
shaventalz |
Phlegos is without a weapon
Riiiiiight.
He (was) a high-level Pathfinder. We're never unarmed. Even if Jirandiel did find and take all his weapons, IUS/Catch Off-Guard exist.
Also, this would be OOC knowledge for Koryo, but those of the party with Spellcraft/Arcana might consider the duration on Displacement.

shaventalz |
Assuming Koryo gets two taps of his wand, and it will be long enough until any further fighting for the fast healing to finish working.
I'd like to finish exploring up here before going back downstairs. Once there, Koryo intends to free the slaves (and keep them from going after Phlegos.) If any of the slaves are hurt, they can have a charge of Infernal Healing (so will need to know how many.)

shaventalz |
I was going to make a joking guess about the orb, but when I went to double-check the name of the thing I was going to compare it to... Turns out, the thing I was going to say actually exists as a defined item. Which Spica may be finding out shortly here.
Any equipment of interest on the pirates, including the one we left in the room with the other slaves..? Sorithar was checking while the others explored the other rooms.
According to this post, you found a whip, several scrolls, and a wand. Proper identification was interrupted when we attacked the pirates in the lounge.

shaventalz |
Are any of the slaves wounded?
The orb: This is an orb of aquatic mastery. The bearer can place the orb in a body of water and call to aquatic creatures as a standard action. The most powerful creature with the aquatic subtype and submerged in that body of water within 1 mile is compelled to travel to the orb and then is automatically fascinated once they reach the orb. Once fascinated, the orb’s bearer can attempt to dominate the creature. Though the domination attempt does not break the fascinated condition, if the target creature succeeds at a Will save against the orb, it is immune to the orb’s powers for 24 hours.
The orb’s bearer may relinquish control of a dominated creature as a full-round action, so long as the orb is submerged in the same body of water as the creature.
I was going to say it was an Orb of Dragonturtlekind.
Is this an artifact, or just a high-level magic item? Is it unique?
(This replaces a failed Perception check earlier
Ah. I'd initially taken that to be a guard watching from hiding.
In the scenario the last bit is on two different lines. I read it as a +1 bottle of rum :)
DIBS!

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After exploring down the stair to the basement, retrieving and healing the slaves and collecting and identifying the loot, Sorithar is ready to move on back to the docks, hopefully locate and capture that flying pirate and get back to port.
Anything more we need to get done here..?

shaventalz |
Anything more we need to get done here..?
Maybe see if Phlegos knows if the monster controlled by the Orb of Aquatic Mastery was kept nearby? Whether the pirates have multiple Orbs?
Collecting the death tokens from the docks on our way out, of course.
Checking the nautical charts for marked danger zones, but I'd expect this to have been part of the check Koryo already did.
Do we think Jirandiel is a major player? Might want to haul her corpse back to the lodge so the Venture-Captain can Speak With Dead if desired. Seems like basically a random pirate to me, though, and it took us a while to get out here. She'd probably be pretty ripe by the time we got back.
Beyond that, I can't really think of anything. We were sent to free slaves and capture Phlegos. We did so. After looting the place to the ground for chronicle gold, I think we're good.

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I'm juts glad we made a difference... Mykel says as he checks out the ship.
"Huh?" Koryo looks back briefly from his examination of the ship. "Oh, sure, I guess."
"Say, think we can get a cut of the prestige those other Pathfinders are paying to get rescued?"

Venture Teller Play b'Post |

Yep. Tomorrow if I don't skip the purchases/day jobs, tonight if I do!
Also... Took me a while to find this number so I am putting it here again:
2705272-1,008.

Venture Teller Play b'Post |

This scenario starts out with a very long RP encounter, and ends with a potential single encounter that expects a lot of agro. I appreciate the options and the variety from other scenarios. I think it is better in PbP, and I hope I did it some justice.
I hope I have not killed your interest in PbP. I do not think I did a good job with the late start, the late finish, and now with the late chronicles.
I did not add everyone's purchases, but I trust you to add those correctly.
Please let me know if I need to correct anything.
Happy New Year everyone!

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"Also - yeah, I'm going to try getting the Waverider's Revenge away from the Society once we get back. I've got favors to burn."
"I think I know who I can tap to keep control of things while I'm gone, too. Someone I adventured with once."
Ship vanity (10pp) and seneschal follower (discounted to 0pp with boon). Mechanically a terrible idea, but...

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Got mine as well, thanks.

Venture Teller Play b'Post |

Thanks for running. I've got my chronicle.
I assume only Liberty's Edge members get the boons marked "Liberty's Edge"? Or is this a special case?
Where was the Blood Lily Barb?
Yes to Liberty's Edge only getting their boon.
Captain Jirandel had a fancy whip that she didn't get to use on account of hold person. It is only the bloody lily barb if a player had an earlier chronicle on this character. In that scenario the Pathfinders cost her her rank in the Chelish navy & that gives her this version of the whip. I probably should have tossed it off. In all honesty, the whip master tengu was tougher for your team. :)No plunder, No play is a 7-11 scenario. If anyone wants to let your GM redeem myself, I could be persuaded to run it for you all.

shaventalz |
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Captain Jirandel had a fancy whip that she didn't get to use on account of hold person. It is only the bloody lily barb if a player had an earlier chronicle on this character.
Ah, it's one of the "loot if previous chronicle" ones.
No plunder, No play is a 7-11 scenario. If anyone wants to let your GM redeem myself, I could be persuaded to run it for you all.
Well, that is on my list of things to play. Koryo would be up for it; fire up the Sky Key and let's visit the past!

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I'm out.