| Kelda Highcliff |
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I thought that's what we were in, a ruined village in the middle of the forest....but wait and see what Henry says. I thought we were in a forest though.
| Lysithia Pasiphae |
Nodding at her love's advise, Lysithia reaches out, drawing on the pure life energy of nature that she could feel teeming in the forest around them, green motes of light coalescing around her as some of her wounds begin to heal.
CLW: 1d8 + 2 ⇒ (3) + 2 = 5
| Sapphira Lea Tofte |
Sapphira takes a step back from the knife wielding gobblin as she feels the steel cut her skin. Gritting her teeth she says, "Ouch, that hurt you heifer!"
Reloading her crossbow, she fires off another shot at the one who sliced her.
Attack: 1d20 + 3 + 1 + 1 ⇒ (16) + 3 + 1 + 1 = 21
Damage: 1d8 ⇒ 5
Take a five foot step back to G19, and fire a bolt at the female goblin.
| GM Henry Fortuna |
The spellcasting goblin steps back and unleashes a ray of fire upon Basil.
Ranged Touch: 1d20 + 4 ⇒ (4) + 4 = 8
The other goblin steps up to Jade and attacks with her blades.
Attack: 1d20 + 5 ⇒ (11) + 5 = 16; Damage: 1d4 ⇒ 4
Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Round 5: Goblins, Jade, Kelda, Basil, Lysithia, Sapphira
GS hp: 1
| Jade Arya Tofte |
Letting out a sneer of pain, Jade steps back, taking a shot at the goblin.
Composite Longbow/Studied target/PBS: 1d20 + 5 + 1 + 1 ⇒ (4) + 5 + 1 + 1 = 11
Piercing/PBS: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7
| Kelda Highcliff |
Stepping infront of Sapphira, Kelda takes a swing at the goblin that attacked Jade.
Attack: 1d20 + 4 + 1 + 1 ⇒ (4) + 4 + 1 + 1 = 10
Kelda grunts in frustration as her swing goes wide.
Why can't we hit these little ba$tards when we really need to? Ggrrr
| Sapphira Lea Tofte |
Sapphira looks over at Lysithia before pointing a finger at the remaining knife wielding goblin, "I've had enough if you, pew pew."
As she speaks, Sapphira fires off a lone bolt if energy at the goblin.
MM: 1d4 + 1 ⇒ (4) + 1 = 5
| Sapphira Lea Tofte |
I saw what the goblin did to Lysithia, and just wanted to pay back the heifer for cutting me and my sister, and to let them know, "Hey, I can do that too", with the majicky fingers and stuff. So, when I cooked my finger pistol at her, I really did make the "pew pew" sound like I was firing at her. I didn't say,"pew pew", it was like the noise I made as I shot her with the energy bolt. I just thought I would clarify kinda what she was trying to do. I know Lysithia goes before me, and she can still do whatever it was she wanted to do, but when I looked at her, it was kinda to say, 'no worries, I got this.' Feel free to respond however you wish though. I haven't technically gone yet since you go before I do, do if you don't want me to do it, you can tell me not to. I just didn't want you to think I was trying to steal your turn away.
| Lysithia Pasiphae |
Lysithia whips her sling around, flinging another enchanted stone atthe spellcasting goblin, her aim off as she tries to aim past Basil.
Sling (Magic stone): 1d20 + 4 ⇒ (5) + 4 = 9
Bludgeoning/Magic: 1d6 + 1 ⇒ (3) + 1 = 4
| Kelda Highcliff |
Kelda looks around, "Yeah, we need to search them as well as the buildings that are left for anything useful, or clues as to where to find the ones that are trying to bring the whisperer to this plane. The ones that ran away, ran to the North...so I think once we're done searching this area, we need to head that way. Does anyone need help with healing before we start looking through things?"
| Lysithia Pasiphae |
"A little worse for wear but nothing too dire, Love." Lysithia replies, noting they all had a few cuts and bruises but nothing overly severe.
| Jade Arya Tofte |
Slinging her bow over her shoulder, Jade checks on her sister's wound before beginning to search the bodies.
"You did good! Nice touch with the whole magic fingers thing." she says with a chuckle.
| Kelda Highcliff |
Kelda looks over her love's wounds and nods, "Alright my love, I just don't want anyone taking too many risks. Who knows what we'll face next. If you all think you're okay for now though, I'll hold onto these healing spells. Everyone did a great job taking down those green buggers. I want to make sure they weren't holding any survivors prisoner as well. We should probably check these buildings for traps before going in?" She asks, while looking around at the others.
| Sapphira Lea Tofte |
Sapphira checks the slight cuts in her arms and shrugs while blushing slightly, "Awe go on, she was just ticking me off and I wanted to show em' that they ain't the only ones with magical fingers. I need to find some more bolts soon though, or I'm gonna run out with how many jerks I been poppin'." She says, holding up her crossbow for emphasis.
"Let's get to lookin' around and see what we find."
Sapphira starts helping to search the area, "Hey Jade, can you check this place out for traps since these two goons came out of it?"
Perception: 1d20 + 3 ⇒ (15) + 3 = 18
| Kelda Highcliff |
Kelda helps with searching the bodies as well as the area for anything important.
perception: 1d20 + 5 ⇒ (7) + 5 = 12
Add another +2 to results in case there's any unusual stone stonework around
| Jade Arya Tofte |
With a nod, Jade begins the sweep of the village, starting with the house the two goblins had exited.
Perception: 1d20 + 7 ⇒ (19) + 7 = 26
| Sapphira Lea Tofte |
As her sister begins searching, Sapphira uses her magic to try and detect anything magical that they might have had on their person, or in the buildings. Her eyes glow blue as she looks over the bodies and through the buildings with her sister.
Basically using "detect magic" while searching the bodies and surrounding area to see if they have anything useful or otherwise helpful lying around.
| Sapphira Lea Tofte |
Due to Sapphira's age and being naturally curious, there are times that little escapes her notice. Such as a certain moody Dwarf acting all distracted.
Nudging her sister slightly, Sapphira indicates Kelda with a barely perceptable nod of her head, before sighing and shaking it slightly. It was obvious that something was bothering her, but she didn't feel right saying anything about it, given that everyone was so much older than her. Besides, it would probably be better to leave something like that to the person that seemed closest to her. She figured that Lysithia would speak to her distracted and often moody girlfriend, whenever she gets the chance and find out what the bee in her bonnet is all about.
In the meantime, she continues searching with her sister, and tries to put certain concerns out of her mind.
| Kelda Highcliff |
Since there are multiple buildings in this area, do we need to make a different perception roll for each one individually?
| GM Henry Fortuna |
Everyone level up. You'll have to search each building one by one.
Sapphira notices the spellcasting goblin's cloak, amulet and ring glow. The female goblin appears to be carrying some magical potions. Aside from four vials of alchemist's fire, two smokesticks, four thunderstones and 18 gold pieces, there is little of value on the goblins.
Jade combs through the spellcasting goblin's "lair" and finds little of importance. There are two simple straw mats that occupy one corner of the house. The slayer notices there are many paper scraps in the fire place, but anything that could possibly be a clue has been reduced to ash. It seems the spellcaster was meticulous in keeping his role and any associates a secret. Hopefully, the other goblins may have left some indication of their plan behind. Otherwise, following the five that fled may be the only option.
| Sapphira Lea Tofte |
Sapphira takes the loot off of the goblins, and goes over to Lysithia to show her what she found since her sister was busy doing her investigating thing, "Look look, Mr. Fizzle fingers had some goodies on him. I'm not too sure what they do, but I thought they might be useful if some of us can use them." She says, obviously excited about what she found.
| Kelda Highcliff |
Since Sapphira had searching the goblins under control, and Jade was taking care of the spellcasting goblins hideout, she decides to look around in one of the buildings that seems to be in better shape than the others.
You can decide which of the two buildings she goes in, since I'm not sure which ones they are.
Kelda goes inside the building, paying close attention to everything, and looking for secret hiding places they might have used in the walls.
perception: 1d20 + 6 ⇒ (8) + 6 = 14 16 to notice anything unusual about the stonework in the cottage or whatever it is.
| Sapphira Lea Tofte |
As she's handing Lysithia the things she found, Sapphira hears Kelda scream and her eyes get a little large, "Uhoh...sounds like Ms. Kelda found something unpleasant, we better go see if she needs help." She says before hurrying over to the building that the scream came from.
| Kelda Highcliff |
After tripping the wire and being struck by the arrow, Kelda falls to the ground as she screams.
I'm assuming here that Lysitha followed Sapphira to find Kelda.
As Lysitha and Sapphira get to the building, they see Kelda lying on the floor just inside the building with an arrow sticking out of her.
"I didn't notice the bastards trap that they left here." She says in way of explanation.
| Sapphira Lea Tofte |
Sapphira looks up at Lysithia, "Should we just pull it out? I put stuff in people, I don't usually take it back out." She says, unsure of how best to help Kelda.
I ain't got no healing skills, I'm just a kid. Lol
| Lysithia Pasiphae |
Keeping an ear out for anyone needing help, Lysithia breaks into a run at the sound of Kelda's scream, bursting into the room alongside Sapphira to take in the scene. Rushing to Kel's side she looks at the wound, nodding at Sapphira's question as she carefully sets to work on extracting the arrow.
Heal: 1d20 + 9 ⇒ (10) + 9 = 19
| Kelda Highcliff |
Kelda manages to just yelp slightly as her love removes the arrow. Kelda lets out a sigh of relief once it's out and allows Lysithia to help her up, "Thank you love, I guess I should have waited for someone that's better at this than I am."
Once standing, Kelda waves a hand over the wound, healing herself a little.
Fervor: 1d6 ⇒ 6
| Sapphira Lea Tofte |
At Kelda's statement, Sapphira just lets out a sigh as she rolls her eyes, "Oh please, that could have happened to any one of us. It's not your fault that they're such sneaky ba$tards. Let's just hurry up and finish looking around so we can go after the rest of the jerks." Not liking the way that Kelda was putting herself down, she tries in her own way to lighten the mood and make her feel better.
Moving away from the others, Sapphira tries to be useful by helping to look around the place. She calls upon her more magical abilities to help her look for anything magical as she searches the building.
Using detect magic as I search.
Perception: 1d20 + 4 ⇒ (8) + 4 = 12
| Lysithia Pasiphae |
"We should probably stick together, though it will be a bit slower, we'd be better prepared to deal with any trouble we find." Lysithia suggests, studying the room now that Kelda was alright.
Perception: 1d20 + 9 ⇒ (9) + 9 = 18
| Jade Arya Tofte |
Jade wordlessly moves into the building, carefully and methodically searching the place.
Perception: 1d20 + 8 ⇒ (19) + 8 = 27
| Kelda Highcliff |
A bit shocked by Sapphira's response, it takes her a minute to find her voice. She was a bit mischievous as a youth, but she would have never talked to an adult like that when she was that age.
Nodding in agreement she says, "Yeah, it's better to be safe than fast. We stick together through the rest of these buildings, just in case."
| Kelda Highcliff |
Kelda growls slightly at the sight of the ragdoll covered in dried blood. Turning she heads back over to the door, "Let's head to the next building." She then walks outside without another word, leaving the "treasures" behind.