| Seadreamer Stonebeard |
Seadreamer reaches over and grabs the mace.
May not be an axe, but it will do
He then tries for an overhead mash
attack: 1d20 + 1 + 3 ⇒ (7) + 1 + 3 = 11
BAB, STR
damage: 1d8 + 4 ⇒ (3) + 4 = 7
2H STR.
Only to raise a large splash as the mace hits the water and not the expected rat.
Like swatting flies with a sledgehammer. not very effective, but amazing when it works. :)
| Ellie Dewblossom |
Dire rats? In the bilges?! Ellie races to the quartermaster. Thank Cayden we didn't stir them up when I was down there. Panting, she reaches the quartermaster's store. "My polearm. The fauchard. Please. Scourge's orders," she adds.
| Abel of Rahadoum |
Abel (breathing hard, sweating, and a bit nauseous truth be told) almost shat his pantaloons when Scrimshaw screams some nonsense about Seadreamer. Bilge. Giant Rats.
Say what, now? Patch down there?
Abel calls out loudly as the pirate rushes further away. Shaking his head, the Wizard makes his way down, down, down, to the bilge.
He grabs some mud off the floor boards while he goes; casting Prestidigitation to dry it back into sand.
This better not get me whipped!
| GMMichael |
Seadreamer quickly grabs the mace from the floating box and brings it around overhead and the rat ducked it and the mace hit the water splashing he and Ming with stinking bilge water.
Abel grabbed up some wet dirt from the floor and worked it into Sand as he moved forward to the trap door. Both Badger and Shivikah nodded at Able
Lily spun and pulled her axe from her back and went down the ladder and stairs quickly to the crew deck.
Ellie moved to the Quartermaster and collected her Fauchard.
Scrimshaw ran up to Master Gunner Riaris Krine and relayed the information. she smiled with a grimness to her that said death was always near. Well Brunild go help your friends.
then she looked skyward and yelled Quent. Theres Giant Rats in the Bilge. Seadreamer is fighting them and can use some help. Get. Sly will take your place til your back
The Rats all tried to bite their targets again. Ming got bit once and Seadreamer twice.
attacks Ming AC14: 1d20 + 1 ⇒ (8) + 1 = 91d4 ⇒ 31d20 + 1 ⇒ (11) + 1 = 121d4 ⇒ 31d20 + 1 ⇒ (15) + 1 = 161d4 ⇒ 3
attack Seadreamer AC12: 1d20 + 1 ⇒ (20) + 1 = 211d4 ⇒ 21d20 + 1 ⇒ (9) + 1 = 101d4 ⇒ 11d20 + 1 ⇒ (12) + 1 = 131d4 ⇒ 2
confirm crit: 1d20 + 1 ⇒ (8) + 1 = 91d4 ⇒ 1
Ming slashed out with her dagger, but the rat who bit her avoided the attack.
attack vs AC14: 1d20 + 4 ⇒ (8) + 4 = 121d4 ⇒ 2
Initiative Tracker Bold May Go
22-Dire Rats (x6)
20-Ming
17-Seadreamer
16-Abel
15-Terry
14-Lily
12-Ellie
10-Brunhild
5-Scrimshaw
Abel of Rahadoum ! AC:12(T:12/FF:10)CMD:11 HP:09/09 Saves-FO:+2 RE:+2 WL:+2
1st Wizard (Poleiheira Adherent) M Human (Garundi) Defenses:
Ellie Dewblossom!! AC:12(T:12/FF:10)CMD:15 HP:10/10 Saves-FO:+3 RE:+2 WL:+5
1st Cleric (Theologian) F Half-Elf (Half Ulfen) Defenses: Immune to sleep, +2 on saves vs enchantment spells/effects
Lily Tuvol! AC:13(T:13/FF:10)CMD:17(18 vs grapple) HP:12/12 Saves-FO:+3 RE:+3 WL:-3(-1 vs fear)
Bloodrager 1 (Crossblooded:Infernal/Destined) F Half-Orc (Half-Chelaxian) Defenses:
Madame Ming AC:14(T:14/FF:10)CMD:14 HP:8/11 Saves-FO:+2 RE:+6 WL:+1
1st Rogue (Unchained-Sylvan Trickster/Tidal Trickster) F Kitsune Defenses:+2 vs. poison or drugs/+4 to avoid effects of alcohol
Seadreamer Stonebeard AC:12(T:12/FF:10) CMD:16 HP:6/12 Saves-F:+4(+8) RE:+4(+8) WL:1(+5)
1st Ranger (Trudd) M Dwarf Defenses: Poison +2 (Steel Soul)
vs
Dire Rats (x6) AC:14(T:14/FF:11)CMD:12(16 vs Trip) HP:9/9,9/9,9/9,9/9,9/9,9/9 Saves-FO:FO:+3,RE:+5,WL:+1
Small Animal 1HD
Brunhild: 1d20 + 2 ⇒ (3) + 2 = 5
Terry: 1d20 + 4 ⇒ (4) + 4 = 8
| Seadreamer Stonebeard |
Oh you miserable vile little wharf rats.
He swings hard again in a batting motion.
attack: 1d20 + 1 + 3 ⇒ (13) + 1 + 3 = 17
BAB, STR
damage: 1d8 + 4 ⇒ (4) + 4 = 8
2H STR.
HP 6/12
| Terry of Quent |
Terry starts sliding down the ropes, using the shirt to protect his hands, some, thinking about the task after he started moving. "Weapons?" He asks the obvious question as he reaches the deck, still moving towards the hold.
| Destinie Nicholae |
She looked out the door and saw a half-elf rushing past it. Curious, she turned towards Kroop. "It was a lovely chat, but I think my friends need me right now. I'll be right back." She grabbed her staff before running after Ellie towards what was going on.
Initiative: 1d20 - 1 ⇒ (19) - 1 = 18
| Ellie Dewblossom |
The weight of her weapon in her hand has an immediate effect on Ellie. I can do this. Ellie rushes down to the bilges, casting a spell from a safe distance.
Casting bless.
| Brunhild Liefdottir |
Brunhild controlled the urge to shoot Riaris an annoyed look and instead ran to the quartermaster. Getting there, she skidded to a halt. Quite a sight to see, she was sure. "A weapon. Riaris said that me kinsman...Seadreamer...needs help in the bilge and that I need to get armed. Had a spear when I was kidnapped. Could use it now." She did her absolute best to keep the bitterness out of her voice as she said it, knowing that getting armed was the fastest way on getting down there.
Diplomacy: 1d20 + 5 ⇒ (6) + 5 = 11
| Abel of Rahadoum |
Does Abel have line of effect to the bilge from his current position? I couldn't move him to the next boat on Map (which I am assuming is the bilge?)
No worries, Seadreamer! It will affect them first!
Ray of Frost: 1d20 + 2 ⇒ (20) + 2 = 221d3 ⇒ 2
Apologies; I got my weekly EC game tonight....
| Terry of Quent |
Terry works to the QM's door. "Rapier, please. Something about giant rats in the bilge?" He shrugs as he relays the message, but makes his way to the bilge with all due haste.
I'm thinking it will take him a couple of rounds to get down, get a blade, and get into the bilge. I'll wait to be told he's reached the site.
| Abel of Rahadoum |
Sleep Will DC 16: 6d20 ⇒ (10, 14, 8, 2, 3, 3) = 40 +1
Sand settles on the dire rats, causing 4 to fall asleep!
Abel winks at Seadreamer and Ming.
| Destinie Nicholae |
Sorry about that. Thought I had to wait until the next round.
Once she got to the back of the pack, she cringed at just what she saw in there and scurried down to provide some relief to the dwarf, touching his shoulder as she chanted for healing.
Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6
She breathed a sigh of relief seeing that the wounds have closed up completely. "I've never seen rats that big before."
| Seadreamer Stonebeard |
My thanks
Then With a laugh about the rats.
They do get bigger than this Lass, but we need to remove the ones that are here afore they get that big.
| GMMichael |
Seadreamer brings the mace around in a swing that almost took the head off a Giant Rat, but it snapped back glaring at the dwarf with blood running down its face.
Abel moves his hands in a pattern that harnessed the sand. It swirled around him and moved down to settle onto the backs of 4 of the giant rats who fell soundly asleep. Their heads dropping into the bilge water.
Badger and Shivikah stare at Abel and glance at each other realizing hes a wizard and not just a skinny man. Patch smiles and nods.
Terry slid down the rope and moved quickly down the hatch ladder to the Quartermaster receiving a rapier from Cut-Throat.
Lily moved quickly past Abel and grabbed the edge of the opening and suung in to land behind Seadreamer with a splash of bilge water. she says Got your back as she pulls the Greataxe out looking at the short ceiling and wondering about how easy it will be to swing in here.
Fauchard in hand, Ellie turns and moves through the hold the length of the ship past Scourge and onto the stairs, realizes she should cast a spell that will only effect her she holds off
I dont think folks were looking at roll20 and counting squares
Brunhild moves down the stairs from the foredeck and down the ladder into the hold her dwarven legs going as fast as she can. She is still a ways from the quartermaster though.
Destinie grabs her staff and runs down the length of the hold following Ellie stopping at the top of the stairs and glancing at Scourge.
too for away for a cure light.
Scrimshaw turns and heads back downstairs following Destinie
the 4 dire rats that sunk below the water level suddenly bring their heads back up snorting and sputtering water
The other two snapped and attacked 1 trying to bite Ming and 1 Seadreamer. Ming avoided it. Seadreamer was bit again on the hip
attack Ming AC14: 1d20 + 1 ⇒ (8) + 1 = 91d4 ⇒ 4
attack seadreamer AC12: 1d20 + 1 ⇒ (14) + 1 = 151d4 ⇒ 3
Initiative Tracker Bold May Go
22-Dire Rats (x6)
20-Ming
17-Seadreamer
16-Abel
15-Terry
14-Lily
12-Ellie
10-Brunhild
9-Destinie
5-Scrimshaw
Abel of Rahadoum ! AC:12(T:12/FF:10)CMD:11 HP:09/09 Saves-FO:+2 RE:+2 WL:+2
1st Wizard (Poleiheira Adherent) M Human (Garundi) Defenses:
Ellie Dewblossom!! AC:12(T:12/FF:10)CMD:15 HP:10/10 Saves-FO:+3 RE:+2 WL:+5
1st Cleric (Theologian) F Half-Elf (Half Ulfen) Defenses: Immune to sleep, +2 on saves vs enchantment spells/effects
Lily Tuvol! AC:13(T:13/FF:10)CMD:17(18 vs grapple) HP:12/12 Saves-FO:+3 RE:+3 WL:-3(-1 vs fear)
Bloodrager 1 (Crossblooded:Infernal/Destined) F Half-Orc (Half-Chelaxian) Defenses:
Madame Ming AC:14(T:14/FF:10)CMD:14 HP:8/11 Saves-FO:+2 RE:+6 WL:+1
1st Rogue (Unchained-Sylvan Trickster/Tidal Trickster) F Kitsune Defenses:+2 vs. poison or drugs/+4 to avoid effects of alcohol
Seadreamer Stonebeard AC:12(T:12/FF:10) CMD:16 HP:3/12 Saves-F:+4(+8) RE:+4(+8) WL:1(+5)
1st Ranger (Trudd) M Dwarf Defenses: Poison +2 (Steel Soul)
vs
Dire Rats (x6) AC:14(T:14/FF:11)CMD:12(16 vs Trip) HP:9/9,1/9,9/9,9/9,9/9,9/9 Saves-FO:FO:+3,RE:+5,WL:+1
Small Animal 1HD
| Terry of Quent |
"Thank you!" Terry calls over his shoulder as he breaks for the bilge.
so, 60' of movement will let him go pretty much anywhere on this deck, and probably change decks, but I don't see where he needs to be going, and my attempt to change decks failed, so I left him at a fairly random point on the deck, since I don't know what's better/right.
| Madame Ming |
Tumble: 1d20 + 10 ⇒ (18) + 10 = 28
Ming tries to tumble through the rats cornering one with the dwarf, then stabs at it with her dagger.
Dagger: 1d20 + 4 ⇒ (1) + 4 = 51d4 + 1d6 ⇒ (1) + (4) = 5
| Seadreamer Stonebeard |
Seadreamer curses under his breath and he switches stance to fighting defensively lashing out with his purloined mace.
By Trudd's blathering beard, stay down
attack: 1d20 + 1 + 3 - 4 ⇒ (18) + 1 + 3 - 4 = 18
BAB, STR, Fighting style
damage: 1d8 + 4 ⇒ (2) + 4 = 6
AC 14 now, and HP 3/12
| Destinie Nicholae |
Is there a map on roll20? All I see is a black square with my mini on it.
I think you can get into the bilge in a move action. The GM turned off the dark settings.
It took a bit, but she finally got to the trap door on the way to the bilge, talking in rapid fashion. "What's going on? What's down there?"
| Ellie Dewblossom |
Ellie runs to the top of the ladder leading down to the bilges and, now able to affect more of her new allies, casts her blessing on them.
Now I cast bless. +1 on attack rolls, and if it matters, +1 on saves vs fear.
| Abel of Rahadoum |
Abel frowns as the dire rat immediately resurface. The Wizard then points his finger at the most Northern Rat.
Ray of Frost, bless: 1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 91d3 ⇒ 2
Perhaps, lead them out to a drier area? I have another Sleep spell.
| GMMichael |
Ming grabs the central mast and swings up and over the rats, landing with a splash behind one engaged with Seadreamer. Then with a smile she sticks her dagger into its right hip catching an artery and blood spurted out towards the roof.
Seadreamer nods as the first of the giant rats goes down, then swings his mace catching the next one in the jaw. Teeth go flying as the heads snaps toward the bulkhead of the ship. Its head whips back around matted with blood with anger in its eyes.
Abel frowns and uses some minor magic to create a beam of frost that misses the rat but coats a 4 inch circle of ice on the wall of the ship.
Terry moved through the cargo deck to and headed down the stairs to the crew deck as fast as he could. Pausing at the base of the stairs to get his bearing.
Lily swings her falchion at the rat behind Seadreamer , but unused to fighting below deck she brought the blade up to high and it carved a groove in the ceiling of the bilge.
attack AC14: 1d20 + 6 ⇒ (2) + 6 = 82d4 + 6 ⇒ (1, 2) + 6 = 9
Fo Save DC11: 1d20 + 3 ⇒ (12) + 3 = 15
Ellie ran up next to Abel and touched the tankard at her hip as she prayed and the group felt the blessing of Cayden
Brunhild ran across the deck of the cargo hold and Fishguts moved aside as Cut Throat came out of the Quartermaster to hand her one of her weapons Your choice of which one
Destinie moved up next to Abel and asked what was going on since the hatch was covered with his body leaning in.
Scrimshaw came running back, pulling his dagger out. Patch put a hand on his arm, staying him.
Shivikah and Badger were watching with an appraising look.
The Rats attacked. 2 on Lily, 1 on Ming, 2 on Seadreamer who was in a total defense Lily saw one rat lung toward her left leg and one towards the right. She avoided one but not the other. Ming once again dodged snapping rat teeth. Seadreamer was assaulted by two Rats coming in quick and low, Only one managed to catch him in his defensive stance, biting him on the knee.
attack Lily AC13: 1d20 + 1 ⇒ (4) + 1 = 51d4 ⇒ 21d20 + 1 ⇒ (6) + 1 = 71d4 ⇒ 1
attack Ming AC14: 1d20 + 1 ⇒ (19) + 1 = 201d4 ⇒ 1
attack Seadreamer AC14: 1d20 + 1 ⇒ (12) + 1 = 131d4 ⇒ 11d20 + 1 ⇒ (19) + 1 = 201d4 ⇒ 1
Bless 10R
Initiative Tracker Bold May Go
22-Dire Rats (x5)
20-Ming
17-Seadreamer
16-Abel
15-Terry
14-Lily
12-Ellie
10-Brunhild
9-Destinie
5-Scrimshaw
Abel of Rahadoum ! AC:12(T:12/FF:10)CMD:11 HP:09/09 Saves-FO:+2 RE:+2 WL:+2
1st Wizard (Poleiheira Adherent) M Human (Garundi) Defenses:
Ellie Dewblossom!! AC:12(T:12/FF:10)CMD:15 HP:10/10 Saves-FO:+3 RE:+2 WL:+5
1st Cleric (Theologian) F Half-Elf (Half Ulfen) Defenses: Immune to sleep, +2 on saves vs enchantment spells/effects
Lily Tuvol! AC:13(T:13/FF:10)CMD:17(18 vs grapple) HP:10/12 Saves-FO:+3 RE:+3 WL:-3(-1 vs fear)
Bloodrager 1 (Crossblooded:Infernal/Destined) F Half-Orc (Half-Chelaxian) Defenses:
Madame Ming AC:14(T:14/FF:10)CMD:14 HP:8/11 Saves-FO:+2 RE:+6 WL:+1
1st Rogue (Unchained-Sylvan Trickster/Tidal Trickster) F Kitsune Defenses:+2 vs. poison or drugs/+4 to avoid effects of alcohol
Seadreamer Stonebeard AC:12(T:12/FF:10) CMD:16 HP:2/12 Saves-F:+4(+8) RE:+4(+8) WL:1(+5)
1st Ranger (Trudd) M Dwarf Defenses: Poison +2 (Steel Soul)
vs
Dire Rats (x6) AC:14(T:14/FF:11)CMD:12(16 vs Trip) HP:9/9,Dead,9/9,4/9,9/9,9/9 Saves-FO:FO:+3,RE:+5,WL:+1
Small Animal 1HD Vermin
| Abel of Rahadoum |
Abel frowns at everyone joining the bilge party.
Wouldn't this be a bit easier if they were asleep?
He points at another Rat.
Ray of Frost, bless: 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 181d3 ⇒ 1
He waves those downstairs...err...below decks to join him above decks.
Easier if they aren't in water.
| Destinie Nicholae |
She wouldn't get much of an answer so she took a look into the place itself, and she almost gasped at the size of the rats attacking her crewmates. "Rats grow that big?!"
It took a bit of hesitation, but the realized that the dwarves might not last much longer without healing. So with a deep breath, she went down the hatch next to Seadreamer and give him a healing touch, regardless of what rats were there.
Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7
I'll take whatever AoO I'll get/
| Ellie Dewblossom |
"It would be easier if they were up here instead of down there," Ellie grumbles, realizing her weapon would be of little use in such cramped quarters.
I don't have much to do this fight, so I'm just gonna hold for now.
| Madame Ming |
Acrobatics: 1d20 + 10 ⇒ (4) + 10 = 14
Ming swiftly changes her position again to outwit another rat and stabs after her.
Dagger: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 191d4 ⇒ 41d6 ⇒ 5
| Abel of Rahadoum |
Abel nods to Destinie.
Yes, ma'am. In Rahadoum--which is where I am from--there are stories of dire rats so big; my aunt tells of my uncle mistaking one for the outhouse.
Abel then snaps his fingers at Ellie's comment.
Right! Better for us; worse for them.
The wizard just grins stupidly at the two ladies.
| Terry of Quent |
If I've got the measures right and no one stops him, Terry can reach the opening and drop into it, but should be done for the round. In case I'm off a bit and he can attack . . ..
Rapier vs rat to map right: 1d20 + 4 ⇒ (18) + 4 = 22
Piercing: 1d6 ⇒ 2
Rapier threat?: 1d20 + 4 ⇒ (14) + 4 = 18
Piercing: 1d6 ⇒ 2 Potentially 4, but I honestly think no attack is correct.
| Seadreamer Stonebeard |
Who are we waiting on?, oops, me. Sheepish grin.
Feeling the healing warmth flow into him, and with the realization he was not alone, Seadreamer shifts back to an agressive stance.
My thanks for the timely heal
He then lashes out in a batters stance hitting the one that could strike at Destinie
attack: 1d20 + 1 + 3 + 1 ⇒ (10) + 1 + 3 + 1 = 15
BAB, STR, Bless
damage: 1d8 + 4 ⇒ (7) + 4 = 11
AC 12 now, and HP 9/12
| GMMichael |
Ming grabbed the mast and swung up and over rats landing across from Seadreamer yet again, a splash showing her panache with swinging over there. A quick stab of her dagger and another Giant Rat was injured.
Seadreamer smashed the Rat that had shifted away from Ming, killing the already injured rat.
Abel points down into the bilge and frost coats one of the ears of a giant rat as Abel exhorts his knowledge of the Rats of Unusual Size and dangers of the Fire Swamp.
Terry came running up and dropped into the bilge next to Seadreamer, bringing his Rapier up to the ready.
you're right. It was all Terry could do to get down into the bilge this round.
Lily swung the Falchion at the rat with a frosty ear and cut its head from its body. The bilge becoming red from blood.
attack AC14: 1d20 + 6 ⇒ (13) + 6 = 192d4 + 6 ⇒ (4, 1) + 6 = 11
Ellie pauses at the top of the ladder watching Abel make frost on rats and looking at both Shivikah and Badger and noting their watchful gaze. Seeing Patch smiling smugly.
Brunhild gets back to the top of the stairs down to the crew deck, weapon in hand.
Destine quickly swings in and risks the snapping jaws of a rat to put a healing hand on Seadreamers shoulder and watching the positive energy descend to his legs healing most of the wounds received from the rats. Destinie jumped to the side, barely dodging the fangs of one of the rats.
Aoo vs destinie AC14: 1d20 + 1 ⇒ (12) + 1 = 131d4 ⇒ 1
Scrimshaw frowns at Patch, and looks down at Shivkah's hand on his chest. he mutters softly This isnt right
inside the bilge half the rats were dead. and half still fighting. 2 uninjured.
1 attacked Lily, 1 attacked Ming, and one attacked Destinie who had just landed drawing its attention. The rats were successful on all of their attacks. Destinie was bit the hardest, all the way to the bone. she felt the wound burning as bilge water soaked it.
attack vs Destinie ac14: 1d20 + 1 ⇒ (15) + 1 = 161d4 ⇒ 4
attack ming AC14: 1d20 + 1 ⇒ (18) + 1 = 191d4 ⇒ 2
attack lily AC13: 1d20 + 1 ⇒ (15) + 1 = 161d4 ⇒ 2
fort saves Ming,Destinie,Lily DC11: 1d20 + 2 ⇒ (12) + 2 = 141d20 + 1 ⇒ (2) + 1 = 31d20 + 3 ⇒ (10) + 3 = 13
roll: 1d3 ⇒ 1
Bless 9R
Initiative Tracker Bold May Go
22-Dire Rats (x3)
20-Ming
17-Seadreamer
16-Abel
15-Terry
14-Lily
12-Ellie
10-Brunhild
9-Destinie
5-Scrimshaw
Abel of Rahadoum ! AC:12(T:12/FF:10)CMD:11 HP:09/09 Saves-FO:+2 RE:+2 WL:+2
1st Wizard (Poleiheira Adherent) M Human (Garundi) Defenses:
Destinie Nicholae!! AC:14(T:14/FF:10)CMD:9 HP:8/12 Saves-FO:+1 RE:+4 WL:+4
1st Oracle (Lore) F Human (Jadwiga) Defenses:
Ellie Dewblossom!! AC:12(T:12/FF:10)CMD:15 HP:10/10 Saves-FO:+3 RE:+2 WL:+5
1st Cleric (Theologian) F Half-Elf (Half Ulfen) Defenses: Immune to sleep, +2 on saves vs enchantment spells/effects
Lily Tuvol! AC:13(T:13/FF:10)CMD:17(18 vs grapple) HP:8/12 Saves-FO:+3 RE:+3 WL:-3(-1 vs fear)
Bloodrager 1 (Crossblooded:Infernal/Destined) F Half-Orc (Half-Chelaxian) Defenses:
Madame Ming AC:14(T:14/FF:10)CMD:14 HP:6/11 Saves-FO:+2 RE:+6 WL:+1
1st Rogue (Unchained-Sylvan Trickster/Tidal Trickster) F Kitsune Defenses:+2 vs. poison or drugs/+4 to avoid effects of alcohol
Seadreamer Stonebeard AC:12(T:12/FF:10) CMD:16 HP:9/12 Saves-F:+4(+8) RE:+4(+8) WL:1(+5)
1st Ranger (Trudd) M Dwarf Defenses: Poison +2 (Steel Soul)
vs
Dire Rats (x3) AC:14(T:14/FF:11)CMD:12(16 vs Trip) HP:9/9,Dead,Dead,Dead,4/9,9/9 Saves-FO:FO:+3,RE:+5,WL:+1
Small Animal 1HD Vermin
| Madame Ming |
Are you tracking our health on r20? Anything i need to do on that fort save?
Ming scowls as the rat bites her and stabs at the other one again.
Dagger: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 201d4 ⇒ 11d6 ⇒ 1
| Destinie Nicholae |
Destinie knew the risk that came from healing her friend. She also wasn't defenseless. When the rat tried to bite down while she was healing, she shifted her body without the need to even look at the rodent (albeit a bit close for comfort). A brief check at the wound would see that it had mostly healed.
"Alright, it looks like you're mostly good to... ACK!"
That rat recovered far sooner than she thought, and she nearly dropped to a knee from the bite alone. Yet she steeled herself to keep standing and swung wildly at the rat in retaliation.
1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d6 ⇒ 5