Dark Tower

Game Master brvheart

Roll20

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Male Human Rogue6/Clr1 Current Map

rnd: 1d4 ⇒ 1


Male Human Rogue6/Clr1 Current Map

Two heads from the hydra attack Thoron
bite: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 damage: 1d6 + 4 ⇒ (6) + 4 = 10
bite: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 damage: 1d6 + 4 ⇒ (1) + 4 = 5 haste

The other two grow back and the other two attack No Mi Name
claw: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16 damage: 1d4 + 6 ⇒ (3) + 6 = 9
claw: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18 damage: 1d4 + 6 ⇒ (3) + 6 = 9


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
brvheart wrote:

Initiative Order Round Four

Jim
Ratel
Haffrung Helleyes
No Mi Name
Thoron
Terodius
Ciri

I've lost where the hydra is in the order, are we good to go?

Grunting in acknowledgement as the Half orc falls back, Ratel tries to remember if there was another direction the wizard could go that didn't lead to the great dragon.

Just some fluff until Round five


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Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

The heads grow BACK!!! His eyes are wide as saucers...


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Thoron! Attack the body! Ciri, some juju to hurt it!


Male Human Rogue6/Clr1 Current Map

Haffrung Helleyes casts a wall of ice.

No Mi Name
Thoron
Terodius
Ciri


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

No more games dragon-headed-headed... dog-thing!

THORON! We have it! Strike true, dwur!

atk1, +2 dogslicer, body: 1d20 + 14 ⇒ (3) + 14 = 17
dmg1, sunder: 1d4 + 8 ⇒ (3) + 8 = 11

atk2, +2 dogslicer, body: 1d20 + 9 ⇒ (14) + 9 = 23
dmg2,: 1d4 + 8 ⇒ (4) + 8 = 12


Male Human Rogue6/Clr1 Current Map
Fralk ibn Sabbah wrote:

No more games dragon-headed-headed... dog-thing!

THORON! We have it! Strike true, dwur!

AOO in in order to get to the body it will require an AOO

bite: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 damage: 1d6 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Male Dwarf Cleric/6

"So I see!!! On my turn I'll step up and attack the body. Take you AOA if need be.
Mace: 1d20 + 10 ⇒ (11) + 10 = 21Dmg: 1d8 + 4 ⇒ (6) + 4 = 10
Mace: 1d20 + 5 ⇒ (15) + 5 = 20Dmag: 1d8 + 4 ⇒ (8) + 4 = 12

Shadow Lodge

Fralk ibn Sabbah wrote:

No more games dragon-headed-headed... dog-thing!

THORON! We have it! Strike true, dwur!

[dice=atk1, +2 dogslicer, body]1d20+14
[dice=dmg1, sunder]1d4+8

[dice=atk2, +2 dogslicer, body]1d20+9
[dice=dmg2,]1d4+8

your dog slicer decided to be a horse chopper and gets bigger

1d10 2 handed curved blade 17-20 x2

and your bracelet with the snake eye grows into a +2 buckler and gauntlet in the shape of a cobra head flaring its hood and covering your entire left arm in armor.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Burn baby burn!!!!! Don't be throwing that Blue stuff at me, getting up in here all rowdy and mean....

W/prayer and arcane strike at the body

Scorching Ray: 1d20 + 9 ⇒ (13) + 9 = 22

Scorching Ray: 1d20 + 9 ⇒ (18) + 9 = 27

Scorching Ray damage: 4d6 + 2 ⇒ (4, 1, 2, 2) + 2 = 11

Scorching Ray damage: 4d6 + 4 ⇒ (1, 6, 6, 5) + 4 = 22

+ 1.5 damage if cold subtype = 49


Male Human Rogue6/Clr1 Current Map

Let's let the DM be the final artibar of the rules please. I am too old to deliberated them. The creature is dead either way. xp= 533 each


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Five

Jim
Ratel
Haffrung Helleyes
No Mi Name
Thoron
Terodius
Ciri


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day

Believing the half orc was probably right, Ratel moves to the doorway attempting to see which way the wizard and fighter fled. Calling back to the others, "They appear to be fleeing to the west away from the dragon."

double move 40 ft to the cave entrance


Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:

Believing the half orc was probably right, Ratel moves to the doorway attempting to see which way the wizard and fighter fled. Calling back to the others, "They appear to be fleeing to the west away from the dragon."

double move 40 ft to the cave entrance

You see a wall of ice blocking the north and east passages.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

This might be foolish.

Jim wasn't keen on letting them escape, and he was still under the effects of haste from his boots, so he followed hot on their heels, summer saluting past them before bellowing, "Going somewhere?"
Acrobatics to avoid AOO: 1d20 + 16 ⇒ (9) + 16 = 25

It was inevitable they would attack, he just hoped he'd could last long enough for Ratel to save him.

Double move with haste, burning through my daily rounds.

Opportune Parry:

Parry?: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32
Riposte!: 1d20 + 16 + 1 ⇒ (9) + 16 + 1 = 26Damage: 1d6 + 8 + 9 ⇒ (4) + 8 + 9 = 21
Parry #2: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35
Parry #3: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24


Male Human Rogue6/Clr1 Current Map

Jim, you are not able to get by the same same wall of ice.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

In that case.

Jim kicks the wall of ice in frustration and glares at it.

I don't think there's anything else he can do? Well maybe he can chip through but that will take time and presumably they'll be long gone.


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day

Finding their way blocked, Ratel turns toward Jim and nods back the way they came. Calling out to the others he asks, "Is everyone ok?"

Instead of returning back to the room with the monkey cage, Ratel stops at the door nearby 30 Pausing, he inspects the door, then tries to open it.

perception: 1d20 + 8 ⇒ (7) + 8 = 15


Male Human Rogue6/Clr1 Current Map

Each 10-foot square of wall has 3 hit points per inch of thickness. Creatures can hit the wall automatically. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check is 15 + caster level.


Male Human Rogue6/Clr1 Current Map

Aphris casts CSW on Haffrung Helleyes.

csw: 5d6 + 6 ⇒ (2, 1, 4, 3, 2) + 6 = 18
Haffrung Helleyes readies to cast a spell on party.


Male Human Rogue6/Clr1 Current Map

No Mi Name
Thoron
Terodius
Ciri


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none
brvheart wrote:

Aphris casts CSW on Haffrung Helleyes.

[dice=csw]5d6+6
Haffrung Helleyes readies to cast a spell on party.

Are we actually aware of this? Aren't they hidden behind a wall of ice?


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

With the biggun' Ciri lady in no immediate danger (or is she?) the goblin moves to join the others...


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Ratel Dier wrote:

Finding their way blocked, Ratel turns toward Jim and nods back the way they came. Calling out to the others he asks, "Is everyone ok?"

Instead of returning back to the room with the monkey cage, Ratel stops at the door nearby 30 Pausing, he inspects the door, then tries to open it.

perception: 1d20 + 14 ⇒ (10) + 14 = 24

you could find me and I can get us through, but I am with Thoron and not aware of your position.

if I hear him, I will dimensional step to him.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Terodius scowls as his companions ignore his tactical advice. Leaving the warrior and the paladin to their own devices, he fades back into the shadows of the storeroom, drawing a wand and beginning the process of healing himself.

stealth: 1d20 + 8 + 3 + 2 + 2 - 2 - 3 - 1 ⇒ (14) + 8 + 3 + 2 + 2 - 2 - 3 - 1 = 23
8 ranks +3 trained +2 dex +2 heroism -2 shaken -3 MW Breastplate ACP -1 MW heavy shield ACP

Healing: 1d8 + 1 ⇒ (4) + 1 = 5

Edit HP 13/54


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:
brvheart wrote:

Aphris casts CSW on Haffrung Helleyes.

[dice=csw]5d6+6
Haffrung Helleyes readies to cast a spell on party.

Are we actually aware of this? Aren't they hidden behind a wall of ice?

While the walls are translucent and not transparant, the walls are not too high so it is possible.

reroll your 1 on hp
7) Hit points: Reroll all natural 1's on hit point rolls. Barbarians can reroll all 1's and 2's.

Grand Lodge

Male Dwarf Cleric/6

I'll move to follow Ciri and join the rest of the party.


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:

Terodius scowls as his companions ignore his tactical advice. Leaving the warrior and the paladin to their own devices, he fades back into the shadows of the storeroom, drawing a wand and beginning the process of healing himself.

[dice=stealth]1d20+8+3+2+2-2- 3-1
8 ranks +3 trained +2 dex +2 heroism -2 shaken -3 MW Breastplate ACP -1 MW heavy shield ACP

Quote:

[dice=Healing]1d8+1[/qoute]

Edit HP 13/54


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:

Terodius scowls as his companions ignore his tactical advice. Leaving the warrior and the paladin to their own devices, he fades back into the shadows of the storeroom, drawing a wand and beginning the process of healing himself.

[dice=stealth]1d20+8+3+2+2-2- 3-1
8 ranks +3 trained +2 dex +2 heroism -2 shaken -3 MW Breastplate ACP -1 MW heavy shield ACP

[dice=Healing]1d8+1

Edit HP 13/54

A rather ornate bed is set along the north wall while a

bookshelf covers the west wall. In the center of the room is a
desk and chair with a candlestick topped by a glowing stone
(continual flame on the stone). Invisible in a drawer of the
desk is a small chest version of a secret chest (per spell).


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
brvheart wrote:
Terodius Mitrakin wrote:
Terodius scowls as his companions ignore his tactical advice. Leaving the warrior and the paladin to their own devices, he fades back into the shadows of the storeroom, drawing a wand and beginning the process of healing himself.
A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone (continual flame on the stone). Invisible in a drawer of the desk is a small chest version of a secret chest (per spell).
Is this the same as this post from Sept 5th?
brvheart wrote:
After Thoron stoneshapes the door, it falls to the floor. A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone.
Did Ratel find anything new from his last post?
Ratel Dier wrote:
Instead of returning back to the room with the monkey cage, Ratel stops at the door nearby 30 Pausing, he inspects the door, then tries to open it.


Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:
brvheart wrote:
Terodius Mitrakin wrote:
Terodius scowls as his companions ignore his tactical advice. Leaving the warrior and the paladin to their own devices, he fades back into the shadows of the storeroom, drawing a wand and beginning the process of healing himself.
A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone (continual flame on the stone). Invisible in a drawer of the desk is a small chest version of a secret chest (per spell).
Is this the same as this post from Sept 5th?
brvheart wrote:
After Thoron stoneshapes the door, it falls to the floor. A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone.
Did Ratel find anything new from his last post?
Ratel Dier wrote:
Instead of returning back to the room with the monkey cage, Ratel stops at the door nearby 30 Pausing, he inspects the door, then tries to open it.

the break dc is 38. Break DC 38 sees their is invisible content and a trap


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day

May we assume we are out of initiative?

Not sure where everyone else is, Ratel comments aloud about the door he'd tried to open. "I think this door will be as hard as the last to break. Can we stone shape it as well?"


Male Human Rogue6/Clr1 Current Map

Apparently you missed the trap which is what I thought we were waiting on. Search DC 27; Disable Device DC 27.

No mi name?

Grand Lodge

Male Dwarf Cleric/6

When I get within range of everyone in the party I'll channel, excluding the enemies.

Channel: 4d6 ⇒ (4, 6, 6, 3) = 19

"who all are still hurt?


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

HP 32/54


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Thoron's healing took the edge off things, but Jim was still rather worse for wear. "Afraid I could do with some more, I took a beating Thoron." replied Jim.


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Perception, traps: 1d20 + 25 ⇒ (8) + 25 = 33
Disable Device: 1d20 + 21 ⇒ (20) + 21 = 41


Male Human Rogue6/Clr1 Current Map
Fralk ibn Sabbah wrote:

[dice=Perception, traps] 1d20+25

[dice=Disable Device] 1d20+21

Disabled, Invisible in a drawer of the

desk is a small chest magical


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Magic sumthin' there... blade say so. You see anything? He glanced at the half-orc.


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Thoron Palehorn wrote:
"who all are still hurt?

Ratel is 49/90 HP do you have the extra spells to heal him?

Moving closer to his dwarven friend, Ratel nods to Thoron, "Thanks Thoron, my hip feels better." Gestures towards the burn on his neck and shoulder he asks, "Can you heal these?"

Stepping into the room where 'no-me-name' and the half orc are investigating, he asks, "So did we find anything interesting?"


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Blade tell me magic... but, me no see. Terod... half-orc can see, neh?


Ratel Dier wrote:
Thoron Palehorn wrote:
"who all are still hurt?

Ratel is 49/90 HP do you have the extra spells to heal him?

Moving closer to his dwarven friend, Ratel nods to Thoron, "Thanks Thoron, my hip feels better." Gestures towards the burn on his neck and shoulder he asks, "Can you heal these?"

Stepping into the room where 'no-me-name' and the half orc are investigating, he asks, "So did we find anything interesting?"

George will heal you

casts cure critical wounds ccw: 4d8 + 10 ⇒ (5, 5, 1, 8) + 10 = 29
He then channels channel: 3d6 ⇒ (1, 6, 6) = 13
Leslie is is out of town until Sunday


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

As he considers the situation, Terodius taps himself once with his wand, and then Jim several times...

Healing, Terodius: 1d8 + 1 ⇒ (4) + 1 = 5

Jim A, Terodius: 1d8 + 1 ⇒ (5) + 1 = 6
Jim B, Terodius: 1d8 + 1 ⇒ (5) + 1 = 6
Jim C, Terodius: 1d8 + 1 ⇒ (6) + 1 = 7

Terodius HP 50/54
Wand Charges 45/50


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

@GM Is all this stuff in room 14C? Or has Ratel gotten us into room 30 somehow?

Fralk ibn Sabbah wrote:
Blade tell me magic... but, me no see. Terod... half-orc can see, neh?

"Yes, a miniature chest, currently hidden with invisibility." Terodius mutters a cantrip (Detect Magic) and continues "And yes, it radiates magic. I think you have disabled the trap on it, so perhaps let's put it in the portable hole with the rest, for later problem solving."

K arcana, to ID the aura on the chest: 1d20 + 3 + 3 + 1 + 2 - 2 ⇒ (5) + 3 + 3 + 1 + 2 - 2 = 12 vs DC 20 = 15+5 (spell level of secret chest)
3 ranks +3 trained +1 int +2 morale (heroism) -2 shaken

K arcana, to Identify a spell effect that is in place: 1d20 + 3 + 3 + 1 + 2 - 2 ⇒ (11) + 3 + 3 + 1 + 2 - 2 = 18 vs DC 25 = 20+5 (spell level of secret chest)
3 ranks +3 trained +1 int +2 morale (heroism) -2 shaken

"On second thought though, Princess Ciri, this is well beyond my knowledge, perhaps you could take a look?"


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day

Shifting his long spear to his shoulder, Ratel bows deeply to the 'Lion of Mitra' "Thank you George."

Turning he watches as Terodius, No-me-name and Ciri talk about what to do with the invisible chest.


Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:
brvheart wrote:
Terodius Mitrakin wrote:
Terodius scowls as his companions ignore his tactical advice. Leaving the warrior and the paladin to their own devices, he fades back into the shadows of the storeroom, drawing a wand and beginning the process of healing himself.
A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone (continual flame on the stone). Invisible in a drawer of the desk is a small chest version of a secret chest (per spell).
Is this the same as this post from Sept 5th?
brvheart wrote:
After Thoron stoneshapes the door, it falls to the floor. A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone.
Did Ratel find anything new from his last post?
Ratel Dier wrote:
Instead of returning back to the room with the monkey cage, Ratel stops at the door nearby 30 Pausing, he inspects the door, then tries to open it.


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
brvheart wrote:
Ratel Dier wrote:
brvheart wrote:
Terodius Mitrakin wrote:
Terodius scowls as his companions ignore his tactical advice. Leaving the warrior and the paladin to their own devices, he fades back into the shadows of the storeroom, drawing a wand and beginning the process of healing himself.
A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone (continual flame on the stone). Invisible in a drawer of the desk is a small chest version of a secret chest (per spell).
Is this the same as this post from Sept 5th?
brvheart wrote:
After Thoron stoneshapes the door, it falls to the floor. A rather ornate bed is set along the north wall while a bookshelf covers the west wall. In the center of the room is a desk and chair with a candlestick topped by a glowing stone.
Did Ratel find anything new from his last post?
Ratel Dier wrote:
Instead of returning back to the room with the monkey cage, Ratel stops at the door nearby 30 Pausing, he inspects the door, then tries to open it.

?????


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Detect magique and Spellcraft

Spellcraft on the chest: 1d20 + 15 ⇒ (4) + 15 = 19

K. Arcana on the chest: 1d20 + 15 ⇒ (4) + 15 = 19

well, for the life of me, this thing has me stumped. I know it's beyond my level by about 3 times, Nomi might have better luck with his arcane sight

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