GM Quirk's JUNKER'S DELIGHT (Inactive)

Game Master Quirk, Private Eye

Maps and slides HERE.


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Female LN Vesk (Technomancer 3)|SP 10/15 HP 21/21 RP 5/5|EAC 16, KAC 16|F 1 R 4 W 3| Init +3|Per +6 SM +0|Speed 30 ft|Active conditions: None

How would we feel about a spreadsheet that lists all loot we've found and who took it? I've found this to be the best solution and can whip something up. I ask just because I'd like to not be the only one entering things into it and writing down who claimed items.


Male NG Pahtra Street Rat Soldier (Ascetic Warrior, Qi Adept) 8 | SP 64/64 HP 60/60 | RP 5/9 | EAC 24; KAC 25 | Resist: 5 (cold, fire) | Fort +7; Ref +7; Will +7 | Init: +9 | Perc: +10, SM: +1 | Speed 30ft | Adapt. Fight: 0/1 | Gather Qi: Plasma Blast | Active conditions: debilitating gas 2hrs

That's a good idea now that we're starting to accumulate a bit more gear.

We could also just create a slide/s with a table in GM Q's maps to keep everything together.

Of course, just as happy to roll with Caster4's spreadsheet idea, too.


Yes--you definitely can use a slide for recording gear. If someone wants to do that, you can go ahead and add one and format it however seems best.


Map NG Female Android Xenoarchaeologist Operative 3 | SP 12/18 | HP 22/22 | RP 2/4 | EAC 14 | KAC 15 | CMD 23 | Fort +1 / Ref +6 / Will +3 | Init +5 | Perception +8 | Low-light vision / Darkvision (black and white only) 60 feet | Movement speed 40 feet

Spreadsheet might be easier if we want to do calculations and such.

Janebok, there is a "Party Loot" area in my profile that you can start with. Might not have everything... can't guarantee it, but it should have most... and I'll definitely help update it.


Male NG Pahtra Street Rat Soldier (Ascetic Warrior, Qi Adept) 8 | SP 64/64 HP 60/60 | RP 5/9 | EAC 24; KAC 25 | Resist: 5 (cold, fire) | Fort +7; Ref +7; Will +7 | Init: +9 | Perc: +10, SM: +1 | Speed 30ft | Adapt. Fight: 0/1 | Gather Qi: Plasma Blast | Active conditions: debilitating gas 2hrs

I'll roll with either option. Also happy to help maintain the inventory.


You may all take your time to organize yourself before your rematch against the junk golem. Some of you need to level up. All of you may want to consider some planning. I will be working on making the map a bit bigger, though I think tomorrow will be the time for that.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I applaud the offer and future efforts of anyone who wants to inventory the party loot.

Thanks, caster4, zanbabe, and SuperS


Male NG Pahtra Street Rat Soldier (Ascetic Warrior, Qi Adept) 8 | SP 64/64 HP 60/60 | RP 5/9 | EAC 24; KAC 25 | Resist: 5 (cold, fire) | Fort +7; Ref +7; Will +7 | Init: +9 | Perc: +10, SM: +1 | Speed 30ft | Adapt. Fight: 0/1 | Gather Qi: Plasma Blast | Active conditions: debilitating gas 2hrs

I have done Locket's level up (as you may have noticed from above) but due to workload and child aversion to reasonable bedtime, have struggled getting in a post.

I hope to fix that soon.


I have biggy-sized the map. It's not tremendously larger, but there is a little more room to wander. You'll find it on the slides.

I have placed all of your tokens, but of course you'll be able to rearrange them. You'll probably want to plan on entering from the south, east, or west. The golem will be hanging out near the wrecks.


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Male NG Pahtra Street Rat Soldier (Ascetic Warrior, Qi Adept) 8 | SP 64/64 HP 60/60 | RP 5/9 | EAC 24; KAC 25 | Resist: 5 (cold, fire) | Fort +7; Ref +7; Will +7 | Init: +9 | Perc: +10, SM: +1 | Speed 30ft | Adapt. Fight: 0/1 | Gather Qi: Plasma Blast | Active conditions: debilitating gas 2hrs

By the way, I loved Uchurtai's metal moment and GM Q's "cloaca heads"!


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Cloaca heads is straight from the pages of the adventure. I can't take credit for it. That said, it made me smile too.


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Female LN Vesk (Technomancer 3)|SP 10/15 HP 21/21 RP 5/5|EAC 16, KAC 16|F 1 R 4 W 3| Init +3|Per +6 SM +0|Speed 30 ft|Active conditions: None

Ok thanks for keeping track, Zetara! I'll make a spreadsheet when I get some time so it'll be editable by everyone. That way we'll be able to manage it when Zetara wins an all expenses paid snorkeling trip IRL. Such a bother when that happens.


Male NG Pahtra Street Rat Soldier (Ascetic Warrior, Qi Adept) 8 | SP 64/64 HP 60/60 | RP 5/9 | EAC 24; KAC 25 | Resist: 5 (cold, fire) | Fort +7; Ref +7; Will +7 | Init: +9 | Perc: +10, SM: +1 | Speed 30ft | Adapt. Fight: 0/1 | Gather Qi: Plasma Blast | Active conditions: debilitating gas 2hrs
Senkuviene wrote:
What question do you folks recommend I ask?

Going back through the earlier combat, Janebok shared the following info after an ID check:

Janebok the Cold wrote:
Janebok calls out "It is sssomewhat ssslower than mossst of usss and cannot fire from a distanccce. I recommend we maintain a ranged combat."

We also discovered it had some DR that was preventing most of us from damaging it. I guess we have confirmation that it is a golem, so might also know to apply the standard golem immunities?

There are also a few spoilers there that could be hiding some additional details.

If not, maybe find out about special abilities or weaknesses?


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4
"GM Quirk" wrote:
Gath: I grant you the power to roll ONE REAL DICE on your next roll. On your honor, you may report your results.

You are awesome. Unfortunately I have no dice with me in California. I appreciate the gesture none-the-less.

Acquisitives

Female NG shirren athlete mechanic 3 | SP 21/21 HP 24/24 | RP 4/4 | EAC 15; KAC 15 | Fort +3; Ref +4; Will +2 | Init: +6 | Perc: +4, SM: +1 | Speed 30ft | Active conditions: None.

So did we ask the question? Or are do we pretty much have everything relevant?


Male NG Pahtra Street Rat Soldier (Ascetic Warrior, Qi Adept) 8 | SP 64/64 HP 60/60 | RP 5/9 | EAC 24; KAC 25 | Resist: 5 (cold, fire) | Fort +7; Ref +7; Will +7 | Init: +9 | Perc: +10, SM: +1 | Speed 30ft | Adapt. Fight: 0/1 | Gather Qi: Plasma Blast | Active conditions: debilitating gas 2hrs

@Sen: I think we got most, if not all, of the golem's tricks now listed in Gameplay.

@GMQ: given the nature of the golem's special resistance and its DR, I thought I would make mention of this...

Qi Strike (Su) - 1st Level
Your life-giving qi infuses your weapon attacks with your life essence, granting them eldritch power. Whenever you have at least 1 Resolve Point, your melee and ranged attacks count as magic for the purpose of bypassing damage reduction and other situations, such as attacking incorporeal creatures.

It doesn't say they are magical attacks not does it mention anything about saving throws that I could see. Just wanted to make sure everything was above board.

@Tom: for my 2c, I think you should be okay to use Healing Touch on yourself. I haven't seen mention of any limitations on "allies" for healing as they have called out for Envoy Improvisations.

Also, Healing Touch is 5 HP/Mystic level, so should Gath now do 15? Unless you did a multi-class on the downlow?


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I missed that when I updated Gath. Thanks, SuperS, nice catch.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Natural healing: With a full night’s rest (8 hours of sleep or more), you recover 1 HP per character level. Any significant interruption during your rest prevents you from healing that night.
If you undergo complete bed rest for 24 hours, you recover
2 HP per character level.

Healing touch on Gath, spell on Locket, and a night's rest should get us both full up.

Anyone else need healing in the morning before we start this fight?

Also, how are we set for cure serums?


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Highlights from Z's loot list:

brown force field armor upgrade needs 2 upgrade slots -- awesome gear, I'd take it except Gath's armor only has 1 slot

Zethelred’s lockbox contains a spell gem of junk
armor, a spell gem of junk barricade, and a spell gem of junk
restraints. Janebok

(on the ikeshti) 2 suits of freebooter armor I, Locket and one more free ? It's got to be better than somebody's armor
one arc pistol with a full battery. Locket

In some sort of large case half buried at the bottom of the hole you find a small fortune in UPB's. 4,000 to be exact. Make something you want. crafting rules

suit of golemforged plating II Do we have any heavy armor users?

Less Useful
x1 Tactical Semi-auto Pistol (each with 9 small arm rounds) [Level 1; Price 260; Hands 1; Proficiency Small Arms; Damage 1d6 P; Range 30 ft.; Critical —; Capacity 9 rounds; Usage 1; Bulk L; Special analog]
x3 Survival Knife [Level 1; Price 95; Hands 1; Proficiency Basic Melee; Damage 1d4 S; Critical —; Bulk L; Special Analog, operative, thrown (20 ft.)]
x2 Flight Suit Stationwear [Level 1; Price 95; Category Light; EAC Bonus +0; KAC Bonus +1; Max. Dex Bonus +6; Armor Check Penalty —; Speed Adjustment — ; Upgrade Slots 0; Bulk L]

(from the tire stack)
Under some of the tires you find a consumer backpack hidden under some junk camouflage. Inside the backpack you find a stash of the following useful items: one medpatch, one flashlight, one set of binders, a spell ampoule of disguise self, 2 cover seeds, and 4 days of R2E's. All of this is found in the CRB except the cover seeds (ARM). The junk camouflage is also reusable (see slide 13)

A light rubbish cannon is propped against the vesk’s
bed, 1d8 damage, need heavy weapon proficiency


therealthom wrote:
Also, how are we set for cure serums?

Locket has 3x mk I serums.

Thanks for the healing, too!


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Just checked in with Uchurtai's player. We haven't heard from him in a while, so I hope to have the lowdown soon.

Initiative tomorrow! Looks like Janebok is a sneaky technomancer, so she'll have a surprise action to pull off.

Please don't forget to place your tokens anywhere along the east, west, or south edge of the map to begin with.


Male NG Pahtra Street Rat Soldier (Ascetic Warrior, Qi Adept) 8 | SP 64/64 HP 60/60 | RP 5/9 | EAC 24; KAC 25 | Resist: 5 (cold, fire) | Fort +7; Ref +7; Will +7 | Init: +9 | Perc: +10, SM: +1 | Speed 30ft | Adapt. Fight: 0/1 | Gather Qi: Plasma Blast | Active conditions: debilitating gas 2hrs

Locket is in position and ready to go!


Male CG Shobhad Soldier 3 SP 23 HP 27 RP 4 |EAC 14 KAC 15 | F +5 R +4 W +4 | Resistance cold 5 | Init +3 Percept +4 | Speed 40'

I can use the golemforged plating but I don’t have all that much use for it.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I think you're the only one who can use it. If you want it, it's yours. If you don't want it, fine.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
caster4life wrote:
Yeah information is everything. And this is definitely one of those monsters that is supposed to be REALLY hard if you fight it the wrong way but not if you fight it the right way.

We've got to roll better though. This thing can put us down with two good hits. If it catches one of us, it could still be trouble.


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Female LN Vesk (Technomancer 3)|SP 10/15 HP 21/21 RP 5/5|EAC 16, KAC 16|F 1 R 4 W 3| Init +3|Per +6 SM +0|Speed 30 ft|Active conditions: None

Yeah let's do what we can to make sure there's no way it can catch us. No need to take risks. This only gets dangerous again if I miss it enough rounds in a row for it to get back up to speed and corner one of us.


Agreed. Let's definitely try to avoid that!

Acquisitives

Female NG shirren athlete mechanic 3 | SP 21/21 HP 24/24 | RP 4/4 | EAC 15; KAC 15 | Fort +3; Ref +4; Will +2 | Init: +6 | Perc: +4, SM: +1 | Speed 30ft | Active conditions: None.

My rolls have been TERRIBLE in this fight!


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Sorry everyone. The time just hasn't been there for me this week. I'll try to bounce back tomorrow.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

NO worries, GMQ.

Acquisitives

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Female NG shirren athlete mechanic 3 | SP 21/21 HP 24/24 | RP 4/4 | EAC 15; KAC 15 | Fort +3; Ref +4; Will +2 | Init: +6 | Perc: +4, SM: +1 | Speed 30ft | Active conditions: None.

0_o

Holy crap, I actually made a good set of combat rolls for once!


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Howdy gang!

I'm headed to GenCon this week. I'm presenting to librarians and educators at Trade Day on Wednesday, and just seeing the exhibit hall on Thursday.

I'm putting things on pause until I return on the weekend.

We are past halfway on this adventure. I can't wait to see how this pans out!

Acquisitives

Female NG shirren athlete mechanic 3 | SP 21/21 HP 24/24 | RP 4/4 | EAC 15; KAC 15 | Fort +3; Ref +4; Will +2 | Init: +6 | Perc: +4, SM: +1 | Speed 30ft | Active conditions: None.

Have fun!


Thanks for doing some great posting while I was away! Had fun at Gen Con.


Welcome back! How was it?

How did your presentation go?


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Gen Con was great. Presentation on Wednesday seemed well-received. It was late in the day, so attendance was lacking. Those there seemed into it. One lady was from Peru. I gave her one of 3D printed minis. She gave me a sticker.

Thursday I walked the exhibit hall and spent a little money. Some dice from my FAVORITE DICE GUY.. Some cards for my favorite card game, Star Realms. The new D&D starter set (which has an excellent low-level adventure).

Left early on Thursday and headed home. Wish I could have stayed all weekend, but Gen Con is almost too much for me nowadays. One day is plenty.


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As noted in gameplay, Zetara, Janebok, and Uchurtai may level up to three.


Female LN Vesk (Technomancer 3)|SP 10/15 HP 21/21 RP 5/5|EAC 16, KAC 16|F 1 R 4 W 3| Init +3|Per +6 SM +0|Speed 30 ft|Active conditions: None

huzzah!


Male CG Shobhad Soldier 3 SP 23 HP 27 RP 4 |EAC 14 KAC 15 | F +5 R +4 W +4 | Resistance cold 5 | Init +3 Percept +4 | Speed 40'

Woot!


Map NG Female Android Xenoarchaeologist Operative 3 | SP 12/18 | HP 22/22 | RP 2/4 | EAC 14 | KAC 15 | CMD 23 | Fort +1 / Ref +6 / Will +3 | Init +5 | Perception +8 | Low-light vision / Darkvision (black and white only) 60 feet | Movement speed 40 feet

Zetara Level Up

3rd level feat: Minor Psychic Power--Telepathic Message

BAB +1
Fort Save +1
Operative's Edge moves to +2
Quick Movement (+10 feet)
Trick Attack +1d8
Weapon Specialization

10 Skill ranks: Acrobatics, Computers, Diplomacy, Engineering, Medicine, Perception, Profession: Spy (2), Sense Motive, Stealth


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Congrats on the level up everyone!

And GMQ: thanks for clarifying the situation with the missing vesk.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Welcome to third.


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I'll leave one more day for Uchurtai, Zetara, and Janebok to advance their characters (though I see Zetara is already there).

I'll make a post tomorrow setting the scene for what happens next.


Female LN Vesk (Technomancer 3)|SP 10/15 HP 21/21 RP 5/5|EAC 16, KAC 16|F 1 R 4 W 3| Init +3|Per +6 SM +0|Speed 30 ft|Active conditions: None

Janebok level up

3rd level feat: Weapon specialization (long arms)

Bab +1
Fort +1
Ref +1

Spell focus: , Techlore +1, Weapon specialization

8 skill ranks: Acrobatics, Computers, Culture, Engineering, Life science, Perception, Physical Science, Stealth,

New spells known: Adhere (0), Dampen spell (1)
New spells per day: +1 1st

Note to self: still need to update character sheet.


Male CG Shobhad Soldier 3 SP 23 HP 27 RP 4 |EAC 14 KAC 15 | F +5 R +4 W +4 | Resistance cold 5 | Init +3 Percept +4 | Speed 40'

Sorry, been moving back to college and haven't had much time. I'll have my levelling notes up tomorrow.


No problem.

I hope the move is going as smoothly as is possible!


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Male CG Shobhad Soldier 3 SP 23 HP 27 RP 4 |EAC 14 KAC 15 | F +5 R +4 W +4 | Resistance cold 5 | Init +3 Percept +4 | Speed 40'

Finally moved in and leveled, quick notes are: Picked up the bullet barrage gear boost, upping my ranged damage with projectile weapons by 1 and the Tight Fit feat which makes penalties for squeezing less severe, most importantly making it so I'm not entangled while doing so.


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Working on another appropriately epic map for this. If you want to peek, I have something going on slide 2.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Travelling for a few days. Bot as needed. Will post MOnday night.


A race isn't in the book.

But darn it...I want to have a race. Sen vs. an Ikeshti vs. a goblin.

Contemplating how this could work and still involve everyone.

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