Ro & Jakoby
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◆) Take Cover (+4 AC / Reflex vs Area)
Ro looks eager to fly towards the battle line and help (he is Mature), but Jakoby points and snaps at him at just the right moment, squashing his eagerness with a well-trained gesture. He ruffles his wings, ducking behind the well.
Zac Freelan 2
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Zac will delay until after the teal Salamander. He wants to see what they do first. Plus he ain't wasting his turn triple moving towards them.
| GM redeux |
@Jakoby, good question. Enemies are concealed from undergrowth but hadn't put it on the tracker yet
Jakoby sits in wait for his prey to reveal themself fully. Jakoby's brown Dolok tree appears to stand idle as it watches the the empty northern area.
Lime Green and Teal Salamanders slowly slither from the undergrowth, move across the path, and back into more undergrowth across from the bridge. Their scales both begin to glow like burning embers and then the scales suddenly burst into flame.
Servants of Flauros! Round 1 : BOLD can act
Zac : Undergrowth
Quinoline :
Greezgux : Undergrowth
Blue Dolok (Z) :
Blue Dolok (Q) : Undergrowth
Violet Dolok (G) : Undergrowth
White Brimorak : Undergrowth
Pink Brimorak : Undergrowth
Red Brimorak : Undergrowth
Yellow Salamander : Undergrowth
Astrid : Undergrowth
Violet Dolok (A) :
Round 2
Jakoby : Undergrowth, Hunt Prey Vs White
Ro : Cover
Brown Dolok (J) : Undergrowth
Lime Green Salamander : Undergrowth, Scales aflame
Teal Salamander : Undergrowth, Scales aflame, (everyone gets +1 circumstance bonus on your first attack roll vs Blue Salamander)
Notes:
Greezgux Sragmiagz
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Greezgux smiles and utters a small prayer as his stomach gurgles. Hunching down his body begins to rock back and forth like a cat as he vomits into the undergrowth. A large amount of black bile streaks across the ground towards the bridge. The ground around and on the bridge turns swamp and fetid. Small sludge-like beasts with demonic appearances reach up from the cracks and mud for anything within reach.
◆◆◆ Cast Swamp of Sloth. Area in the circle is difficult terrain Any creature ending it's turn in the circle needs to make a DC 25 Fort Save vs 1d6 Poison Damage.
HP 73/73 (Vital Beacon Active)
AC 25
Resistances (Resist Fire 5 | Self and Adjacent Allies Resist Evil 3)
Spells (1) 4/4
Spells (2) 4/4
Spells (3) 4/4
Spells (4) 2/3
Focus 1/2
Hero Point 3/3
Quinoline Silicate
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Quinoline reaches into her bandolier and pulls out some clear liquid in an ornate glass vial. She focuses on the liquid and it adopts a glittering blue hue. She then throws it at Green.
Moderate Frost Bomb, 2nd range increment: 1d20 + 17 - 2 ⇒ (11) + 17 - 2 = 26
Cold: 2d6 ⇒ (6, 4) = 10 plus 4 splash cold plus 4 persistent cold plus -10' speed
Then, in one smooth motion, she draws a bottle of reddish-brown crystal shards and lobs it.
Moderate Crystal Shards, 2nd range increment, MAP: 1d20 + 17 - 2 - 5 ⇒ (3) + 17 - 2 - 5 = 13
Piercing: 2d4 ⇒ (1, 4) = 5 plus 4 splash piercing plus 5' of caltrops I've put down a red square.
Quinoline is a bomber and can limit her splash. She usually does (to avoid hitting melee allies) but will allow them to fully splash at range. Hopefully it will be obvious when she does and does not, but I can be explicit if necessary.
Zac Freelan 2
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doublemove and attack teal with his starknife of striking. I am carrying a torch in the other hand. hit: 1d20 + 18 ⇒ (12) + 18 = 30 dmg: 2d4 + 8 ⇒ (4, 3) + 8 = 15
I'm within several fires, so I guess I have to roll that damage multiple times, unless it only applies once. Let me know for sure how much damage I roll.
If that crits, here is my deadly d6 dmg: 1d6 ⇒ 4 and I have specialization for knives, so it will take ongoing bleed damage.
| GM redeux |
@Zac - fire damage is if you stride through, begin adjacent to, or begin less than 20 feet above (north). So you're fine where you're at the moment
Greezgux's swamp turns the bridge and surrounding area into a fetid, swampy path to fortify the trail! Greezgux's Violet tree shines brightly but otherwise has no one to heal.
Q conceal checks: 2d20 ⇒ (1, 12) = 13 fail frost vial, pass crystal shards
Dolok Tree conceal vs Lime: 1d20 ⇒ 3 miss
Quinoline's frigid vial nearly hits the Green serpent but her aim is slightly off due to the cover from the undergrowth. The vial splashes the area and the creature hisses in pain as the cold seems very effective! Miss, but 14 damage from splash/weakness. The second bomb misses the mark completely but covers the area in tiny, crystal shards. Crit miss. Similarly Quinoline's Blue Dolok tree attempts to blast the Green Salamander with water but can't find it's target through the undergrowth. The tree then protects itself, Quinoline, Astrid, and Astrid's Tree from Fire damage by activating it's fire ward ability Fire Resist 5 for 1 round
Z conceal check: 1d20 ⇒ 20 pass
Dolok Tree conceal vs Teal: 1d20 ⇒ 12 pass
Blue Dolok Tree vs Teal: 1d20 + 13 ⇒ (17) + 13 = 30 cold dmg: 4d6 ⇒ (5, 6, 1, 6) = 18
Zac runs into the swampy field and towards the Teal Salamander. The creature raises it's flamining Ranseur and strikes at Zac but was caught off guard and failed to aim properly AoO missed Zac. Zac's starknife lands true and slices the creature open but the serpent's scales scorch him in the process Hit but not crit - And DC 25 Reflex save or take 2d6 persist fire damage. At the end of Zac's turn he might start choking on the poison from the swampy ground DC 25 Fort save or take 1d6 poison damage. If failed the reflex save you'd take the persist fire damage and get the recovery check.
Having exposed the Teal serpent's location, Zac's Dolok tree has a clear shot at the Salamander and blasts it with water! Hit, and very effective. The tree then protects itself from fire damage, activtating it's fire ward ability.
Teal v Z w R: 1d20 + 18 ⇒ (1) + 18 = 19 P dmg: 2d10 + 7 ⇒ (1, 6) + 7 = 14
White Athletics: 1d20 ⇒ 17
White fireball: 6d6 ⇒ (2, 3, 5, 1, 5, 1) = 17
Z dolok: 1d20 + 13 ⇒ (12) + 13 = 25
Pink fireball: 6d6 ⇒ (5, 1, 3, 4, 6, 5) = 24
Red fireball: 6d6 ⇒ (2, 3, 3, 6, 1, 2) = 17
Q dolok: 1d20 + 13 ⇒ (14) + 13 = 27
A dolok: 1d20 + 13 ⇒ (7) + 13 = 20
G dolok: 1d20 + 13 ⇒ (11) + 13 = 24
Yellow v Z w R: 1d20 + 18 ⇒ (2) + 18 = 20 P dmg: 2d10 + 7 ⇒ (4, 7) + 7 = 18
Jakoby's prey steps out from the underbrush and two arrows are rapidly launched towards it. The first arrow pierces the creature's leg and pins it to the ground. Crit, 33 dmg, frightened 1, and pinned to ground. The second arrow misses. The creature was already planning to launch a fireball and now unable to move, the Brimorak throws it towards the waterfall-- hitting Zac, Zac's dolok tree, and the Teal Salamander. The Teal salamander doesn't appear to be affected, and Zac's dolok tree dodges out of the way partially but the fire scorches it. Zac DC 20 reflex save or 17 fire damage. Tree passed and takes 3 dmg (after resist)
Pink and Red Brimoraks both come out of the undergrowth and launch fireballs. Pink's fireball blasts Quinoline, Greezgux, and Greezgux's Tree. DC 21 reflex save or take 24 fire damage. Greezgux's Tree passes and takes 7 damage after resist. Red's fireball blasts Astrid, Quinoline's Tree, and Astrid's Tree. DC 21 reflex save or take 17 fire damage.. Quinoline's Tree succeeds and takes 3 damage. Astrid's Tree fails and takes 7 damage
As the fireballs dissipate, it's clear that they have damaged much of the underbrush. any area hit now no longer provides concealment but still provides lesser cover.
Lastly, the final Salamander slithers out of the woods and towards the bridge. It gets in range of Zac and tries to skewer him with it's Ranseuer but misses the fighter.
Servants of Flauros! Round 1 : BOLD can act
Astrid : Resist Fire 5 (from Q tree), DC 21 Reflex save or take 17 fire damage
Violet Dolok (A) : -7, Resist Fire 5 (from Q tree),
Round 2
Jakoby : Undergrowth, Hunt Prey Vs White
Ro : Cover
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -14, Undergrowth, Scales aflame
Teal Salamander : -43, Scales aflame, (everyone gets +1 circumstance bonus on your first attack roll)
Greezgux : DC 21 reflex save or take 24 fire damage.
Zac : DC 25 reflex save or 2d6 persist fire dmg, DC 25 fort save or 1d6 poison damage. DC 20 reflex save or take 17 fire dmg
Quinoline : -3, Resist Fire 5 (from Q tree), DC 21 reflex save or take 24 fire damage.
Violet Dolok (G) : -7,
Blue Dolok (Z) : -3, Resist Fire 5 (from Z tree)
Blue Dolok (Q) : Resist Fire 5 (from Q tree),
White Brimorak : -33, immobilized
Pink Brimorak :
Red Brimorak :
Yellow Salamander :
Notes:
Greezgux Sragmiagz
|
Reflex DC 21: 1d20 + 12 ⇒ (3) + 12 = 15
Hero Point reroll: 1d20 + 12 ⇒ (11) + 12 = 23 5 Fire Resistance so 7 Damage total.
Greezgux gasps as the flames begin exploding all around him and dives low to the ground as it burns the hair from his back.
HP 66/73 (Vital Beacon Active)
AC 25
Resistances (Resist Fire 5 | Self and Adjacent Allies Resist Evil 3)
Spells (1) 4/4
Spells (2) 4/4
Spells (3) 4/4
Spells (4) 2/3
Focus 1/2
Hero Point 2/3
Quinoline Silicate
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Reflex: 1d20 + 17 ⇒ (3) + 17 = 20
Reflex, Hero Point Reroll: 1d20 + 17 ⇒ (7) + 17 = 24
Also fire resist 5, so 7 damage net.
Zac Freelan 2
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reflex: 1d20 + 15 ⇒ (19) + 15 = 34 vs ongoing fire damage.
fort: 1d20 + 13 ⇒ (15) + 13 = 28 vs poison damage
reflex: 1d20 + 15 ⇒ (5) + 15 = 20 vs 17 damage
I assume they are basic reflex saves, which means all or half. Except for the first one which is all or none.
poison damage: 1d6 ⇒ 3 So 8 fire and 1 poison?
Ro & Jakoby
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Following his master's gesture, Ro glides from behind the Well towards the outskirt of the blast, just within the area of undergrowth which has otherwise been blasted away with fire. He lies in wait!
◆) Stride (into Cover +2 AC / Reflex vs Area)
Jakoby & Ro
|
Jakoby, meanwhile, stays fire-focused upon her (White) prey!
◆) Hunted Shot
◆◆) Strike x2
GM - Jakoby has a Fearsome Rune, meaning White may also be frightened!
Fearsome Composite Longbow (200-ft) w/ Deadly vs White Brimorak: 1d20 + 17 ⇒ (10) + 17 = 272d8 + 4 ⇒ (2, 6) + 4 = 121d10 ⇒ 2
Fearsome Composite Longbow (200-ft) w/ Flurry w/ Deadly vs White Brimorak: 1d20 + 17 - 3 ⇒ (10) + 17 - 3 = 242d8 + 4 ⇒ (6, 7) + 4 = 171d10 ⇒ 2
Fearsome Composite Longbow (200-ft) w/ Flurry w/ Deadly vs White Brimorak: 1d20 + 17 - 3 - 3 ⇒ (6) + 17 - 3 - 3 = 172d8 + 4 ⇒ (1, 3) + 4 = 81d10 ⇒ 1
Fearsome Composite Longbow (200-ft) w/ Flurry w/ Deadly vs White Brimorak: 1d20 + 17 - 3 - 3 ⇒ (5) + 17 - 3 - 3 = 162d8 + 4 ⇒ (7, 3) + 4 = 141d10 ⇒ 10
A wild flurry of four arrows shoot out from the bushes headed for the horned devil pinned to the ground!
GM - If Jakoby's strikes fell her prey at any time, she will instead use a remaining Action (◆) to Hunt Prey with Monster Hunter, staying fixated on one Brimorak at a time, prioritizing one that is closer to her allies first!
Jakoby
Nature (**) +15
Clever Improvisor (all Lore) (*) +8
Arcana (*) +8
Occultism (*) +8
Religion (*) +11
"Ancestor Spirit" Hireling
-Religion (***) +14
-Elysium Lore (***) +14
-Ulfen Lore (***) +14
Astrid Gertasdottir
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I'll do a proper post this evening when I get home from work.
reflex save: 1d20 + 13 ⇒ (4) + 13 = 17
Astrid Gertasdottir
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Astrid curses as she sees Zac running directly into Greezgux's trap.
"Blast it Zac! The plan was to keep them from leaving the bridge and hold the choke point, not impale ourselves on their polearms! Fall back and try to draw them in. I'll see what I can do to help you from here."
The shield maiden moves through the smoldering underbrush to the riverbank. As she catches the eye of the nearest salamander she grins menacingly at him and slowly draws her finger across her throat.
intimidation-demoralize vs green salamander: 1d20 + 16 ⇒ (16) + 16 = 32
Her target selected, she draws a javelin from her back and kisses a small charm dangling from it before launching it at her enemy.
quick draw-javelin: 1d20 + 14 ⇒ (13) + 14 = 27
damage-piercing: 2d6 + 6 ⇒ (4, 1) + 6 = 11
Stride, Demoralize, Activate Potency Crystal, Quick Draw-javelin.
Astrid has Intimidating Glare
| GM redeux |
@Zac - yes, basic saves. I'll be more clear on that going forward.
@Jakoby - yup, had frightened on White, however frightened reduces by 1 at end of their turn so having a readied crit meant White only had the DC of fireball reduced before frightened condition was reduced to 0.
Jakoby's Hunted shots both hit the White Brimorak, leaving it not only bloodied but also visibly struggling to hang on while it is both heavily wounded and impaled to the ground. The second and fourth arrow miss their mark unfortunately. 2 hits for 29 dmg.. Jakoby's tree has no valid targets and stands idle.
The Green salamander struggles to resist Astrid's glare and cowers a bit. Success, frightened 1. The serpent almost dodges out of the way of her Javelin, however, it hesitates at her prowess. Hit, 11 Dmg. And would've missed if not frightened. Astrid's tree then heals Astrid to full.
Green S v A w R: 1d20 + 17 ⇒ (7) + 17 = 24 p dmg: 2d10 + 7 ⇒ (1, 8) + 7 = 16
Green Fort: 1d20 + 14 ⇒ (1) + 14 = 15 poison: 1d6 ⇒ 3
Teal S v Z w T: 1d20 + 17 ⇒ (9) + 17 = 26 B dmg and fire: 1d8 + 7 + 1d6 ⇒ (8) + 7 + (6) = 21
constrict: 1d8 + 4 + 1d6 ⇒ (1) + 4 + (3) = 8
The Green Salamander then slowly moves towards Astrid without care for the crystal shards on the ground; it already appeared slow enough but struggles to move through the now-swamp bridge. It attempts to strike Astrid but she easily dodges out of the way. miss! The salamander then chokes from the swamp crit fail vs swamp of sloth, 6 poison damage
Teal Salamander whips it's tail at Zac and gives a solid hit! 21 damage (15 Bludgeoning and 6 fire). It then wraps it's tail around Zac and starts squeezing. Grabbed, and DC 25 basic fort save or take 5 bludgeoning damage and 3 fire damage
Servants of Flauros! Round 2 : BOLD can act
Greezgux : -7,
Zac : -30, Grabbed (DC 27 to escape), DC 25 basic fort save or take 5 Bludgeoning and 3 fire dmg
Quinoline : -7, Resist Fire 5 (from Q tree),
Violet Dolok (G) : -7,
Blue Dolok (Z) : -3, Resist Fire 5 (from Z tree)
Blue Dolok (Q) : -3, Resist Fire 5 (from Q tree),
White Brimorak : -62, immobilized, "near death" (<25% hp)
Pink Brimorak :
Red Brimorak :
Yellow Salamander :
Astrid : Resist Fire 5 (from Q tree),
Violet Dolok (A) : -7, Resist Fire 5 (from Q tree),
Round 3
Jakoby : Undergrowth, Hunt Prey Vs White
Ro : Cover
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -20,
Teal Salamander : -43, (everyone gets +1 circumstance bonus on your first attack roll), Grabbing Zac
Greezgux Sragmiagz
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Greezgux's stomach talks to him in it's own weird language of gurgles and burps. Then the massive cramping hits as Greezgux hunches over. His body, doubles, no triples in size as he grows very huge. SO too does his appetite. Rising up above the trees his jaw area is now just a cloy of shadows and dozens upon dozens of sharp teeth. "Get back here longshanks, let them come to you!"
◆◆ Cast Enlarge (Signature Spell 4th level)
◆ Cast Glutton's Jaw
HP 66/73 (Vital Beacon Active)
AC 25
Resistances (Resist Fire 5 | Self and Adjacent Allies Resist Evil 3)
Spells (1) 4/4
Spells (2) 4/4
Spells (3) 4/4
Spells (4) 1/3
Focus 0/2
Hero Point 2/3
Quinoline Silicate
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Quinoline sees a Huge goblin out of the corner of her eye, and pretends she's not at all freaked out by that.
She pulls another clear vial and it shimmers blue ◆ as she throws it ◆.
Moderate Frost Vial: 1d20 + 17 ⇒ (6) + 17 = 23
Cold: 2d6 ⇒ (5, 6) = 11 plus 4 splash cold plus -10' speed plus 4 persistent cold
It's the massive goblin's fault. Oh, wait, that's Greezgux. She utters something in Goblin.
Quinoline casts guidance on Greezgux. Spoiler-hidden ◆!
Zac Freelan 2
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I will Power attack the Salamander, Zac will try to slay his way out hit: 1d20 + 18 ⇒ (10) + 18 = 28 dmg: 3d4 + 8 ⇒ (2, 4, 4) + 8 = 18
third attack hit: 1d20 + 10 ⇒ (3) + 10 = 13
fort save: 1d20 + 13 ⇒ (15) + 13 = 28 so 2 and 1
| GM redeux |
Greezgux's violet tree heals heals the huge goblin to full.
Q's Blue Dolok Tree Vs Green: 1d20 + 13 ⇒ (12) + 13 = 25 cold dmg: 4d6 ⇒ (3, 2, 4, 4) = 13
Quinoline's bomb misses the Green salamander but the splash damage hits the serpent 14 damage from splash/weakness. Quinoline's blue tree sprays water towards the creature but the water just misses.
Z's Blue Dolok Tree vs Green: 1d20 + 13 ⇒ (2) + 13 = 15 cold dmg: 4d6 ⇒ (6, 6, 6, 4) = 22
Zac's starknife slices the Teal serpent on the first strike, however the second strike misses. Despite the damage, the Teal serpent looks injured but not yet bloodied that is to say it still has more than 50% HP. Zac ends his turn in the swamp. Zac fort DC 25: 1d20 + 11 ⇒ (6) + 11 = 17 fail, poison damage: 1d6 ⇒ 2. Zac's blue tree attempts to spray the Green serpent but misses as well.
W athletics: 1d20 ⇒ 6
P Acro: 1d20 + 12 ⇒ (9) + 12 = 21
P Acro: 1d20 + 12 ⇒ (9) + 12 = 21
P breath: 6d6 ⇒ (5, 1, 1, 4, 3, 1) = 15 rounds: 1d4 ⇒ 1
Q Dolok tree reflex: 1d20 + 13 ⇒ (1) + 13 = 14
R Produce flame v Q: 1d20 + 11 ⇒ (17) + 11 = 28 3d4 + 1 ⇒ (3, 3, 4) + 1 = 11 hit
Y S v Z FF w R: 1d20 + 18 ⇒ (2) + 18 = 20 P: 2d10 + 7 ⇒ (2, 6) + 7 = 15 miss
Y S v Z FF w R: 1d20 + 13 ⇒ (13) + 13 = 26 P: 2d10 + 7 ⇒ (7, 3) + 7 = 17 hit
White casts a spell and the bridge's swamp begins to dissipate and return to it's former state. Dispel magic succeeded vs DC 25 counteract. White then tries to pull the arrow out from it's leg but it struggles and remains pinned to the ground.
Pink strides through Quinoline's crystal shards but avoids the worst of it success vs DC 14 acro checks. It then join's the Green Salamander on the bridge and spits boiling blood towards Astrid in a line. DC 21 basic reflex save or take 15 fire dmg. The boiling blood also lands on Quinoline's tree and burns many leaves Tree crit failed, 25 damage after resist. And for reference this appears to have been a 20ft line.
Red Brimorak strides right past Zac first AoO if you wish to use a reaction. Red then conjure's flames and launches them at Quinoline for a direct hit! Quinoline takes 6 fire damage (after fire resist 5)
Yellow's scales burst into flame and then it swings it's ranseur twice at Zac. The first time misses but the second strike lands a heavy blow Hit for 17 Piercing.
Servants of Flauros! Round 2 : BOLD can act
Astrid : Resist Fire 5 (from Q tree), DC 21 basic reflex save or take 15 fire dmg
Violet Dolok (A) : -7, Resist Fire 5 (from Q tree),
Round 3
Jakoby : Undergrowth, Hunt Prey Vs White
Ro : Cover
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -34,
Teal Salamander : -61, (everyone gets +1 circumstance bonus on your first attack roll), Grabbing Zac
Greezgux : Resist Fire 5 (from Q tree),
Zac : -52, Grabbed (DC 27 to escape).
Quinoline : -13, Resist Fire 5 (from Q tree),
Violet Dolok (G) : -7,
Blue Dolok (Z) : -3, Resist Fire 5 (from Z tree)
Blue Dolok (Q) : -28, Resist Fire 5 (from Q tree),
White Brimorak : -62, immobilized, "near death" (<25% hp)
Pink Brimorak :
Red Brimorak :
Yellow Salamander : scales aflame
Notes: "
Jakoby & Ro
|
Reaching instinctively for her Wayfinder of Rescue - Still there - Jakoby springs from the bushes to get a clear shot around her now-huge companion. Maybe I can help shoot Zac free. Nocking an arrow, she takes careful aim at Teal Salamander, and let's it fly.
Fearsome Composite Longbow (100-ft) w/ Monster Hunter w/ Deadly vs Teal Salamnder: 1d20 + 17 + 1 ⇒ (4) + 17 + 1 = 222d8 + 4 ⇒ (2, 3) + 4 = 91d10 ⇒ 10
Hero Point!
1d20 ⇒ 12 @ 30 to strike!
Now to finish you off. Nocking two more arrows, a quick succession sends them towards her White Brimorak prey.
Fearsome Composite Longbow (200-ft) w/ Flurry w/ Deadly vs White Brimorak (Prey): 1d20 + 17 - 3 ⇒ (18) + 17 - 3 = 322d8 + 4 ⇒ (5, 3) + 4 = 121d10 ⇒ 10
Fearsome Composite Longbow (200-ft) w/ Flurry w/ Deadly vs White Brimorak (Prey): 1d20 + 17 - 3 - 3 ⇒ (6) + 17 - 3 - 3 = 172d8 + 4 ⇒ (6, 4) + 4 = 141d10 ⇒ 4
◆) Stride (30 feet, no longer in Cover)
◆) Strike (vs Teal Sal)
◆) Hunted Shot (vs White Brim, Prey)
The ulfen ranger signals to Ro to prepare to engage, whistling like a bird, and he glides closer. Be careful boy! - nice and easy like we practiced...
Ro & Jakoby
|
...Following the soft light of Zac's torch, Ro cruises in after him, flying at least 15-feet around the southern side of the Green Salamander, until nestling into just within 10-feet of both it and the Teal Salamander, ready to support either of the two developing skirmishes now to his east and west!
◆) Stride (60 feet, somewhat flat U-shaped, no longer in Cover, w/in 20-feet of Z tree)
Astrid Gertasdottir
|
reflex save: 1d20 + 13 ⇒ (16) + 13 = 29
Zac's luck seems to be holding out, those horned demons are ignoring him for now. Wait! What was it Amma said about those things? They don't like getting wet...
Astrid chuckles and grins wickedly before raising her shield and moving towards the horned demon on the bridge.
"It's bathtime you stinky bastard!"
Athletics-shove vs red brimorak: 1d20 + 13 ⇒ (4) + 13 = 17
Hero point reroll
Athletics-shove vs red brimorak: 1d20 + 13 ⇒ (16) + 13 = 29
Raise shield, Stride, Shove
Zac Freelan 2
|
aoo: 1d20 + 18 ⇒ (14) + 18 = 32 dmg: 2d4 + 8 ⇒ (2, 3) + 8 = 13
Not sure if their ac is lower than the Salamanders or not, but rolling crit damage just in case. deadlydmg: 1d6 ⇒ 6 And I have knives specialization, so ongoing bleed damage. So if that is a crit, that is over 30 points of damage.
| GM redeux |
Zac finds an opening as the Red Brimorak passes him; his starknife slices open the creature's neck which starts bleeding. Crit for 32 dmg plus 1d6+1 persist bleed. At the end of Red's turn it bleeds but it's thick demon blood cauterizes the wound quickly. persist bleed: 1d6 + 1 ⇒ (4) + 1 = 5 recovery: 1d20 ⇒ 20
Jakoby's first arrow looks as though it will miss but by some heroic intervention strikes the creature in it's tail that is wrapped around Zac! This leaves the creature looking rather bloodied Hit, but not crit for 9 dmg. It now has less than 50% hp. Jakoby's hunted shot penetrates her quarry and once again pins it to the ground. This time, however, the White brimorak does not resist and falls to the ground. Crit for 34 and White is down! Jakoby's brown tree stands idle.
The Green Salamander strikes at Astrid as she runs by; the ranseur lands a solid blow Hit for 18 Piercing (Do you shield block?). Astrid then rams the Red Brimorak into the river. Being completely immersed in water the creature's aversion to being extinguished kicks in and it starts to panic Red's mental panic: 5d6 ⇒ (1, 1, 3, 1, 4) = 10. Astrid's Violet tree then heal's Quinoline's tree nearly to full. heal: 2d8 + 16 ⇒ (2, 7) + 16 = 25
G S v A w R: 1d20 + 18 ⇒ (15) + 18 = 33 hit 2d10 + 7 ⇒ (4, 7) + 7 = 18
G S v A w T: 1d20 + 17 ⇒ (17) + 17 = 34 hit 1d8 + 7 + 1d6 ⇒ (6) + 7 + (5) = 18 13 after resist
T S v Z w R: 1d20 + 18 ⇒ (7) + 18 = 25 AC 25+1(lesser cover)-2(FF). hit 2d10 + 7 ⇒ (9, 8) + 7 = 24
T S v Z w R: 1d20 + 18 - 5 ⇒ (20) + 18 - 5 = 33 crit 2d10 + 7 ⇒ (3, 1) + 7 = 11 x2 = 22
Green's scales then burst into flames and it lashes it's tail out at Astrid. The tail slams into Astrid and then starts to wrap around her. Hit and grabed, for 13 Bludgeoning. there was also 5 fire which was reduced to 0
Teal strikes at Zac with it's Ranseur twice. The first strike penetrates it's grabbed victim Hit for 24!. It's second strike then finds the last bit of fight left in the fighter and Zac drops to the ground Crit for 22. Zac is dying 2. The serpent lets go of Zac's limp body and it's scales start to glow red-hot before bursting into flames.
Servants of Flauros! Round 3 : BOLD can act
Greezgux : Resist Fire 5 (from Q tree),
Quinoline : -13, Resist Fire 5 (from Q tree),
Violet Dolok (G) : -7,
Blue Dolok (Z) : -3, Resist Fire 5 (from Z tree)
Blue Dolok (Q) : -3, Resist Fire 5 (from Q tree),
Pink Brimorak :
Red Brimorak : -47, "bloodied" (<50%), in water
Yellow Salamander : scales aflame
Astrid : -33, Grabbed (DC 27 to escape), Resist Fire 5 (from Q tree), Could Shield block
Violet Dolok (A) : -7, Resist Fire 5 (from Q tree),
Round 4
Jakoby :
Ro :
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -45, scales aflame, Grabbing Astrid
Zac : 0hp, prone, dying 2
Teal Salamander : -70, "bloodied" (<50%), scales aflame, (A,G,Q get +1 circumstance bonus on your first attack roll)
Notes:
Greezgux Sragmiagz
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"Silly Longshanks should have licked my sweat." Greezgux's voice booms. He moves in to try and get closer to Zac as his jaws unhinge to try and swallow the spicy salamander.
Huge Glutton's Jaw vs Green: 1d20 + 14 ⇒ (16) + 14 = 30
Damage (Piercing): 2d8 + 8 ⇒ (2, 1) + 8 = 11
Greezgux Temp HP Gained: 2d6 ⇒ (6, 4) = 10
Scales Aflame Reflex DC 25: 1d20 + 12 ⇒ (16) + 12 = 28
Huge Glutton's Jaw vs Green: 1d20 + 14 - 5 ⇒ (4) + 14 - 5 = 13
◆ Stride
◆ Strike
◆ Strike
HP 73/73 (10 Temp HP; Vital Beacon Active)
AC 25 (Clumsy 1 AC 24)
Resistances (Resist Fire 5 | Self and Adjacent Allies Resist Evil 3)
Spells (1) 4/4
Spells (2) 4/4
Spells (3) 4/4
Spells (4) 1/3
Focus 0/2
Hero Point 2/3
Quinoline Silicate
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"When you're swole, your shanks are longer than ours! I'll go touch his sweat since he can't touch yours."
Quinoline flips up the hood on her green cloak [AA], and she fades away. Clicking the heels of her brown boots [free], she dashes all the way across next to Zac [A].
2nd level invisibility from cloak of elvenkind, +5' speed from boots of elvenkind (and ignore difficult terrain)
| GM redeux |
Greezgux's massive maw opens up and clamp down on the relative-tiny Green Salamander. Flames kick up but not enough to dissuade the huge goblin. The second bite was less successful and Green was able to easily dodge out of the way. Hit, then miss. . Greezgux's tree then heals itself to full.
Quinoline disappears from sight!
Q Blue Dolok Tree vs Green: 1d20 + 13 ⇒ (20) + 13 = 33 Nat20! cold dmg: 4d6 ⇒ (4, 2, 4, 6) = 16 Quinoline's tree locks onto the Green Salamander who is too busy focusing on the huge goblin to see the water blast heading it's way. The creature hisses in agony as the water blasts it with full force. Crit for 42 damage after weakness!
Z Blue Dolok Tree vs Red: 1d20 + 13 ⇒ (12) + 13 = 25 cold dmg: 4d6 ⇒ (5, 5, 2, 2) = 14 mental: 3d6 ⇒ (5, 4, 1) = 10
Zac's blue tree blasts Red's head that is sticking out of the water and it seems to have little fight left in it! Hit, and Red is "near death"
P S v A w F: 1d20 + 14 ⇒ (10) + 14 = 24 2d8 + 4 + 1d6 + 1d6 ⇒ (8, 4) + 4 + (5) + (1) = 22
Red Athletics: 1d20 ⇒ 10 fail
Red Athletics: 1d20 ⇒ 14 fail
Red Athletics: 1d20 ⇒ 16 success but ends turn in water 5d6 ⇒ (6, 4, 5, 3, 3) = 21 dead
Y S v A w R: 1d20 + 18 ⇒ (19) + 18 = 37Crit due to grab 2d10 + 7 ⇒ (4, 4) + 7 = 15 x2=30
Pink Brimorak swings a flaming sword at Astrid but soon realizes she is too swift. Miss. Pink decides to instead try to run past Astrid, avoid the scary goblin, and make a beeline for the southern path to camp.
Red tries to swim out of the water but panic sets in and the Red Brimorak suddenly goes limp and floats down the water. 21 dmg, Died from it's extinguishing aversion
Yellow Salamander's flames renew with intense flames as it slithers towards Astrid, ignoring Zac's body and the invisible alchemist. It's ranseur stabs into Astrid's shoulder with immense force. Crit, for 30 piercing dmg
Servants of Flauros! Round 3 : BOLD can act
Astrid : -63, Grabbed (DC 27 to escape), Resist Fire 5 (from Q tree), Could Shield block (or if you did not shield block, you could AoO Pink)
Violet Dolok (A) : -7, Resist Fire 5 (from Q tree),
Round 4
Jakoby :
Ro :
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -87, "bloodied" (<50%), scales aflame, Grabbing Astrid
Zac : 0hp, prone, dying 2 (can roll recovery now, i'll resolve it after Green)
Teal Salamander : -70, "bloodied" (<50%), scales aflame, (A,G,Q get +1 circumstance bonus on your first attack roll)
Greezgux : 11 temp hp. Resist Fire 5 (from Q tree),
Quinoline : -13,
Violet Dolok (G) :
Blue Dolok (Z) : -3, Resist Fire 5 (from Z tree)
Blue Dolok (Q) : -3, Resist Fire 5 (from Q tree),
Pink Brimorak :
Yellow Salamander : scales aflame
Notes: "
Zac Freelan 2
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Zac will spend a hero point to get up at 1, and now he gets his turn.
He will stand up, action 2 step. Edit: Forgot I bought and was wearing Healer's Gloves after my last adventure, So action 3 will be to heal self healing: 2d6 + 7 ⇒ (5, 3) + 7 = 15
Jakoby & Ro
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That cunning sonuva... The ulfen ranger laughs to herself as she sees Astrid knock a Brimorak clean over the bridge and into the water, causing it to melt. She continues her Stride towards the two skirmishes, arriving just to the edge of her longbow's effective range (Volley trait), and fires a shot, ordering Ro to attack from a second direction!
◆) Stride
◆) Strike (Teal Sal)
◆) Command Ro
Fearsome Composite Longbow (200-ft) w/ Deadly vs Teal Salamander: 1d20 + 17 ⇒ (17) + 17 = 342d8 + 4 ⇒ (1, 7) + 4 = 121d10 ⇒ 6
She scans the field for Quinoline. Where did that plucky alchemist go!?...
Ro & Jakoby
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Ro swoops his large wings to divert momentum sideways with a graceful chop, and lashes out at Teal Salamander, tearing at it's burning scales with his beak!
◆) Step
◆) Strike (Teal Sal)
Ro Piercing Beak (Magical) w/ Monster Hunter vs Teal Samamnder: 1d20 + 16 ⇒ (15) + 16 = 312d6 + 6 ⇒ (6, 6) + 6 = 18
Ro Reflex vs Scales Aflame (DC 25): 1d20 + 18 ⇒ (3) + 18 = 21
Persistent Fire plus Flat Check: 2d6 ⇒ (2, 4) = 61d20 ⇒ 7 (Resist Fire: Out of Range!)
| GM redeux |
Zac needs to do a DC 12 flat check to see if dying condition increases or decreases. discussion here
Jakoby's arrow lands a solid hit on the Teal Salamander, followed by an impressive bite from Ro! Two hits. The Teal Salamander looks like they're struggling to stay upright ("near death").
Astrid Gertasdottir
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Astrid does indeed block the AoO from green. So only 8 points of damage to her from that attack and her shield takes 8 as well.
Astrid uses her shield for leverage as she attempts to escape the salamander's grasp.
Escape: 1d20 + 15 ⇒ (18) + 15 = 33
Now free of the creature's grasp she steps towards Greezgux and mustering her courage, licks the enormous goblin.
Vital Beacon-healing: 4d10 ⇒ (5, 10, 6, 10) = 31
"There's got to be a better way to do this."
Escape, step, interact to lick the goblin (provokes)
| GM redeux |
G S v A w R: 1d20 + 18 ⇒ (10) + 18 = 28 2d10 + 7 ⇒ (9, 6) + 7 = 22
Greezgux even, Astrid Odd: 1d100 ⇒ 35
G S v A w T: 1d20 + 17 ⇒ (19) + 17 = 36 1d8 + 7 + 1d6 ⇒ (8) + 7 + (3) = 18 *2=36-5=31
T S v R w R: 1d20 + 18 ⇒ (12) + 18 = 30 2d10 + 7 ⇒ (1, 6) + 7 = 14
T S v R w T: 1d20 + 17 - 4 ⇒ (1) + 17 - 4 = 14 1d8 + 7 + 1d6 ⇒ (8) + 7 + (4) = 19
Green Salamander strikes at the moment of vulnerabilty and pierces her armor once again with it's ranseur. AoO hit, 22 P dmg
Astrid's Violet tree heals Quinoline's blue tree to full.
The Green Salamander renews their flames and swings it's tail at Astrid. The tail slaps Astrid and rattles her bones before coiling around her and grabbing her Crit for 31 dmg after fire resist 5 (30 B dmg / 1 fire dmg)
zac recovery DC 12: 1d20 ⇒ 14 -> dying 1
Zac lays on the ground but seems to be improving somewhat.
Teal Salamander strikes at Ro with it's Ranseur and hits the eagle! 14 P dmg. It tries to catch Ro with it's tail but it's tail flops on the ground uncontrollably for a moment miss!. Instead of attacking Ro again, it decides to renew it's flames.
Servants of Flauros! Round 4 : BOLD can act
Greezgux : 11 temp hp. Resist Fire 5 (from Q tree),
Quinoline : -13,
Violet Dolok (G) :
Blue Dolok (Z) : -3, Resist Fire 5 (from Z tree)
Blue Dolok (Q) : Resist Fire 5 (from Q tree),
Pink Brimorak :
Yellow Salamander : scales aflame
Astrid : -75, Grabbed by Green (DC 27 to escape), Resist Fire 5 (from Q tree)
Violet Dolok (A) : -7, Resist Fire 5 (from Q tree),
Round 5
Jakoby :
Ro : -20, 2d6 persist fire
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -87, "bloodied" (<50%), scales aflame, Grabbing Astrid
Zac : 0hp, prone, dying 1
Teal Salamander : -100, "near death" (<25%), scales aflame, (A,G,Q get +1 circumstance bonus on your first attack roll)
Notes: "
Greezgux Sragmiagz
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Greezgux giggles uncontrollably as Astrid licks the sweaty goblin's leg. There probably was a better way but he wasn't about to figure one out. What works for a goblin works for a goblin, no need to figure out anything else. This causes him to stumble to the south as his giggling sets off his ring of the ram. A ram shaped blast of force slams into the green salamander, hurling it into the water's below. The goblin smiles as his ring of throwing works!
Ring of the Ram Force Damage (Green Salamander): 2d6 ⇒ (6, 1) = 7 + Push 5 feet
DC 22 Fort Save vs the Ring of the Ram
Huge Glutton's Jaw vs Pink Brimorak: 1d20 + 14 ⇒ (16) + 14 = 30
Damage (Piercing): 2d8 + 8 ⇒ (7, 6) + 8 = 21
Greezgux Temp HP Gained: 2d6 ⇒ (6, 5) = 11
◆ Stride
◆ Ring of the Ram (Green Salamander)
◆ Strike (Pink Brimorak)
HP 73/73 (11 Temp HP; Vital Beacon Active d10 Used)
AC 25 (Clumsy 1 AC 24)
Resistances (Resist Fire 5 | Self and Adjacent Allies Resist Evil 3)
Spells (1) 4/4
Spells (2) 4/4
Spells (3) 4/4
Spells (4) 1/3
Focus 0/2
Hero Point 2/3
Jakoby & Ro
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Oh, well, that's affectionate... looking on as the bruised ulfen licks the huge goblin. She looks towards Ro, points to him, then to Greezgux, and gives him a stern look and mischievous smile...
Quinoline Silicate
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Quinoline reaches down and slaps a bandage on Zac. "Let's get back to safety."
Battle Medicine, Assurance (Medicine) = 22
Healing: 2d8 + 10 ⇒ (4, 2) + 10 = 16
She scurries back, slapping a bandage on Astrid as she passes by invisibly.
Healing: 2d8 + 10 ⇒ (5, 7) + 10 = 22
| GM redeux |
An intense sizzling sound is heard as the Green Salamander lands in the water which starts to quench the Salamanders flames. Greezguxs then bites off a solid chunk of Pink Brimorak's shoulder Hit but not crit. Boiling hot blood sprays out and scorches the nearby terrain.
Q Blue Dolok Tree Vs Green: 1d20 + 13 ⇒ (4) + 13 = 17 cold dmg: 4d6 ⇒ (5, 4, 5, 4) = 18
Z Blue Dolok Tree Vs Pink: 1d20 + 13 ⇒ (7) + 13 = 20 cold dmg: 4d6 ⇒ (5, 5, 4, 5) = 19
Grezgux's tree then heals Quinoline to full. The The Blue trees aim for Green/Pink but neither is able to hit their target.
Pink Breath: 6d6 ⇒ (6, 1, 5, 6, 6, 4) = 28 1d4 ⇒ 4 R9
Blue Reflex: 1d20 + 13 ⇒ (17) + 13 = 30
Y S v A w R: 1d20 + 18 ⇒ (6) + 18 = 24 2d10 + 7 ⇒ (3, 4) + 7 = 14
Pink coughs up more boiling blood and spits it towards Greezgux and Zac's blue Dolok Tree DC 21 basic reflex save or take 28 fire damage. The tree manages to resist most of the damage Success on save, so 9 dmg after resist fire 5. The Pink Brimorak then continues to run towards the Farheaven clan's camp!
Yellow Salamander stokes its internal flames and its scales renew with more fire. It slithers towards Astrid and tries to impale her with its ranseur but the strike falls short. Miss
Servants of Flauros! Round 4 : BOLD can act
Astrid : -53, Resist Fire 5
Violet Dolok (A) : -7, Resist Fire 5
Round 5
Jakoby : Resist Fire 5
Ro : -20, 2d6 persist fire
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -94, "near death" (<25%)
Zac : -76, prone, wounded 1
Teal Salamander : -100, "near death" (<25%), scales aflame, (A,G,Q get +1 circumstance bonus on your first attack roll)
Greezgux : 11 temp hp. Resist Fire 5, DC 21 basic reflex save or take 28 fire dmg
Quinoline : Resist Fire 5
Violet Dolok (G) :
Blue Dolok (Z) : -10, Resist Fire 5
Blue Dolok (Q) : Resist Fire 5
Pink Brimorak : -21,
Yellow Salamander : scales aflame
Notes:
Ro & Jakoby
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Hearing his master's call, Ro continues to fight off Teal Salamander.
Ro Piercing Beak (Magical) vs Teal Samamnder: 1d20 + 16 ⇒ (19) + 16 = 352d6 + 6 ⇒ (4, 5) + 6 = 15
Persistent Fire plus Flat Check: 2d6 ⇒ (2, 4) = 61d20 ⇒ 4
He then flies slowly towards the second skirmish, wary of the large weapons the remaining Salamanders swing with abandon!
◆) Strike (Teal Sal)
◆) Step
Jakoby & Ro
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Oh no ya don't!
◆) Command Ro
◆) Hunt Prey (Pink Brimorak)
◆) Hunted Shot (Pink Brimorak)
GM - This activates Jakoby's Monster Hunter ability (for maybe a +1)!
Fearsome Composite Longbow (200-ft) w/ Deadly vs Pink Brimorak (Prey): 1d20 + 17 ⇒ (9) + 17 = 262d8 + 4 ⇒ (8, 3) + 4 = 151d10 ⇒ 6
Fearsome Composite Longbow (200-ft) w/ Flurry w/ Deadly vs Pink Brimorak (Prey): 1d20 + 17 - 3 ⇒ (20) + 17 - 3 = 342d8 + 4 ⇒ (3, 7) + 4 = 141d10 ⇒ 8
Jakoby's bow has a Fearsome rune, and she has Bow critical specialization vs her prey!
Seeing the demon try to sneak away towards the camp, the ranger quickly nocks two arrows and sends them it's way!
Jakoby
Nature (**) +15
Clever Improvisor (all Lore) (*) +8
Arcana (*) +8
Occultism (*) +8
Religion (*) +11
"Ancestor Spirit" Hireling
-Religion (***) +14
-Elysium Lore (***) +14
-Ulfen Lore (***) +14
| GM redeux |
1d20 ⇒ 7
Ro tears into the Teal Salamander; delivering a near deadly blow! The Green Salamander writhes in pain but remains upright. Hit!
Jakoby does not recall any new information on the Brimorak but she doesn't hesitate to loose two arrows with perfect precision. The first arrow penetrates the Brimorak's torso, and the second arrow impales the Brimorak against some nearby undergrowth. Hit for 15, crit for 36. More boiling blood burns the surrounding area. It doesn't appear the Brimorak has much fight left in it "Near death"
Astrid Gertasdottir
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Astrid curses as she sees the last brimorak make its way past the party.
"We can't let it get through to the noncombatants in the village! Keep these two occupied, Greezgux. I'll be back soon. I hope."
Steeling herself for the inevitable attacks from the salamanders she raises her shield and breaks away, heading for the brimorak.
"Videre til ære!"
sudden charge-shield boss: 1d20 + 16 ⇒ (11) + 16 = 27
damage-bludgeoning: 2d6 + 6 ⇒ (3, 4) + 6 = 13
◆ Raise shield, ◆◆ Sudden Charge
| GM redeux |
Y S v A w R: 1d20 + 18 ⇒ (4) + 18 = 22 2d10 + 7 ⇒ (10, 7) + 7 = 24
G S v A w R: 1d20 + 18 ⇒ (9) + 18 = 27 2d10 + 7 ⇒ (4, 1) + 7 = 12
G cold: 2d6 ⇒ (3, 1) = 4
G Swim: 1d20 + 17 ⇒ (17) + 17 = 34
G S v G w R: 1d20 + 18 ⇒ (2) + 18 = 20 2d10 + 7 ⇒ (6, 2) + 7 = 15
The Yellow and Green Salamanders try to hit the Charging fighter, but to no avail. Yellow aim's poorly and Green struggles from within the water (let alone the bridge granting cover). Two AoOs miss!. Arriving to the Brimorak intact, Astrid smashes the creature to pieces Hit, and dead!
Green's inner flames continue to get put out by the water 14 cold damage. It slides through the water onto shore, and then takes a strike at the Huge Goblin but it is still struggling from the water and the ranseur strikes the ground instead Miss!
Servants of Flauros! Round 5 : BOLD can act
Zac : -76, prone, wounded 1
Teal Salamander : -115, Near Death, scales aflame, (A,G,Q get +1 circumstance bonus on your first attack roll)
Greezgux : 11 temp hp. Resist Fire 5, DC 21 basic reflex save or take 28 fire dmg
Quinoline : Resist Fire 5
Violet Dolok (G) :
Blue Dolok (Z) : -10, Resist Fire 5
Blue Dolok (Q) : Resist Fire 5
Yellow Salamander : scales aflame
Astrid : -53, Resist Fire 5
Violet Dolok (A) : -7, Resist Fire 5
Round 6
Jakoby : Resist Fire 5
Ro : -26, 2d6 persist fire
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -108, Near Death,
Notes:
Greezgux Sragmiagz
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Reflex DC 21: 1d20 + 12 ⇒ (8) + 12 = 20 Resist 5 for 23 Fire Damage (11 Temp HP and 12 HP)
The boiling blood soaks Greezgux as he flicks what he can away. "That's spicy!" Though it hurts, he really wants to lick some more of it.
HP 61/73 (Vital Beacon Active d10 Used)
AC 25 (Clumsy 1 AC 24)
Resistances (Resist Fire 5 | Self and Adjacent Allies Resist Evil 3)
Spells (1) 4/4
Spells (2) 4/4
Spells (3) 4/4
Spells (4) 1/3
Focus 0/2
Hero Point 2/3
Zac Freelan 2
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Great, anything I do will provoke. And it is next to me, pick up my knife provokes, healers glove provokes. Delay until just before the yellow one ges, hopefully the thing thinks I'm dead and goes after Ro or something and someone or something kills it before I'm up again.
| GM redeux |
T S v R w T: 1d20 + 17 ⇒ (1) + 17 = 18 1d8 + 7 + 1d6 ⇒ (8) + 7 + (3) = 18
T S v R w T: 1d20 + 17 - 4 ⇒ (19) + 17 - 4 = 32 1d8 + 7 + 1d6 ⇒ (1) + 7 + (3) = 11
The Teal Salamander's tail swings through the air at Ro and slams to the ground next to Zac Miss vs Ro. It tries to hit the eagle once again and this time it makes contact. Hit Ro for 8 Bludgeoning dmg (and 3 fire, reduced to 0). The Salamander retracts it's tail which burns with renewed vigor.
Servants of Flauros! Round 5 : BOLD can act
Zac : -76, prone, wounded 1
Greezgux : -12, Resist Fire 5
Quinoline : Resist Fire 5
Violet Dolok (G) :
Blue Dolok (Z) : -10, Resist Fire 5
Blue Dolok (Q) : Resist Fire 5
Yellow Salamander : scales aflame
Astrid : -53, Resist Fire 5
Violet Dolok (A) : -7, Resist Fire 5
Round 6
Jakoby : Resist Fire 5
Ro : -34, 2d6 persist fire, Resist Fire 5
Brown Dolok (J) : Undergrowth
Lime Green Salamander : -108, Near Death,
Teal Salamander : -115, Near Death, scales aflame, (A,G,Q get +1 circumstance bonus on your first attack roll)
Notes:
Greezgux Sragmiagz
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Greezgux steps around and tries to take down the wounded salamander.
Huge Glutton's Jaw vs Green Salamander: 1d20 + 14 ⇒ (13) + 14 = 27
Damage (Piercing): 2d8 + 8 ⇒ (3, 5) + 8 = 16
Greezgux Temp HP Gained: 2d6 ⇒ (2, 1) = 3
Scales Aflame Reflex DC 25: 1d20 + 12 ⇒ (18) + 12 = 30
Huge Glutton's Jaw vs Green Salamander: 1d20 + 14 - 5 ⇒ (10) + 14 - 5 = 19
Damage (Piercing): 2d8 + 8 ⇒ (4, 1) + 8 = 13
Greezgux Temp HP Gained: 2d6 ⇒ (2, 1) = 3
Scales Aflame Reflex DC 25: 1d20 + 12 ⇒ (15) + 12 = 27
◆ Step
◆ Strike
◆ Strike
HP 61/73 (Vital Beacon Active d10 Used)
AC 25 (Clumsy 1 AC 24)
Resistances (Resist Fire 5 | Self and Adjacent Allies Resist Evil 3)
Spells (1) 4/4
Spells (2) 4/4
Spells (3) 4/4
Spells (4) 1/3
Focus 0/2
Hero Point 2/3
Quinoline Silicate
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If Green is still up, Quinoline will move and throw at Green. If Green is down, Quinoline will stand in place and go for Yellow.
Moderate Bottled Lightning: 1d20 + 17 ⇒ (8) + 17 = 25 vs flat-footed (invisibility)
Electricity: 2d6 ⇒ (4, 1) = 5 plus 4 splash electricity plus flat-footed to everyone (plus 4 persistent electricity if Sticky)
A shimmering golden bottle appears, Quinoline appearing behind it.
If Green went down and Quinoline has an extra action, she'll follow up with an acid flask (premade).
Moderate Acid Flask, MAP: 1d20 + 17 - 5 ⇒ (12) + 17 - 5 = 24 vs ff?
4 splash acid plus 2d6 persistent acid
Zac Freelan 2
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Looks like I'm up, on no wait, the trees are, cause I'm literally delaying until they go, I'm hoping they will kill teal salamander. Anyway, after all three trees go, and hopefully killing one of the two salamanders, thus I will only have one aoo instead of 2, I grab my bow, which I'm pretty sure provokes, cause manipulate action. Action 2 stand up, and action 3 move away from the Salamanders. The dropped torch should let me see yellow. I moved my character, assuming I make it that far.
| GM redeux |
Greezgux's massive maw nearly bites the Salamander in half, but it remains hanging by a thread Hit, 1 hp left. The creature's nearly severed body somehow evades the second strike. Miss. Greezgux's violet tree heals Astrid for heal: 2d8 + 16 ⇒ (4, 3) + 16 = 23.
Blue Dolok Tree: 1d20 + 13 ⇒ (1) + 13 = 14 cold dmg: 4d6 ⇒ (6, 4, 2, 1) = 13
With Green still standing, Quinoline launches a bottle that electrifies the still-wet Salamander hit, green is out. Quinoline's blue Dolok tree then shoots at yellow but misses due to changing targets from green at the last second. and moderate acid flask unused
Blue Dolok Tree: 1d20 + 13 ⇒ (8) + 13 = 21 cold dmg: 4d6 ⇒ (2, 1, 4, 3) = 10
since it seems Zac knows an AoO will be provoked, I am considering standing the first action. Since it is a move action but you are not leaving your square, the reaction occurs at the end of the action before provoking meaning you get your full AC. Whereas picking up bow would mean you're still prone vs AoO
Zac's Dolok tree shoots at yellow closer by 5 feet but can't quite hit the Salamander whose flames somewhat disguise where it is really at. As Zac starts to move, the Teal Salamander looks down and mercilessly stabs him in the shoulder. Hit, 19 piercing and dying 2 (soft cover prevented this from being a crit).
Y S v G w R: 1d20 + 18 ⇒ (17) + 18 = 35. crit 2d10 + 7 ⇒ (6, 10) + 7 = 23 x2 =46
Y S v G w R: 1d20 + 18 - 5 ⇒ (3) + 18 - 5 = 16 2d10 + 7 ⇒ (8, 4) + 7 = 19
The yellow Salamander renews its flames and strikes at the giant, bitey goblin. Its ranseur stabs the hugeshank in the leg with incredible force and twists the blade. Crit, 46 dmg (43 after temp hp). It swings a second time though appears to have spent most of its energy on the first strike.
Servants of Flauros! Round 5 : BOLD can act
Astrid : -30, Resist Fire 5
Violet Dolok (A) : -7, Resist Fire 5
Round 6
Jakoby : Resist Fire 5
Ro : -34, 2d6 persist fire, Resist Fire 5
Brown Dolok (J) : Undergrowth
Teal Salamander : -115, Near Death, scales aflame, (A,G,Q get +1 circumstance bonus on your first attack roll)
Greezgux : -55, Resist Fire 5
Quinoline : Resist Fire 5
Violet Dolok (G) :
Blue Dolok (Q) : Resist Fire 5
Zac : 0hp, prone, dying 2, wounded 1
Blue Dolok (Z) : -10, Resist Fire 5
Yellow Salamander : scales aflame