Sixguns over Thassilon (Inactive)

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Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

After having a look at each other player's character sheet I see that starting with a magic weapon would be unbalanced. Wes' suggestion of a masterwork cold iron waveblade is an excellent weapon and I'll go with that for my market purchase for 61 gp.

Robert Henry - good to game with you again. You're a stand up dude. To everyone else, I'm excited to game with you all.


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Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

Equipment done. Ready to roll!


Pan Pan Tsang wrote:
Also, GM, in what form or medium do you teach improv? I'm an old trumpet player.

Ah, I should have used more words. I've been a high school theater teacher for 21 years. Before the pandemic we had an actual comedy sports style group (like Whose Line is it Anyway but with teams). Also do a fair amount of devised theater, which is like writing a script through longform improv acting.


I didn't even realize until after I made selections that we had a whole team of women and Higgins.


Male Human Hunter (Colluding Scoundrel, Urban Hunter) 3 | HP 26/26 | AC:19 T:19 FF:15 CMD:18 | F+5 R+7 W+3 | Init+6 | Perc+10
Midnight:
HP 25/25 | AC:20 T:14 FF:18 CMD:18 | F+5 R+5 W+2 | Perc+7

Well, nobody really notices when it's a whole team of men either. So it's just as well.


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

Oddly enough, I'm in another game with 4 female characters and 1 male. Sign of the times?


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Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Regarding bluff, I think in this instance it will work like disguise. You probably don't need to roll it unless someone is suspicious of the disguise. While we might be cautious about who your two characters are, the fact they are helping and don't seem like bandits helps with trustworthiness. If your character is actively trying to hide her innocence, I don't see a reason to doubt it until she presents us with some information to do so. For example: if Roja were to say out loud some of the things she thought of in the post.


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

What are the perceptions on goblinoids in your world? Are they villains to be exterminated? Citizens? Outlanders who probably are criminals but not deserving of instant death unless they commit crimes? Would they be allowed into cities?


Male Human Hunter (Colluding Scoundrel, Urban Hunter) 3 | HP 26/26 | AC:19 T:19 FF:15 CMD:18 | F+5 R+7 W+3 | Init+6 | Perc+10
Midnight:
HP 25/25 | AC:20 T:14 FF:18 CMD:18 | F+5 R+5 W+2 | Perc+7

That's a good question. I will say in this case, these particular goblins sure seem like the perps. Higgins and Pan Pan can nonlethal if we're worried.


Sorry for not posting, I was waiting for Nempura's report. GM SuperTumbler would you prefer we post some sort of fluff just to let you know were here and engaged, or are you cool with us waiting for her to come back? Just asking about style and preference.


Goblins are indigenous to this region. I'm thinking the United States of Avistan don't consider goblins (or other goblinoids) citizens. They don't have legal rights, can't testify against citizens, and can probably be killed with impunity if one is in the wilderness.

How your characters feel about them is up to you, of course.

Goblins will retain the general characteristics of Pathfinder goblins. They are chaotic as the abyss, like fire, fireworks, guns, dynamite.

Open to any ideas you guys have.

I can imagine a priest wanting to convert them, some folk thinking their pleasure centered lifestyle is great, lots of possibilities.


Isabella Roja wrote:
Sorry for not posting, I was waiting for Nempura's report. GM SuperTumbler would you prefer we post some sort of fluff just to let you know were here and engaged, or are you cool with us waiting for her to come back? Just asking about style and preference.

I always appreciate a post even if you are just hanging out. Just helps me know that you are interested and engaged.

You seem to be especially good at inner monologue, and that enriches the game to players with things characters might now know.

But if you have nothing to say and don't say anything I'm ok with that, as well.


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Thanks for the information, GM.

GM SuperTumbler wrote:

I always appreciate a post even if you are just hanging out. Just helps me know that you are interested and engaged.

You seem to be especially good at inner monologue, and that enriches the game to players with things characters might now know.

I agree!


GM SuperTumbler wrote:
Isabella Roja wrote:
Sorry for not posting, I was waiting for Nempura's report. GM SuperTumbler would you prefer we post some sort of fluff just to let you know were here and engaged, or are you cool with us waiting for her to come back? Just asking about style and preference.

I always appreciate a post even if you are just hanging out. Just helps me know that you are interested and engaged.

You seem to be especially good at inner monologue, and that enriches the game to players with things characters might now know.

But if you have nothing to say and don't say anything I'm ok with that, as well.

Cool, I will keep that in mind.

It was just a super busy and stressful weekend. I had some time to post, so games in combat or ongoing discussion were quick and dirty. But the games that needed a little getting into character got glossed over. However, I did want to ask about style and preference while I let you know i was still engaged but my mind was elsewhere.


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

I'm fine with all of this. I didn't want to assume my Perception check netted me anything.


Male Human Hunter (Colluding Scoundrel, Urban Hunter) 3 | HP 26/26 | AC:19 T:19 FF:15 CMD:18 | F+5 R+7 W+3 | Init+6 | Perc+10
Midnight:
HP 25/25 | AC:20 T:14 FF:18 CMD:18 | F+5 R+5 W+2 | Perc+7

FYI, I'm entering a busy period through April 7. Apologies for the delay, and please feel free to bot me if desired.


So a question on the Defense Bonus: Why is 'ranger' a full BAB class, which also has medium armor like a barbarian, a 'B 'Defense, instead of a 'C' defense like the barbarian?


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |
Quote:
For classes not mentioned here, determine a character’s class defense bonus based on the armor proficiency granted by the class

It's because the 3.5 Ranger didn't have medium proficiency for armor, and according to this, would put them in a worse class of defense. You should be in a C now since in Pathfinder they upgraded the ranger.


Nempura Babblebrook wrote:
Quote:
For classes not mentioned here, determine a character’s class defense bonus based on the armor proficiency granted by the class
It's because the 3.5 Ranger didn't have medium proficiency for armor, and according to this, would put them in a worse class of defense. You should be in a C now since in Pathfinder they upgraded the ranger.

That makes sense to me, GM SuperTumbler you cool with Isabella being a 'C'?


Yep.


GM SuperTumbler wrote:
I don't have the rules with me. Have to wait a bit to post up what you see inside. Later tonight.

cool, you good with us RP'ing the CDG on the goblins when we move on? Or do you want rolls and rounds?


I'm sorry, I'm too befuddled at the moment to grok CDG.


GM SuperTumbler wrote:
I'm sorry, I'm too befuddled at the moment to grok CDG.

coupe de grace


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

I am going to wait for Pan Pan to act before I decide what to do for the turn.


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Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

Traveling with thd kids this weekend. I'll try to post tonight.


Nempura Babblebrook wrote:
I am going to wait for Pan Pan to act before I decide what to do for the turn.

As the new guyI was also dragging my feet a little to see what others did as well. I will get a post up today.


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

Apologies for the lack of posting this week - family visiting from out of state.


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

I am letting people know that as of today, I'm going to be on vacation and where I'm going, my internet may be spotty. I don't mind posting from my phone though when available. I should have internet but if you don't hear from me for some time, that is why. I should still be able to commit to my normal posting speed.


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

So it turns out I will not have much internet (just minutes), so I’m leaving this message to let you know it may be more spotty than expected. Feel free to bot me or have my character just shrink into the background


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Please bot me


Male Human Hunter (Colluding Scoundrel, Urban Hunter) 3 | HP 26/26 | AC:19 T:19 FF:15 CMD:18 | F+5 R+7 W+3 | Init+6 | Perc+10
Midnight:
HP 25/25 | AC:20 T:14 FF:18 CMD:18 | F+5 R+5 W+2 | Perc+7

With the goblin ambushing Pan Pan, are we in initiative?


Nempura Babblebrook wrote:
I'm not sure if we are in rounds or what we are able to see as the rest of the party, but this is something Nempura can do

I'm not ignoring the game, but was waiting to see if we were in initiative or not.


I seem to have fallen asleep in the middle of writing a post Friday night and only just now realized it. Sorry about that.


GM SuperTumbler wrote:
I seem to have fallen asleep in the middle of writing a post Friday night and only just now realized it. Sorry about that.

Awwww, dude, get some rest!


I opened my laptop and found a message half composed and sitting in the box ready to post. Crazy.


As I'm writing descriptive text, I'm finding that I'm more bothered than normal by the ambiguous nature of hit points.

For you guys shooting NPCs (who are likely to die anyway), I'm good with you describing a hit as actually hitting. But for the purposes of describing hits on the PCs, I'm going to ere on the side of "hit points are a description of your heroism." That last barrage against Pan Pan wouldn't have actually contacted her with a bullet, but reduced her ability to keep fighting.

This will work especially well with the fact that you have an expanded "disabled" span of hit points.


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

I don't follow.


Hit points are always this ambiguous value. They aren't necessarily actual damage to a character as much as reduction to your ability to reduce damage. So they could represent that you are hit by a bullet, but also could just represent that you are fired at and reduced in your ability to avoid actual damage.

We are playing with house rules that you are disabled not only at 0 hit point but at negative hit points all the way to your constitution. So you are disabled from 0 to -10 and then dying to -14. I think I will describe you as actually hit by a bullet if you are at 0 or lower since that is where the damage actually affects your ability to act.


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Or it could be that some bullets are not straight shots and wobble, causing more bludgeoning injuries or grazes than deadly damage. There are also ricochets and leather straps that could absorb seemingly deadly blows to the much lesser HP damaging shots. Gunfire is sloppy at best, so this kind of thing is normal in real life. It also may be that someone takes a nonvital hit and it's just painful. Some have been hit dozens of times and still fought. With magic and alchemy involved, it changes the realism of things to where you can actually have deadly wounds and not kill people.


I'm sorry if I've asked this before and have just forgotten, but are we tracking loot anywhere?


We haven't had that much loot to track up until now. If you guys want to create a google sheet or something I'll be happy to link it in the campaign tab.


Just a heads up, In the morning I'm taking a friend to the nearest 'City' (Columbus Ohio) for an out-patient procedure. So I will not be posting at my regular time. I'll be up later tomorrow than normal and should be able to get any posting done before I head to bed.


Male Human Hunter (Colluding Scoundrel, Urban Hunter) 3 | HP 26/26 | AC:19 T:19 FF:15 CMD:18 | F+5 R+7 W+3 | Init+6 | Perc+10
Midnight:
HP 25/25 | AC:20 T:14 FF:18 CMD:18 | F+5 R+5 W+2 | Perc+7

Sorry for the delay in posting, I'm traveling in Asia for a couple of weeks and failed let you folks know as I had intended. Please bot me as needed during my travels.


I'm not sure how much 'in game time' has passes since Nempura has been studying, any information on her research?


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

I was traveling last week for a funeral and then work but I have followed and enjoyed the narrative and everyone's engagement. Pan Pan isn't very bright so she's content to leave the planning and decisions to others unless it conflicts with her nature. If you want her to do something, just ask.


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

Do we have a reason to attack these guys?


Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

They've committed no visible crime as of yet. They are a gang, but only the GM could answer whether they are known fugitives and deserve to be brought in just by sight. So far, I don't think they've done anything worthy of death at least, maybe petty crimes.


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Aquatic Elf Female |HP: 12/15 | AC: 16 (T: 13, FF: 13) +2dodge vs Chaotic | Perc: +9 | Init: +5 | Fort +2, Ref +5, Will +3 | CMB: +12, CMD: 20 | Spd: 30ft |

Also, I might add that it does make me nervous, playing the already injured wizard out in front, in the middle of villains lol. Hopefully, her past with them is enough to keep them from going violent. She's doing her best to treat them humanely and to disarm their fears.


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

I've been playing Pan Pan to be slow to act to hostility. I really like this interaction and I hope there is a viable diplomatic outcome.


Human Female LN Unchained Monk 3 (Disciple of Wholeness) | HP 31/31 AC18 T18 FF17 | CMB 7 CMD 21 | F5 R4 W5 | Perc +8 Init +6 Speed 40 | Ki Pool 6 | Waveblades (+1 att), 1d6+3; Flurry of Blows +6/+6 | Stunning Fist x3 DC14 | Snake Style
Skills:
(Str+3, Dex+1, Con+2, Int-1, Wis+4, Cha-1) Acrobatics +5/+9, Bluff -2, Climb +7, Handle Animal +2, K Arcana +2, K Geography +2, Perception +8, Ride +5, Sense Motive +11/+13, Stealth +5

Going on a family vacation for a couple weeks. Will try to maintain regular posting but may not always succeed and posts will be succinct.

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