The Famous Adventurer's Correspondence School For Heroes

Game Master Antoine Gagnon

Dungeons & Dragons. Play-By-Post. Ghosts of Saltmarsh until we get bored.



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Welcome. This is my first Play-By-Post!


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We'll start as soon as the party is gathered. That means everyone has a character set-up and we can do a round of character introductions. Over the next couple of days, I'll add in some background info for y'all.


Human Noble Wizard 7 (HP: 35/37) | Init +2 | AC 12 (15 w/Mage Armor) | Passive Perc 10; Invest. 14; Insight 10 | Saves: Str -1; Dex +2; Con +1; Int +7; Wis +3; Cha +2 | Inspiration 1/1 | Buffs: Mage Armor | Character Sheet

I'm feeling ready!


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Everyone... Regarding Traits, Ideals, Bonds, and Flaws.

Pick TWO traits. That's not very obvious from cursory readings of the rules.

If you don't like what's supplied on the tables with your background, you should absolutely make one up. OR... You may leave it blank for now, and add it later during play. Maybe you haven't figured everything out yet. That's OK.

Traits, ideals, bonds and flaws are the primary way to get INSPIRATION. My powers are great, but not great enough that I'm going to remember what these are all the time. If you make an RP decision based on a trait, don't be shy about telling me. I'll award inspiration.

You can always pass your inspiration to another or nominate another player for inspiration anytime. Be advocates for each other.

Example: Barbarian has the Flaw of: I am afraid of woodchucks. The Party encounters the woodchuck, the barbarian soils himself and runs. INSPIRATION. Trait: Wizards deserve no respect. Party meets a wizard, and you spit in his dumb face. INSPIRATION!


Human Fighter 7 | HP 67/67 | AC 22 | Init +2

All leveled up!


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Human Fighter 7 | HP 67/67 | AC 22 | Init +2

I am headed out on vacation for the weekend and will return Tuesday. I should have WI-FI in the cabin but will be pretty sparse. I should still be able to post each day but if need to speed up then by all means BOT me.


Flan Pathfinder (HP via Roll20) | Init +1 | Passive Perc 16; Invest. 12; Insight 12 AC 14 | Saves: Str +5; Dex +3; Con +2; Int +2; Wis +2; Cha +0 | Inspiration 0/1 Mad Mardigan's Cheat Sheet | D&D Beyond

Every time we level it's like I've never used D&D Beyond before...


Human Fighter 7 | HP 67/67 | AC 22 | Init +2

All leveled!

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