Poor Wandering One |
EltonJ, any interest in running both campaigns, Mercenary and slave?
Thinking I will go ahead with my Psi-Slinger for the Merc campaign, and my idea for the slave campaign is presently an Intelligent Construct (Empires of Humanity), sent as a spy to gather information about Atlantis and Sluggorth. Archie and Titan has been known to use such synthroid spies, but I think I'd go with another builder, such as the Neruni. He'd function a bit like a light borg, but with Power Armour Jock, and the intention to capture a suit of some sort eventually.
It's a simple story about a worm and a robot.....Anyone else getting an Earthworm Jim vibe? Just me? Ok then.
Rigor Rictus |
Hey, I remember earthworm Jim. The funny thing to do would be to make a PC that was a suit of sentient power armour, and have the worm occupy a space inside. One could handle locomotion and conventional weapons, while the other cast buffs and battlefield control powers... could be a tough combo...
Probably better handled as a single player with the Sidekick edge though.
Poor Wandering GM |
Hey, I remember earthworm Jim. The funny thing to do would be to make a PC that was a suit of sentient power armour, and have the worm occupy a space inside. One could handle locomotion and conventional weapons, while the other cast buffs and battlefield control powers... could be a tough combo...
Probably better handled as a single player with the Sidekick edge though.
Could likely do it as a suit of Bio-armor with an enslaved Zembahk inside. Kind of a Splugorth Rogue Trooper.
EltonJ |
[dice=random Character made for fun]1d33] Techno-Wizard
Ancestry: Human
Skills: Electronics, Occult, Repair, and Science at d6. +3dice Smrt +3Cbt
Edges:AB Techno-Wizardry. Arcane Machinist. Machine Maestro. Human edge
Powers, x, x, x,
Gear: Starting Gear, Adventure Survival Light Armor, TK Revolver, Tool Kit.** spoiler omitted **
Hmmm this would work well in either.
And just to see how odd this is and because I never play non-humans...
Zembahk Mystic
Ancestry Zembahk** spoiler omitted **
Feel free to say RACE instead of ANCESTRY, as it's expressed as race in Savage Worlds.
EltonJ |
EltonJ, any interest in running both campaigns, Mercenary and slave?
Thinking I will go ahead with my Psi-Slinger for the Merc campaign, and my idea for the slave campaign is presently an Intelligent Construct (Empires of Humanity), sent as a spy to gather information about Atlantis and Sluggorth. Archie and Titan has been known to use such synthroid spies, but I think I'd go with another builder, such as the Neruni. He'd function a bit like a light borg, but with Power Armour Jock, and the intention to capture a suit of some sort eventually.
You can make a Shemmenarian (sp) if you go with Archie-3. And yes, both campaigns might be a good idea. :)
Rigor Rictus |
I don't think I'd want an actual Shemmenarian, and I think it would be unlikely Archie would send one. He wouldn't want anyone getting a close enough look to determine they're all synthetics, or even have anyone wondering why this Shemmenarian was a gynoid. Better to send a one-off, that if discovered, wouldn't spill the beans on an entire project.
Besides which, most of the fun in the Intelligent Construct is that you can make them exactly how you want them.
EltonJ |
I don't think I'd want an actual Shemmenarian, and I think it would be unlikely Archie would send one. He wouldn't want anyone getting a close enough look to determine they're all synthetics, or even have anyone wondering why this Shemmenarian was a gynoid. Better to send a one-off, that if discovered, wouldn't spill the beans on an entire project.
Besides which, most of the fun in the Intelligent Construct is that you can make them exactly how you want them.
Okay. So a different Intelligent construct.
Storm Dragon |
Rough sketch of my Bio-Borg:
Concept: Captured surface-dweller, transformed into a Bio-Borg because he's expendable and otherwise useless as a slave (given True Atlantaeans are superior in every way, I figure a normal human would seem pathetic by comparison). There was a slave uprising in the middle of his brainwashing; he still remembers most of his past and is HORRIFIED by his transformation into a hideous non-human thing. Think for added irony I'd make him a former soldier of the Coalition states with the hatred of all things supernatural that comes with it.
Agility: d10
Smarts: d6
Spirit: d10
Strength: d12
Vigor: d12
Skills: Athletics d4, Common Knowledge d4, Notice d4, Persuasion d4, Stealth d4, Focus d10 (3), Fighting d12 (5), Intimidation d8 (3) Shooting d8 (3), Survival d4 (1)
Physical Transmutations: Regeneration 1, Toughness 1
Extra Abilities/Senses: Eye of Eylor, Armored Hide, Retractable Spikes, Breath Attack
Appendages: Claws, Extra Arms, Winged Flight, Fast
Insanity: Suspicious, Phobia (Bio-Wizardry and Bio-Borgs)
Hindrances: Wanted (Major;Eye of Eylor), Ugly (Major; Framework), Thin-Skinned (Minor), Death Wish (Minor), Clueless (Major)
Edges: TBD, but I get 3 (2 from Hindrances, one from Framework)
Hero's Journey:
Training 1: 1d20 ⇒ 14
Training 2: 1d20 ⇒ 15
So Dirty Fighter and any Combat Edge of my choice, neat!
Marta Odensen |
Poor Wandering One here.
Finalizing Slave branch character under the alias.
EltonJ: Can I re-roll the symbiote mental flaw. Being at -2 to everything whenever Storm Dragon's Bio-Borg is present is not a formula for long term survival.
Symbiote insanity re-roll: 1d12 ⇒ 10 Phobia(major): Undead, includes Vampires
Rigor Rictus |
Think I have my merc mostly done. He got a vehicle on one of his MARS rolls, so we'll need to work out what kind. Honestly, I've always wanted something like an Avengers Quin-jet. There is nothing like that in the books that I can find (a massive oversight for a sci-fi game I think). May need to convert the NGR Dragonfly to Savage stats, or maybe use a reflavoured helecopter.
Race: Psi Stalker
Agility d8
Smarts d8
Spirit d8
Strength d6
Vigor d6
Toughness 5
Wearing Armour: 12 (5)
Parry 4
Abilities: Psychic Sense
Psychic Vampire (Contested Spirit roll)
Edges:
Ambidextrous
Fast
Quick
Danger Sense
Marksman
Steady Hands
Ace
Major Psionics
Master Psionics
Hindrances:
Heroic
Racial Enemy: Simvan
Mutant
Code of Honour
Ruthless (Minor)
Coalition Exile
Vengeful
Powers:
*Bolt
*Telekinesis
*Protection
*Smite
Boost/Reduce
Skills:
D6 Athletics 1pp
D4 Common Knowledge
D8 Notice 2pp
D4 Persuasion
D4 Stealth
Academics
Battle
D4 Driving 1pp
D4 Electronics 1pp
D4 Fighting 1pp
Gambling
Hacking
Healing
Intimidation
Occult
D10 Pilot 3pp+2d
D12 Psionics 1pp
D6 Repair 2pp
Research
Riding d6
Science
D12 Shooting 3pp+2d
Survival
15pp
Honor and Glory
2 Reach out and Touch someone
4 Way to get around
Heroic Journey
Hook 8 - Juicer uprising
Psionics 12: Gain Raise Effect
20: Demon Sea: Talo Mind Worms
2: Armour: Any suit
Advances:
5 Increase Vigor
10 Sharpshooter
15 Ace
20 Increase strength
TW Starfire Pistol 2d12 AP 4 15/30/60
Red Dot
+2 Shooting (and an additional +1 or ignore -4)
Still need finalize some choices and choose some gear, but he's mostly done.
Mars Fortune and Glory: 1d20 ⇒ 4 Way to get around
Plot Hook: 1d20 ⇒ 8 Juicer Uprising
Heroic Journey: Psionics: 1d20 ⇒ 12 Automatic Raise Effect
Heroic Journey: Devil Sea: 1d20 ⇒ 20 Choose Any result
Heroic Journey: Armour: 1d20 ⇒ 2 Switch out armour for another set
Bioborg insanity: 1d20 ⇒ 12 Vengeful
Gear: 2d4 + 1d4 ⇒ (3, 4) + (3) = 10
Rigor Rictus |
They can be pretty cool, though as I said a while back, they can be hard to make unique. Their abilities are pretty established. You can pick a direction and specialize though, which is probably what I would do; I've thought of a dragon for the Slave campaign if my construct doesn't come together.
If you try to advance things evenly, you end up pretty generic, so I'd probably specialize on something, like fire, magic, psionics, melee, or maybe even focus on Metamorphosis and live like an insanely tough humanoid in armour with hand held weapons. Go all in on an option and be really good at one thing, rather.
EltonJ |
Hi I'm interested in the game as well. My name is wolf. I'm rather new to swade but I come bearing players. We use the online table if that's ok. I can provide myself another novice and two old hands ready to roleplay our asses off. 3612255285
Hi Wolf, we won't pick up again until New Year's. But if you are interested, I'd like to hear a character concept from you.