GM Doug's Devil-Wrought Disappearance (Inactive)

Game Master Doug Hahn

Macros | Maps



SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

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Envoy's Alliance

LN Male (he/his) elfbane Hobgoblin Nomad Investigator 4 | HP 44/44 | AC 19| Fort +7; Ref +9; Will +8; +1 vs attacks from traps | Perc: +8 (+9 when using Pursue a Lead or to detect traps); darkvision | Speed 25ft| Hero Points 2/3; Fear 1/day | Leads: Aslynn, Alyreha | Exploration Mode: Search | Active conditions:

After the academia lore, which is my best option, I can also do crafting at +10 (with pursue a lead), any lore at +6 (since i have Untrained Improvisation), or nature at +6 (trained, lead)

Again, Haggra is well suited for this work!


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to Flint for becoming part of the décor.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to maggie for disrupting runes, at great risk to herself


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to Haggra for interrogating the interrogator to justify his actions and learn more.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Game is reported and Chronicles are here.

See you for part 2!

Horizon Hunters

N Female Changeling Necromancer 7 | Default Exploration: Detect Magic
Stats:
AC 20 | Fort +11, Refl +11, Will +13 | Perc +11 | Speed 25
♥️ 69/71 | ☘️ 0/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor, False Life | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (4/4), 4th (2/3)

Magical Shorthand for Downtime: 1d20 + 13 ⇒ (16) + 13 = 29
4gp discount on spell learned.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to Flint for his happiness when he met Radovan.

Hero point to Morgan for her sadness when the GM's monsters crit their saves.

Both of these things made me smile :p

Horizon Hunters

N Female Changeling Necromancer 7 | Default Exploration: Detect Magic
Stats:
AC 20 | Fort +11, Refl +11, Will +13 | Perc +11 | Speed 25
♥️ 69/71 | ☘️ 0/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor, False Life | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (4/4), 4th (2/3)

That's a consolation prize, but I'll take it


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

I meant to give out another hero point after the break.

Hero point to Pugsley for first blood on the boss.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Chronicles here.

You can roll your own day jobs.

Game is also reported.

Horizon Hunters

N Female Changeling Necromancer 7 | Default Exploration: Detect Magic
Stats:
AC 20 | Fort +11, Refl +11, Will +13 | Perc +11 | Speed 25
♥️ 69/71 | ☘️ 0/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor, False Life | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (4/4), 4th (2/3)

Arcana for Day Job (Magical Shorthand): 1d20 + 13 ⇒ (13) + 13 = 26
Crit Success, reducing the cost to Learn a Spell by 4gp.

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