Dark Tower

Game Master brvheart

Roll20

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:

Realizing Terodius have moved forwards to support Ciri Ratel steps into the doorway and thrusts his longspear at the troll.

5 ft step, Full attack Phalanx Formation +2 glass-steel demon bane longspear, PA
[dice=attack]1d20+13+2-3 [dice=damage]1d8+7+2+9
[dice=attack]1d20+8+2-3 [dice=damage]1d8+7+2+9
Swing and a miss

You cannot move forward as you attack first. You drop the one you attacked, but noitsure if anyone attached with fire?

Grand Lodge

Male Dwarf Cleric/6

I make sure they don't start to regenerate by pouring a bit of oil and lighting it.


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6

Peering through the door, the goblin sees that Ciri and company have things well in hand.

He charges the nearest troll on his own side of the wall, slicing at the thing's calf.

Grrrrahh!

atk, +2 keen dogslicer, scout's charge: 1d20 + 16 + 2 ⇒ (12) + 16 + 2 = 30
dmg, +2 dogslicer, sneak: 1d4 + 8 + 2d6 ⇒ (3) + 8 + (2, 1) = 14

Open to AoO (reach) vs AC 32 from Mobility, charging from the bottom door to the closest troll.


Male Human Rogue6/Clr1 Current Map
Fralk ibn Sabbah wrote:

Peering through the door, the goblin sees that Ciri and company have things well in hand.

He charges the nearest troll on his own side of the wall, slicing at the thing's calf.

Grrrrahh!

Open to AoO (reach) vs AC 32 from Mobility, charging from the bottom door to the closest troll.

AoO

bite: 1d20 + 8 ⇒ (11) + 8 = 19 damage: 1d8 + 5 ⇒ (8) + 5 = 13

you hit not the troll


Male Human Rogue6/Clr1 Current Map

Ciri


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/22 W/O, T15, FF20; hp 67; Init +4; Fort +8 Ref +7, Will +9

Moving to the next troll, flame blade ready, Dimensional Slide and take a full attack, spell combat.

concentration shocking grasp:: 1d20 + 14 ⇒ (6) + 14 = 20

attack primary, black blade strike, arcane weapon, arcane strike, spell combat, energy attunement fire: 1d20 + 11 ⇒ (4) + 11 = 151d10 + 10 ⇒ (1) + 10 = 11

crit confirmation: 1d20 + 11 ⇒ (3) + 11 = 141d10 + 10 ⇒ (3) + 10 = 13

Secondary strike: fire : 1d20 + 11 ⇒ (16) + 11 = 271d10 + 12 + 5d6 ⇒ (10) + 12 + (1, 1, 2, 4, 6) = 36


Male Human Rogue6/Clr1 Current Map

With that the last troll falls
xp=2666 each


Male Human Rogue6/Clr1 Current Map

With that the last troll falls
xp=2666 each
hydra 200
ape 100


Male Human Rogue6/Clr1 Current Map

In room 17 are 1000 sp, 2000 EP, and a 1000 gp diamond.


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6

The goblin moves around inspecting the trolls charred by his fireball... then checks things out in the room.

What treasure he finds, he hands over.

Why things have to be mean... He shakes his head.


+ 4 (con) Male Human Paladin 8 | HP 106/90 106 | |AC 27/T12/FF26 | F+11/R+8/W+12 14 | CMB +12/CMD 23 | init + 2 | Perc + 8 | Diplomacy + 14 | LoH 8/9 | Smite 3/3 | Divine Bond 9/9 min.

Chuckling at the goblins question, Ratel considers the fact that sometime it was just easier to stay mad at the world, not that it was exactly the same as 'mean' but certainly similar.

As they move around the rooms Ratel notes the descending stairs, both in the western room and the eastern. Pointing towards the east he asks, "Shall we check the eastern rooms before we descend."

Not waiting for an answer, keeping his long spear at the ready, Ratel moves back through the room 18 to see what was on the other side.

perception: 1d20 + 8 ⇒ (19) + 8 = 27


Human Swashbuckler 8 | HP 63 / 71 AC 25 T19 FF18 | Panache 3/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

"Yes lets" replied Jim, "Wouldn't want to leave potential enemies at our backs, blocking any retreat from the depths of this place."

Jim followed Ratel, with his hand never far from the pommel of his sword.

Perception: 1d20 + 12 ⇒ (1) + 12 = 13 Heh dice bot says no.


Male Human Rogue6/Clr1 Current Map

That was all the treasure you found.


Male Human Rogue6/Clr1 Current Map

In room 18-A you find some treasure that Aphris was arguing with these trolls about its value:

Treasure: One suit of full plate, two chain shirts, a gold hilted scimitar (200 gp), a mace (Viridontii’s special mace, 2-21-E) (80 gp), a 200 gp agate, a 500 gp peridot stolen from a Set idol, three 10 gp quartz gems, a gold necklace (800 gp), and a pair of silver slippers sewn with seep pearls (900 gp).


M Half-Orc Inquisitor(Sanctified Slayer) 8 HP: 54/54||AC 27, Touch 14, FF 25 | Init: +5 | F: +10, R: +6, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +14, SM: + 16 | Active conditions: none
"Slim" Jim wrote:

"Yes lets" replied Jim, "Wouldn't want to leave potential enemies at our backs, blocking any retreat from the depths of this place."

Jim followed Ratel, with his hand never far from the pommel of his sword.

...

"You mean like Haffrung Helleyes and his collection of evocation spells?"

While making conversation with Jim, Terodius uses his flint and steel and some scrap wood from the piles of garbage to make sure that the trolls burn...

How bad is everyone hurt. Terodius is at 39/54...


Male Human Rogue6/Clr1 Current Map

Ratel, you spot trouble to the east mintoars. Roll init.

init: 1d20 ⇒ 18


+ 4 (con) Male Human Paladin 8 | HP 106/90 106 | |AC 27/T12/FF26 | F+11/R+8/W+12 14 | CMB +12/CMD 23 | init + 2 | Perc + 8 | Diplomacy + 14 | LoH 8/9 | Smite 3/3 | Divine Bond 9/9 min.

Seeing the minotaurs, Ratel shifts his spear and calls back over his shoulder, "Minotaurs to the east!"

init: 1d20 + 2 ⇒ (12) + 2 = 14


Male Human Rogue6/Clr1 Current Map

The lead minotaur charges Jim

greataxe: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 damage: 3d6 + 6 ⇒ (6, 5, 3) + 6 = 20

Everyone else can roll init


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:
"Slim" Jim wrote:

"Yes lets" replied Jim, "Wouldn't want to leave potential enemies at our backs, blocking any retreat from the depths of this place."

Jim followed Ratel, with his hand never far from the pommel of his sword.

...

"You mean like Haffrung Helleyes and his collection of evocation spells?"

While making conversation with Jim, Terodius uses his flint and steel and some scrap wood from the piles of garbage to make sure that the trolls burn...

How bad is everyone hurt. Terodius is at 39/54...

George appears and heals you

CMW: 2d6 + 8 ⇒ (2, 4) + 8 = 14

Grand Lodge

Male Dwarf Cleric/6

"Thanks for the warning! ::moves to see what's going on.


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6

Goblin, Initiative: 1d20 + 6 ⇒ (10) + 6 = 16


M Half-Orc Inquisitor(Sanctified Slayer) 8 HP: 54/54||AC 27, Touch 14, FF 25 | Init: +5 | F: +10, R: +6, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +14, SM: + 16 | Active conditions: none
brvheart wrote:

...

George appears and heals you
...

HP53/54

Startled, Terodius calls out "Thank You!"...

Init: 1d20 + 2 + 3 ⇒ (12) + 2 + 3 = 17
+2 dex +3 cunning Initiative

assuming George disappears again:

Terodius asks: "That's extremely weird. Does that happen to anyone else? I'm not deserving of personal attention from Mitra's greatest servants..."


Human Swashbuckler 8 | HP 63 / 71 AC 25 T19 FF18 | Panache 3/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Init: 1d20 + 7 ⇒ (7) + 7 = 14

Jim nods to Ratel, draws his blade and waits grimly for combat.


Male Human Rogue6/Clr1 Current Map

init Thoron: 1d20 + 1 ⇒ (10) + 1 = 11


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/22 W/O, T15, FF20; hp 67; Init +4; Fort +8 Ref +7, Will +9

initiative: 1d20 + 4 ⇒ (1) + 4 = 5


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Minotaurs
Terodius Mitrakin
No Mi Name
Jim
Thoron
Ratel
Ciri


Male Human Rogue6/Clr1 Current Map

One minptaur attacks Jim
greataxe: 1d20 + 9 ⇒ (6) + 9 = 15 damage: 3d6 + 6 ⇒ (6, 4, 5) + 6 = 21
greataxe: 1d20 + 4 ⇒ (17) + 4 = 21 damage: 3d6 + 6 ⇒ (2, 5, 2) + 6 = 15

The other two move up to attack

greataxe: 1d20 + 9 ⇒ (14) + 9 = 23 damage: 3d6 + 6 ⇒ (2, 5, 6) + 6 = 19
greataxe: 1d20 + 9 ⇒ (4) + 9 = 13 damage: 3d6 + 6 ⇒ (3, 1, 5) + 6 = 15


M Half-Orc Inquisitor(Sanctified Slayer) 8 HP: 54/54||AC 27, Touch 14, FF 25 | Init: +5 | F: +10, R: +6, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +14, SM: + 16 | Active conditions: none

K Local, what does Terodius know about Minotaurs?: 1d20 + 2 + 1 + 2 + 1 + 3 + 2 - 2 ⇒ (7) + 2 + 1 + 2 + 1 + 3 + 2 - 2 = 16
2 ranks +1 int +2 racial (+1 FCB +3 monster lore to ID)+2 heroism-2 shaken

@Brvheart, my usual question: are these guys "followers of set"?

Terodius rushes to the sound of clashing blades, slotting into place beside Jim, readying himself to face the foe. He call out "Face Mitra's Wrath!"

I don't have enough move to close and attack this round... So I will just use intimidate.

Move action - 30' move (following the pink line)
swift action - uses studied target on the purple box minotaur
standard action - use intimidate to demoralize on purple box minotaur

Intimidate: 1d20 + 8 + 3 - 1 + 2 + 4 + 1 + 5 - 2 + 2 - 4 ⇒ (16) + 8 + 3 - 1 + 2 + 4 + 1 + 5 - 2 + 2 - 4 = 34
8 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) -2 shaken +2 heroism -4 smaller than target


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:

[dice=K Local, what does Terodius know about Minotaurs?] 1d20 + 2 + 1 + 2 + 1 + 3 + 2 - 2

2 ranks +1 int +2 racial (+1 FCB +3 monster lore to ID)+2 heroism-2 shaken
once again you are attempting the wrong knowledge : Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids). If you were looking for humandoids this might be useful. You need Knowledge Nature for Montrous Humanoids and recalling specifie information like this is a standard action.
know nature on an 18 : Nothing holds a grudge like a minotaur. Scorned by the civilized races centuries ago and born from a deific curse, minotaurs have hunted, slain, and devoured lesser humanoids in retribution for real or imagined slights for as long as anyone can remember. Many cultures have legends of how the first minotaurs were created by vengeful or slighted gods who punished humans by twisting their forms, robbing them of their intellects and beauty, and giving them the heads of bulls. Yet most modern minotaurs hold these legends in contempt and believe that they are not divine mockeries but divine paragons created by a potent and cruel demon lord named Baphomet.

[ooc]@Brvheart, my usual question: are these guys "followers of set"? no

Terodius rushes to the sound of clashing blades, slotting into place beside Jim, readying himself to face the foe. He call out "Face Mitra's Wrath!"

I don't have enough move to close and attack this round... So I will just use intimidate.

Move action - 30' move (following the pink line)
swift action - uses studied target on the purple box minotaur
standard action - use intimidate to demoralize on purple box minotaur

[dice=Intimidate] 1d20 + 8 + 3 - 1 + 2 + 4 + 1 + 5 - 2 + 2 - 4
8 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) -2 shaken +2 heroism -4 smaller than target


Human Swashbuckler 8 | HP 63 / 71 AC 25 T19 FF18 | Panache 3/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Jim stepped to the south, allowing those behind him to bright their attacks to bear without him in the way. As he did so, he drew on the magic of several items. The first was his swordmaster's flair which magically enhanced his reach, and the other was the feather in his cap which gave him more oomph which he felt he was sure to need.

He then engages the middle target with a flurry of sword work.

This is mostly just flavor text, the plume of panache (the feather in his cap) doesn't take an action. The sword master's flair take a swift action.
5' step south & full attack.
Primary: 1d20 + 16 ⇒ (11) + 16 = 27Damage: 1d6 + 8 + 9 ⇒ (3) + 8 + 9 = 20
Iterative: 1d20 + 16 - 5 ⇒ (9) + 16 - 5 = 20Damage: 1d6 + 8 + 9 ⇒ (3) + 8 + 9 = 20

Opportune Parry, using plume of panache for this:

Parry?: 1d20 + 16 ⇒ (7) + 16 = 23
Riposte!: 1d20 + 16 ⇒ (20) + 16 = 36Damage: 1d6 + 8 + 9 ⇒ (5) + 8 + 9 = 22


+ 4 (con) Male Human Paladin 8 | HP 106/90 106 | |AC 27/T12/FF26 | F+11/R+8/W+12 14 | CMB +12/CMD 23 | init + 2 | Perc + 8 | Diplomacy + 14 | LoH 8/9 | Smite 3/3 | Divine Bond 9/9 min.

Not surprised the minotaur's would attack outright, Ratel steps through the doorway and repeatedly thrusts his long spear at the nearest creature.

5 ft step, Full attack +2 glass-steel demon bane longspear, PA
attack: 1d20 + 13 + 2 - 3 ⇒ (9) + 13 + 2 - 3 = 21 damage: 1d8 + 7 + 2 + 9 ⇒ (3) + 7 + 2 + 9 = 21
attack: 1d20 + 8 + 2 - 3 ⇒ (1) + 8 + 2 - 3 = 8 damage: 1d8 + 7 + 2 + 9 ⇒ (2) + 7 + 2 + 9 = 20


Male Human Rogue6/Clr1 Current Map

Jim and Ratel dispatch the Minotaur in the center. Seems best tactics to take down one.


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6

The goblin clambers through his comrades and over the fallen minotaur, gaining some space to maneuver.

Grand Lodge

Male Dwarf Cleric/6

On my turn I'll move up to the door to see what's going on.


Male Human Rogue6/Clr1 Current Map

You will see two minotaurs


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Two
Minotaurs
Terodius Mitrakin
No Mi Name
Jim
Thoron
Ratel
Ciri


M Half-Orc Inquisitor(Sanctified Slayer) 8 HP: 54/54||AC 27, Touch 14, FF 25 | Init: +5 | F: +10, R: +6, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +14, SM: + 16 | Active conditions: none
Fralk ibn Sabbah wrote:
The goblin clambers through his comrades and over the fallen minotaur, gaining some space to maneuver.

@Fralk, did you move your icon on the map?


+ 4 (con) Male Human Paladin 8 | HP 106/90 106 | |AC 27/T12/FF26 | F+11/R+8/W+12 14 | CMB +12/CMD 23 | init + 2 | Perc + 8 | Diplomacy + 14 | LoH 8/9 | Smite 3/3 | Divine Bond 9/9 min.
brvheart wrote:

Initiative Order Round Two

Minotaurs
Terodius Mitrakin
No Mi Name
Jim
Thoron
Ratel
Ciri

Are we waiting for Ciri to go in round one? And are the minotars going in round two?


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/22 W/O, T15, FF20; hp 67; Init +4; Fort +8 Ref +7, Will +9

casting mirror image and wade into combat with sword


Male Human Rogue6/Clr1 Current Map

One Minotaur attacks Terodius
greataxe: 1d20 + 9 ⇒ (19) + 9 = 28 damage: 3d6 + 6 ⇒ (5, 6, 4) + 6 = 21

the other Jim
greataxe: 1d20 + 9 ⇒ (1) + 9 = 10 damage: 3d6 + 6 ⇒ (2, 5, 2) + 6 = 15


Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:
brvheart wrote:

Initiative Order Round Two

Are we waiting for Ciri to go in round one? And are the minotars going in round two?

They have gone now.


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6
Terodius Mitrakin wrote:
Fralk ibn Sabbah wrote:
The goblin clambers through his comrades and over the fallen minotaur, gaining some space to maneuver.
@Fralk, did you move your icon on the map?

I can't control my icon, unfortunately. I went over the fallen troll to the others side setting up a flank situation. If someone could move him, that would be great.


M Half-Orc Inquisitor(Sanctified Slayer) 8 HP: 54/54||AC 27, Touch 14, FF 25 | Init: +5 | F: +10, R: +6, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +14, SM: + 16 | Active conditions: none
Fralk ibn Sabbah wrote:

...

I can't control my icon, unfortunately. I went over the fallen troll to the others side setting up a flank situation. If someone could move him, that would be great.

I can't maneuver your icon either, but I have drawn a green box where I am assuming you have moved to, so as to set up said flank. Thus I can act...

brvheart wrote:

One Minotaur attacks Terodius

...

Terodius almost slips beneath the minotaurs axe, but doesn't pull it off, taking a grievous blow. (and if Thoron had come 5' closer, I would have dodged it, thanks to Lastwall Phalanx and solo tactics)

In response, he grits his teeth and steps in, slashing with his longsword...

5' step
full attack on the minotaur flanked by Terodius and No Mi Name

To Hit A: 1d20 + 6 + 5 + 1 + 1 + 2 - 2 - 2 + 2 + 4 ⇒ (14) + 6 + 5 + 1 + 1 + 2 - 2 - 2 + 2 + 4 = 31
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 shaken -2 PA +2 studied Target +4 flanking (ouflank)

Damage A: 1d8 + 1d6 + 1 + 5 + 2 + 4 + 2 + 2d6 ⇒ (7) + (1) + 1 + 5 + 2 + 4 + 2 + (2, 5) = 29
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA +2 studied target +2d6 sneak attack

If hit A:

Triggers Enforcer - Free action intimidate to demoralize
Intimidate: 1d20 + 8 + 3 - 1 + 2 + 4 + 1 + 5 - 2 + 2 - 4 ⇒ (7) + 8 + 3 - 1 + 2 + 4 + 1 + 5 - 2 + 2 - 4 = 25
8 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) -2 shaken +2 heroism -4 smaller than target

To Hit B: 1d20 + 6 + 5 + 1 + 1 + 2 - 2 - 2 + 2 + 4 - 5 ⇒ (7) + 6 + 5 + 1 + 1 + 2 - 2 - 2 + 2 + 4 - 5 = 19
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 shaken -2 PA+2 studied Target +4 flanking (ouflank) -5 iterative

Damage B: 1d8 + 1d6 + 1 + 5 + 2 + 4 + 2 + 2d6 ⇒ (8) + (5) + 1 + 5 + 2 + 4 + 2 + (3, 5) = 35
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA +2 studied target +2d6 sneak attack

If hit B:

Triggers Enforcer - Free action intimidate to demoralize
Intimidate: 1d20 + 8 + 3 - 1 + 2 + 4 + 1 + 5 - 2 + 2 - 4 ⇒ (15) + 8 + 3 - 1 + 2 + 4 + 1 + 5 - 2 + 2 - 4 = 33
8 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) -2 shaken +2 heroism -4 smaller than target

If either Enforcer succeeds:

Triggers Hurtful as a swift action - Free attack
To Hit Hurtful: 1d20 + 6 + 5 + 1 + 1 + 2 - 2 - 2 + 2 + 4 ⇒ (2) + 6 + 5 + 1 + 1 + 2 - 2 - 2 + 2 + 4 = 19
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 shaken -2 PA +2 studied Target +4 flanking (ouflank)

Damage Hurtful: 1d8 + 1d6 + 1 + 5 + 2 + 4 + 2 + 2d6 ⇒ (1) + (5) + 1 + 5 + 2 + 4 + 2 + (1, 4) = 25
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA +2 studied target +2d6 sneak attack

If this attack misses, the shaken condition from the intimidate check ends


Male Human Rogue6/Clr1 Current Map
Fralk ibn Sabbah wrote:
Terodius Mitrakin wrote:
Fralk ibn Sabbah wrote:
The goblin clambers through his comrades and over the fallen minotaur, gaining some space to maneuver.
@Fralk, did you move your icon on the map?
I can't control my icon, unfortunately. I went over the fallen troll to the others side setting up a flank situation. If someone could move him, that would be great.

AOO

greataxe: 1d20 + 9 ⇒ (11) + 9 = 20 damage: 3d6 + 6 ⇒ (3, 5, 4) + 6 = 18


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:
Fralk ibn Sabbah wrote:

...

I can't control my icon, unfortunately. I went over the fallen troll to the others side setting up a flank situation. If someone could move him, that would be great.

I can't maneuver your icon either, but I have drawn a green box where I am assuming you have moved to, so as to set up said flank. Thus I can act...

brvheart wrote:

One Minotaur attacks Terodius

...

Terodius almost slips beneath the minotaurs axe, but doesn't pull it off, taking a grievous blow. (and if Thoron had come 5' closer, I would have dodged it, thanks to Lastwall Phalanx and solo tactics)

In response, he grits his teeth and steps in, slashing with his longsword...

5' step
full attack on the minotaur flanked by Terodius and No Mi Name

[dice=To Hit A] 1d20 + 6 + 5 + 1 + 1 + 2 - 2 - 2+2+4
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 shaken -2 PA +2 studied Target +4 flanking (ouflank)

[dice=Damage A] 1d8 + 1d6 + 1 + 5 + 2 + 4 +2 +2d6
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA +2 studied target +2d6 sneak attack

** spoiler omitted **

[dice=To Hit B] 1d20 + 6 + 5 + 1 + 1 + 2 - 2 - 2 +2+4 - 5
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 shaken -2 PA+2 studied Target +4 flanking (ouflank) -5 iterative

[dice=Damage B] 1d8 + 1d6 + 1 + 5 + 2 + 4 +2 +2d6
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA +2 studied target +2d6 sneak attack

** spoiler omitted **...

hits twice


+ 4 (con) Male Human Paladin 8 | HP 106/90 106 | |AC 27/T12/FF26 | F+11/R+8/W+12 14 | CMB +12/CMD 23 | init + 2 | Perc + 8 | Diplomacy + 14 | LoH 8/9 | Smite 3/3 | Divine Bond 9/9 min.

Leaving the northernmost minotaur to the half orc and goblin, Ratel repeatedly thrusts his long spear at the southern minotaur.

Full attack +2 glass-steel demon bane longspear, PA
attack: 1d20 + 13 + 2 - 3 ⇒ (9) + 13 + 2 - 3 = 21 damage: 1d8 + 7 + 2 + 9 ⇒ (6) + 7 + 2 + 9 = 24
attack: 1d20 + 8 + 2 - 3 ⇒ (5) + 8 + 2 - 3 = 12 damage: 1d8 + 7 + 2 + 9 ⇒ (8) + 7 + 2 + 9 = 26


Human Swashbuckler 8 | HP 63 / 71 AC 25 T19 FF18 | Panache 3/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Jim stepped forwards and attacked the minotaur in front of him with a pair of hopefully well-judged blows!

Primary: 1d20 + 16 ⇒ (13) + 16 = 29Damage: 1d6 + 8 + 9 ⇒ (6) + 8 + 9 = 23
Iterative: 1d20 + 16 - 5 ⇒ (16) + 16 - 5 = 27Damage: 1d6 + 8 + 9 ⇒ (3) + 8 + 9 = 20
Crit?: 1d20 + 16 - 5 ⇒ (7) + 16 - 5 = 18Crit Damage: 1d6 + 9 ⇒ (1) + 9 = 10

Opportune Parry:

Parry?: 1d20 + 16 ⇒ (4) + 16 = 20
Riposte!: 1d20 + 16 ⇒ (2) + 16 = 18Damage: 1d6 + 8 + 9 ⇒ (5) + 8 + 9 = 22


Male Human Rogue6/Clr1 Current Map

knocks down another minotaur


+ 4 (con) Male Human Paladin 8 | HP 106/90 106 | |AC 27/T12/FF26 | F+11/R+8/W+12 14 | CMB +12/CMD 23 | init + 2 | Perc + 8 | Diplomacy + 14 | LoH 8/9 | Smite 3/3 | Divine Bond 9/9 min.

"Well done everyone!" Seeing the Minotaur's fall, Ratel glances from the large doors on the right towards the cavernous hallway straight ahead, watching and waiting to see if anything else comes charging at them. Once the dust has settled, he will check the minotaur's bodies for anything of value.

Grand Lodge

Male Dwarf Cleric/6

Looking over the combat, it seems that the party has the situation in hand.
"Is anyone hurt bad?

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