Game Master S's "Fly Free or Die"

Game Master Chris Marsh

Tactical Map | Campaign Tracker | Story Summary | Handouts | NPCs | Ships | Places | PCs

Quickposts:

INITIATIVE:
[dice=Hostiles]d20+2[/dice]
[dice=Aldo]d20+2[/dice]
[dice=Angel]d20+8[/dice]
[dice=Chip]d20+3[/dice]
[dice=Kaz]d20+8[/dice]

STATUS CHECK
Status Check:
Aldo (SP: 24/24, HP: 28/28, RP: 7/7)
Angel (SP: 24/24 , HP: 26/26, RP: 6/6)
Chip (SP: 21/21, HP:22/22, RP: 4/4)
Kaz (SP: 32/32, HP: 34/34, RP: 4/4)

Tactical Tracker
Commerce Tracker
Ship combat Tracker


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CN Human Cyberborn Mechanic 5 She/Her| SP 35/35 HP 34/34 | RP 6/6 | EAC 18, KAC 20 | Fort +5; Ref +8; Will +2 | Init: +8 | Perc: +8, SM: +8 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Angel makes her way to the cargo bay and peels off a shot at the creature.

Plasma Bolter, Tactical: 1d20 + 3 ⇒ (19) + 3 = 22
E+F: 1d10 ⇒ 9


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Angel's shot is finally too much for the ornery creature to withstand. It falls dead at Chip's feet!

Round 4:
Chip (SP: 9/14): Go

??? Life Science: TBD
Kaz: TBD
Aldo: TBD
Angel: TBD

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (2) + 4 = 61d4 + 4 ⇒ (1) + 4 = 5
Crate: -8


Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10

Not sure if I'm jumping the gun too much. Is the cargo hold door open? It sounds like it may be

Round 4

The vesk gives a little bit of a victory hiss as his comrade finishes off the strange bat thing. Kaz charges into the cargo hold ready to shoot anything else that needs shooting

Moved on map

Seeing the flying bugger, Kaz snaps off a quick shot

Ranged attack 1d20 + 6 ⇒ (5) + 6 = 11
infinity rifle 1d6 ⇒ 3


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

Chip moves to the cargo bay door and opens it. His drone keeps pace.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Chip closes in and smashes the button to open up the cargo. There are two more of these things! They've broken out of small crates and are trying to break another one out! Thankfully the BIG crate seems to be a bit too much for them.

Kaz comes in and takes a shot, but squeezes the trigger too soon.

Round 4:
Chip (SP: 9/14): Go go go
??? Life Science: Crate smashing
Kaz: Miss
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (4) + 4 = 81d4 + 4 ⇒ (2) + 4 = 6
Crate: -12


Aasimar Envoy 6 SP 48/48 HP40/40 RP 8/8 | EAC 12 KAC 13 | F +4 R +7 W +5 | Init +2 | Perc +11, Dipl +17, SM +9 | Hero Point: 0 | Inspiring Boosted: None | 20/20 Charges

Aldo follows behind Kaz and peers into the cargo bay to see what awaits them. His rifle is still loaded, ready for use!

Double move


CN Human Cyberborn Mechanic 5 She/Her| SP 35/35 HP 34/34 | RP 6/6 | EAC 18, KAC 20 | Fort +5; Ref +8; Will +2 | Init: +8 | Perc: +8, SM: +8 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Angel moves closer and fires off a shot at Red.

Plasma Bolter, Tactical: 1d20 + 3 ⇒ (4) + 3 = 7
E+F: 1d10 ⇒ 10


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

HEY!! ASS-BUTT!!!


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Aldo rushes in as Angel shoots the wall. Chip gives a shout, but the creatures seem single-minded.

Round 5:
Chip (SP: 9/14): Go

??? Life Science: TBD
Kaz: TBD
Aldo: TBD
Angel: TBD

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (4) + 4 = 81d4 + 4 ⇒ (3) + 4 = 7
Crate: -12


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

chip sighs. Well, I *did* predict problems on this "easy" job. I suppose we're going to get blamed again for a job gone bad, when it was the JOB that was bad.


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

Chip's drone closes inside the room, and shoots the bat-thing in the arse.

drone attack: 1d20 + 6 ⇒ (17) + 6 = 23
damage, P: 1d6 ⇒ 6

Then the android tilts his head jerkily to one side, and enhances his shields.

Energy shield: 5 temp HP


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Chip bolsters himself with some shielding as the drone shoots the closer beast!

The wounded one breaks off and flies for Chip's face with nasty teeth: Bite: 1d20 + 9 ⇒ (11) + 9 = 20 for DMG: 1d4 + 4 ⇒ (3) + 4 = 7 chewing threw his shield!

The other gnashes at the crate still

Round 5:
Chip (SP: 7/14): Hit!
??? Life Science: ATK
Kaz: Go
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (4) + 4 = 8
Crate: -15


Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10

Damn! Two more! he growls in the vesk tongue. Rifle already at shoulder, he pivots and fires an overcharged shot at the wounded red bugger.

Ranged attack 1d20 + 6 ⇒ (19) + 6 = 25
Infinity Rifle 2d6 ⇒ (3, 4) = 7


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

clarification question: did these things break out of other crates? Or are all of the crates we picked up intact (so far)?


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

There is one crate that is busted open.

Kaz shoots and hits the one attacking Chip!

Round 5:
Chip (SP: 7/14): Hit!
??? Life Science: ATK
Kaz: Hit
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (3) + 4 = 7
Crate: -15
Red 12


Aasimar Envoy 6 SP 48/48 HP40/40 RP 8/8 | EAC 12 KAC 13 | F +4 R +7 W +5 | Init +2 | Perc +11, Dipl +17, SM +9 | Hero Point: 0 | Inspiring Boosted: None | 20/20 Charges

Aldo peers into the cargo hold and fires at Red.

Azimuth Laser Rifle: 1d20 + 2 ⇒ (11) + 2 = 13
Fire Damage: 1d8 ⇒ 8

”Why is it that the moment the job is claimed to be easy, it always goes badly. I wish they would just tell me that is going to go badly.”


CN Human Cyberborn Mechanic 5 She/Her| SP 35/35 HP 34/34 | RP 6/6 | EAC 18, KAC 20 | Fort +5; Ref +8; Will +2 | Init: +8 | Perc: +8, SM: +8 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Angel moves in closer and concentrates fire on the wounded creature, or whichever one is left.

Plasma Bolter, Tactical: 1d20 + 3 ⇒ (16) + 3 = 19
E+F: 1d10 ⇒ 5


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]
Aldo Cygnaurius wrote:
”Why is it that the moment the job is claimed to be easy, it always goes badly. I wish they would just tell me that is going to go badly.”

Perhaps we should never, ever, assume the job will be easy.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Two shots fired, but only Angel connects.

Round 6:
Chip (SP: 7/14): Go

??? Life Science: TBD
Kaz: TBD
Aldo: TBD
Angel: TBD

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (4) + 4 = 8
Crate: -15
Red 17


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

Chip's drone continues to fire on the wounded creature. Chip himself, though, fires on the other one--just to get its attention away from the crate.

Laser pistol vs unwounded: 1d20 + 3 ⇒ (9) + 3 = 12
fire: 1d4 ⇒ 2

drone attack vs wounded: 1d20 + 6 ⇒ (16) + 6 = 22
damage, P: 1d6 ⇒ 4


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Two shots fired again, the drone connecting!

the wounded monster flies right at Kaz with teeth gnashing!
Bite: 1d20 + 9 ⇒ (18) + 9 = 27 for 1d4 + 4 ⇒ (4) + 4 = 8

The other continues on the crate

Round 6:
Chip (SP: 7/14): Hit
??? Life Science: ATK
Kaz (SP:12/20): Go
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (3) + 4 = 7
Crate: -17
Red 17


Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10

Round 6

Kazador is starting to become furious at these small, yet surprisingly tough beasties.
The vesk drops his rifle on its sling and goes full claw attack!

Melee Attack 1d20 + 6 - 4 ⇒ (7) + 6 - 4 = 9
vesky claws 1d4 + 3 ⇒ (2) + 3 = 5

2nd melee attack 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18
vesky claws 1d4 + 3 ⇒ (4) + 3 = 7


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Tooth versus claw and Kaz slashes it hard. the creature is barely aloft, and a few more swipes ought to do it!

Round 6:
Chip (SP: 7/14): Hit
??? Life Science: ATK
Kaz (SP:12/20): Hit
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: -
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (4) + 4 = 8
Crate: -17
Red 24


Aasimar Envoy 6 SP 48/48 HP40/40 RP 8/8 | EAC 12 KAC 13 | F +4 R +7 W +5 | Init +2 | Perc +11, Dipl +17, SM +9 | Hero Point: 0 | Inspiring Boosted: None | 20/20 Charges

"Kaz, don't mind that bite, it is just a flesh wound. Hold your head high, and don't let them bring you down!"

Aldo uses his inspiring boost to restore some of Kaz's stamina points.

Restore 8 SP to Kaz.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Aldo boosts Kaz a bit, keeping the vesk fresh for what's turning out to be a long engagement.

Tooth versus claw and Kaz slashes it hard. the creature is barely aloft, and a few more swipes ought to do it!

Round 6:
Chip (SP: 7/14): Hit
??? Life Science: ATK
Kaz (SP:20/20): Hit
Aldo: IB
Angel: Go

Round 7:
Chip (SP: 7/14): Go

??? Life Science: TBD
Kaz (SP:20/20): TBD
Aldo: TBD
Angel: TBD

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (3) + 4 = 7
Crate: -17
Red 24


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

Chip hesitates for a fraction, wanting to save both his friend, and their cargo, from being opened and their contents spill out on the floor. He fires his pistol at the monster trying to open Kaz, and the drone keeps firing on the one trying to open the crate.

Laser pistol: 1d20 + 3 ⇒ (16) + 3 = 19
fire: 1d4 ⇒ 3

drone attack: 1d20 + 6 ⇒ (14) + 6 = 20
damage, P: 1d6 ⇒ 3


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

BOTTING FOR ANGEL

Angel certainly shoots again! She tries to swat the bat off the vesk's face with her plasma bolter

1d20 + 3 ⇒ (13) + 3 = 16
E+F: 1d10 ⇒ 5


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Angel scores a hit followed immediately by Chip and his drone! the trio is enough to drop it, leaving but one piece of violent cargo free.

Round 7:
Chip (SP: 7/14): Kill
??? Life Science: ATK Cargo
Kaz (SP:20/20): Go
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (4) + 4 = 8
Crate: -20


CN Human Cyberborn Mechanic 5 She/Her| SP 35/35 HP 34/34 | RP 6/6 | EAC 18, KAC 20 | Fort +5; Ref +8; Will +2 | Init: +8 | Perc: +8, SM: +8 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Angel activates combat tracking and peels off a shot against the remaining enemy.

Plasma Bolter, Tactical (with Combat Tracking: 1d20 + 4 ⇒ (15) + 4 = 19
E+F: 1d10 ⇒ 10


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

While the remaining creature is distracted, Angel lines up a perfect shot and drills the thing with his plasma weapon!

Round 7:
Chip (SP: 7/14): Kill
??? Life Science: ATK Cargo
Kaz (SP:20/20): Go
Aldo: Go

Angel: Hit!

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (2) + 4 = 6
Crate: -20
Blue: 10


Aasimar Envoy 6 SP 48/48 HP40/40 RP 8/8 | EAC 12 KAC 13 | F +4 R +7 W +5 | Init +2 | Perc +11, Dipl +17, SM +9 | Hero Point: 0 | Inspiring Boosted: None | 20/20 Charges

Aldo steps in and fires off another shot with his Azimuth laser rifle at the remaining intruder.

Ranged Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Fire Damage: 1d8 ⇒ 3

"Let's get this foul beast off of our ship!


Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10

The vesk sprints forward, surprisingly quick for his bulk. He engages the last beastie with a big claw swipe.

Melee attack 1d20 + 6 ⇒ (8) + 6 = 14
vesky claw 1d4 + 3 ⇒ (4) + 3 = 7


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Neither Aldo nor Kaz manage to connect. Unlike the other creature, this one seems singularly focused on the crate!

Round 8:
Chip (SP: 7/14): Go

??? Life Science: TBD
Kaz (SP:20/20): TBD
Aldo: TBD
Angel: TBD

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (2) + 4 = 6
Crate: -20
Blue: 10


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

This is worrying.

Laser pistol: 1d20 + 3 ⇒ (5) + 3 = 8
fire: 1d4 ⇒ 3

drone attack: 1d20 + 6 ⇒ (4) + 6 = 10
damage, P: 1d6 ⇒ 2


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

This one must be faster or something, because Chip can't connect either!

It flutters a short bit away, but not enough to leave itself open. It keeps working on the crate, which is nearly broken!

Round 8:
Chip (SP: 7/14): Miss
??? Life Science: ATK Crate
Kaz (SP:20/20): Go
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (1) + 4 = 5
Crate: -20
Blue: 10


CN Human Cyberborn Mechanic 5 She/Her| SP 35/35 HP 34/34 | RP 6/6 | EAC 18, KAC 20 | Fort +5; Ref +8; Will +2 | Init: +8 | Perc: +8, SM: +8 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

"Stop messing around and kill this thing!"

Plasma Bolter, Tactical (with Combat Tracking: 1d20 + 4 ⇒ (7) + 4 = 11
E+F: 1d10 ⇒ 1


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Aasimar Envoy 6 SP 48/48 HP40/40 RP 8/8 | EAC 12 KAC 13 | F +4 R +7 W +5 | Init +2 | Perc +11, Dipl +17, SM +9 | Hero Point: 0 | Inspiring Boosted: None | 20/20 Charges

"You all heard Angel, let's take this creature out!"

Aldo aims his azimuth rifle and fires at the beast! He models his own technique after Kaz who makes it all look so easy.

Ranged Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Fire Damage: 1d8 ⇒ 5


Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10

The vesk slashes his claw and tries to kill this bugger beastie. Reeaagghhhh!

Melee attack 1d20 + 6 - 4 ⇒ (15) + 6 - 4 = 17
vesky claws 1d4 + 3 ⇒ (3) + 3 = 6


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

While Angel herself can't seem to connect, the others heed her words. Aldo drills the thing with a laser shot and Kaz scores a lucky hit.

You've already learned that things are hardy as all get out though.

Round 9:
Chip (SP: 7/14): Go

??? Life Science: TBD
Kaz (SP:20/20): TBD
Aldo: TBD
Angel: TBD

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (1) + 4 = 5
Crate: -20
Blue: 21


none Android Mechanic/5 Init:+3 ST 32/32 HP 28/28 EAC 15 KAC 16 Perc 11 F6 R8 W2
attacks:
[dice=Swagger Handcannon]1d20+8[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+8[/dice] [dice=damage]1d6+2[/dice]

Laser pistol: 1d20 + 3 ⇒ (18) + 3 = 21
fire: 1d4 ⇒ 3

drone attack: 1d20 + 6 ⇒ (10) + 6 = 16
damage, P: 1d6 ⇒ 5


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Chip scores a hit, as does the drone, but the bullet doesn't seem to hurt it!

It continues to stay away while working on the crate.

Round 9:
Chip (SP: 7/14): Hit
??? Life Science: Crate
Kaz (SP:20/20): Go
Aldo: Go
Angel: Go

******************************************
TACTICAL MAP
Location: Aboard the FireStorm - The Drift
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Normal
Battlefield terrain: Normal

DM:

1d4 + 4 ⇒ (2) + 4 = 6
Crate: -21
Blue: 24


Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10

The vesk grabs his rifle from where its dangling on its sling. He reshoulders the weapon and fires an overcharged shot.

Ranged attack 1d20 + 6 ⇒ (20) + 6 = 26
Infinity rifle 2d6 ⇒ (5, 2) = 7


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Kaz shoots it right in the head and the thing drops like a rock! The party is completely safe for now, though the job is apparently borked. You're stuck in the drift, so there's plenty of time to deal with that.

For your victory the party earns 2,400 XP!


1 person marked this as a favorite.
Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10

The vesk runs over and checks the cargo. Is one of the boxes ruptured? where did the azzbuts come from?

Kaz wants to secure the room.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Kaz secures the room. Thanksfully the BIG crate is intact, but it seems you're actually transporting dangerous creatures. The "injured" crate is quickly sealed to the vesk's standards.

Now you've got to figure out what to do. You're supposed to drop the cargo into space, but some of it is well... dead. You really didn't get the impression that Gniz was scamming you. What now?


Aasimar Envoy 6 SP 48/48 HP40/40 RP 8/8 | EAC 12 KAC 13 | F +4 R +7 W +5 | Init +2 | Perc +11, Dipl +17, SM +9 | Hero Point: 0 | Inspiring Boosted: None | 20/20 Charges

"Well done, everyone! Now, let us check to see if we have any way of still earning some money from this job."

Aldo looks over the crates that held the creatures. Perception: 1d20 + 8 ⇒ (19) + 8 = 27 Is there a way to reseal them and keep the seal intact?


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Well the problem is.... they're dead.


Aasimar Envoy 6 SP 48/48 HP40/40 RP 8/8 | EAC 12 KAC 13 | F +4 R +7 W +5 | Init +2 | Perc +11, Dipl +17, SM +9 | Hero Point: 0 | Inspiring Boosted: None | 20/20 Charges

”Well, it looks like we’re not going to make so much from these dead critters. I do wonder if this was their own fault for faulty seals. I just didn’t want to see our ship torn apart by these beasts.”

Aldo is looking for any way to turn a profit from this loss.

Are there any packages still intact? Any market for the corpses?


Male Vesk Soldier 6 (SP 50/50, HP 48/48 RP 4/4, EAC22, KAC23, Fort+7, Ref+6, Will+6, Init+8, Percp+10
Aldo Cygnaurius wrote:

”Well, it looks like we’re not going to make so much from these dead critters. I do wonder if this was their own fault for faulty seals. I just didn’t want to see our ship torn apart by these beasts.”

Aldo is looking for any way to turn a profit from this loss.

Are there any packages still intact? Any market for the corpses?

The BIG crate is intact


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

The big crate is intact, yes. Also there are three intact smaller crates. It's up to you what you do. You can deliver what's left. Just be ready with an explanation once Gniz confirms delivery.

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