can sneak while moving up to half your speed. If you had any feats or abilities that allowed you to modify that speed, those could apply.
A standard disable is two actions, but the hazard states you can disable with a stealth check followed by a Thievery. Does that mean those two activities are contained in two actions? It doesn't say. The Dispel Magic is definitely two actions, but I can see doing the stealth and thievery in just two actions instead of three. Final answer is the Stealth and Thievery are done over the course of just two actions.
GM Computerpro82 |
Faster is looking pretty ragged, although it will probably take more than one hit to drop him.
GM Computerpro82 |
I'll be travelling this week, so I may be a little slow to post.
Nic Blackwillow |
[DIce=Will Save]1d20+12
Luz is able to ignore the fiend for a moment as he formulates
[Dice=DaS]1d20
[Dice=Recall Knowledge Sociey]1d20+11 Oh, that's a crit, everyone gets +1 on their next attack vs Faisel
Spotting a weakness and an opportunity Luz steps back, and throws his hammer.
[Dice=Ranged Strike with DaS+Known Weakness]12+13+1
[Dice=Damag + Strategic Strike]2d6+1d6
With the successful attack, Luz makes Faisel flat footed to Hui Kong.
Luz attempts then attempts another hammer throw.
[Dice=Ranged Strike 2]1d20+12-5
But the hammer sails wide.
Luz, I've got an investigator rather earlier in his career than you, so I've been watching how you play for pointers. One question: as far as I can tell, you'd only get a single attack this round: 1 action to Step, 1 action to devise a stratagem (with critical success on the RK), and then 1 action to attack. Have I missed something? Thanks!
GM Computerpro82 |
I'm pretty sure Fasiel is the subject of Luz's investigation, which makes the DaS a free action.
Luz Lumino |
Correct. Been holding that since I first heard the name. Sometimes, however that name you get early isn't the boss.
GM Computerpro82 |
Downtime activities can be posted here for inclusion on the Chronicle sheet.
GM Computerpro82 |
Reporting is completed. Does anybody have any thoughts on what to do with 1240 ACP? I don't spend very many.