DMD's Shattered Star Table A

Game Master dickie

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You're fully rested, all everything refreshed. Consider yourselves fully healed if you had damage.


Female Human (Varisian) Bard (Archaeologist) 2| HP 17/17; AC 16, Touch 13, FF 13; | F:+2 , R:+6, W+3; Uncanny Dodge| Init +3; Perception +8/+10 (dim light or darkness); Darkvision 60ft | Archaeologist's Luck 7/7
DM Dickie wrote:
You're fully rested, all everything refreshed. Consider yourselves fully healed if you had damage.

Thanks, DM!


Female Human (Varisian) Bard (Archaeologist) 2| HP 17/17; AC 16, Touch 13, FF 13; | F:+2 , R:+6, W+3; Uncanny Dodge| Init +3; Perception +8/+10 (dim light or darkness); Darkvision 60ft | Archaeologist's Luck 7/7

My cat’s seriously injured and can’t walk on his own. I’m his nurse (carrying, lifting, medicating him) until his surgery next week. I won’t be back on the boards until next week. Sorry about all this personal upheaval. Thank you for your patience and understanding.


You really can't catch a break. I'll keep your kitty in my thoughts that it gets through surgery and recovery well and quickly and will begin betting with a focus on just keeping Bel out of danger until you return!


Female Human (Varisian) Bard (Archaeologist) 2| HP 17/17; AC 16, Touch 13, FF 13; | F:+2 , R:+6, W+3; Uncanny Dodge| Init +3; Perception +8/+10 (dim light or darkness); Darkvision 60ft | Archaeologist's Luck 7/7

I really can’t. The surgery is costing $10,000. Hubby and I cringed when the vet surgeon quoted us, but our fur baby needs to get the surgery, so we’re sucking it up. Thanks for trying to keep Bel alive, DM Dickie.


Male Half-elf (Varisian) Psychic 1

Hi all, i'm headed to Pennsic for a week - feel free to bot as needed, I think Eskander's got a pretty straightforward combat style - LOL


It's been mostly "0 levels until something truly scary" from my PoV, lol. A little slow on combat updates because late in work week, but I'll get something up in 24 hours.


Female Human (Varisian) Bard (Archaeologist) 2| HP 17/17; AC 16, Touch 13, FF 13; | F:+2 , R:+6, W+3; Uncanny Dodge| Init +3; Perception +8/+10 (dim light or darkness); Darkvision 60ft | Archaeologist's Luck 7/7

Hello, all. I was very eager to play in this game, however with all the recent personal upheaval and bad luck in my RL, my free time, health and energy levels are at an all time low. I don't wish to take up a spot with a character I'm unable to play, and, I have no idea when I can back to the boards with any sort of regularity. Regrettably, I am withdrawing from the game (this is one of my busiest games with the most amount of posting and I don't feel I'll be able to catch up on the reading and then getting back into the character). DM Dickie, you've been great and I sincerely appreciate your gaming style and also your kindness/understanding during my prolonged absence. To my fellow players, it's been a pleasure gaming with you.

I wish you all the best and much success.

Kind Regards,
Bel.


Female Half-elf Shaman (Name-keeper) 3 | HP 31/31; AC 20, Touch 13, FF 17 | F:+3 , R:+4, W+10 | Init 5; Perception +14; Low-light vision | Spells: 1st: 2+1/4+1 2nd: 0+1/3+1 AB: 0/1

I'm sad to see you go, but it's perfectly understandable given your current situation - with all that's going on, your well-being has to come first! I hope everything works out as swiflty and as best as possible!


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I'm very sorry to hear that, but FWIW I personally have an open-door policy where I will try and work someone back in if they're able and want to rejoin in the future.

Would you prefer me to mark you inactive or let it stand for now?

For now I'm going to bot Bel until either an opportunity pops up during exploration to explain her absence or the characters leave The Crow at which point she will chase a pressing personal issue that suddenly ly came up.

This is why I tend to take more than four players to begin with, and at the moment four is where we are so I don't see a need to recruit someone to fill the spot just yet. Frankly, I think if I went below four on either table I might try and find a way to merge both tables. Ancient Thassilonian magic can do weird stuff, so it would be possible to find a way to merge two realities, lol. You're both in roughly the same place so far (way different paths getting there though).

Silver Crusade

Female Human Inquisitor 1/ fighter 1

My life has gotten very busy with my new job, and I don't currently have time to dedicate to PbP. I'm dropping out. Sorry.


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Female Half-elf Shaman (Name-keeper) 3 | HP 31/31; AC 20, Touch 13, FF 17 | F:+3 , R:+4, W+10 | Init 5; Perception +14; Low-light vision | Spells: 1st: 2+1/4+1 2nd: 0+1/3+1 AB: 0/1

I'm sorry to see you go as well Mallory, but I can relate - my job can get pretty busy at times and I know how hard it can be to keep up with a PbP when it happens.

Best of luck with the new job!


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Yup, things happen, hate to see you go. You're always welcome back!

Everyone else, give me a few days. I need to decide if I should recruit someone to add in or figure out a way to merge tables (they're just downstairs in their game!).


Soon I am going to re-open recruitment to find some one or two new players, we still have Saria, Esk, and Zadira (you all are still jere, right? Lol). If anyone knows anyone that light be a good fit, send them our way. Until then, I'll get back to posting this week and try my best to bot folks and keep things moving.


Male Half-elf (Varisian) Psychic 1

Still here!


Female Half-elf Shaman (Name-keeper) 3 | HP 31/31; AC 20, Touch 13, FF 17 | F:+3 , R:+4, W+10 | Init 5; Perception +14; Low-light vision | Spells: 1st: 2+1/4+1 2nd: 0+1/3+1 AB: 0/1

Still here as well!


Map CG Female Aasimar Dungeon Rover / Infiltrator Ranger 2 | HP 18/18 | AC 14 T 12 FF 12 | Fort +4 Ref +5 Will +3 (+2 vs illusion) | CMB +4 / CMD +16 | Initiave +3 | Perception +12/+14 to auto-notice underground hazards within 10 feet | Major Image 0/1 | Darkvision 60 feet | Resistances acid 5, cold 5, electricity 5

Yes, still here. :)


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Finally got the recruient thread up and will get some sort of post up to keep things rolling in the next couple days.


If anyone has time and wants to provide an opinion on any characters in recruit thread, I'd love to hear them. With an already established group some of the challenge is figuring out who will blend in well. If I were just grabbing one I'd wing it based on my own perceptions, but two at once is a little more complicated.


Map CG Female Aasimar Dungeon Rover / Infiltrator Ranger 2 | HP 18/18 | AC 14 T 12 FF 12 | Fort +4 Ref +5 Will +3 (+2 vs illusion) | CMB +4 / CMD +16 | Initiave +3 | Perception +12/+14 to auto-notice underground hazards within 10 feet | Major Image 0/1 | Darkvision 60 feet | Resistances acid 5, cold 5, electricity 5

I kind of like Sokkla the chicken girl. Seems hilarious. No preference besides that.


Female Half-elf Shaman (Name-keeper) 3 | HP 31/31; AC 20, Touch 13, FF 17 | F:+3 , R:+4, W+10 | Init 5; Perception +14; Low-light vision | Spells: 1st: 2+1/4+1 2nd: 0+1/3+1 AB: 0/1

Same here. And, like Mallory, she was also led to the pathfinders by her deity - seems like our quest is gathering quite the divine attention :).

I'll give them all a closer look after submissions are closed and give you my own views on each one.


Male Human Bloodrager 2 hp rage 26/26 hp 22/22 AC 18/16/12 Fort4, Ref 2, Will-1/+1 Rage:6/7 Ini:2 Perc:4 CMB=5 =CMD=17 Ftg:4

Funnily enough, I considered applying, but 2 characters in the same module at the same rough place?

My concept would have been reasonably funny though. Mutagenic Mauler/Fractured Mind or spiritualist/Fighter.

Mutagens, a split personality and a lot of frontline presence with an fairly intelligent phantom to assist in things on top.


Welcome to our new players! Take some time to check in while I make arrangements to get folks up to speed and into the game properly!


Map CG Female Aasimar Dungeon Rover / Infiltrator Ranger 2 | HP 18/18 | AC 14 T 12 FF 12 | Fort +4 Ref +5 Will +3 (+2 vs illusion) | CMB +4 / CMD +16 | Initiave +3 | Perception +12/+14 to auto-notice underground hazards within 10 feet | Major Image 0/1 | Darkvision 60 feet | Resistances acid 5, cold 5, electricity 5

Welcome new people! :)


M Dwarf Fighter 2 (Brawler) | AC 21 T 12 FF 19 | CMD 16 | HP 22/22 | F+6 R+2 W+2 (+2 vs Spell/SLA/Poison) | Init +2 | Per +4 | Active: None

Changed the name to "Tormnyr," otherwise here is the profile with the Level 1 stats.

Have 1 skill point from 1st level unspent for team collaboration, as well as the level 2 updates to make (but the GM said to just show the level 1 stats so I will level whenever told to do so).

Glad to be here. Thanks for the invite.


Female Half-Orc Paladin (Chosen One/ Warrior of the Holy Light) 2 | HP 22/22 | AC 17 T 9 FF 17 | Fort +5 Ref -1 Will +4 | CMB +6 / CMD +15 | Initiative -1 | Perception +1 | Darkvision 60 feet |

Hi all

Thanks for having us.

Alias should be all up to date for level 1, just got to add level 2 in. GM, are we OK to go ahead and do this or should we hold off?

I'm happy to tweak Sokkla's crunch or fluff if anyone has any ideas.


I'm going to be writing up a short little vignette for the both of you in the next day or two. The others will need to head back soonish I'm guessing, but since both characters have some sort of ties to the Society we can get you there very soon.

For the moment, go ahead and do HP rolls for leveling. I use a rule where if you roll half or less the HD, you end up with half+1. I didn't say before, and yes, go ahead and add wealth per the CRB (1000gp).


Map CG Female Aasimar Dungeon Rover / Infiltrator Ranger 2 | HP 18/18 | AC 14 T 12 FF 12 | Fort +4 Ref +5 Will +3 (+2 vs illusion) | CMB +4 / CMD +16 | Initiave +3 | Perception +12/+14 to auto-notice underground hazards within 10 feet | Major Image 0/1 | Darkvision 60 feet | Resistances acid 5, cold 5, electricity 5

Also, Sokkla, if you could put some basic information in your tag line, that would be helpful... different people do it differently, as you will see if you scroll up, but the basics are race, class, level, hit points, armor class, and your initiative and perception modifiers.


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Female Half-Orc Paladin (Chosen One/ Warrior of the Holy Light) 2 | HP 22/22 | AC 17 T 9 FF 17 | Fort +5 Ref -1 Will +4 | CMB +6 / CMD +15 | Initiative -1 | Perception +1 | Darkvision 60 feet |
Zadira wrote:
Also, Sokkla, if you could put some basic information in your tag line, that would be helpful... different people do it differently, as you will see if you scroll up, but the basics are race, class, level, hit points, armor class, and your initiative and perception modifiers.

I always forget that bit! Should be done now. Copied your format ;)

HP: 1d10 + 2 ⇒ (8) + 2 = 10 I'll take that. I'll get all up to date on Level 2 tomorrow.


Female Half-elf Shaman (Name-keeper) 3 | HP 31/31; AC 20, Touch 13, FF 17 | F:+3 , R:+4, W+10 | Init 5; Perception +14; Low-light vision | Spells: 1st: 2+1/4+1 2nd: 0+1/3+1 AB: 0/1

Welcome Sokkla and BranmyrTormnyr! Glad to have you both along!


M Dwarf Fighter 2 (Brawler) | AC 21 T 12 FF 19 | CMD 16 | HP 22/22 | F+6 R+2 W+2 (+2 vs Spell/SLA/Poison) | Init +2 | Per +4 | Active: None

HP: 1d10 + 3 ⇒ (6) + 3 = 9 new total 22.

Feat: Step Up
Skills: Survival, Perception x2
Still have that 1 skill point to spend - maybe Linguistics for a shared obscure language?

Purchases: probably a MW weapon and saving the rest for now. Will update tomorrow.


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Female Half-Orc Paladin (Chosen One/ Warrior of the Holy Light) 2 | HP 22/22 | AC 17 T 9 FF 17 | Fort +5 Ref -1 Will +4 | CMB +6 / CMD +15 | Initiative -1 | Perception +1 | Darkvision 60 feet |

I'm all updated to Level 2. Nothing major, unlocked smite and lay on hands/paws.

Just need to go shopping. Is there anything the party thinks would be helpful for all? or can I be selfish :)

I'm putting together an Alias for the chicken too. Given the development under the chosen One archetype I think its easier to run it as a separate Alias.


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Female Half-elf Shaman (Name-keeper) 3 | HP 31/31; AC 20, Touch 13, FF 17 | F:+3 , R:+4, W+10 | Init 5; Perception +14; Low-light vision | Spells: 1st: 2+1/4+1 2nd: 0+1/3+1 AB: 0/1

Nothing comes to mind at the moment - I already bought a CLW wand for the group, so we have that covered already. I'd say go ahead and spend it on yourself :).


M Dwarf Fighter 2 (Brawler) | AC 21 T 12 FF 19 | CMD 16 | HP 22/22 | F+6 R+2 W+2 (+2 vs Spell/SLA/Poison) | Init +2 | Per +4 | Active: None

Good to go here.

I know just about nothing about this AP, so should I read through the past Gameplay or get brought up to speed IC?


Map CG Female Aasimar Dungeon Rover / Infiltrator Ranger 2 | HP 18/18 | AC 14 T 12 FF 12 | Fort +4 Ref +5 Will +3 (+2 vs illusion) | CMB +4 / CMD +16 | Initiave +3 | Perception +12/+14 to auto-notice underground hazards within 10 feet | Major Image 0/1 | Darkvision 60 feet | Resistances acid 5, cold 5, electricity 5

I don't think you have to read through unless you want to know the back story. You can easily role play without that since your character won't know it.


Male Half-elf (Varisian) Psychic 1

welcome welcome!


M Dwarf Fighter 2 (Brawler) | AC 21 T 12 FF 19 | CMD 16 | HP 22/22 | F+6 R+2 W+2 (+2 vs Spell/SLA/Poison) | Init +2 | Per +4 | Active: None

Was looking through the Gameplay a bit and this caught my eye:

Saria Fartul wrote:
Eskander, regarding your question on the AoO - I don't think you threaten the corners of the 5x5 square around you - they should be 15ft away - which means an enemy can close on you by moving along the diagonal. And you should remember that if they are 10ft from you at the start of their turn, they can always close by just taking a 5ft step

It may be important later, so I thought I would note the FAQ on this:

FAQ wrote:

10-Foot Reach and Diagonals: I’m confused about reach and diagonals. I heard somewhere online that you don’t threaten the second diagonal with a 10-foot reach but that you somehow get an attack of opportunity when opponents move out of that square, but the Rules Reference Cards show that you do threaten the second diagonal. Which one is correct?

The cards are correct. As an exception to the way that diagonals normally work, a creature with 10 feet of reach threatens the second diagonal. These changes will be reflected in the next errata.

A rather crucial fix.

You do threaten all around you with a reach weapon, and there is no way to use a 5' step avoid the AOO by closing in on the diagonal from 15' away to 5' away (this makes sense, as the characters don't perceive the world on a grid of 5' squares).

Tormnyr won't be using a reach weapon, but he may be a good candidate for Enlarge Person in the future which would give him 10' of reach.


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Female Half-elf Shaman (Name-keeper) 3 | HP 31/31; AC 20, Touch 13, FF 17 | F:+3 , R:+4, W+10 | Init 5; Perception +14; Low-light vision | Spells: 1st: 2+1/4+1 2nd: 0+1/3+1 AB: 0/1

Thanks for the correction. It does make more sense for it to be this way. Thankfully it didn't really make a difference at the time.


Female Half-Orc Paladin (Chosen One/ Warrior of the Holy Light) 2 | HP 22/22 | AC 17 T 9 FF 17 | Fort +5 Ref -1 Will +4 | CMB +6 / CMD +15 | Initiative -1 | Perception +1 | Darkvision 60 feet |

Evening GM

Would it be OK to get a Wayfinder (Inherited/found with the armour etc.) with my L2 funds? Just thought I'd check since you mentioned you this was going to be a PFS themed adventure, I don't want to tread on any narrative toes.


Sorry for delays, been hard at work on my games despite relative quiet.

Yes. You can purchase a Wayfinder. It isn't exactly a "sanctioned one" as in not an official badge of membership. It would have been one your familiar lead you to on your journey to Magnimar in flavor terms. Anyway, expect some larger posts soonish, lots of stuff going on!


Okay Sokkla and Tormnyr now have some stuff for them in GP! Just some simple intros that let me bring them directly to the action, a little convienantly maybe, but it works!


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Female Half-Orc Paladin (Chosen One/ Warrior of the Holy Light) 2 | HP 22/22 | AC 17 T 9 FF 17 | Fort +5 Ref -1 Will +4 | CMB +6 / CMD +15 | Initiative -1 | Perception +1 | Darkvision 60 feet |

Ok, Sokkla should be fully up to speed now.

Purchases: Wayfinder (downgraded the Ioun torch to a dull grey stone, its redundant and more interesting as a simple stone) and a couple more chickens to fill out the flock. Saving the rest for later.

The idea is that, wrapped in the armour Sokkla "stole" was her fathers old bag of accoutrements inside were trinkets and trifles along with the Wayfinder and the Ioun stone.


If anyone happens to be interested in a Starfinder game I'm starting one via VTT on Sunday nights. Check out my Sunday Starfinder Against the Aeon Throne

It's a half-AP, by which I mean just three books, so not a huge commitment. Starships, ancient empires, guerrillas, a Babylon 5-like black market space station, and the kind of bad guys you just can't feel bad about shooting!


Sorry gang, a little extra stressed and distracted by RL stuff. Everything is fine, just keeping me from being active on these boards. I am working to be back to a normal posting schedule, so expect an update from me in 24-48 hours. Apologies to those seeing this copy/paste more than once, lol!


Thanks for the update Dickie. We all have lives. Hope things calm down for you soon. L


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Zadira wrote:
My character isn't there to see it, but uh, whoops. That's the blonde that I pushed off the roof?! Did her evil deity bring her back to life then?

Yes and not exactly, but kinda-sorta, sure lol. It is something that could, maybe help work an otherwise optional subplot into things down the road. They set the optional encounters in some books way off in left field, so any potential threads could be useful.

Besides, she was the first real threat y'all faced and she for sure made that fight a challenge. I feel like she deserves a touch more screen time, maybe (maybe not) a recurring nemesis role, as a result.

I haven't found the same sort of "in" yet, or a rival for the other group yet, but their luck will run out soon, I'm thinking...muhahaha! =P


FYI - my work went bonkers and we are doing way more OT this week than usual so my posting may be slightly delayed for a few days/into next week. I'm here, but might be slow, thanks in advance for your patience!

Side note: would folks be interested in joining a Discord server where I can type messages like the above once instead of copy/pasting to each individual game I'm running/playing in?


Map CG Female Aasimar Dungeon Rover / Infiltrator Ranger 2 | HP 18/18 | AC 14 T 12 FF 12 | Fort +4 Ref +5 Will +3 (+2 vs illusion) | CMB +4 / CMD +16 | Initiave +3 | Perception +12/+14 to auto-notice underground hazards within 10 feet | Major Image 0/1 | Darkvision 60 feet | Resistances acid 5, cold 5, electricity 5

Cool with joining for informational messages, as long as we aren't switching the game over to that. I have to have Discord open at work, and having game chats pop up constantly would be too distracting. I'd have to mute the channel, and then I might miss something.


Male Half-elf (Varisian) Psychic 1

Discord is good by me


I'm on Discord as Dickie#4462 and am working on creating a server with an open lounge as well as separate channels for different games. Hopefully back to normal levels of overtime lol!

Add me if you want, not required by any means, but might work out for me long term with PbP and other gaming.

No, I won't be moving the game there, lol, not sure how that'd even work TBH. I feel like it would make the posts a mess and tougher to read/reread/find things easily.

BTW, I believe you can shut notifications off for a specific server and even specific channels on the server, but my experience is still pretty limited.

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