Boar

Wesley Hoggins's page

84 posts. Organized Play character for Will Huston.


Full Name

Wesley "The Mad Cow of Macridi" Hoggins

Race

Ragebred Skinwalker

Classes/Levels

Brawler 2 AC17 (T12,FF15) CMD 18| HP 22/22| F +5 R +5 W +1 | Init +2, Perc +8, Sense Motive +1 |

About Wesley Hoggins

Born 5 Arodus, 4689

Born to an unwed Varisian mother in a caravan, his father was a Varisian-descended butler for a Ustalavian noble. Unfortunately for Wesley and his mother, the entire household was infected by lycanthropy, specifically a wereboar. Now, Wesley works in the caravan as a traveling entertainer, where the caravan produced pre-scripted sports entertainment. Wesley is a heel, designed to get people to boo at him, though they assume his monstrous appearance is a disguise.

Botting Instruction:
Have me run into the thick of it and start pounding on guys with unarmed attacks. Wesley usually changes shape into his wereboar form to get extra move speed. If I've already used martial flexibility, try to use the feat I took. Above all, be flashy.

Need to Level Up to 3

Wesley "The Mad Cow of Macridi" Hoggins XP 6 Fame 12 Prestige 10
600 XP (CR 2)
Ragebred Brawler 2
CG humanoid (skinwalker, shapechanger)
Init +2 ; Senses low-light vision, Perception +7

Defenses

AC 17, touch 12, flat-footed 15, (+4 Armor, +1 Shield, +2Dex)
HP 22(2d10+4*(con)+2 favoredclass)
Fort +5*, Ref +5, Will +1

Offense

Speed 40* ft, w/o armor 40
Racial Spell-like Abilities 1/day speak with animals (pigs and boars only)
Special Abilities change shape, Martial flexibility (4/day)
Melee unarmed strike +6 (1d6+4), brawlers fury +4/+4 (1d6+4)

Statistics

Str 18, Dex 14, Con 15*, Int 12, Wis 12, Cha 6
Base Atk +2, CMB +6, CMD 18
Trait armor expert, The Wagon
Feats Improved Unarmed Strike, Dirty Fighting, Power Attack
Skills Acrobatics +6, Climb +9, Knowledge (local) +5, Perception +8, Profession (merchant) +6, Swim +8
Languages Common, Varisian
Gear Combat: Armor: mwk chainshirt, mwk light wood shield, Other: mwk backpack, bedroll, belt pouch, flint and steel, silk rope, 10 torches, waterskin
Treasure 2538.6 gp

chronicle sheets:
  • 1. Race Boon
  • 2. 7-22 Bid for Alabastrine
  • Welcome to Pathfinder.
  • 3. 6-10The Wounded Wisp
  • 4. 7-11 Consortium Compact
  • 5. 0-08 Slave Pits of Absalom
  • 6. 9-01 The Cost Enlightenment
  • 7. 9-04 The Unseen Incursion

boons:

1.1 Beast-Blooded unlocks Skinwalker as a legal race.
2.1 New Contacts Wesley can count fame as 2 higher for the purpose of a single purchase, to a maximum of twice your XP. Can cross off names of Cyran to gain a +2 bonus on Knowledge (planes), Irith on Knowledge ( nobility), Vayde Knowledge (religion).
2.2 Prophet's ally unlocks vanity.
2.3 Rataji's Ire gain access to a unique magic item at a lower price.
Kalistocrat's Mantle benefits of a miser's mask, additionaly the wearer can automatically gain the benefits of a sanctuary spell (DC 16) on the first surprise round he experiences each day.
3.1 Initiate's Edge. Tattoo of the Open Road 2x. As an immediate action, when Wesley is struck by a critical hit or dealt at least 15 points of damage from a spell or supernatural ability, he can check the box that procededs this boon and expend the tatto's magic to gain 10 temporary hit points that last for 1 minute. During this minute, Wesley treats his CON score as if it were 10 higher for the purposes of determining death.

OOC note:
So a long time ago when I first made a PFS account, I accidentally deleted my -1 character without playing him. When I finally decided to pull the trigger on this race boon, it assigned the new character to my -1. So, yeah, my -1only started existing like 4 years after I joined PFS