TOZ's What The Helms Hide [Outpost V] (Inactive)

Game Master TriOmegaZero

Map slides


51 to 100 of 128 << first < prev | 1 | 2 | 3 | next > last >>

1 person marked this as a favorite.
Table Maps | Oathbreakers Die | Passing the Torch
Maaldrek wrote:
Someone deleted Maaldrek's intended path; I put it back so the GM can see it. Please leave it there until he does; thanks!

That was the GM that deleted it, he just hasn't had a chance to update it. Also, Google Slides records all changes and they can be reviewed if needed.

Sovereign Court

”Maaldrek” | Male CN tiefling (oni-spawn) Inquisitor 11 (Sanctified Slayer) | HP 80/80 | AC 28, T 13, FF 27 | CMD 26/28trip | F +10 R +5 W +12; Resist cold 5, electricity 5, fire 5 | Init +5 | Darkvision 90 ft., Perc +18 | Regretful Gaze Will DC 23 | Speed 30ft | Spells 1st 6/6 2nd 5/5 3rd 5/5 4th 3/3 Alter Self 1/1| Active Conditions: --

Ok thanks! please delete it again then. I thought it might save some time as we're basically averaging one move action per day right now... lol!


Table Maps | Oathbreakers Die | Passing the Torch

Hang on, lemme fix that! ;)

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None
Grandmaster TOZ wrote:
The stranger turns their domino mask towards Spar. The oread can make out no expression behind the mask, but somehow he feels their glare.

Also who is "Spar"? I didn't think we had an Oread in the party? Was that just a copy/paste from a previous game or something?


Table Maps | Oathbreakers Die | Passing the Torch

Correct, I missed editing that out trying to get the update posted.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

okedoke, that's what I figured, just making sure I'm not missing something :)


Table Maps | Oathbreakers Die | Passing the Torch

Thanks for pointing it out, it's a good reminder to slow down even when I'm feeling behind.

Sovereign Court

”Maaldrek” | Male CN tiefling (oni-spawn) Inquisitor 11 (Sanctified Slayer) | HP 80/80 | AC 28, T 13, FF 27 | CMD 26/28trip | F +10 R +5 W +12; Resist cold 5, electricity 5, fire 5 | Init +5 | Darkvision 90 ft., Perc +18 | Regretful Gaze Will DC 23 | Speed 30ft | Spells 1st 6/6 2nd 5/5 3rd 5/5 4th 3/3 Alter Self 1/1| Active Conditions: --

I see some goblins on the map! should we roll for initiative or are we still stealth-positioning forward?

PS: I assume everyone stopped at the corner and did not push past Maaldrek... if someone tries to push past, he does the Castanza stopped short move with his big furry chewbacca arm!


Table Maps | Oathbreakers Die | Passing the Torch

Looks like you'll have to wait a few turns!

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None
Maaldrek wrote:
...if someone tries to push past, he does the Castanza stopped short move with his big furry chewbacca arm!

Costanza "stopped short" move

Sovereign Court

”Maaldrek” | Male CN tiefling (oni-spawn) Inquisitor 11 (Sanctified Slayer) | HP 80/80 | AC 28, T 13, FF 27 | CMD 26/28trip | F +10 R +5 W +12; Resist cold 5, electricity 5, fire 5 | Init +5 | Darkvision 90 ft., Perc +18 | Regretful Gaze Will DC 23 | Speed 30ft | Spells 1st 6/6 2nd 5/5 3rd 5/5 4th 3/3 Alter Self 1/1| Active Conditions: --

indeed...

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Not sure of my measurement now so drew arrows generally from starting position and numbered the two spots - I think if my counting is right I can now only get within 15' of him at the spot marked "1," is that right?


Table Maps | Oathbreakers Die | Passing the Torch

By my estimate, number 1 is the correct position. Keep in mind that Cara and Wulbert have the light spells, so depending on where they move you might not have enough light for low light vision to work with. The goblin is definitely in the darkness at the moment.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

oh yeah
EVEN BETTER

thanks I forgot it was 20' increments, not 30' - drew auras that I groups with their tokens but that doesn't always work right, lol


Table Maps | Oathbreakers Die | Passing the Torch

I really like the light effects on Roll20 for keeping track, but Google Slides just works better for PbP. (Especially with the aforementioned reviewable change log if things need to be retconned.)


Table Maps | Oathbreakers Die | Passing the Torch

Please make sure your reporting info is available in the slides. We're at the halfway point, but I hope the remaining quests will be faster to complete. I will report the table and continue running any remaining content after Outpost's official end as non-convention gaming, since quests can be picked up later.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

um, where is the goblin's living area? Where I'm at on the map now? (bottom right corner?)


Table Maps | Oathbreakers Die | Passing the Torch

Marker added.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Sorry I got distracted/tied up in prep for other games that took longer than expected - one of which the GM didn't even show up for... so... that was a waste of time. :(


Table Maps | Oathbreakers Die | Passing the Torch

We do have boon rolls as a part of Outpost, so when you have a chance please roll a d20!

Sovereign Court

”Maaldrek” | Male CN tiefling (oni-spawn) Inquisitor 11 (Sanctified Slayer) | HP 80/80 | AC 28, T 13, FF 27 | CMD 26/28trip | F +10 R +5 W +12; Resist cold 5, electricity 5, fire 5 | Init +5 | Darkvision 90 ft., Perc +18 | Regretful Gaze Will DC 23 | Speed 30ft | Spells 1st 6/6 2nd 5/5 3rd 5/5 4th 3/3 Alter Self 1/1| Active Conditions: --

Boon try: 1d20 ⇒ 17


Table Maps | Oathbreakers Die | Passing the Torch

GM Boon Roll: 1d20 ⇒ 19

Dark Archive

Male Halfling Oracle (Dual Cursed, Bones) 4 | HP 35/35 | AC 19 / 15 T / 15 FF | Fort +5, Reflex +7, Will +6 (+2 vs fear) | CMD 15 / 11 FF | Init +4 | Perc +0 | SM +4 | Speed 20' | Reach 5’ | Spells 1st 7/7, 2nd 4/4 | Active Conditions: none.

Boon Roll: 1d20 ⇒ 17

Silver Crusade

Android Alchemist(tinkerer) 2 | HP 17/17 | AC 16, T 13, FF 13 | F:+4,R:+6,W:+1 | Perc +8 | Init +9

boon: 1d20 ⇒ 18

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Boon?: 1d20 ⇒ 11

Silver Crusade

Android Alchemist(tinkerer) 2 | HP 17/17 | AC 16, T 13, FF 13 | F:+4,R:+6,W:+1 | Perc +8 | Init +9

Uggh, I made a really silly mistake building this character. My bombs do fire damage, but rather than buy acid, I bought alchemists' fire. My dagger is the only thing I have that does not do fire damage...

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

boon: 1d20 ⇒ 19
which?: 1d3 ⇒ 2

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

sorry my computer has been having issues recently, think I (maybe) got it (mostly) fixed?


Table Maps | Oathbreakers Die | Passing the Torch

Just let me know if you need me to bot Zehameti to get us through anything. Hopefully not!

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Questions about Entanglement:

How do I escape the entanglement? Condition doesn't say, the spell says:

Entangle Spell text wrote:
"Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell."

...but since this is a creature ability...?

Not sure of the attack penalties either? The condition says -2 to attack, but also -4 to DEX - those are essentially the same thing for ranged attacks though? Or do they STACK for a total of -2 in melee and -4 for ranged?


Table Maps | Oathbreakers Die | Passing the Torch

Yes, it is as the entangle condition and normal escape options apply. The Dex penalty does make ranged attacks a total -4 while melee attacks are only -2. The special ability adds on that the target cannot speak or cast spells with verbal components, but that isn't really a problem for Zehameti. :)

Dark Archive

Male Halfling Oracle (Dual Cursed, Bones) 4 | HP 35/35 | AC 19 / 15 T / 15 FF | Fort +5, Reflex +7, Will +6 (+2 vs fear) | CMD 15 / 11 FF | Init +4 | Perc +0 | SM +4 | Speed 20' | Reach 5’ | Spells 1st 7/7, 2nd 4/4 | Active Conditions: none.

I would give Zehameti a re-roll using Misfortune, but unfortunately I can't use an immediate action while flat footed.

Silver Crusade

Android Alchemist(tinkerer) 2 | HP 17/17 | AC 16, T 13, FF 13 | F:+4,R:+6,W:+1 | Perc +8 | Init +9

Zehameti, please take my campaign coin reroll. It is meant to be shared, and has a +4 bonus from my stars.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None
Grandmaster TOZ wrote:
Yes, it is as the entangle condition and normal escape options apply. The Dex penalty does make ranged attacks a total -4 while melee attacks are only -2. The special ability adds on that the target cannot speak or cast spells with verbal components, but that isn't really a problem for Zehameti. :)

#1 - I was going to use spit venom, is that still an option or is all mouth stuff blocked?

#2 - I am not sure what "normal escape conditions" would be though? The escape info I posted earlier was from the spell as the condition doesn't appear to list anything about how to escape? Rulestext for Escape Artist skill & the spell vary for DC and type of action, see below:

Entangled CONDITION rulestext wrote:
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.
relevant portion of Entangled SPELL rulestext wrote:
Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell.
Escape Artist skill rulestext wrote:

Escape Net or Certain Spells:

The DC to escape a net, an animated rope, commanded or controlled plants, or an entangle spell is 20.
Action: Escaping from a net, animated rope, commanded or controlled plants, or an entangle spell is a full-round action.

So I am confused.

Dora 2 wrote:
Zehameti, please take my campaign coin reroll. It is meant to be shared, and has a +4 bonus from my stars.

Thank you I very much appreciate that, though I do have my own accessory perk reroll, but the +4 should probably help as well. <3


Table Maps | Oathbreakers Die | Passing the Torch

Unfortunately, the plant type gives immunity to poison. Escape Artist and Strength checks are the options I was referring to. If the reroll fails it is a full round action to break free.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Gotcha.


Table Maps | Oathbreakers Die | Passing the Torch

Knuckles Boon Roll: 1d20 ⇒ 9

Cora, please send me the email they should send your boon to.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

I don't have any of those Knowledge checks, but my highest bonuses are:
Intimidate +7 (probably not best for social situations?)
Sense Motive +5
Diplomacy +3 (definite aid rather than primary roller)

Dark Archive

Male Halfling Oracle (Dual Cursed, Bones) 4 | HP 35/35 | AC 19 / 15 T / 15 FF | Fort +5, Reflex +7, Will +6 (+2 vs fear) | CMD 15 / 11 FF | Init +4 | Perc +0 | SM +4 | Speed 20' | Reach 5’ | Spells 1st 7/7, 2nd 4/4 | Active Conditions: none.

I think I've got the best Diplomacy so I went with lead on that, but I can aid on anything else other than nature and arcana (although none of them are anywhere near as good as my diplomacy).

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

...were we ever told what race Zaul was? I assume human, but... that's a big assumption in the world of Golarion


Table Maps | Oathbreakers Die | Passing the Torch

I don’t believe so. Also a question of if he wasn’t disguised in some way.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Very first Gather Info check I never attempted due to joining late:
Kn.Local: 1d20 + 3 ⇒ (12) + 3 = 15

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Can Dora please attempt this Spellcraft check on the Autumn Cowl? The other 2 failed, and she's the only other with that skill trained... even if she can just AID Wulbert that should make the DC with Cara's help as well...
(DC20 Spellcraft w/ Detect Magic on Cowl)
Wulbert 16
Cara 11
Dora (unattempted)

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

So looks like the ring has been identified now - seems cool. Anyone else want to wear it for now?

If not, my character has no issue with a profane bonus. (shrug)

Still haven't identified Autumn's Cowl details though

...the warhammer was just a plain warhammer, right?

Dark Archive

Male Halfling Oracle (Dual Cursed, Bones) 4 | HP 35/35 | AC 19 / 15 T / 15 FF | Fort +5, Reflex +7, Will +6 (+2 vs fear) | CMD 15 / 11 FF | Init +4 | Perc +0 | SM +4 | Speed 20' | Reach 5’ | Spells 1st 7/7, 2nd 4/4 | Active Conditions: none.

It definitely wouldn’t be a good idea to give the ring to Wulbert as he is healed by negative energy!


Table Maps | Oathbreakers Die | Passing the Torch

No magical auras on the warhammer. It's masterwork in high tier, but that's it.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Cool then working together, Dora, Cara & Wulbert are able to suss out:

This resplendent Autumn's Cowl is created from thousands of magically-treated, colored leaves sewn together with spiders silk. The cowl provides cozy insulation, granting the wearer a +5 bonus to fortitude saving throws made to resist cold weather. As a standard action the wearer may wrap the cowl around herself and discorporate into a swirling cloud of leaves. This ability acts as the spell gaseous form, except the wearer gains a vulnerability to fire. The wearer can remain in this form for up to five minutes per day. The duration need not be consecutive, but it must be used in 1-minute increments.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Are the characters we are to choose from the small images on slide 2? Can we have any additional info? Like maybe classes?

AVAILABLE:
- a punkish F gnome
- F tribal fighter (barbarian maybe?)
- Ameiko / F Bard?
- M Dwarf
- F pale elf in blue (magic-user?)

TAKEN:
- Merisiel / F Elf Roguish


Table Maps | Oathbreakers Die | Passing the Torch

Is the text on the slide not showing?

Edit: My Dark mode browser extension was messing with how I saw it. Theme updated.

Sovereign Court

Female Nagaji Fighter (Venomblade) 1 / Bard (Dervish Dancer) 1 | HP:19+519 | AC:16/12/14 | CMD:16/14 | Saves: F4/R5/W3* (+2 vs mind-effects & poison; battledance +1 vs charm/fear) | Init:2 | Senses: Low-Light Vision, Perception:5 | Sense Motive:5 | Battle Dance rounds 7(-1=6)/7 | Spit Venom 1/1 | Messenger bag reroll 1/1 | Active Conditions: None

Ah excellent much better thanks!

I could make any of those work with Z, except Monk, so I don't mind letting others pick first.

But the most useful for Z would probably be Barbarian or Cleric I think. Maybe illusionist? Since I get close up in melee that's good positioning for color spray?

51 to 100 of 128 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / TOZ's What The Helms Hide Discussion All Messageboards

Want to post a reply? Sign in.