GM Dustin's #7–24: Dead Man's Debt
(Inactive)
Game Master
dwilhelmi
Maps and handouts
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
Tentatively, I'll play Ilarien here--a healing patron witch, L3.1 (7 xp). She doesn't have the slumber hex, so she's not as likely to overwhelm lower-level PCs.
Male Human Male Human Fighter 2 | HP:21/21 | AC:19 T:12 FF:17 | CMB:5 CMD:17 | Saves: F5/R2/W0 | Init:2 | Handle Animal +4, Intimidate +4, Perception +1, Ride +2, Survival +4, Swim +4 Active Condition: None
I'll be playing Devin Fighter front line tank.
Init +2, Perception +7, Darkvision 60’ M Wayang Psychic (Abomination) 2 HP 11/11, AC (17)13/ff (15)11 /t 13, Fort 0, Ref +2, Will +3, Spd 20', Phrenic Pool: 0, Dark Half Rounds: 0/6
I'm going to bring Essilor...I just realized I've never played him online so I'll have to do some updating.
Male Human Male Human Fighter 2 | HP:21/21 | AC:19 T:12 FF:17 | CMB:5 CMD:17 | Saves: F5/R2/W0 | Init:2 | Handle Animal +4, Intimidate +4, Perception +1, Ride +2, Survival +4, Swim +4 Active Condition: None
While we are in Nantambu, Devin is going to pickup a master work battle ax (310 gp) and 20 pg of supplies.
Male Human Male Human Fighter 2 | HP:21/21 | AC:19 T:12 FF:17 | CMB:5 CMD:17 | Saves: F5/R2/W0 | Init:2 | Handle Animal +4, Intimidate +4, Perception +1, Ride +2, Survival +4, Swim +4 Active Condition: None
In light of moving up the tier I'll also be picking up some insurance 5 Potions of cure light wounds (250 gp).
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
Day Job roll - Craft (Alchemy): 1d20 + 10 ⇒ (3) + 10 = 13
| Female LN Aphorite | Outsider (Native) | Fighter 1, Samurai 3 | HP 25/41 | Electricity resistance 5 | AC 20 T 10 FF 20 | CMB +8 | CMD 18 | F: +8/+10 vs. poison, R: +2, W: +6/+8 vs. mind aff. | Init: +0 | Perc: +5, SM: +1, Dipl: +10 | Skill 1/1 | Crystalline Dust 3/3 | Urban Grace 1/1| Challenge 1/2 | Resolve 2/2 | Pessimist Reroll 1/1 | Folio Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:
Craft alchemy, lab : 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
Male Human Male Human Fighter 2 | HP:21/21 | AC:19 T:12 FF:17 | CMB:5 CMD:17 | Saves: F5/R2/W0 | Init:2 | Handle Animal +4, Intimidate +4, Perception +1, Ride +2, Survival +4, Swim +4 Active Condition: None
craft (armor) kit: 1d20 + 4 ⇒ (17) + 4 = 21
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
Extremely long day at work, followed by an evening of preparation for traveling this weekend. I'll try to post tomorrow.
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
It's a DC 15 Heal check to provide long-term care, and that will double the recovery rate from ability damage.
This is true, but providing long-term care does take 8 hours of light activity on the healer's part while the patient rests. That would basically cost you a day's worth of travel time spent healing up. Do you want to take the extra day spent healing Ash's ability damage some more?
Male CG Half-Orc Pugilist 4.0 | Init +4 | Perc: +9, SM: +2; Darkvision 60 ft | HP 33| AC 20; T 15; FF 15 | CMB +3 | CMD +18 | Fort +7; Ref +13; Will +4 (5 vs enchantment) | Speed: 30 ft | Conditions: -
Nope. Moving on. I can take a beating. Again.
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
GM Dustin wrote: This is true, but providing long-term care does take 8 hours of light activity on the healer's part while the patient rests. That would basically cost you a day's worth of travel time spent healing up. Do you want to take the extra day spent healing Ash's ability damage some more? That's not how I interpret the description of long-term care, but your interpretation is also consistent with RAW.
Male Human Bard (Sea Singer)
Apologies, I was trying to move my charicter on my phone, and I think I've moved the back ground as well. Everyone is slightly off to where they should be.
I don't want to touch it anymore incase it makes it worse.
Male CG Half-Orc Pugilist 4.0 | Init +4 | Perc: +9, SM: +2; Darkvision 60 ft | HP 33| AC 20; T 15; FF 15 | CMB +3 | CMD +18 | Fort +7; Ref +13; Will +4 (5 vs enchantment) | Speed: 30 ft | Conditions: -
Hey everyone, just a heads up from me. I won't be able to post until Sunday.
Init +2, Perception +7, Darkvision 60’ M Wayang Psychic (Abomination) 2 HP 11/11, AC (17)13/ff (15)11 /t 13, Fort 0, Ref +2, Will +3, Spd 20', Phrenic Pool: 0, Dark Half Rounds: 0/6
Hey, guys, I'm going on a mini-vacation in a couple hours. I'll be back on Monday but wanted to let you know not to expect any posts from me in the next couple days. Bot me as needed.
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
Male Human Bard (Sea Singer)
Hello!
I've been knock on my arse a bit by a migraine.
I'll catch up as soon as I can focus a bit more on what's happening. In the mean time, I can aid if someone wants to roll for me. I'm best at Diplomacy and Bluff.
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
I checked, and you recover one point of stat damage from each damaged stat per night of rest.
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
Busy day at work yesterday, so I wasn't able to post. On it now.
Male CG Half-Orc Pugilist 4.0 | Init +4 | Perc: +9, SM: +2; Darkvision 60 ft | HP 33| AC 20; T 15; FF 15 | CMB +3 | CMD +18 | Fort +7; Ref +13; Will +4 (5 vs enchantment) | Speed: 30 ft | Conditions: -
Hey evwryone. A heads up from me. I will be leaving tomorrow night and will be gone for 2 weeks. I'm not sure whether I will have forum access, however. I will make a botting instruction post here if need be.
| Female LN Aphorite | Outsider (Native) | Fighter 1, Samurai 3 | HP 25/41 | Electricity resistance 5 | AC 20 T 10 FF 20 | CMB +8 | CMD 18 | F: +8/+10 vs. poison, R: +2, W: +6/+8 vs. mind aff. | Init: +0 | Perc: +5, SM: +1, Dipl: +10 | Skill 1/1 | Crystalline Dust 3/3 | Urban Grace 1/1| Challenge 1/2 | Resolve 2/2 | Pessimist Reroll 1/1 | Folio Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:
Hope you enjoy the trip!
An update from me - after a very busy holiday weekend, I do plan on getting back to your regularly scheduled posts tomorrow. Hope everyone had a good weekend!
Male CG Half-Orc Pugilist 4.0 | Init +4 | Perc: +9, SM: +2; Darkvision 60 ft | HP 33| AC 20; T 15; FF 15 | CMB +3 | CMD +18 | Fort +7; Ref +13; Will +4 (5 vs enchantment) | Speed: 30 ft | Conditions: -
Okay guys, I have a botting instructions spoiler in the character profile in case I disappear. I will be back on 23rd, but will let you know in some 24 hrs on the topic of me having forum access. If I don't do that, well ... I don't have access.
Male Human Bard (Sea Singer)
Is my holding the rope aiding in the climbing at all?
You can use Aid Another on a climb check by making a DC10 climb check of your own; if it passes, you can add +2 to one person's climb check. You can flavor that however you want (holding the rope, calling out handholds, insulting them to make them try harder to prove you wrong, etc), but you can't apply the +2 to more than a single climb check in the round.
This round, the aid another wouldn't help Devin or Sakura, since Sakura easily passed the check and Devin failed by 7, so even with a +2 he would fall.
Male CG Half-Orc Pugilist 4.0 | Init +4 | Perc: +9, SM: +2; Darkvision 60 ft | HP 33| AC 20; T 15; FF 15 | CMB +3 | CMD +18 | Fort +7; Ref +13; Will +4 (5 vs enchantment) | Speed: 30 ft | Conditions: -
Hey everyone. I am back, but spent from the trip home. Long flight etc. I have a few threads to catch up on, so I will try to post now; but no promises. Worst case scenario is tomorrow after I get some shuteye.
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
Thanks for running, GM D! Nice job, and thanks to everyone else for a memorable game. So who's up next?
Chronicle sheets here: link
Male Human Bard (Sea Singer)
Thank you! I really enjoyed that.
Hopefully next time I will be a bit more use..... well, when I get to level 2 anyway.
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
The chronicle looks fine. Thanks again!
Male CG Half-Orc Pugilist 4.0 | Init +4 | Perc: +9, SM: +2; Darkvision 60 ft | HP 33| AC 20; T 15; FF 15 | CMB +3 | CMD +18 | Fort +7; Ref +13; Will +4 (5 vs enchantment) | Speed: 30 ft | Conditions: -
Male Human Male Human Fighter 2 | HP:21/21 | AC:19 T:12 FF:17 | CMB:5 CMD:17 | Saves: F5/R2/W0 | Init:2 | Handle Animal +4, Intimidate +4, Perception +1, Ride +2, Survival +4, Swim +4 Active Condition: None
Thanks for running this was fun
F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none
GM D: once everyone's acknowledged receipt of their chronicles, could you set the campaign inactive?
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