
GM Redelia |

Venture-Captain Alissa Moldreserva, a fiery red-headed woman who climbed from the depths of Galtan revolution to become one of the Society’s finest (and most well-connected) venturecaptains, stands in the great meeting hall of the Grand Lodge in Absalom. She stares down her hawkish nose and sighs. "I ask for the best and they send me you. Lucky me. The Society’s best contact in Osirion, Grand Ambassador Dremdhet Salhar, informed me this morning that his lovely Chelish wife, the Lady Anilah Salhar, was kidnapped and sold into slavery. Normally, I wouldn’t care a bulette’s eyeball about who was or was not enslaved in Absalom, but Salhar is the Society’s best avenue for acquiring all of the necessary official paperwork to make our frequent delves into the tombs of Osirion cheap and legal. This is a relationship we want to preserve and since the Ambassador made it clear that our status is in jeopardy, I’ve been instructed to send our best agents to find her and return her safely to Salhar."
"I guess you’ll do."
"Salhar hasn’t sat idle since his wife was taken—his own agents are prowling the streets and dug up one possible lead. A one-eyed Andoren, a grit junky named Fredrik, is known for selling or helping to sell nobility into foreign markets that desire house slaves. Being enormously illegal, this trade makes Fredrik a fair bit of coin that Salhar’s agents assure me all go straight into the pockets of the Second Chance, a grit den dockside in Puddles. That’s all I have to get you started. Go quickly. The fate of our Osirian exploits is in your hands."

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A tall but physically weak looking Elf stands in the back of the group.
He is wearing a haramaki and a spell component pouch that indicates he is using magic regularily.
His pale skin and clear blue eyes are in strong contrast to his jet-black hair.
One would not call him handsome... not least because of the unnerving and sometimes even arrogant smile - implying he knows something that you don't...
After the Venture Captain's speech, he briefly introduces himself to the other agents before turning to the VC.
"I am Kaervek, Master of the Arcane. I guess we'll start with the Second Chance, then, Venture Captain. Got no time to waste!"
He certainly seems eager to start with the mission.

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The half elf girl, so obviously dressed like a piratess, listen to the Venture Captain attentively, while sipping some wine.
Know Local: 1d20 + 6 ⇒ (18) + 6 = 24
Know Nobility: 1d20 + 6 ⇒ (17) + 6 = 23
She takes some moments to recall some memories and informations, as the names told by the VC ring some serious bells
This ain't my first mission,Venture Captain. My name is Evelyn Kellbor. I do have some questions, before we go. I know you told us that's all the info you have , but do we know what does the lady we search look like? A smart slave could try to dupe us into believing she's Lady Salhar, just to gain some long hoped freedom. I'll do that in an heartbeat, by Besmara salty kisses...

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Shirin walks with dignity and slow steps.
"Greetings to you all. I am Shirin." says the young woman with a shy smile.
She looks a little scrawny but quite agile. Her red, shining hair has an exotic appeal.
Resting on top of her chest, an amulet showing the holy symbol of Sarenrae is visible.
She has a natural presence although she does not come across aloof or arrogant at all.
Below her dress light leather armor is visible and she carries a Scimitar at her hip that is attached to her wrist with a very fine chain.
Facing you all she bows.
“I am ready to leave.“ she says.
GM, any knowledge checks?

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Evelyn! Soooo glad to see you again! yells a red headed blur as she darts over to the swordswoman and hugs her. We have much to chat about...after though... she says as she turns to the others. Hi! I'm Carlin...nice to meet you. Evelyn and I went through our Confirmation together. Fun times! Carlin then notices the holy symbol around the ifrit's neck.
Another follower of the Dawnflower...excellent! Are you from the desert as well? I'm from Katheer...
After seeing the look on Venture Captain's face she turns serious.
I'm no stranger to slaves...rather common back home...but not a fan of it. Kidnapping and selling them into slavery is even worse. I can burn down the grit den if you want... she says as flame crackles on her fingertips.

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"This one's got a bit of fight to her," Wesley muses to himself. Normally the Venture Captains were all tripping over themselves to not present themselves as heartless monsters and show empathy.
"Its the wife of an Osirian Ambassador. The other slaves will stink and have calluses on our hands. We'll just need to find the one that's bathed recently and has soft skin." He was big burly fellow with greasy black hair and a matted beard.

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It tooks Evelyn a few seconds to realise who Carlin might be.
Yes, I remember you know. "Long time no sea" as we say aboard. You seem a lil" more expansive than in my memories. We surely can chat about our adventures later and catch up, with a few glasses of rhum and a bonfire.

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Yes! Ooh, I have a bottle of wine from home...not the cheap stuff people try to scam others with in the taverns all over the place... she says then sees the grizzled warrior.
Wesley! Hi! she says exuberantly as she goes to hug the man. Wesley and I were on a mission together as well...small world, isn't it?

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Evelyn! Soooo glad to see you again! yells a red headed blur as she darts over to the swordswoman and hugs her. We have much to chat about...after though... she says as she turns to the others. Hi! I'm Carlin...nice to meet you. Evelyn and I went through our Confirmation together. Fun times! Carlin then notices the holy symbol around the ifrit's neck.
Another follower of the Dawnflower...excellent! Are you from the desert as well? I'm from Katheer...
After seeing the look on Venture Captain's face she turns serious.
I'm no stranger to slaves...rather common back home...but not a fan of it. Kidnapping and selling them into slavery is even worse. I can burn down the grit den if you want... she says as flame crackles on her fingertips.
Shirin looks at Carlin with a smile.
"A pleasure to meet you. Yes, I am from Katheer as well and the slave trade is shameful act. It is beyond me why Sarenrae accepts this kind of behaviour! I will support to end these vile acts!!"

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I just came back from Katheer. Had to help ferry a fallen elder back home. A bit sad, really, but at least I got to go back home for a bit...snuck some sweets back with me. Should have brought more wine back...it's sooo expensive here..at least for the good stuff...

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Wesley had no memory of the girl, but she was pretty, and he was the Mad Cow of Macridi. "How you doin', girl? What's your sign?"

GM Redelia |

Alissa impatiently exclaims, "You will be responsible for the Society’s losses in Osirion with your incessant questions. I’ve told you all I know—if you desire further employment beneath these hallowed pillars, you’ll think twice before asking me inane questions. Be gone!"
nope, no knowledge checks. This is a very early scenario, before the usual pattern emerged.
It’s important to note that while slavery isn’t illegal in
Absalom, kidnapping nobles and selling them into slavery
is. Slaves are largely gathered from locations elsewhere
and brought to Absalom—or sometimes plucked from
the ranks of the condemned, petty criminals, or those
with excessive debt. To most of the civilized nations
surrounding the Inner Sea, to steal a member of the
nobility and sell her into slavery is an affront to the
foundations of society. The lone exception is Andoran,
who actively fights against slavery throughout Golarion.

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We're already away, Captain! Ahoy, crew, lets get down to business.
Using her knowledge of the dark and shady streets of Absalom, Shame to leave that good Know local roll unused Evelyn leads the team throught some shortcuts, until they face the Second Chance, down in the docks.
That's the place. Do we aboard and trash the place or do we try to parley first?

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The elven wizard claps his hands, looking annoyed.
"People, listen to the VC! You can chatter all the way down to the docks. As I said, we have no time to waste! Let's get going!"
@all: As you can see, Kaervek has neither much patience nor a honeyed tongue. (Gotta show his low CHA and WIS somehow.) But I promise he will not behave like a jerk for the whole mission. ;-)
---
At the docks:
"Parley has it's advantages, but it is not my strong suit. However, if needed, I can make a person believe that I'm his best friend..."
Kaervek smiles viciously while some sparks are dancing around his bony fingers.

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I'm up for eihter...but let's try talking first...then we can burn it down... Carlin says as she let's out her hair a bit and heads into the repugnant place. She looks around for someone who might know what's going on. She sashays up to him.assuming it's a him, btw...
Hey...I was wondering...if you could help me out...I'm looking for some information... she ways with a wink.
diplomacy: 1d20 + 12 ⇒ (8) + 12 = 20

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information gathering on Fredrik / Second Chance etc : 1d20 + 8 ⇒ (1) + 8 = 9
“Let us find out more about the lead we were provided by this very unemotional venture captain!“

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Milo had been quiet, listening intently to the VC and taking notes.
He nods towards Shirin I quite agree - and the more slaves we can find and free the better, especially if they are halflings bound to Cheliax
For some reason, I wasn't getting notifications about new posts

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Wesley is frankly shocked at how quickly the swashbuckler found the grit den. "Listen, if you're having trouble with this type of stuff, its not uncommon with wrestlers on the caravan. I can spare a weekend, strap you to a bed and wait it out as you detox from it. If you're ready of course."

GM Redelia |

Entering the shabby establishment, you find it to be dimly lit by cheap oil lamps sputtering on walls punctuated by painted-over windows. The Second Chance reeks of unwashed humanity and pungent ash. Threads of sickly sweet smoke drift like smog from tin hookahs. Ale kegs lurk in each corner, and cheap clay mugs hang from nails on the walls.
When the PCs arrive, the Second Chance is in the midst of a frenzied, grit-induced brawl. Next to the bar, the owner of the den, a thick scowling Keleshite named Elo, grips a bloody scimitar in one fist, blocking one of the den’s rear doors. At his feet lies a fresh corpse, blood slowly seeping into the floor boards from the dead man’s slashing wounds. You see many patrons brawling, seemingly just for the fun of it, and a variety of junkies in various states of hallucination, sprawled on the floor, or draped across their chairs. They seem completely unaware of the melee raging about them. You notice none of the brawlers are using weapons. Three of them turn towards you, seemingly intent on brawling with you.

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Aid Diplomacy: 1d20 - 2 ⇒ (15) - 2 = 13
"Err... what she said."
Kaervek also lets some sparks dance on his fingertips.

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Shirin tries to tumble to the man with the scimitar!
acrobatics: 1d20 + 8 ⇒ (20) + 8 = 28
Is there a map GM?

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Hearing the big beefy boy making a strange proposition, Evelyn retorts to Wesley
Thanks, but I don't let strangers tying me to a bed. I'm not a Calistrian. I just *happen* to know the place.
Entering the rowdy place, she grins
Hi , pals. Glad to see the ol"fashioned knuckles-sandwich is still a speciality of the house. Nevertheless, hear the girl with flaming fingers and part ways so we can pass.

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"Well, okay, when you're ready to admit you have a problem," Wesley says.
He look to see if there's any instigators of the fight.
Perception: 1d20 + 8 ⇒ (16) + 8 = 24
He's wearing armor, and knows how to handle himself in a fight. He'll change into his pig-like form to increase his footspeed, and gets ready to wade in.
He'll try to break up the fight, trying to keep the addicts from bashing in their brains.

GM Redelia |

The thugs turn to others rather than you.
The man with the scimitar appears to be the bar's owner, and probably is holding his scimitar in order to enforce the no weapons rule of the bar.
Seated at the table is the man you came here to find. the green smiley face on the map.
The map is now linked at the top of the page, in the campaign description area. Please place your tokens in the yellow box, unless you've described moving elsewhere.

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Wise decision, boys. Go play with the others now.. Carlin says as she backs away from the brawlers and heads over to the one eyed Andoren.
We would like to have a chat with you, sir. An urgent matter requires your assistance.
diplomacy: 1d20 + 12 ⇒ (19) + 12 = 31

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Shirin casts Hideous Laughter on anybody threatening their target!
Will save DC 15.

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Having waded in, Wesley Hoggins, the Mad Cow of Macridi, jerks a thumb at their target, "Oi, you, come with me. We need to go somewhere quieter."

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Now, that wasn't very polite...I asked nicely and you chose to run. Here's what's going to happen. My friends and I are going to ask some questions and you are going to answer them truthfully. Any deceit and my burly friend over there... Carlin says pointing to Wesley ..is going to start grabbing appendages and twist them. He has a few new grappling moves to practice... the fiery aasimar says coldly as she moves over to the man.
biplomacy: 1d20 + 12 ⇒ (3) + 12 = 15
[ooc]if you think it's an intimidate roll, i dont have that yet...but have a +4 untrained...use same roll[]/ooc]

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Milo decides to stay quiet as it looks like his companions have this well in hand, although he's sort of wondering if they have even realised he is there. He keeps an eye open in case anyone tries to interfere.

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Aid Diplomacy: 1d20 - 2 ⇒ (13) - 2 = 11
"See, we really just want to get some answers. And we always try friendly talking first. But if you prefer it the hard way, that's fine with me."
Kaervek shrugs and gives him an evil smile.

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"Hey, you come with us! Now tell us what you have done to the ambassador's wife!! If you do not cooperate then this will have consequences!" Shirin says with a forceful expression.
intimidate: 1d20 + 8 ⇒ (15) + 8 = 23

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Wesley isn't the charismatic or the smarty type and wouldn't take the lead in an interrogation, but he'll start asking about what this guy has seen about the Ambassador's wife. If no one else does.

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diplomacy to gather information if needed to find out adore about the wife : 1d20 + 8 ⇒ (19) + 8 = 27

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auto aid Shirin's roll...not gonna try t beat that...
We are looking for information about a recently acquired...slave... Carlin says, her voice betrays her civility when she says the word slave.
Tell us what you know, and maybe we can put in a word for you with the authorities. what's the penalty for illegally dealing slaves now? As well as kidnapping? Anyone know?

GM Redelia |

He reveals that he was hired to kidnap Lady Anilah and sell her into slavery. "I fobbed her off on Pardu Pildapush at his office in the Pits. ’Nough gold for a whole week o’ grit!" Then he hacks up a bloody cough, red phlegm foaming on his lips.
heal check and knowledge local checks please; each character may attempt both.

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heal untrained: 1d20 ⇒ 15
know local untrained: 1d20 - 2 ⇒ (13) - 2 = 11

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Wesley nudges Evelyn in the ribs with his elbow. "You don't want to get to this point, let me tell you that."
Knowledge Local: 1d20 + 5 ⇒ (5) + 5 = 10
Heal: 1d20 + 1 ⇒ (10) + 1 = 11

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Know Local: 1d20 + 6 ⇒ (11) + 6 = 17
Heal (untrained): 1d20 + 0 ⇒ (4) + 0 = 4
I ain't sick, you know. I don't know if I should be touched by your concern, or angry at your insinuations. So stop, right now, and let's focus on the Periled* girl.
*Periled= Like Shangaied, but with Port Peril instead, from the Shackles