Full Name |
Mallory Miller |
Race |
Human |
Classes/Levels |
Inquisitor 1/ fighter 1 |
Gender |
Female |
Size |
Medium |
Alignment |
LG |
Deity |
Iomedae |
Languages |
Common |
Strength |
19 |
Dexterity |
13 |
Constitution |
14 |
Intelligence |
8 |
Wisdom |
16 |
Charisma |
7 |
About Mallory Miller
MALLORY MILLER
LG Medium Human Inquisitor 1/Fighter 1;
Init 1; Senses Perception: +8
DEFENSE
AC 19, touch 11, flat-footed 18
hp 20
Fort 6, Ref 1, Will 5
OFFENSE
Speed 20 ft.
Melee Longsword +5 (1d8+4 19-20),
Melee Power attack with Longsword +4 (1d8+6, 19-20)
Ranged Light crossbow +2 (1d8 19-20),
Inquisitor spells known (CL 1; concentration +4)
1st (2/day)- Bless (DC 14); Cure light wounds (DC 14);
0th (at will)- Detect Magic (DC 13); Guidance (DC 13); Light (DC 13); Oath of Anonymity (DC 13);
STATISTICS
Str 19, Dex 13, Con 14, Int 8, Wis 16, Cha 7
Base Atk + +1; CMB +6; CMD 17
Feats Combat Reflexes; Defiant Luck;
Traits: Bred for war, Serpent Runner (armor), Fate's Favored
SQ ; Judgement 1/per day; Monster Lore; Stern Gaze; Touch of Good; Domains: Good (Archon);
Skills intimidate(1) +5; Heal(1) +7; Knowledge (arcane) (1) +3, Knowledge (dugeoning) (1) +3, Knowledge (religion)(1) +3 (extra +3 when making skill checks to identify the abilities and weaknesses of creatures); Perception (2)+8; Sense Motive(2) +9; Survival(1) +7;
Equipment 20x Bolt(s), crossbow (10); a backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, manacles, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.
21 GP