[GM Computerpro82] 3-08: Foundation's Price and 3-12: Fury's Toll (Inactive)

Game Master Eric Parker 82

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Grand Archive

CG male halfling investigator 8 | HP 86/86 | AC 26 (27 w/Shield) | Resist Cold 5| F +11 R +16 (+1 vs ally) W +14 | Perc +16 (low-light) | Stealth +16 | Recall: Arcana +15, Crafting +16, Nature +12, Occultism +15, Religion +10, Society +16 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
8/8
Advanced Alchemy:
Moderate Bottled Lightning 2/2, insight coffee, lesser numbing tonic (5 temp hp)

Stratagem: 1d20 ⇒ 10

With everyone rushing to help him, the halfling breathes a sigh of relief. He draws his shortsword and tries to scratch the flying frying pan.

Attack vs flatfooted: 10 + 9 = 19
Damage: 1d6 - 1 + 1d6 ⇒ (6) - 1 + (1) = 6

◆ Stratagem
◆ Draw shortsword
◆ Strike

Radiant Oath

CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

In the seemingly unlikely event that this rogue piece of cookware is still moving, Zenith will try to tumble over it and punch it twice!

Tumble Through vs Reflex DC: 1d20 + 10 ⇒ (8) + 10 = 18 if success-> gain panache

Strike w/ Gauntlet: 1d20 + 10 ⇒ (10) + 10 = 20
B dmg: 2d4 + 3 ⇒ (3, 3) + 3 = 9 | if panache, precision: 2 = 2

Confident Finish or Strike w/ Gauntlet: 1d20 + 10 - 4 ⇒ (16) + 10 - 4 = 22
B dmg: 2d4 + 3 ⇒ (3, 3) + 3 = 9 | if panache, precision: 2d6 ⇒ (4, 6) = 10 half precision on a miss

Actions: ◆Tumble Through ◆Strike ◆Confident Finish or Strike
Reaction ↺ Opportune Riposte if enemy crit fails a strike against Zenith then Zenith melee strikes back!

Opportune Riposte:

Opportune Riposte w/ Starknife: 1d20 + 11 ⇒ (3) + 11 = 14
S dmg: 2d4 + 3 ⇒ (1, 1) + 3 = 5 | if panache, precision: 2 = 2 | if crit, deadly: 1d6 ⇒ 5

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Rexon's very precise hit with the javelin seems to dislodge some of the enamel coating on the Red cookware. It seems easier to hit now.

Itka's Telekinetic projectile scores a solid hit as well, as the Red Cookware falls to the floor and stops moving.

You are out of combat.

The Dwarf cook, Danya, quickly recovers from having been kicked in the chest by the roast. She grumbles

I wouldn't have this kind of mess if I worked in a normal restaurant, but I had to work for the Pathfinders.

And then in a loader voice
Very well, the roast will simply be served pre-carved. Elroy, Leroy, get in there and recover as much meat as you can

The next room in your circuit is the dining room

This room offers a space for lodging Pathfinders to eat during inclement weather. Currently, its two long tables are laden with food and drink. A few visiting merchants linger here in the shade, gossiping among themselves.
The double door leading into the courtyard is open, permitting a steady flow of party guests in and out. Twin doors leading into the kitchen are open as the kitchen staff starts bringing in big slices of roasted goat. The door to the South (Map right) is propped open

There’s more than enough food and drink on offer for everyone.

Grand Archive

CG male halfling investigator 8 | HP 86/86 | AC 26 (27 w/Shield) | Resist Cold 5| F +11 R +16 (+1 vs ally) W +14 | Perc +16 (low-light) | Stealth +16 | Recall: Arcana +15, Crafting +16, Nature +12, Occultism +15, Religion +10, Society +16 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
8/8
Advanced Alchemy:
Moderate Bottled Lightning 2/2, insight coffee, lesser numbing tonic (5 temp hp)

"Oh, snacks!" The halfling grabs a chocolate pastry and pops the whole thing in his mouth as he surveys the room's treats. When the roasted goat arrives, he makes an appreciative noise with his mouth full. Then he grabs a roll and slices it open with his dagger and grabs one of the goat slices, both charred and dripping juices. He places it into the roll and swallows the rest of the pastry. Then he stuffs that into his mouth while he pulls out his bandages, staining them with goat meat grease, as he binds some of his wounds.

Treat Wounds (DC15) - Argoni: 1d20 + 11 ⇒ (15) + 11 = 26
Healing: 4d8 ⇒ (8, 4, 1, 3) = 16

Treat Wounds (DC15) - Argoni: 1d20 + 11 ⇒ (13) + 11 = 24
Healing: 2d8 ⇒ (2, 5) = 7

That brings Argoni almost to full. If others can do Treat Wounds on Zenith and Rexon, we don't have to wait as long.

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

During this time the ifrit bandages Zenith wounds.

Treat wounds DC 15: 1d20 + 8 ⇒ (11) + 8 = 19

Damage healed: 2d8 ⇒ (4, 7) = 11

Grand Archive

Female AC 19/21 with shield Fort +8, Ref +8, Will +11 HP 35/35 Perception +11 Low light

Sola siddles up to the dwarf and replies,"Could be worse. The Aspis have to check if their food is poisoned before its served. This just left a few bruises."


Healing Plaster Heal on zenith
heal: 1d20 + 9 ⇒ (15) + 9 = 24 DC 15
heal: 2d8 ⇒ (1, 8) = 9

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Sola, Drilwenwënas had completely healed Zenith, so I will arbitrarily assign your healing to Rexon.

I believe this round of healing leave Argoni as the only one still slightly wounded at -2 HP.

Assuming you continue your clockwise trek, the next room is the reading room.

Rows of comfortable seating and study tables fill this room, strategically arranged to take maximum advantage of the natural light provided by a wide window. The handful of guests currently occupying this space are embroiled in a lively but frivolous debate over the merits of different horse-training methods.

This room has open double doors back to the Atrium to the South West (Map down) and closed double doors to the South (Map Right).

Which way?

Vigilant Seal

F Human (dromaar) witch 8 | HP 80/80 | AC 24 | F +15 R +13 W +14 | Perc +12 (+14 for Initiative) | Stealth +13 | Exploration: Detect Magic | speed 25 |◆◇↺| Hero 1/3 | focus 3/3 | spells 1: 3/3 2: 3/3 3: 3/3 | 4: 3/3 | Active Conditions: none

Limping to the double doors to the south, Itka cocks an eyebrow at the others. "Hmp. This one?"

Grand Archive

CG male halfling investigator 8 | HP 86/86 | AC 26 (27 w/Shield) | Resist Cold 5| F +11 R +16 (+1 vs ally) W +14 | Perc +16 (low-light) | Stealth +16 | Recall: Arcana +15, Crafting +16, Nature +12, Occultism +15, Religion +10, Society +16 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
8/8
Advanced Alchemy:
Moderate Bottled Lightning 2/2, insight coffee, lesser numbing tonic (5 temp hp)

Argoni considers all the trouble that the genie is making at his master's command and sets his mind to cataloguing what they know about this person as well as the genie being forced to act. He follows Itka and nods. "Sounds good to me."

Setting both the genie and genie binder as the target of his investigation.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

As you approach the door, you hear a woman’s voice calling for help from inside.

Ashwood shelves line the walls of this spacious library, some filled to capacity with Pathfinder Chronicles, Society records, and local history. Other shelves stand half-empty, awaiting future donations and volumes on order from distant lodges. In the far corner, an iron spiral staircase leads to the upper levels.
However, the library’s floor, which should be stone covered in fine rugs, instead glows fiery orange and bubbles with a molten heat that radiates through the open double door.
“Thank goodness!” calls a hijabi halfling from her perch atop a large armchair. “Give us a hand, would you? The floor is lava!”

Added images on slide 2

Creatures: The halfling on the armchair is Casira bint Meji (N female halfling scribe). She was taking stock of the Society’s collection when this prank began and barely avoided a painful hot-foot by scrambling onto an armchair. A pair of sandy-haired gnomes, the merchant siblings Nashwadin and Naqi Bousad, huddle together on the nearby large table, visibly torn between childish delight and fear
of real injury. Each NPC has 25 Hit Points.

Fire: The library floor is hazardous terrain, dealing 2d6 fire damage per square.
The only safe way across, barring creative solutions, is to Leap along the furniture and out the open doors or to the stairs. The lava fills only this room and stops right at the frame of each door, as though held by an invisible barrier. It doesn’t heat the metal stairs.

Leaping on Furniture: Party members looking to rescue the stranded guests can start with a Leap from a doorway to the closest couch. However, the furniture isn’t designed to be used as an obstacle course, so a party member who Leaps to any piece of furniture must succeed at a DC 16 Acrobatics
or Athletics check
if the two surfaces are within 10 feet (2 squares), or a DC 23 Acrobatics or Athletics check if they’re within 20 feet (4 squares). Note that a character with a speed of 10 feet or lower can’t leap 10 feet. The party members must repeat this check with each Leap from one piece of furniture to the next.
On a failure, the party member slips up and brushes the floor, taking fire damage as described above.
On a critical failure, they fall prone on the floor and take double damage.

Aiding party members: At any time, Party members who choose not to jump can Aid their fellow Pathfinders from the sidelines, using ropes, pulleys, or other mechanisms to assist. The DC of such checks to Aid is only 15 and uses a skill appropriate to the method chosen (for example, Crafting or Athletics).

Carrying Guests: Once you reach the center table, a party member can pick up and carry one of the small gnomes to safety. The DC for any Acrobatics or Athletics checks made while carrying a gnome is increased by 3.
If the party member fails a check while carrying an guest, they can choose to attempt a DC 12 Reflex save to protect the guest;
on a success, the party member takes twice the amount of fire damage as normal but protects the Guest from harm.
On a failure, both the party ember and Guest take the normal amount of fire damage.

Assisting Guests: Alternatively, a party member can attempt a DC 15 Athletics or Diplomacy check from no more than 5 feet away to assist an guest in jumping from one piece of furniture to the next;
On a failure or critical failure the guest takes fire damage with no option of protection from the party member. As Casira’s armchair is only large enough for one person, she likely requires at least one of these assistance checks to get her to either the table or the northernmost couch, after which party members have the option of carrying her as described above.

Guest Status
Casira bint Meji 25 HP
Nashwadin Bousad 25 HP
Naqi Bousad 25 HP

Initiative (Just to track who has or has not acted)

Round 1

Bold may Act

Argoni Slate (-2 HP)
Sola
Itka Biklest
Zenith
Drilwenwënas
Rexon Kleensop

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

Well I will let Caitlyn go the save them as she’s immune to fire damage. I post as soon as I am on computer.

Radiant Oath

CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

sorry for slow response - Zenith also would've been able to Lay on Hands twice in those 20 minutes of healing, so Argoni could be to full

Zenith thanks Sola for the healing mid-combat and Drilwenwënas for the post-combat patch up. They then go and finish patching up Argoni's wounds.

-----

Upon opening the doors and seeing the flames, Zenith runs and leaps to the first piece of furniture, and then quickly jumps onto the table! Powerful leap lets Zenith be able to leap 15ft without a check.

but if a check is needed:

Athletics to Leap 10 feet (have powerful leap): 1d20 + 11 ⇒ (4) + 11 = 15
fire dmg, if applicable: 2d6 ⇒ (4, 2) = 6

Athletics to Leap 10 feet (have powerful leap): 1d20 + 11 ⇒ (8) + 11 = 19
fire dmg, if applicable: 2d6 ⇒ (3, 5) = 8

Actions: ◆Stride ◆Leap /w powerful Leap ◆Leap /w powerful Leap
Reaction ↺ Opportune Riposte if enemy crit fails a strike against Zenith then Zenith melee strikes back!

Opportune Riposte:

Opportune Riposte w/ Starknife: 1d20 + 11 ⇒ (3) + 11 = 14
S dmg: 2d4 + 3 ⇒ (3, 4) + 3 = 10 | if panache, precision: 2 = 2 | if crit, deadly: 1d6 ⇒ 4
"

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

Well Caitlyn, go to the table and pick up the guests to bring them here safety.

The fiery leopard moves to the table without paying attention to the fire Immune to fire damage and pick up one guest before to come back with her.

Acrobatics: 1d20 + 8 ⇒ (15) + 8 = 23

Grand Archive

CG male halfling investigator 8 | HP 86/86 | AC 26 (27 w/Shield) | Resist Cold 5| F +11 R +16 (+1 vs ally) W +14 | Perc +16 (low-light) | Stealth +16 | Recall: Arcana +15, Crafting +16, Nature +12, Occultism +15, Religion +10, Society +16 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
8/8
Advanced Alchemy:
Moderate Bottled Lightning 2/2, insight coffee, lesser numbing tonic (5 temp hp)

Thanks for the Lay on Hands! Looks like Zenith and Caitlyn are the best suited for this. Maybe Rexon if we need another.

Argoni rushes back into the others rooms to find a sturdy bench and a small end table. He pulls out tools to begin remaking it into something that can help bridge the gaps as well as tools to help steady those that are jumping.

Crafting to Aid: 1d20 + 10 ⇒ (9) + 10 = 19

Horizon Hunters

NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)

Rexon is not one to stand idly by when there are feats of strength to be done. He uses his steady balance to Leap between the furniture.

Athletics DC 16,aid: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Athletics DC 16, aid, hero point: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21

Rexon overshoots and nearly lands in the lava, but he just manages to save himself with the balance pole he used to jump. Unfortunately, Argoni's clever device landed in the lava instead. "That was too close"

Athletics DC 16: 1d20 + 9 ⇒ (14) + 9 = 23

He makes a clean jump to the gnomes and prepares to help them back across the lava.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Sorry to be a little slow. Last week was very busy, and it has carried over into the weekend.

Drilwenwënas, I have some concerns about using Caitlyn to carry the Guests back. First, Caitlyn is on fire and anyone who starts their turn touching Caitlyn or tries to grapple her takes fire damage, and I see gripping to ride similar to grappling . Admittedly, not much damage, but I think people would still hesitate to ride a fiery animal. Second, leopards are not normally riding animals resulting in more hesitation.

I will say the Guests will require a DC 15 Diplomacy check to get them to hop onto Caitlyn. I will also note that the Guests taking any Fire damage has negative consequences to their attitudes, which is what you are trying to improve.

Zenith and Rexon make it to the table where the gnomes have taken refuge.

Guest Status
Casira bint Meji 25 HP
Nashwadin Bousad 25 HP
Naqi Bousad 25 HP

Initiative (Just to track who has or has not acted)

Round 1

Bold may Act

Argoni Slate
Sola
Itka Biklest
Zenith
Drilwenwënas (Can RETCON based on interpretation of Caitlyn's capability)
Rexon Kleensop

Vigilant Seal

F Human (dromaar) witch 8 | HP 80/80 | AC 24 | F +15 R +13 W +14 | Perc +12 (+14 for Initiative) | Stealth +13 | Exploration: Detect Magic | speed 25 |◆◇↺| Hero 1/3 | focus 3/3 | spells 1: 3/3 2: 3/3 3: 3/3 | 4: 3/3 | Active Conditions: none

"Hmp. Let's use the furniture from the reading room to make this easier." Once the doorway isn't blocked, Itka shuffles over to one of the unoccupied chairs and begins pushing it toward the library. "Hmp. Rexon, can you move this over to the other side of the couch?" Once it's in the doorway, she shoves it onto the lava floor, creating another stepping stone.

The room on the map doesn't match the description in the link above, so I don't know where the tables and chairs are or if they're narrow enough to fit through the door. Here's hoping!

Skill check roll, if needed:
1d20 ⇒ 13
Crafting +10 to make a stepping stone path, Athletics +0 to shove tables

@GM Computerpro82: Let me know how far Itka's able to shove the chair. Thanks!

◇ Delay until the doorway is clear, ◆ Stride or step to a chair, ◆ Shove a table, ◆ Shove a chair

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Remember the Map is rotated 90 degrees from the description. North is Map left. I hope that helps. I will also point out the door between the two rooms is a double door, 10 feet wide, so no issue shoving in furniture. Shoving in a chair will provide a temporary assist before the furniture starts to burn. I think crafting is an appropriate roll to select the right piece of furniture for the gap you need to fill.

Itka finds a good piece of furniture to assist the efforts a evacuate the guests.

Itka successfully Aids for +1 to the next attempt to cross the "lava"

Guest Status
Casira bint Meji 25 HP
Nashwadin Bousad 25 HP
Naqi Bousad 25 HP

Initiative (Just to track who has or has not acted)

Round 1

Bold may Act

Argoni Slate
Sola
Itka Biklest
Zenith
Drilwenwënas
Rexon Kleensop


Botting Sola, although I don't see that many applicable skills, so I am having us move on.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Guest Status
Casira bint Meji 25 HP
Nashwadin Bousad 25 HP
Naqi Bousad 25 HP

Initiative (Just to track who has or has not acted)

Round 2

Bold may Act

Argoni Slate
Sola
Itka Biklest
Zenith
Drilwenwënas
Rexon Kleensop

Grand Archive

CG male halfling investigator 8 | HP 86/86 | AC 26 (27 w/Shield) | Resist Cold 5| F +11 R +16 (+1 vs ally) W +14 | Perc +16 (low-light) | Stealth +16 | Recall: Arcana +15, Crafting +16, Nature +12, Occultism +15, Religion +10, Society +16 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
8/8
Advanced Alchemy:
Moderate Bottled Lightning 2/2, insight coffee, lesser numbing tonic (5 temp hp)

Argoni continues to try and create poles and bridging material to help Rexon and Zenith manage the lava.

Crafting: 1d20 + 10 ⇒ (2) + 10 = 12

Grand Archive

Female AC 19/21 with shield Fort +8, Ref +8, Will +11 HP 35/35 Perception +11 Low light

Sola's here funnily enough. I just couldn't think of anything that she could do. She will heal anyone with her remaining heal spells if need be.

Sola stands awkwardly and just says,"You know for someone whose part fire I've got nothing. I'll heal any of you that get hurt but Im assuming making more fire isn't going to help"

Radiant Oath

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CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

"Rexon, Do you have these two? I will assist the lady on the armchair!" Zenith shouts above the sound of the fire roaring. They then turn to the halfling, "You there! I can't reach you safely, you're going to have to jump to the sofa! I do this all the time. Just bend with your knees and push off!" Zenith shows the lady the motion and points towards the couch.

Diplomacy DC 15: 1d20 + 8 ⇒ (19) + 8 = 27

The chair must have some extra spring in it, as the lady easily jumps to the sofa!

Zenith attempts to follow suit, aiming to land next to her.

can leap 15' without check, but if needed
Athletics to leap 15' with powerful leap: 1d20 + 11 ⇒ (18) + 11 = 29

Landing next to her, Zenith encourages her once more. "You're almost there. Just one more jump!

Diplomacy DC 15: 1d20 + 8 ⇒ (10) + 8 = 18
I believe with that Lady Casira bint Meji is to safety.

Actions: ◆Assist Jump ◆Leap w/ Powerful Leap ◆Assist Jump

Vigilant Seal

F Human (dromaar) witch 8 | HP 80/80 | AC 24 | F +15 R +13 W +14 | Perc +12 (+14 for Initiative) | Stealth +13 | Exploration: Detect Magic | speed 25 |◆◇↺| Hero 1/3 | focus 3/3 | spells 1: 3/3 2: 3/3 3: 3/3 | 4: 3/3 | Active Conditions: none

Itka rouses a guest in the reading room from a chair. "Hmp. Excuse me, but we need this in the library." Once they've vacated it, she shoves the chair into the lava to create another stepping stone.

Crafting: 1d20 + 10 ⇒ (18) + 10 = 28

Horizon Hunters

NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)

Rexon grabs the two gnomes on the table and says a quick prayer to Kurgess, "Praise be for the blessing of strength that I might carry those in need. Bless my legs that I might leap to safety"

He gestures with his arms and feels his god's magic suffuse his body as he casts athletic rush and jumps to the couch.

as part of casting the spell, Rexon may make a Leap
Athletics DC 19: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29

From there, he Leaps again, bracing his jump on the furniture Itka has piled into the lava.

Athletics DC 19, Itka's aid: 1d20 + 9 + 2 + 1 ⇒ (19) + 9 + 2 + 1 = 31

Once on the other side, he strides to make room for Zenith to jump over themself and carefully setting the gnomes down.

"Thank you for the assistance, Itka" he says, before clapping his hands together and unstoppering his waterskin. "Zenith, don't forget to hydrate! All that jumping around in the heat really works up a sweat."

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Once everyone is back on solid ground, a disembodied kazoo trills a celebratory refrain and the “lava” bursts into harmless sparks that quickly fade, returning the floor to normal.

Casira bint Meji is shaken but manages to speak ”Thank you. I don’t know what we would have done if you hadn't come in to save us. It seems like someone might be trying to sabotage the event. Please take this as a token of my appreciation.”

She hands you a Cantrip Deck (Full)

Where would you like to go next?

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

Let’s continue with the next door.

The ifrit moves to open it.

Vigilant Seal

F Human (dromaar) witch 8 | HP 80/80 | AC 24 | F +15 R +13 W +14 | Perc +12 (+14 for Initiative) | Stealth +13 | Exploration: Detect Magic | speed 25 |◆◇↺| Hero 1/3 | focus 3/3 | spells 1: 3/3 2: 3/3 3: 3/3 | 4: 3/3 | Active Conditions: none

Itka nods sagely at Casira bint Meji. "Hmp. Thank you. We may use this to help other guests." With that, she turns and shuffles after Drilwenwënas.

I second the door Drilwenwënas indicates.

Grand Archive

Female AC 19/21 with shield Fort +8, Ref +8, Will +11 HP 35/35 Perception +11 Low light

"Lets see what delightful fun and chaos awaits us beyond this door.. "

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

As Drilwenwënas opens the door, he sees:

This wooden shed built into the southeastern corner of the courtyard contains gardening supplies and other tools required to tend the gardens
and maintain the fountain.

Continuing around?

Horizon Hunters

NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)

Rexon leads the way to the next door, "Form up, everyone. There is no telling what awaits us."

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

The door in front of Rexon is already open, so he sees:

This modest exhibition room will someday display trophies and tributes to the Pathfinder Society’s success in the region, but as this occasion marks the Sedeq Lodge’s grand opening, there isn’t much to show off yet.

The only item currently on display is a statue depicting a marid named Perizia, whose defeat by Pathfinder agents secured the permission to build this lodge. Esmayl commissioned this piece in memorial of the battle, though he also hopes the public display reminds Sedeq’s genie binders how easily their cruelty can be repaid.

Some careless party guests left three full, untouched lesser bravo’s brews on the statue’s pedestal, which appear to be free for the taking.

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

The ifrit enters the room and takes a position near the next door with his fiery leopard.

Horizon Hunters

NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)

Rexon moves to grab the elixirs, then offers one each to Drilwenwenas and Zenith, "Drink up, friends. A little liquid courage should loosen us up." Rexon drinks the third in two large gulps.

The elixirs grant a +1 item bonus to Will saves for 1 hour, or +2 vs fear.

Vigilant Seal

F Human (dromaar) witch 8 | HP 80/80 | AC 24 | F +15 R +13 W +14 | Perc +12 (+14 for Initiative) | Stealth +13 | Exploration: Detect Magic | speed 25 |◆◇↺| Hero 1/3 | focus 3/3 | spells 1: 3/3 2: 3/3 3: 3/3 | 4: 3/3 | Active Conditions: none

"Hmp. Let's hustle." Ikta limps past the drinkers to the next door.

Her token is by the appropriate door.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Itka opens the door to a storage room, which leads around to the Prayer room.

A bronze plaque installed into the stone wall assures all visitors that, although this prayer hall was designed in deference to Qadira’s patron goddess, travelers of all faiths are welcome within. One side of the double door currently stands open, and through it echoes the light refrain of a song that would seem more at place in a tavern than a house of worship.
Inside, three rows of pews and three of prayer rugs flank a carpeted isle leading straight to the altar, above which hangs a life-sized wooden statue of Sarenrae in her traditional pose, her arms and wings outstretched. The statue is also the source of the music, as the wooden goddess’s mouth moves to sing a bawdy, blasphemous ballad about Sarenrae, her lovers Desna and Shelyn, and the sorts of things they get up to during a weekend bender with Cayden Cailean.

A tall man with ash-gray skin stands at the altar, his cold, silver eyes narrowed upon the statue and his shoulders tense with barely contained anger. Sarenrae’s holy symbol dangles prominently from the chain around his neck. This man is Agdal Karga (LG duskwalker human priest of Sarenrae), who arrived at the party with an indifferent attitude toward the Society but is now unfriendly due to this blasphemous display. Agdal feels that his faith and goddess are being mocked, and he’s slowly edging toward a hostile attitude, which would lead him to speak up in outrage and storm away from the party.
Soothing his ire is much easier if you first disable the irreverent spell without harming the statue of Sarenrae.

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

How can we disable the spell except a Dispel magic?

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Perhaps there is a magical device or rune in the area with the spell effect? Looking around would probably tell you more, or you could start to Soothe Agdal’s Ire.

Last night, I forgot to show you Agdal Karga's art, which I have added to slide 2.

Grand Archive

Female AC 19/21 with shield Fort +8, Ref +8, Will +11 HP 35/35 Perception +11 Low light


perception to seek around the statue: 1d20 + 11 ⇒ (14) + 11 = 25

"Well short of just breaking the statue Im going to see if we can find a switch, rune, or something else causing this to happen," she says staring at the statue.

Rolling her eyes at it she adds,"Yeah we're going to have to calm him down afterwards. Im ill-suited to that. Probably would light a fire under him rather than defuse the situation."

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

Let me help you to figure out what is happening.

Occultism: 1d20 + 6 ⇒ (2) + 6 = 8

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Sola's examination of the Statue reveals a magical rune, about 2 inches in diameter concealed on the back of the statue's neck.

Now that you have found the rune, you need a DC 20 Crafting or Thievery check to disable it. Due to the height of the statue, small or medium characters with normal reach must make a DC 15 Acrobatic check to climb the altar to reach the rune. Critically failing the disable check damages the statue.

Alternatively, you can try to disable the rune with a weapon strike. The statue (and by association the rune, has AC 13 and hardness 5. If you are not using a finesse weapon for this strike, you must critically succeed to avoid damaging the statue. If you are using a finesse weapon, the statue is only damaged on a failed attack roll.

And as was previously suggested, Dispel Magic may be used.

Horizon Hunters

NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)

"Good spot, Sola! Here, let me give you a leg up."

Acrobatics to Aid: 1d20 + 8 ⇒ (14) + 8 = 22
Whoever climbs the statue can have a +1 circumstance bonus

He glances at Itka and her leg. "Itka, I can give you a boost of a different kind."

Rexon does have enlarge prepared

Vigilant Seal

Male Human (Ifrit) Ranger 6 / HP 92/92, Perc +12, AC 24, Fort +13 Ref +11 Will +12 / Active conditions: Resist fire 1/2 lvl

As he notices that he won’t be of much help here he steps to someone climb up to disable the rune.

Grand Archive

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CG male halfling investigator 8 | HP 86/86 | AC 26 (27 w/Shield) | Resist Cold 5| F +11 R +16 (+1 vs ally) W +14 | Perc +16 (low-light) | Stealth +16 | Recall: Arcana +15, Crafting +16, Nature +12, Occultism +15, Religion +10, Society +16 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
8/8
Advanced Alchemy:
Moderate Bottled Lightning 2/2, insight coffee, lesser numbing tonic (5 temp hp)

"I got it!" Argoni pulls out two vials and drinks then simultaneously. He doubles over for a few seconds in pain but waves away and help. "I swear those are going to give me an ulcer."

The halfling begins moving very quickly and in a flash he leaps onto Rexon's arms and then man hurls him upward towards the statue. The little halfling grabs onto it and then pulls out a penknife which he uses to make an artistic design right over the rune.

Using Versatile Vial to make a quicksilver mutagen.

Acrobatics (aid, quicksilver): 1d20 + 9 + 1 + 1 ⇒ (12) + 9 + 1 + 1 = 23
Crafting: 1d20 + 10 ⇒ (12) + 10 = 22

Horizon Hunters

NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)

Once Argoni jumps down, Rexon turns to the priest apologetically, "The church of Kurgess is close to those of Desna and Cayden Cailean. I assure you our Society does not endorse this childish prank. Please accept our humblest apologies."

Diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16

Vigilant Seal

F Human (dromaar) witch 8 | HP 80/80 | AC 24 | F +15 R +13 W +14 | Perc +12 (+14 for Initiative) | Stealth +13 | Exploration: Detect Magic | speed 25 |◆◇↺| Hero 1/3 | focus 3/3 | spells 1: 3/3 2: 3/3 3: 3/3 | 4: 3/3 | Active Conditions: none

Nodding appreciatively at the halfling, Itka remarks: "Hmp. Glad you could do it, Argoni. These knees would've hated climbing up there."

Turning to Agdal Karga, she apologizes: "Hmp. We deeply apologize for this...irreverent prank. It appears that someone is desperate to make the Pathfinder Society look bad by sabotaging our party. Rest assured, we are investigating and will do all we can to make the disgusting perpetrator face justice. Hmp."

Diplomacy: 1d20 + 6 ⇒ (9) + 6 = 15

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

I am giving Rexon and Itka a chance to RETCON, since you were not ware if the conditions and possible substitutions of skills.

Once they disable the statue you can attempt to Make an Impression with a DC 18 Diplomacy check. You can substitute Religion or Society for Diplomacy, but doing so raises the DC to 20.

Agdal only gives you time for one attempt to Make an Impression.

Horizon Hunters

NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)

My bonuses are the same, but I will spend a hero point
Diplomacy,hero point: 1d20 + 7 ⇒ (11) + 7 = 18

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Agdal Karga composes himself for a moment before he replies:
Perhaps I was hasty in judging the Pathfinder Societ. Qadira is a land of strange and unpredictable magic—and I shouldn’t have jumped to conclusions and blamed the Society for this outrageous display.

Please take this token as an apology for my rush to judgement.

He hands you a +1 striking scimitar.

Grand Archive

CG male halfling investigator 8 | HP 86/86 | AC 26 (27 w/Shield) | Resist Cold 5| F +11 R +16 (+1 vs ally) W +14 | Perc +16 (low-light) | Stealth +16 | Recall: Arcana +15, Crafting +16, Nature +12, Occultism +15, Religion +10, Society +16 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
8/8
Advanced Alchemy:
Moderate Bottled Lightning 2/2, insight coffee, lesser numbing tonic (5 temp hp)

"Uh, guys? A little help, please?" You look up and Argoni is still hanging onto the statue, his legs dangling over empty air. He waits until Rexon is in a position to catch him and then takes a deep breath and lets go, hoping the big man doesn't drop him.

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