[Nostalgia Con] GM Silbeg's PFS2 3-99 Fate in the Future (7-8) (Inactive)

Game Master Silbeg

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success tracking spreadsheet
CP: 32 (7,7,8,8,8,8)


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Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

"Tacos" will drink his anti-venom this morning.

He carefully observes other medical doctors at work and then mimics whatever it is they are doing, because he is a real doctor.

Performance (E): 1d20 + 14 ⇒ (4) + 14 = 18

Performance (E), Hero point he is a really real doctor: 1d20 + 14 ⇒ (17) + 14 = 31

Envoy's Alliance

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open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

"Pathfinders! Have no fear! We fight for truth! And justice!"

Diplomacy (M): 1d20 + 19 ⇒ (4) + 19 = 23

"And tacos!"

Diplomacy (M), Hero Point: 1d20 + 19 ⇒ (19) + 19 = 38

"Just kidding! They haven't been invented yet! But if we close the rift the timeline will be preserved for the future invention of tacos!"

Vigilant Seal

Male, CN, Dwarf | HP 149/149 AC: 28| F: +19 R: +17, W: +17 (Bravery) | Perc: +18 (M, Darkvision)
Class Abilities:
Default Exploration: Search

Survival: 1d20 + 13 ⇒ (4) + 13 = 17 Iarann forages about, looking for additional materials to shut the portal. "Freaking Akiton! How is this so normal for everyone else?"

Vigilant Seal

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N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Bair quickly finishes off his breakfast taco, looking confused when he is told it hasn’t been invented yet. He shrugs and picks a chunk of chorizo out of his teeth while Daniel does all the hard work.

Survival (E): 1d20 + 11 ⇒ (13) + 11 = 24 (Hireling)

”Wate. Wut he say! We on udder planut? How dat be, dere onluh wun planut. Is whare I lives. Crazeh guy.”

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

Thievery: 1d20 + 14 ⇒ (8) + 14 = 22

The journey of a thousand miles begins with the first taco. Er, step. Hmm. I find I am now hungry.

Dark Archive

Fury's Toll | MotD

Dr "Tacos" plays a doctor on stage, though at first he forgets his lines, he comes back strong. Success

Nina is able to inspire Pathfinders. Success, no hero point used.

Iarann, however, manages to get lost, but not for long. Failure

Bair's hireling is able to find some components for the Pathfinders. Success

Jaqard is able to find a weakness in the team's rift.

Waiting on Brynn... with today's outage, we'll hold for her

Successes: 4

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Roll: 1d20 + 18 ⇒ (19) + 18 = 37

Brynn wields her primal magic with ease.

Dark Archive

Fury's Toll | MotD

Brynn manages to impress again with her nature skills (Crit!)

The Pathfinders have not quite closed the rift, and it lashes out with an icy blast as each Pathfinder tries again.

DC22 basic Fort Save before you try another skill check! Damage in your spoiler

Bair:
cold: 4d8 ⇒ (4, 1, 4, 4) = 13

Brynn:
cold: 4d8 ⇒ (5, 4, 5, 6) = 20

Dr Talos:
cold: 4d8 ⇒ (5, 4, 2, 2) = 13

Iarann:
cold: 4d8 ⇒ (3, 2, 5, 6) = 16

Jaqard:
cold: 4d8 ⇒ (2, 8, 4, 2) = 16

Nina:
cold: 4d8 ⇒ (1, 4, 1, 7) = 13

6 Rift points but not enough to complete!

The Pathfinders have to keep trying to close the rift!


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos gets out his thieves tools and sets to work. No more goofing around!

Fort (E): 1d20 + 13 ⇒ (19) + 13 = 32 +1 circ. vs disease, poison, radiation

Thievery (E): 1d20 + 15 ⇒ (13) + 15 = 28

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

DC 22 Fort: 1d20 + 14 ⇒ (19) + 14 = 33

Jaqard somehow manages to avoid the icy blast entirely.

Thievery: 1d20 + 14 ⇒ (5) + 14 = 19
I VOLUNTEER THIS HERO POINT AS TRIBUTE
Thievery: 1d20 + 14 ⇒ (14) + 14 = 28

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Fort save vs DC 22: 1d20 + 14 ⇒ (8) + 14 = 22

Nature: 1d20 + 18 ⇒ (18) + 18 = 36
Brynn continues to expertly harness the primal energy, clearly an expert now at rift closing.

Dark Archive

Fury's Toll | MotD

Talos stops goofing around, but shivers while he works. Success

Jaqard forgets where he is supposed to be working, but Eando Kline notices him staring, he quickly gets back to analyzing the rift. Hero point success

Brynn shivers as the cold winds cut through her, but this just makes her more determined to do well! Crit success

CHECKS MADE
- Bair(1)
- Brynn(4) done
- Dr Talos(2) done
- Iarann(0)
- Jaqard(2) done
- Nina(1)

Successes: 10

Vigilant Seal

Male, CN, Dwarf | HP 149/149 AC: 28| F: +19 R: +17, W: +17 (Bravery) | Perc: +18 (M, Darkvision)
Class Abilities:
Default Exploration: Search

FORT: 1d20 + 16 ⇒ (12) + 16 = 28

Iarann casts about, trying his best to aid the more erudite. This time with Terrain Mastery!

Survival: 1d20 + 13 + 1 ⇒ (13) + 13 + 1 = 27

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Fort: 1d20 + 16 ⇒ (20) + 16 = 36

The stocky goblin burps big from his taco and soda, ”Whew, datwasaspiceh churizoh! I’m sweatin’ ovah heah.” the cold blast did nothing to help.

Daniel keeps working.

Survival (E): 1d20 + 11 ⇒ (12) + 11 = 23 (Hireling)

Dark Archive

Fury's Toll | MotD

Iarann is able to withstand a good deal of the cold, and then is able help find some reagents.

Bair's intestinal difficulties protect him from the cold, and his trusty hireling Daniel finds some reagents.

With that, the Pathfinder can move on to work on a second rift!

CHECKS STATUS | SUCCESSES
- Bair PENDING | 0
- Brynn PENDING | 0
- Dr Talos PENDING | 0
- Iarann PENDING | 0
- Jaqard PENDING | 0
- Nina PENDING | 0

Skills you can use

----
Conditions:
Bair: 122/122
Brynn: 86/96
Sprig: 40/40
Dr Talos: 85/85
Iarann: 119/127
Jaqard: 112/112
Nina: 64/64

Dark Archive

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Fury's Toll | MotD

You hear new voices coming from the rift...

"Let it come to us!"
"I think this is one of those drop bears from the south. They are harmless, I think, the way to befriend them is to give them a hug. Siddhartha, hug them."
"Well another creature to add to my travel logs for further study."
"RAWR!"

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Bair holds his hand up, "Holdon, I wannasee where disgoin."

Daniel ignores him and keeps working. Always work, never play. Such a good hireling!

Survival (E): 1d20 + 11 ⇒ (8) + 11 = 19 (Hireling)
Survival (E) Bye Bye New Hero Point: 1d20 + 11 ⇒ (4) + 11 = 15 (Hireling)

Awww

Dark Archive

Fury's Toll | MotD

Bair Daniel fails to find anything of value.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos tinkers away… Sounds like they were eaten by a bear.

Thievery (E): 1d20 + 15 ⇒ (18) + 15 = 33

Dark Archive

Fury's Toll | MotD

Talos tinkers, and finds more weaknesses!

CHECKS STATUS | SUCCESSES
- Bair COMPLETE | 0
- Brynn PENDING | 0
- Dr Talos COMPLETE | 2
- Iarann PENDING | 0
- Jaqard PENDING | 0
- Nina PENDING | 0

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |
Dr Talos wrote:
Talos tinkers away… Sounds like they were eaten by a bear.

Indeed, Jaqard says. I do not see wisdom in trying to hug most bears.

Thievery: 1d20 + 14 ⇒ (17) + 14 = 31

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Bair pouts. No hugs for him.

Envoy's Alliance

open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Fortitude: 1d20 + 12 ⇒ (18) + 12 = 30
Diplomacy: 1d20 + 19 ⇒ (13) + 19 = 32

Nina resists the damage and calls for her fellow Pathfinders to do the same!

"You can do it!"

Dark Archive

Fury's Toll | MotD

Jaward also gleans some secrets from the rift, while Nina spurs Pathfinders on to greatness!

No damage this round... new rift

CHECKS STATUS | SUCCESSES
- Bair COMPLETE | 0
- Brynn PENDING | 0
- Dr Talos COMPLETE | 2
- Iarann PENDING | 0
- Jaqard COMPLETE |1
- Nina COMPLETE | 2

Iarann and Brynn still to go.

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Nature: 1d20 + 18 ⇒ (6) + 18 = 24
Brynn continues to do her best to close the rift...


Iarann does whatever it is he does. It's accompanied by plenty of swearing.
Survival: 1d20 + 13 + 1 ⇒ (17) + 13 + 1 = 31

Dark Archive

Fury's Toll | MotD

Brynn and Iaran both have some success at helping with the rift!
Not quite done, the Pathfinders try again!

CHECKS STATUS | SUCCESSES 7[//smaller]
- Bair [smaller]PENDING
| 0
- Brynn PENDING | 1
- Dr Talos PENDING | 2
- Iarann PENDING | 1
- Jaqard PENDING |1
- Nina PENDING | 2

DC 22 basic Fort when you try again. The effect is in your spoiler again

Bair:

cold DC22: 4d8 ⇒ (8, 6, 6, 4) = 24

Brynn:

cold DC22: 4d8 ⇒ (3, 3, 3, 1) = 10

Dr Talos:

cold DC22: 4d8 ⇒ (3, 1, 6, 3) = 13

Iarann:

cold DC22: 4d8 ⇒ (1, 5, 3, 5) = 14

Jaqard:

cold DC22: 4d8 ⇒ (3, 8, 1, 4) = 16

Nina:

cold DC22: 4d8 ⇒ (7, 8, 6, 6) = 27

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Fort DC 22: 1d20 + 16 ⇒ (15) + 16 = 31

The stocky goblin brushes ice outta his pristine hair, "Das nice. Littuh chiill."

Survival (E): 1d20 + 11 ⇒ (1) + 11 = 12 (Hireling)

Daniel throws his tools down in anger, "THAT IS IT! I'M ON STRIKE UNTIL THESE WORKING CONDITIONS IMPROVE!!!"

Sorry! Shoulda saved my Hero Point for a Fumble.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Thievery (E): 1d20 + 15 ⇒ (2) + 15 = 17

Envoy's Alliance

open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Can Nina heal (herself, others) between rounds, either with Treat Wounds, Heal spells, Battle Medicine or Vital Beacon? If not, can she do it in place of one of her checks?

If so I would like to delay until everyone elae goes in case people are seriously injured by crit fails.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Uhhh need fort save. I will keep the original fail above.

Fort: 1d20 + 13 ⇒ (4) + 13 = 17

Nina — I suspect it may be better the group not use resources as I think we can just heal between rift closing "encounters" and no one's in much danger here. It's more of an annoyance. Further, our party is is doing extra work than usually required because other tables aren't closing their rifts as quickly.

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

DC 22 Fort: 1d20 + 14 ⇒ (20) + 14 = 34

Jaqard nimbly dodges the icy blast like a reed in the wind.

Thievery: 1d20 + 14 ⇒ (5) + 14 = 19

Reeds are notable for their inability to close rifts, however.

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Fort save: 1d20 + 14 ⇒ (7) + 14 = 21
Nature: 1d20 + 18 ⇒ (6) + 18 = 24

Brynn grits her teeth and continues her efforts.


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Fort save: 1d20 + 16 ⇒ (10) + 16 = 26
Survival: 1d20 + 14 ⇒ (15) + 14 = 29

"$#%* &#$! %=$@," is all Iarann says.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

With a flash of light, the time rift vanishes, revealing a snowy expanse. Armeline orders, “You’ve done it! We’ve sealed the time rift. Close in on the focus!”

Table GMs, please begin Event #2

Dark Archive

Fury's Toll | MotD

Yes, healing up between encounters has been the case so far. This will not be the case in part 4 (We're in part 3)

As the time rift shatters, reality rights itself, revealing the focus—a fully dressed, towering draconic being bent over a metal and glass sarcophagus. The dragon turns, brandishing a strange tool. “Get back, you blasted dogs! Wait... You’re not the hounds.” The dragon taps her snout, thinking hard, then shakes her head. “You seem familiar. But if we’ve met, I can’t recall. The longer I’m away from home, the more jumbled my memories become. I can barely remember my name! It’s Heraxia, by the way. Who are you?”

You recognize her voice, and should recognize her name, from the time rifts and visions!
See slide #4 for Heraxia


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Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

The good doctor tilts his face so it looks like he's smiling. Doctor Talos. Here is Nina, an angelic magic-user… see her shiny halo? Here is Jaquard; his knuckles are scraped up from the many animals and robots who have stupidly attacked us. Here is Bair, who has a way with words. Stern Brynn travels with her leshy friend Sprig, and they are activists for the natural world. See, she's frowning even now. Finally here is Iarann, a foul-mouthed dwarf. I believe swearing is good for his emotional health.

We are members of the Pathfinder Society, a group of adventurers here to repair our broken extra-dimensional hedge maze.

Tell us what you are doing here. Remember, don't lie to your doctor, else he cannot help.

Diplomacy, Emotionally Unaware (T): 1d20 + 13 - 1 ⇒ (12) + 13 - 1 = 24

Dark Archive

Fury's Toll | MotD

"I believe I come from your far future, from a planet known as Triaxus. I was born there, and bonded with an adventurous ryphorian
named Felise.

"We went on many adventures together. That I am sure of, though, for the life of me, I cannot recall any details of them any more. I think this time displacement has been affecting my memory.

"I do recall that Felise was easily bored and insisted each adventure was bigger, bolder, and more dangerous than the last. They explored other worlds, planes, and eventually other times.

"It seems that it was one of those temporal travels that attracted the attention of dangerous beasts, particularly strange bug-eyed hounds that hunted them. The pair fled but were separated. Felise got sent back home, to our own time, but I was stranded here.

"We were able to retain our ability to communicate empathically, though it happens very infrequently, and for only a short time.

"In the years since we were separated, we've tried many different ways to unite ourselves. We have used numerous artifacts, magical rituals, and experimental technology to try to get me back to my own time.

"Recently, we both came across a magical artifact known as the Eternity Arch in our respective timelines and believe it could at last provide an answer to our long isolation. Though the arch was originally intended for psychic transference across time, I found a damaged stasis pod transplanted here from another time. Once repaired, it should serve as the perfect vessel for me to travel through the Eternity Arch to her home time. We've been independently experimenting and modifying the Eternity Arch to accommodate my journey. This is why the arch is resonating with me, and probably why your Maze of the Open Road is malfunctioning.

"I suspects once she’s returned to her time, the Eternity Arch should return to dormancy, and the Pathfinder’s Maze of the Open Road will revert to its typical function.

"That's about all that I can remember. I suspect that there is something interfering with my memories, but I cannot for the life of me figure out what that is."

She then looks at you all, individually, with pleading eyes. "Please, would you... could you help me get back home to my Felise?"

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

”Eh shure, we uh done fiah evrating.”

Dark Archive

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Fury's Toll | MotD

Heraxia turns to Dr. Talos, "I am sorry, but I don't speak goblin. What did he say?"


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

As I said. A way with words.

He gives cordial greetings, and signifies that he is enthusiastic to begin assisting you as soon as possible.

Dark Archive

Fury's Toll | MotD

"Ah, thank you. I appreciate that." She turns to Bair, "May your life be filled with fires and flatuence!"

"You could help me in three ways. The first would be to help me with this." she gestures at the metal and glass sarcophagus. “This is a stasis pod—a box that keeps whoever’s inside alive despite the passage of time. It’s pretty damaged, and I could use a hand repairing it.”

Again indicating the metal and glass sarcophagus. “We need to move this stasis pod to a location near the Eternity Arch. Somewhere close but isolated. The oval-shaped chamber at the back of the area should work.'

Venture-Captain Armeline Jirneau gestures at the surrounding landscape. “This is a dangerous place, Pathfinders. Secure the perimeter. Let’s keep trouble away as long as we can.”

I will go with the first one to speak out... we should have time for a couple, if not all three


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Let's move it then repair it.

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Bair flexes his muscles and looks for a good grip point, ”Where too bawse?”

Dark Archive

Fury's Toll | MotD

Heraxia replies , "Somewhere close but isolated. The oval-shaped chamber at the back of the area should work. Lift on three!"

You may make 2 checks from this list. You are going for a certain number of successes, and there is a cost to crit failing, and a bonus for crit successes.

- Acrobatics or Athletics checks to safely relocate the pod DC23
- Crafting, Survival, or applicable Lore checks to create improvised devices to assist with transport DC25

Applicable lore might be something like Teamster Lore, or what have you


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos balances atop the sarcophagus while it's being carried, directing his comrades where to go.

Acrobatics (E): 1d20 + 16 ⇒ (10) + 16 = 26
Acrobatics (E): 1d20 + 16 ⇒ (9) + 16 = 25

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Acrobatics (E) + Bracelets: 1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16
Acrobatics (E) + Bracelets: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22

”Gedoffdere! Ya throwin offma balance!”

Burning 1/3 boons below to negate that fumble.

One-Who-Waits (Slotless):
Your trials in the burgeoning monastery of Unforgiving Fire have given you an edge in overcoming physical challenges. Whenever you roll a critical failure on an Acrobatics or Athletics check, you can check a box next to this boon as a free action to get a failure instead (the GM can tell you if this wouldn’t change the outcome of the check so you do not waste this ability).

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Just outside of Assurance range. I can't help but feel like that DC is deliberate...

Brynn puts her back into moving the pod.
Athletics vs DC 23: 1d20 + 17 ⇒ (3) + 17 = 20
Athletics vs DC 23: 1d20 + 17 ⇒ (12) + 17 = 29

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

Jaqard lends a hand to Brynn's efforts.

Athletics: 1d20 + 16 ⇒ (1) + 16 = 17
I VOLUNTEER THIS HERO POINT AS TRIBUTE

Athletics: 1d20 + 16 ⇒ (15) + 16 = 31
Athletics: 1d20 + 16 ⇒ (3) + 16 = 19

Vigilant Seal

Male, CN, Dwarf | HP 149/149 AC: 28| F: +19 R: +17, W: +17 (Bravery) | Perc: +18 (M, Darkvision)
Class Abilities:
Default Exploration: Search

"CAREFUL! Don't @#$@ing drop it!" Iarann aids in moving the pod, first by helping build something to lighten the load, and second, actually moving it:

Crafting: 1d20 + 10 ⇒ (17) + 10 = 27
Athletics: 1d20 + 18 ⇒ (15) + 18 = 33

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