
![]() |

Hi folks,
Looking to run Paizo's excellent module Hollow's Last Hope using the new Pathfinder for Savage Worlds Rules. Looking for 4 – 6 interested players who are willing to commit to a posting rate of at least 1/day during the week and at least once during the weekend. You don't have to own the Pathfinder for Savage Worlds game in order to participate, nor do I require familiarity with the rules, as I will teach the game as we go along.
We will be using the standard Golarion setting of northern Andoran. Here's the blurb about the adventure:
"The Town of Falcon's Hollow Needs a Miracle! The plague has come to the town of Falcon's Hollow, and not even the town's priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients. Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch's haunted hut, and delving the ruins of an abandoned dwarven monastery. Do your heroes have the skill and courage to find the cure in time?"
If you have a copy of the rules, you are free to create a character using the Pathfinder for Savage Worlds Core Rules. If you don't have a copy of the rules, you are free to chose one of the pregens and reskin it as you see fit. Available pregens include:
* Amiri (Human Barbarian)
* Lem (Halfling Bard)
* Kyra (Human Cleric)
* Valeros (Human Fighter)
* Merisiel (Elf Rogue)
* Ezren (Human Wizard)
* Lini (Gnome Druid)
* Harsk (Dwarf Ranger)
* Seoni (Human Sorcerer)
* Sajan (Human Monk)
* Seelah (Human Paladin)
* Kira (Half-elf Barbarian)
* Teller (Human Bard)
* Brokar (Dwarf Cleric)
* Zyril (Elf Fighter)
* Korva (Human Rogue)
* Paelie (Halfling Wizard)
* Fariel (Elf Druid)
* Marn (Half-orc Ranger)
* Gnorr (Dwarf Sorcerer)
* Madda (Half-orc Monk)
* Sil (Elf Paladin)
* Darla (Human with no class but with magical abilities)
If you are interested, please submit the following by May 20th, 2022:
1) Your interest and willingness to adhere to the posting rate (see above).
2) A basic character concept (Name, Ancestry, Class, Personality) or a willingness to play a pregen. Don't worry about coming up with a detailed background, as I prefer to do that cooperatively once all the players are on board.
3) Your stated willingness to deal with the central concept of the adventure, which is helping a locale experiencing a lethal pandemic that resists a cure. If this is too close to home for you personally, please think twice about submitting an application.
I will pick 4-6 players from the applicants, giving slight preference to those with whom I have played with before (especially if the game became inactive before its conclusion, even more so if I was the one that caused it to become inactive).
Submissions will be accepted until May 20th, 2022.

Crockoclock Ophone 999 |
Hi there! I'd love to join. I'm looking for a play by post game with a posting rate you describe and the concept seems like a lot of fun.
I definitely wouldn't mind a pre-generated character, specifically eyeing Harsk or Marn. I'm in the mood for a Ranger, a rugged but kind wilderness survivalist who has maybe helped guide people to their destination in exchange for some coin.
I haven't played Pathfinder for Savage Worlds, but I've dipped my toes in Savage Worlds and played a whole lot of dnd 3.5 and some pathfinder sometimes so I'm confident I could pick it up quite quickly.

![]() |

I haven't played Pathfinder for Savage Worlds, but I've dipped my toes in Savage Worlds and played a whole lot of dnd 3.5 and some pathfinder sometimes so I'm confident I could pick it up quite quickly.
Excellent! PF for SW is the same game as SW. The differences are minor.

tomtesserae |

Thanks for the bump!
I'm interested. I don't own the Pathfinder for Savage Worlds Core Rules. I do own the previous SW rules though so I am familiar with the system in general. As far as characters, I'd take a pre-gen. My top three picks are Madda, Lem, and Merisiel.
The posting rate is good for me too.

![]() |

![]() |

As I stated in the OP, no familiarity with the system is required. I am planning on teaching it as we go, but it is for all intents and purposes the standard SWADE system. If you don't have the Pathfinder for Savage World rulebook, it might be easier to just pick one of the pregens that are presented in the free previews I linked to above. If the character doesn't appeal to you, you can just "reskin" it to pretty much anything you wish. If those changes necessitate a change in the rules, that should be easy to do.

![]() |

Just received my box in the mail a couple of days ago.
Angus Lockheart
Male Human Ranger (He/Him)
Agility d8 Smarts d6 Spirit d6 Strength d8 Vigor d8
Pace 6 Parry 7 Size 0 Toughness 9 (3)
Skills:Athletics d8 Common Knowledge d4 Fighting d10 Notice d6 Persuasion d4 Shooting d6 Stealth d4 Survival d6
Edges: First Strike, Ranger (Favored Enemy-Magical Beast, Favored Terrain- Forest)
Hindrances: Driven (minor, better Falcon's Hollow), Loyal (minor), Phobia (minor, bees), Shame (minor, brother killed in forestry accident)
Equipment: Adventurer's Kit, Arrows (20), Bastard Sword, Chain Shirt, Heavy Mace, Leather Leggings, Leather Cap, Short Bow
Money Weight
300 0
-50 +10
-1 +3
-35 +6
-100 +22
-12 +8
-20 +8
-10 +1
-30 +2
-------------
42 gp 60 lbs

scranford |

Here is my first draft of Gustav the Dark... Dwarven Rogue
Gustav the Dark
Novice Male Dwarf, Finder of lost things
Background
Raised by some unsavory characters in Magnimar, Gustav learned a different way of life from most Dwarves. He found his treasures in the hidden places, and dark alleys of the city, and honed his skills in procuring and finding things using alternative means.
Description
Tall, thin, and dark for a Dwarf, he keeps his beard cut short, and his hair long but bound into braids. Wears dark leathers, and moves with a grace belying his race.
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d8
Skills: Athletics d8, Common Knowledge d6, Fighting d4, Notice d6, Persuasion d4, Science d4, Shooting d6, Stealth d6, Survival d4, Thievery d6
Pace: 5; Running Die: d4; Parry: 4; Toughness: 6
Hindrances: Curious, Overconfident
Edges: Acrobat, Rogue
Armor: Leather Cap (Armor 2), Leather Tunic/Jacket (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), Axe, Hand (Range 3/6/12, Damage Str+d6, ROF 1), Crossbow, Hand (Range 5/10/20, Damage 2d4, ROF 1), Staff/Quarterstaff (Range Melee, Damage Str+d4, Reach 1, +1 Parry)
Gear: Adventurer's Kit (p107)
Languages: Native, Dwarven
Current Wealth: 194gp
Special Abilities
Languages: Common and Dwarven.
Darkvision: Dwarves ignore penalties for Illumination up to 10” (20 yards).
Iron Constitution: Dwarves add +1 when resisting poison and powers or abilities that state they work like a power.
Reduced Pace: Decrease Pace by 1 and the running die by one die type.
Stonecunning: Free Notice roll at +2 within 10 feet of unusual stonework such as traps and hidden doors and a raise tells them how to trigger the trap or open the door.
Tough: D6 in Vigor and a maximum Vigor of d12+1. Strength is one die type higher when determining Encumbrance and Minimum Strength to use armor and equipment (but not weapons).
Sneak Attack: Rogues add an additional d6 to their damage when they have the Drop on their victim, or the victim is Vulnerable. This applies to Athletics (throwing), Fighting, or Shooting attacks.
Languages Known: Native, Dwarven
------------------
Current Load: 31 (61)
Books In Use: Pathfinder Core BookSetting Rules: Multiple LanguagesSetting Modlines: +1 EdgeValidity: Character appears valid and optimal

![]() |

Looks good, scranford.
Judging by the formatting, scranford used Savaged.us a website that is very useful when creating SWADE PCs.

![]() |

Hi there,
It's the last day to proclaim your interest in joining us before we get going!
Would those who have already expressed interest please go ahead and check-in using your new Character Avatar in the OOC Discussion Thread.

Fliss Cooper |

Hello
I'm late to this but if there is a spot I would be intrested. I played in a SWADE game of Council of Theives here on this forum - it died but the game system cauth my interest and I bought PF for SW converstion, I think they did a really good job with it. Your gaem looks like you have a ranger, rogue and wizard. Maybe a cleric would be useful?

Rcorron1978 |
1) Your interest and willingness to adhere to the posting rate (see above).
I currently do some play by post on discord for roll for combat. So no issue doing at least once a day.
2) A basic character concept (Name, Ancestry, Class, Personality) or a willingness to play a pregen. Don't worry about coming up with a detailed background, as I prefer to do that cooperatively once all the players are on board.
I am willing to pay any pregen as I learn how it all works and will build a character for future games as i work out the kinks. I like ranged but have been working at learning magic users in general.
3) Your stated willingness to deal with the central concept of the adventure, which is helping a locale experiencing a lethal pandemic that resists a cure. If this is too close to home for you personally, please think twice about submitting an application.
I am more than willing to put an end to the pandemic within the game through character play.
Richard

Fliss Cooper |

I'm putting my character together here so you can spot any mistakes.
In terms of her background, Fliss is *not* from around here. She grew up in one of the bigger towns in Andoran and recently graduated/qualified/ordained as a priest of Cayden Cailean. She is keen to prove herself worthy of the god of heroism, and arrived in Falcon's Hollow after a few weeks of travel. Hearing about the mysterious plague, she immediately made a vow to do waht she can to help the residents, in Cayden's name.
Either she has been tagging along with teh party this whole time (booring) or she played right up to her heroic hindrance and dashed off into the forest straight after talkign with Laurel, only to get in over her head. She meets the party as they rescue her from something she was feeling too heroic to run away from.
let me know what you think.
Race = human, 1 stat starts at d6 (spirit) and you start with 1 free edge (trademark weapon - her rapier, which is calld Valour - natch)
Hindrance = heroic, major - I'll boost vigour from d4 to d6 and agility from d4 to d6
5 points to spend
1 point on agility, goes to d8
1 point on spirit, goes to d8
1 point on smarts, goes to d6
1 point on strenght, goes to d6
1 point on vigour, goes to d8
12 points to spend
1 point on atheltcis, goes to d6
1 point on common knowldge, goes to d6
3 points on faith, goes to d8
3 points on figithing, goes to d8
1 point on notice, goes to d6
2 points on occult, goes to d6
1 point on persuade, goes to d6
1 free class edge = Cleric, glory domain
1 free human edge - trademark weapon
10 power points
Healing (free)
Smite
Deflection
300 gp starting gold
full light armour (cost 50, weight 20)
light shield (cost 5, weight 4)
2 daggers (cost 4, weight 2)
rapier (cost 20, weight 2)
adventurier's kit (cost 50, wight 10)
silver holy symbol (cost 25, weight 1)