(#1-11) "Flames of Rebellion" (Inactive)

Game Master rainzax

Synopsis:

Following the trail of one of the first Pathfinders, the PCs travel to the town of Sauerton where an old ally helps them find important clues. These clues lead the PCs into a dangerous wilderness to an old tower whose history goes back even farther than the Pathfinder Society itself. As the PCs navigate numerous threats with opposing interests, will they find the hidden keys to unlock the secrets of the Open Road Pact, or just another trail obscured by the passage of centuries?


CP @ 12 (Low)
Maps / Slides > LINK
Action Symbols > Single (◆), Double (◆◆), Triple (◆◆◆), Free (◇), Reaction (↺)
Status Symbols > ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions


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Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Khaul moves back into the middle of the room. He is about to charge at the blue kobold when he hears Nedri say it had surrendered. Hrumphing, he turns, readying himself for a jump over the pit, should it be required.

♦ Stride
♦ raise shield
♦ scowl at the last kobold.

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Khaul moves back into the middle of the room. He is about to charge at the blue kobold when he hears Nedri say it had surrendered. Hrumphing, he turns, readying himself for a jump over the pit, should it be required.

♦ Stride
♦ Stride
♦ raise shield


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Horn of Tresspass! (Concluding!?)

Kobold Fortitude w/ Frightened (-1) vs Grim Tendrils (DC 17): 1d20 + 4 - 1 ⇒ (18) + 4 - 1 = 21

The courage in Purple's Heart ebbs and flows at the words of Aurelien and the flowing energy of Nedri - it looks to make a tactical retreat, but not before shooting one last strike at...

◆) Reload
◆) Strike vs Blue (!!) Kobold
◆) Stride (Upstairs)

Purple Sling w/ Frightened (-1) w/ Range (-2) vs Blue (AC 16): 1d20 + 5 - 1 - 2 ⇒ (3) + 5 - 1 - 2 = 51d4 ⇒ 3

...his own comrade (!!) before swiftly fleeing up the stairs... the rock veers wide and completely misses it's mark...

Blue simply cowers before the mighty party - and especially before the mighty Emoubu!

Duncan:

While you hang in the pit, you spot a valuable set of handwraps that seem to have been used as makeshift rope to tie the trap's springing mechanism taut!

Arcana, Crafting, Occultism, Nature, or Religion (one check per trained skill) DC 16 to Identify Magic!

Emoubu:

You spot a potion or elixir upon the belt of the creature cowering before you!

Arcana, Crafting, Occultism, Nature, or Religion (one check per trained skill) DC 14 to Identify Magic!

...

Encounter Tracker (Round Four / Five):

The lighting is Dim Light!

Duncan (AC 19, HP 30/30) w/ cane (Lowlight Vision) w/ Panache, Reaction Ready

Blue Kobold (AC 16, 8/8 HP) w/ dropped sling

Emoubu (AC 20 or 22, HP 42/42) w/ striking rapier (Darkvision), Reaction Ready
Khaul (AC 18 or 20, HP 10/23) w/ shield & warhammer (Darkvision), Reaction Ready
Aurelien (AC 17, HP 14/14) w/ pistol crossbow (Lowlight Vision), Reaction Ready
Nedri (AC 15, HP 10/15) w/ staff w/ Light spell (Normal Vision), Reaction Ready

...

The Party is Up!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

athletics: 1d20 + 6 ⇒ (17) + 6 = 23
Khaul strides forward, jumping the pit!

He pauses at the corner, shield raised, peering around looking for what horror may await him there.

◆) Raise shield
♦♦ ) leap (athletics)


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Khaul:

Do you have the link or text for Leap?

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

GM:
Long jump
Though re-reading that, it may be that his movement has to stop at the end of the leap. He was only aiming to clear the pit. Some the semantics of 2ed work a little differently than I played 1st.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Khaul:

I am counting 4 actions?

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

GM:
Long jump is a double action and includes a stride in it. So long jump and raise shield. I strode last round to get to the 10' distance from the pit to set my self up for a jump this turn.

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

'Now would be a good time to tell us everything about this tower. How many more are there of you? Is there anyone else? Where are the traps?'

Aurelien speaks with directed aggression at blue.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

The kobold looks towards Aurelien and...

...please roll to Coerce!

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

Coercing the Kobold

Intimidation: 1d20 + 7 ⇒ (18) + 7 = 25

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Ned, being an old man, has little faith in his ability to jump across the pit leading upstairs. There appears to be a second stairwell, but he's fairly certain the kobolds trapped that as well.

"No harm in lookin'," he mutters to himself, and hobbles over to the other side of the room, stopping short of where the pit would be on that side if they were mirrored, and takes a look around, keeping his magical ward up in case of surprises.

Using the Seek action in a cone, directed southward on the map. Basically he's looking to see if there's a similar pit trap on the other staircase.

Cast shield.
Stride 10ft.
Perception (Seek): 1d20 + 4 ⇒ (1) + 4 = 5

Nedri gouges out his own eyes "by accident."

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

"Emoubu says you should tell us all. Emoubu can protect you from tall elf." Emoubu does the Kobold equivalent of a shrug. "You tell us the right stuff and maybe Emoubu introduce you to Emoubu's Hookclaw Digger's tribe."

Emoubu raises a finger. "BUT, Emoubu wants to know what is in potion vial."

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Nature: 1d20 + 4 ⇒ (8) + 4 = 12

Nature, hero point: 1d20 + 4 ⇒ (19) + 4 = 23

Duncan notices the odd cloth in the trap, but can't quite tell what it is. After a shift and a swing as he prepares to climb up his view shifts enough to recognize the magical wrap. Taking a chance he tosses his sword over the lip of the pit and starts to extricate the fabric.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Horn of Tresspass! (Concluding)

Transitioning from Encounter Mode to Exploration Mode

The escaping kobold is just a little too fast for Khaul Irontoe - he decides to let it run away rather than follow it without the help of his party.

(GM not splitting party)

Duncan swings around in the pit while Aurelian threatens the captured kobold into speaking: It remains defiant in it's compliance "We got here first. Devil in the roof let's us stay. Nasty surprises await you upstairs!" it seems to be imagining your demise through unknown mechanisms, strangely confident even in defeat.

Other PCs (besides Aurelian) may attempt to Coerce it further

Both stairwells head upwards, perhaps twisting one around the other before finally converging upon the floor above this level.

Duncan:

+1 Handwraps of Mighty Blows!

2 Treasure Bundles!

Emoubu:

It may answer your question if you succeed at a roll to Coerce it!

Nedri:

You are totally 100% positive there is NO trap directly in front of you!

...

Status Tracker:

Duncan (AC 19, HP 30/30) w/ cane (Lowlight Vision)

Captured Blue Kobold (AC 16, 8/8 HP) w/ dropped sling

Emoubu (AC 20 or 22, HP 42/42) w/ striking rapier (Darkvision)
Khaul (AC 18 or 20, HP 10/23) w/ shield & warhammer (Darkvision)
Aurelien (AC 17, HP 14/14) w/ pistol crossbow (Lowlight Vision)
Nedri (AC 15, HP 10/15) w/ staff w/ Light spell (Normal Vision)

...

The Party is Up!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

"I'll just be keeping me guard up over here." mutters Khaul.

"Though if that bottle be a healing brew, I'd be glad to be downing it. " admits the champion as he keeps his eyes on the stairs and the footprints of the fled kobold.

"I suspect there be traps aplenty up here, and perhaps our new friend might be best placed to head upstairs first. Introduce us to that there devil and avoid the traps in the process."

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

You do remember that you have lay on hands?

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

D'oh. No. I totally forgot about LoH. For some reason I thought it was a level 2 feat. Many thanks.

Khaul almost strikes himself in the head with his own hammer.

"Torag be good at fixing the living as well as the inanimate" he mutters to himself, tipping his helmet to the helpful elf.

Muttering he call out loudly. "Lord of th' Forge, Refoge ME!"
As he does so a subliminal glow flows from his gauntleted hands, spreading under his armour, seeking out the champions flaws and fixing them.

+6hp, and down my focus point.

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Cloth free Duncan heaves himself out of the pit.

As fun as that wasn't at least I found something worthwhile.

He holds up the steps of fabric.

Who wants to punch better?

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

"I en't the punchin' type," Ned says with a dismissive wave of his hand. "This stairwell be clear, near as I can tell. Let's join Khaul upstairs. I'm curious to see if'n there's a literal devil up thar waitin' on us."

He heads up the eastern stairwell to join Khaul from the other side.

I'm cool waiting 10 minutes so you can get your Focus Point back. You might need it soon!

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

Intimidation: 1d20 + 10 ⇒ (12) + 10 = 22

I don't know if Dragon Presence will have an impact here but, In addition, when you attempt to Demoralize a foe of your level or lower, you gain a +1 circumstance bonus to the Intimidation check.

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

'Devil in the roof sounds bad, but do they really know what they are dealing with?'

Aurelien goes back to his thoughtful face.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Emoubu:

Do you have the link or text for Dragon Presence?

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

Here you go.

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

When no one volunteers for the hand wraps Duncan wraps them around his hands, focusing on the runes and binding them to his core. Sliding his sword back into his cane Duncan looks up.

So, what did he say about a devil?

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Ned shrugs as he walks. " 'parently, there's a devil up'n 'ere waitin' fer us. Le's go say howdy."

After a ten minute rest for Khaul of course!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Khaul retreats a little down the steps, keeping a wary eye out from traps.

"Well, if we are going to have a breather, ask yer new lizard friend how many others are up there, and if they'd like consider not attacking us if we didn't attack them. We're on a recovery mission, not an elimination one."


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
Emoubu wrote:
"Emoubu says you should tell us all. Emoubu can protect you from tall elf." Emoubu does the Kobold equivalent of a shrug. "You tell us the right stuff and maybe Emoubu introduce you to Emoubu's Hookclaw Digger's tribe."

Do you understand Draconic?:

"Mighty warrior - why do you travel with these strange companions? You want this vial? Here: Have it! I cut a human's throat last week and took it rightfully - thought it might come in useful" the Blue Kobold hands Emoubu the potion "I know not what it is. Tell me: What will you do with me? What is to be my fate? I am eager to serve, but my former masters will have me fallen out of their grace. This I know you understand!"

The potion requires a Tradition or Crafting check to Identify!

Do you NOT understand Draconic?:

After talking what looks deferentially to his captor, the Blue Kobold hands Emoubu the potion, then seems to take a pleading body language while continuing to talk

...

The Party is Up!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Khaul keeps his eyes on the stairs. Steely dwarven eyes gaze up from behind his shield. "What's e gabblin on about now? How many more of them are there?"

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

Aurelien will loiter near the Kobolds until we have found out as much as we can and move on

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

"Not much," Ned says as he hobbles up the right-hand stairwell. " 'e jes admitted ta murder an' wants ta know what we're gonna do with 'im."

Moved on the map. Let's hope that nat 1 doesn't get Ned killed! :S


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Diggen's Rest (Part Three)

Aurelian loiters while Khaul looks out the first staircase and Nedri the second, all covering Emoubu and Duncan while they continue to talk to the captured Blue Kobold.

A few moments pass.

...

Party Tracker:

Duncan (AC 19, HP 30/30) w/ cane @ Search (Lowlight Vision)
Emoubu (AC 20 or 22, HP 42/42) w/ striking rapier @ Avoid Notice (Darkvision)
Khaul (AC 18 or 20, HP 10/23) w/ shield & warhammer @ Defend (Darkvision)
Aurelien (AC 17, HP 14/14) w/ pistol crossbow @ Investigate (Lowlight Vision)
Nedri (AC 15, HP 10/15) w/ staff w/ Light spell @ Search (Normal Vision)

...

The Party is Up!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

GM:
I should be on 16hp now, due to LoH


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Party Tracker:

Duncan (AC 19, HP 30/30) w/ cane @ Search (Lowlight Vision)
Emoubu (AC 20 or 22, HP 42/42) w/ striking rapier @ Avoid Notice (Darkvision)
Khaul (AC 18 or 20, HP 16/23, 0/1 FP) w/ shield & warhammer @ Defend (Darkvision)
Aurelien (AC 17, HP 14/14) w/ pistol crossbow @ Investigate (Lowlight Vision)
Nedri (AC 15, HP 10/15) w/ staff w/ Light spell @ Search (Normal Vision)

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

I think we might as well tie up Blue and head upstairs. I don't think we're getting any more information out of them.

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

I agree

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Let's bind him and move on. Either we'll release him or they will.

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Khaul nods. "Be just be leaving them more time to lay traps, unless ye be wanting to take a break?" says the Hammer of Torag. Well, in his mind anyway.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Diggen's Rest (Part Four)

"Αν με δέσεις, θα με σκοτώσουν!"

Seeing the party draw out ropes to bind him, Blue Kobold jumps into the Pit Trap to his own death!

...anyone next to him my Grab an Edge to save him!

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Reflex: 1d20 + 9 ⇒ (9) + 9 = 18

Duncan dives and snags the falling kobold.

Could someone ask him why he just tried to die?


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Diggen's Rest (Part Five)

Failing even at trying to end his own life, the Blue Kobold grows despondent as the party ties him up (away from both Pit Traps!) and quickly ascends the stairs above, not sparing any time for even a short break!

Players, please roll Initiative in accordance with your Exploration Mode tactic!

Aurelian:

You may roll Arcana for Initiative!

...

GM Screen:

4d20 ⇒ (10, 11, 8, 18) = 47

...

Party Tracker:

Duncan (AC 19, HP 30/30) w/ cane @ Search (Lowlight Vision)
Emoubu (AC 20 or 22, HP 42/42) w/ striking rapier @ Avoid Notice (Darkvision)
Khaul (AC 18 or 20, HP 16/23, 0/1 FP) w/ shield & warhammer @ Defend (Darkvision)
Aurelien (AC 17, HP 14/14) w/ pistol crossbow @ Investigate (Lowlight Vision)
Nedri (AC 15, HP 10/15) w/ staff w/ Light spell @ Search (Normal Vision)

...

The Party is Up!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Khaul stomps up the steps, his face all but hidden behind his shield...
perception: 1d20 + 5 ⇒ (10) + 5 = 15

"I dunnie trust these little dragons, and whoever their boss may be.." he mutters.

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

"If a devil really lives in the upper section of the tower, beware of magical pitfalls."

Arcana: 1d20 + 4 ⇒ (1) + 4 = 5

Clearly spending his time looking inwards and giving 'helpful' advice as opposed to actually paying attention!

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

"Yes. Kobolds good at pit traps. Blue Kobold fear rejection from tribe. If still present when leaving, Marshall Emoubu might try to recruit again."

Emoubu will cointine with avoid notice, unless it becomes obvious that the party is not doing well at trap spotting.

Stealth Initiative: 1d20 + 9 ⇒ (13) + 9 = 22

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

So I noticed.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21

Duncan pulls his sword free and uses the cane shell to prod the ground ahead of him, checking more carefully for pits.

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

"Ayuh. 'e said sumthin' 'bout they'll kill 'im if'n he surrenders. So the obvious choice is to die. Dumbest logic I ever heard, an' I heard some doozies in my years."

He follows the others upstairs.

Staying in Search for exploration activity.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Revenge in the Room of Runes (Round One)

Leaving Blue Kobold behind, the party makes haste up the stairwell, making sure to steer clear of Pit Traps (especially Duncan!), and turning a corner, enter a hallway with colored runes, to which Aurelien quickly assures his party are totally harmless - simple paint is all. But he was wrong! Not thinking much of it, the party prepares to make entrance into the hallway - when two things happen: First, Khaul, in stepping on a "harmless" rune, incidentally triggers some sort of conjuring; and second, this hallway seems to be where the escaped Purple Kobold has prepared to make his stand!

(↺) Summoning Rune: 1d2 ⇒ 21d20 + 6 ⇒ (14) + 6 = 20

A strange winged "bug" with a sharp pointed beak begins to materialize right by the dwarf - and what sounds like several kobolds wait around the corner - but Emoubu is the first to act!

...

Encounter Tracker (Round One):

The Light is Dim!
Summoning Rune? (Arcana to Recall)
Spined Bug? (Nature to Recall)

Emoubu (AC 20 or 22, HP 42/42) w/ striking rapier @ Avoid Notice (Darkvision) @ 22

Duncan (AC 19, HP 30/30) w/ sword & cane @ Search (Lowlight Vision) @ 21 w/ Reaction Ready
Nedri (AC 15, HP 10/15) w/ staff w/ Light spell @ Search (Normal Vision) @ 20 w/ Reaction Ready
Khaul (AC 18 or 20, HP 16/23, 0/1 FP) w/ shield & warhammer @ Defend (Darkvision) @ 15 w/ Reaction Ready
Aurelien (AC 17, HP 14/14) w/ pistol crossbow @ Investigate (Lowlight Vision) @ 5- w/ Reaction Ready

Spined Bug @ 20

Kobolds (#?) @ ???

...

Map is Updated!

Emoubu is Up!

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

Emoubu looks over at the spined bug and the magical runes.

Deciding he doesn't really want to deal with that, Emoubu glares at the creature while pulling out his hand crossbow and loading it.

Demoralize: 1d20 + 10 ⇒ (11) + 10 = 21
◆Interact to draw hand crossbow
◆Interact to reload hand crossbow

Intimidating Glare lets me make the attempt despite the lack of language. Dragon's Presence might give me a +1.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Emoubu glares at the creature (◆), draws his loaded hand crossbow into his other hand (◆), and ???...

Spined Bug is Frightened! Emoubu is Panache!

...Emoubu (with ◆) is Up!

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

Strike: 1d20 + 9 ⇒ (13) + 9 = 22 Damage: 1d6 ⇒ 5

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Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Welcome!

This is the initial Check In. We will do Mission Prep with additional questions after you get your Mission Briefing.

Check In:

Paizo Handle:
Character Name:
PFS / Character Number / Faction:
Character Ancestry / Background / Class / Level:
Downtime Skill / Task Level / Task DC / Die Result / Outcome:

Check out my Campaign Resources above, and feel free to ask any questions you have about the above right here in the Discussion tab!

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Paizo Handle: Thralleon
Character Name: Duncan Veritan
PFS / Character Number / Faction: 146509-2001 / Horizon Hunters
Character Ancestry / Background / Class / Level: Half-elf / Charlatan / Swashbuckler (Fencer) 2
Downtime Skill / Task Level / Task DC / Die Result / Outcome: Earn Income / 2 / 16 / Lore: Underworld: 1d20 + 4 ⇒ (8) + 4 = 12 / fail, 3.2 silver

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Paizo Handle: Apoc Golem
Character Name: Nedri Thistle
PFS / Character Number / Faction: 6269-2006 / Vigilant Seal
Character Ancestry / Background / Class / Level: Human / Osirionologist / Witch (Curse) 1
Downtime Skill / Task Level / Task DC / Die Result / Outcome: Earn Income / 0 / DC 14 / Herbalism Lore: 1d20 + 7 ⇒ (7) + 7 = 14 Success, 4sp

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

Paizo Handle: MrTea
Character Name: Aurelien Castroviel'lo
PFS / Character Number / Faction: 2396874-2003/Grand Archive
Character Ancestry / Background / Class / Level: Elf(Desert)/Scholar of the Ancients/Oracle (Ancestors) 1
Downtime Skill / Task Level / Task DC / Die Result / Outcome: Earn Income / 0 / DC 14 / Azlanti Lore: 1d20 + 4 ⇒ (4) + 4 = 8 Fail, 5cp

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

Paizo Handle: Trscroggs
Character Name: Emoubu
PFS / Character Number / Faction: 25699-2004/Grand Archive
Character Ancestry / Background / Class / Level:
Kobold((Brass Draconic Exemplar)/ Hookclaw Digger / Swashbuckler (Braggert) 3
Downtime Skill / Task Level / Task DC / Die Result / Outcome:
Earn Income / 1 / DC15 / Legal Lore: 1d20 + 6 ⇒ (5) + 6 = 11 / Fail, 16 CP


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

We are 4/5 Check In!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Paizo Handle: Aerondor
Character Name: Khaul Irontoe
PFS / Character Number / Faction: 100387-2002 Vigilant seal.
Character Ancestry / Background / Class / Level: Dwarf / Tapestry Refugee / Champion / 1
Downtime Skill / Task Level / Task DC / Die Result / Outcome:
Forest lore: 1d20 + 3 ⇒ (9) + 3 = 12 I think that is a fail. Task level 0 is I think DC14, so 5cp?


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
Khaul Irontoe wrote:
Task level 0 is I think DC14, so 5cp?

Check out Campaign Resources!

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Right, nice. I've not seen that. so 8cp for 8 days downtime.

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

I see mine is 8cp too.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
Nedri Thistle wrote:
Also, for today's spell preparations, swapped out soothe for sleep. Figure it may come in handy moreso than more healing.

We will do Mission Prep (which includes asking about Daily Preparations) after you get your Mission Briefing!


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Mission Prep

Alright, it's time!
Please take a moment to fill these out...

GM Glyphs:
School Items:
Daily Preparations:
Final Purchases:

Retired Boons:
Achievement Boons:
Chronicle Boons:

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

GM Glyphs: 0
School Items: Cure minor wounds
Daily Preparations: none
Final Purchases:

Retired Boons: none
Achievement Boons: none
Chronicle Boons none

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

GM Glyphs: 0
School Items: minor healing potion
Daily Preparations: Sorcerer spells; Prestidigitation, Ray of Frost
Final Purchases: none

Retired Boons: none
Achievement Boons: Home Region- Cheliax; Horizon Hunters Champion; Wayfinder
Chronicle Boons: Experienced Mountaineer (1-05); Cryptid Scholar (1-02)


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
Khaul Irontoe wrote:
School Items: Cure minor wounds

What is this exactly?

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

GM Glyphs: 0
School Items: Field Commissioned
Daily Preparations: None needed
Final Purchases: None

Retired Boons:
Achievement Boons: Wayfinder, Off-Hours Study, Grand Archive
Chronicle Boons: Valais's Assurance, Doom Averted, Fane's Friend, Engraved Wayfinder

If anyone is benefitting from a level bump, I will slot Magical Mentor to give them an extra spell slot.

I just discovered off hours study was a thing, could I redirect my dayjob to that?

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

GM Glyphs: None
School Items: Scroll of magic missile
Daily Preparations: 1st lvl - grim tendrils, sleep
Cantrips (2 bonus from familiar) - chill touch, daze, light, read aura, shield, telekinetic projectile
Final Purchases: None

Retired Boons: None
Achievement Boons: None
Chronicle Boons: None

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Sorry, minor healing potion.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

We are 4/5 Mission Prep!

Nedri Thistle wrote:
School Items: Scroll of magic missile

This is not an option you can take - please choose a legal option - you are free to purchase this scroll for gold if your heart is set on it

Nedri Thistle wrote:
Cantrips (2 bonus from familiar) - chill touch, daze, light, read aura, shield, telekinetic projectile

I'm counting six Cantrips total - is this correct?

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Are you sure? It's listed under the level 1 options for School of Spells items, which is the Pathfinder Training I chose for him.

As for cantrips, the Cantrip Connection familiar ability grants an additional cantrip. With the 5 cantrips granted by being a 1st level witch, that makes 6 cantrips.

EDIT: Ahhh, I see the problem. I double-checked the PFS Guide and magic missile is not one of the available options, but it's listed as an available option on Hero Lab. I'll switch to the minor healing potion then, and make sure to report it on HLO as erroneous.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

@Nedri - It was changed in January I think - current Links are posted in Campaign Tabs under "Resources" for your reference

@Aurelian - would you please take a moment to complete Mission Prep

@Party - Default Exploration in Character Bars (click GM Profile for list) when you get a chance

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

GM Glyphs:0
School Items:Heal scroll
Daily Preparations: Spontaneous caster
Final Purchases:none

Retired Boons:0
Achievement Boons:0
Chronicle Boons:0


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
GM rainzax wrote:
@Party - Default Exploration in Character Bars (click GM Profile for list) when you get a chance

We are 5/5 Mission Prep!

We are 4/5 Default Exploration...

Grand Lodge

Male Huamn Data Manager 5

I'm going to be out of town next week. I'll do my best to post, I just wanted everyone to know I might not do so promptly.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Last Minute Purchases:

Aurelien @ none
Duncan @ none
Emoubu @ none
Khaul @ none
Nedri @ none

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Duncan will default to search.

Also, he's a city boy so he will not be leading the way, Survival +0.

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Gonna laugh if Ned's +4 makes him the leading survivalist. In my headcanon, I imagine his skills run more the length of foraging and the like, and less in pathfinding. Well, never too old to learn!

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

I think you'll be laughing ...

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Of the 5 who having been posting Ned is the only one with survival trained. He wins the chance to be first in line.

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Oh dear. XD

Okay so I'm on vacation as of today so my posting might be a bit spotty over the next week. Feel free to bot Ned if needed.

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

I've stuck myself in the front for the 5' marching order, but if anyone wants to do the scouting/stealth thing and wanted to be in front of me, that is fine too.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

We are 3/5 Initiative, and 3/6 Tokens!


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
GM rainzax wrote:
We are 3/5 Initiative, and 3/6 Tokens!

We are 4/5 Initiative, and 4/6 Tokens!

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'

I have replaced Aurelien's token with my preferred picture. I'll change back if there's an issue.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Bot Tree!

In the event a PC is "up" for more than 24 hours, this is a buddy system where players vouch to "bot" the missing player alphabetically before and after (and wrapping around) their own PC's name. To assist when you are out, please house "botting instructions" in your character's profile:

◆) Aurelien
◆) Duncan
◆) Emoubu
◆) Khaul
◆) Nedri

...

Aurelien Castroviel'lo wrote:
I have replaced Aurelien's token with my preferred picture. I'll change back if there's an issue.

We'll make it work - still waiting on two tokens - character and familiar I think.

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Finally got a chance to post! It's been a crazy couple days but I have an hour or two before more festivities.

If you're waiting on Ned's token, I added it. He's the crazy coot with the wild hair. A Rat (his familiar) doesn't come out except during daily preparations. Any old rat token will do if you absolutely need it.

Bot info should be at the bottom of Ned's profile page. :)


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
Nedri Thistle wrote:
A Rat (his familiar) doesn't come out except during daily preparations. Any old rat token will do if you absolutely need it.

Sounds good.

I request that you add Rat as a Token to our Map when you get a moment.

GM rainzax wrote:

Bot Tree!

In the event a PC is "up" for more than 24 hours, this is a buddy system where players vouch to "bot" the missing player alphabetically before and after (and wrapping around) their own PC's name. To assist when you are out, please house "botting instructions" in your character's profile:

◆) Aurelien
◆) Duncan
◆) Emoubu
◆) Khaul
◆) Nedri

bump

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Added token for Nedri's rat, Aur and Emb. Although that looks like we might be a token too high now.

While I understand the preference for icons that don't match your posting avatar, they do make botting more difficult.

Grand Archive

| ◆ | ◇ ◈ | ↺ | NG Desert Elf Ancestor Oracle 1 | AC 17 | HP 14/14 | P +4 F +3 R +6 W +6 | Def. Expl.: Investigate | Hero Points: 1/3 | Active conditions: none Move 35'
Khaul Irontoe wrote:

Added token for Nedri's rat, Aur and Emb. Although that looks like we might be a token too high now.

While I understand the preference for icons that don't match your posting avatar, they do make botting more difficult.

I shouldn't need botting. Aurelien is on there twice now, so I'll take one away. As he's the only elf, I didn't think it would be a problem. I had mentioned it above.

Vigilant Seal

Ysoki Witch 1 (He/Him) | HP 13/13 | AC 15 | Per+4 | Hero Pts 1/3 | Spd 25 ft | Fort +4 | Ref +5 | Will +6 | Exploration Activity: Investigate| Active Conditions: None

Back from vacation. I should be able to post regularly again. Thanks for your patience everybody.

Grand Archive

Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

I'm back as well. Sorry for the issues.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Super long day folks - ran out of time.

I will move us along tomorrow - hang tight!

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

Thanks Aurelien


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Duncan:

So how does that change your turn?

Horizon Hunters

| Speed: 25 ft| Exploration: Search |Conditions: None | Hero Points: 1/3 | | HP 0/30| AC 19 | F: +5, R: +9, W: +6 | Perception: +6 | Stealth: +7 CG Human (Half-elf) Swashbuckler (Fencer) 2

GM:
The only change is the first stride should have been marked with Tumble Through for clarity. He would have made the tumble with the last of his movement and stopped when it failed triggering reactions. Then his second stride would have been to move around normally to set others up to flank.


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Two example syntax that helps GM:

Example Wizard:

◆) Stride
◆◆) Cast a Spell

Posts Spell Text and/or Link, Tradition DC, etc

Example Fighter:

◆) Stride
◆) Strike
◆) Raise Shield
↺) Shield Block (if the damage is 10 or less)
↺) Attack of Opportunity (if so-and-so tries to move past me)

Posts Reaction Text and/or Link, Class DC, etc

=)


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet

Possibly Helpful Links:

(◆) Seek


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
GM rainzax wrote:

Possibly Helpful Links:

(◆) Seek

(◆) Climb


Absalom Initiation (Maps) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Contact Sheet
GM rainzax wrote:
GM rainzax wrote:

Possibly Helpful Links:

(◆) Seek

(◆) Climb

(◆) Hide

Vigilant Seal

NG M Dwarf Champion-7; HP 115/115; Focus 1/1; HeroP 0/3; Potion moderate healing 2/2; AC 30(with shield); Fort +15; Ref +9; Will +14; slash resist/3; poison resist/3; cold resistance/2; mental resistance/2;Perc +12; +1 to saves vs disease,; +7 healing from first aid; battle medicine 1/hour Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet

Could I have been able to block that first sling with my shield? Sadly it hit before the crit, but hey its still three hp.

I know we were sneaking when outside, but once in the tower, I'd have assumed I was back into defensive exploration mode.

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