Destinie Nicholae's page

592 posts. Alias of Patrickthekid.

Full Name

Destinie Nicholae


NG M Female Oracle of Lore 3 HP: 31/31 AC:17(T:14/FF:13)


CMD:12 Saves-FO:+2 RE:+5 WL: +7 Int: -1 Perc: +6

Strength 10
Dexterity 8
Constitution 13
Intelligence 15
Wisdom 14
Charisma 19

About Destinie Nicholae

Destinie Nicholae
Female human oracle of Lore 4
NG Medium humanoid (human)
Init -1
AC 17, touch 14, flat-footed 13 (+4 Cha)
hp 31 (4d8+4)
Fort +2, Ref +5, Will +7;
Speed 30 ft.
Melee quarterstaff +3 (1d6×2) or
Ranged light crossbow +2 (1d8/x3)
2nd (4/day): Cure Moderate Wounds, Tongues
1st (5/day): Air Bubble, Bless, Burning Disarm, Cure Light Wounds, Identify, Shield of Faith
0th: Stabilize, Detect Magic, Enhanced Diplomacy, Guidance, Light, Mending
Str 10, Dex 8, Con 13, Int 14, Wis 14, Cha 18
Base Atk +3; CMB +3; CMD 12

studded leather, quarterstaff, light crossbow, bolt (4), healer's kit, oracle's kit

Oracular Intuition, Toughness, Expanded Arcana

Bluff +9, Diplomacy +12, Heal +7, Knowledge (arcana, history, local, religion) +8, Perception +6, Profession (sailor) +9, Sense Motive +8, Spellcraft +6, Swim +5

Besmara's Blessing, Trustworthy, Battlefield Surgeon

LANGUAGES: Aquan, Common, Elven, Varisian

Sidestep Secret (Su): Your innate understanding of the universe has granted you preternatural reflexes and the uncanny ability to step out of danger at the very last second. Add your Charisma modifier (instead of your Dexterity modifier) to your Armor Class and all Reflex saving throws. Your armor’s maximum Dexterity bonus applies to your Charisma instead of your Dexterity

You can enter a deep meditation, blocking out visual and auditory stimuli and allowing you to concentrate on a single problem, philosophical issue, or memory. This trance lasts 1d6 rounds, during which time you can only take move actions. During this period, you gain a bonus equal to your level on all saves against sonic effects and gaze attacks. When you come out of your trance, you may make a single Intelligence-based skill check with a +20 circumstance bonus. You may enter your focused trance a number of times per day equal to your Charisma modifier.

In times of stress or unease, you speak in tongues.

Pick one of the following languages: Aquan

Whenever you are in combat, you can only speak and understand the selected language. This does not interfere with spellcasting, but it does apply to spells that are language dependent. You gain the selected language as a bonus language.

To this day, the lady did not know who gave birth to her. What she's (fairly) certain was that her life began in Riddleport. It was there that a Varisian couple took her in as their own. Noticing that her platinum blonde hair was almost angelic, they decided to give her the appropriate name: Destinie.

Her parents made good use of her as an aspiring oracle... in order to con marks out of their coins. Destinie had a knack of talking people into wasting their money in rigged games or distracting them while their pockets were picked. It helped that she had developed magic of her own from unknown sources

Things came to a head when they ran into trouble with one of the more prominent crime lords of the city. In the heat of the moment, her 'mother' blurted out that she was merely adopted and not her real birth parents. Angry at the revelation, she stormed out to strike it out on her own.

One night in a dream, she saw a vision from a figure, compelling her to travel to the Shackles in order to find her answers. Given that she was on the run anyways by both her parents and authorities, she decided to leave town behind.

She managed to stowaway on a ship and made it as far as Port Peril before being discovered and kicked out. She hoped to find food in the Formidably Maid. Little did she know that she herself would be a victim of a con in the form of a spiked drink. She may not know it yet, but this was the work of Besmara herself in changing the woman's destiny...