GM Otha's The Infernal Vault (Inactive)

Game Master Otha

Maps/Slides


151 to 200 of 386 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

While four of you return to the levers, the only one that’s in the upright position is the lever to the southeast...

Just a reminder...Aatish is on the other side of the portcullis and can flip the switch...

Just tell me who’s where and to save time, it’s DC12 to lift a lever...you can take 10 on the strength check...

What do you do?

Deckland Vault (Slide 4)

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

Aatish looks at the switch that her familiar found and pulls it!

str: 1d20 - 3 ⇒ (14) - 3 = 11
str: 1d20 - 3 ⇒ (16) - 3 = 13

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Aatish, no strength check required for you, it’s just a switch...sorry, I should’ve mentioned that...

As Aatish flips the switch, the three levers that were down in the adjoining chamber, rise back into place...so now all four are raised and the portcullis is still closed...

What do you do?

Deckland Vault (Slide 4)

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC

Aatish, just hit that switch again. I don't believe four or more people would be needed to get through here. I bet if you hit that switch, the portcullis will open.

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

Aatish is clearly confused but complies and hits the switch again.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Hitting the switch a second time does nothing...

What do you do?

Deckland Vault (Slide 4)

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 9 (vigilante identity) | HP 57/57 | AC 25 T 16 FF 21 | CMB +6, CMD 20 | F: +6, R: +12, W: +6| Init: +4 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 7/7, 2nd 5/6, 3rd 2/5 | 1 Reroll | Active conditions: Haste 8 rounds, resist electricity 20 20 minutes, 1 Con damage, 1 Cha damage

"I think we need to throw all four levels and hurry through."

How long did it stay open the first time?

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC
Quote:

Hitting the switch a second time does nothing...

Piotr throws up his arms in frustration.

Bah! I don't know!
He barks.

Just tell me where to go and what to do.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

A little clue here to relieve frustration. Don't overthink it; it's not a puzzle...

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

"Mmmh... Maybe it's just broken. A mechanism this old without proper maintenance will likely have problems. I could try to hold the door open myself while the others pull the levelers."

Could a take 10 +3 be enough to hold it up? Or could my shield withstand it? My sword is magical so maybe it should be able to hold up better?

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Perception DC15:
You recall Venture-Captain Dreng mentioning in his briefing, "As for her minions, you might need to be prepared for some infernal intervention..."

What do you do?

Deckland Vault (Slide 4)

Silver Crusade

Female LN resolute rhamphorhynchus familiar (vigilante identity) | HP 13/13 | AC 17 T 15 FF 14 | CMB +1, CMD 9 | F: +2, R: +10, W: +6| Init: +3 | Perc: +6, SM: +3 | Speed 10 ft., fly 40 ft. (good) | Smite Chaos 1/1 | Active conditions: None

Perception, WRD: 1d20 - 2 ⇒ (14) - 2 = 12
Perception, Goldenwing: 1d20 + 6 ⇒ (11) + 6 = 17

Goldenwing squawks meaningfully, and White Rose Duelist changes identities so that she can communicate with the group.

Silver Crusade

Female N thrush familiar (social identity) | HP 13/13 | AC 18 T 16 FF 16 | CMB -2, CMD 3 | F: +0, R: +6, W: +6| Init: +3 | Perc: +5, SM: +3 | Speed 10 ft., fly 40 ft. (average) | Active conditions: None

"Drandle Dreng talked about infernal intervention and minions before we left. Maybe there's a creature around here playing with us?"

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Seelah will do a swipe with Detect Evil around the room, the floors, the walls, the ceilings, even the gates. Maybe they are inside the mechanism?

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

Goe Lem watches Seelah, ready to strike anything she points out as a target.

Does the big cat have scent? If something invisible is walking, we could 'create water' on the floor to pick up foot prints. But it is probably something that flies.
Maybe have the best archer on the walkway. All of us throw a switch, then the archer shoots at the one that moves.
Alternatively maybe if it is up, the switch by Aatish will lock it in place.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Seelah detects evil in the room...

...and after concentrating, she senses the evil emanating from the northeast and southeast parts of the room...however, she sees nothing there...

What do you do?

Deckland Vault (Slide 4)

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Seelah frowns. "We've got company," she calls out and points with her sword the two areas where she's detecting evil. "There and there! Show yourself!" she challenges.

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

Goe Lem takes a step and swings his flail through a spot that the opponent might be hiding.

flail att: 1d20 + 9 ⇒ (14) + 9 = 23, if hits, flail dam: 1d10 + 7 ⇒ (1) + 7 = 8
miss chance 01-50 misses: 1d100 ⇒ 56

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

I think they are up there[b] she points at the ceiling.

She will keep detect evil up and point them to the anyone who has ranged attacks. She changes to her composite longbow and shoots at the northern one that Goe Lem is trying to get. [b]We should focus on that one first.

mwk composite longbow: 1d20 + 5 ⇒ (5) + 5 = 10
piercing dmg: 1d8 + 3 ⇒ (5) + 3 = 8
miss chance 1-50 misses: 1d100 ⇒ 29

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

You hear snickering as Goe Lem’s flail and Seelah’s arrow both miss...

Goe, they’re beyond your reach as the ceilings are 20’ high here...

Standby; I’m fixing to go out for the evening and will put you in initiative when I get back later tonight...

Deckland Vault (Slide 4)

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC

The Beast looks up in the direction as everyone else.
Well... Son-of-a-b%+#+.
He snarls.
Some evil interlopers messing with us.

He draws his weapon as he moves towards Seelah.
He reaches for her longsword while chanting a blessing to Milani. Her longsword then glows with a shimmering golden light.
[b]There. Not only is your sword blessed (good-aligned), it will do extra damage against fiends (+1d6 extra dmg).

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC

The Beast looks up in the direction as everyone else.
Well... Son-of-a-bi***.
He snarls.
Some evil interlopers messing with us.

He draws his weapon as he moves towards Seelah.
He reaches for her longsword while chanting a blessing to Milani. Her longsword then glows with a shimmering golden light.
There. Not only is your sword blessed (good-aligned), it will do extra damage against fiends (+1d6 extra dmg).

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Initiative:

Piotr: 1d20 + 2 ⇒ (6) + 2 = 8
Seelah: 1d20 ⇒ 12
Aelin: 1d20 + 6 ⇒ (6) + 6 = 12
WhiteRose: 1d20 + 3 ⇒ (7) + 3 = 10
Goe Lem: 1d20 + 1 ⇒ (12) + 1 = 13
Aatish: 1d20 + 6 ⇒ (15) + 6 = 21
?: 1d20 + 3 ⇒ (19) + 3 = 22

Two tiny red-skinned flying creatures, sporting fiendish wings and a whipping scorpion-like tail appear beside the White Rose and Aelin, snickering and lashing out with their stingers...

Knowledge (Planes) DC13:
You recognize this creature as an imp, a tiny winged devil known for its poisonous tail and being a nuisance in general...

Tail Sting vs FFAC (White Rose): 1d20 + 8 ⇒ (6) + 8 = 14
Damage: 1d4 ⇒ 2

Tail Sting vs FFAC (Aelin): 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d4 ⇒ 2

...a stinger sinks into the neck of the White Rose and she feels a poison enter her veins...

White Rose: Make a DC13 Fort Save or take 1d2 ⇒ 1 point(s) of DEX damage...

...while the other stinger can’t penetrate Aelin’s defenses...

COMBAT! Round 1 - The bold may post!

Flying creatures
Aatish
Goes Lem
Aelin & Bashra
Seelah
White Rose (-2, need DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

Aatish sees that this thing is dangerous!

She starts casting produce flame on the red flying creature.

Produce flame, orc bloodline +1 damage per die, +1 CL varisian tattoo & +1 CL pyromaniac gnome racial trait, ranged touch : 1d20 + 5 ⇒ (19) + 5 = 241d6 + 3 + 3 ⇒ (5) + 3 + 3 = 11

Silver Crusade

Female N Kitsune Vigilante (Magical Child) 9 (social identity) | HP 57/57 | AC 25 T 16 FF 21 | CMB +6, CMD 20 | F: +6, R: +12, W: +6| Init: +4 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 7/7, 2nd 6/6, 3rd 5/5 | 1 Reroll | Active conditions: None

Fort Save: 1d20 + 2 ⇒ (3) + 2 = 5
Knowledge Planes: 1d20 + 6 ⇒ (18) + 6 = 24

"Naughty creatures should go to their rooms," Soni says. She takes a step and tries to stab the creature that hit her.

+1 Rapier: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Piercing Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Well, at least I know what I'm doing terribly against.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

White Rose, your knowledge checks reveal:
DR 5/good or silver; Immune fire, poison; Resist acid 10, cold 10

Aatish lights up the red devil with fire...it acts stricken...but then laughs loudly, taunting the gnome, ”We bathe in fire!”

White Rose feels the poison affect her body, perhaps making her attack go awry...

Sorry White Rose, you’ll have to keep making saves each round, up to 6 or until you pass the check...good news though, it is damage, not drain...

COMBAT! Round 1 - The bold may post!

Imps
Aatish
Goes Lem
Aelin & Bashra
Seelah

White Rose (-2, -1 DEX, need DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

Sovereign Court

HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5

Bashra growls, as her eyes start to give off a much brighter glow, her fangs now looking like a holy blaze (smite evil, aspect of the tiger active effects) as she lunges forward and bites at the little creature

Bite: 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27
damage: 1d6 + 8 ⇒ (5) + 8 = 13

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

Aelin is going to 5' step back, and fire (aspect of the mouse on for evasion if needed)

attack: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d8 + 2 + 1d6 ⇒ (4) + 2 + (2) = 8 2 points is electrical

"you may bathe in fire, but I doubt you bathe in what my Bashra is going to do to your little frame when it sees you" her lips curling to a grin

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Unless I missed something, Bashra couldn’t attack from the lower level as it’s 10’ below the walkway and the imp was buzzing around White Rose’s head...but she could’ve moved and attacked so I took the liberty of moving her icon...

Bashra moves and lunges at the imp, her teeth catching hold and tearing into the l’il bugger...her teeth cause the imp much pain as it hisses when struck, but they don’t cause as much damage as usual...

Aelin steps back and fires at the imp, hitting it a glancing blow, with the electrical damage hurting more than the arrow itself...

COMBAT! Round 1 - The bold may post!

Imps (red -8, yellow -3)
Aatish
Goe Lem
Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

that I forgot about the heoght, though if I am wrong doesnt smite evil bypass any dr of an evil creature? Or am I remembering that from something else?

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Seelah nods to Piotr. "Thank you... now let's get rid of these infernal vermin."

She moves to flank with Bashra. +2

Good Longsword: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
Slashing dmg: 1d8 + 4 + 1d6 ⇒ (7) + 4 + (3) = 14

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC

Aaaaaa-wooooo!!!!
Piotr howls as he takes long strides moving forward. With sword gripped with both hands, he brings his arms up and to the side over one shoulder with the blade down across his back. Once in striking range, he brings the blade down on the creature in one mighty chop.
+1 nodachi & PA: 1d20 + 7 ⇒ (19) + 7 = 26
slashing: 1d10 + 8 ⇒ (4) + 8 = 12
crit confirm: 1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Seelah moves forward and with a mighty swing of her sword, staggers the imp...Piotr immediately follows up with his nodachi, finishing off the imp by slicing it cleanly in two...

COMBAT! Round 1 - The bold may post!

Imps (red dead, yellow -3)
Aatish
Goe Lem
Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need DC13 Fort Save)
Piotr[/b]

Deckland Vault (Slide 4)


Goe Lem go smash!!!
The oread lumbers forward as he draws his mighty flail and barges past Aelin.
'Scuse me, lady.

(Double move to get to little creature. Hope you don't mind me botting. Want to move game along.)

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

The yellow imp hisses at the party, "You kill Deeb! I kill you!"

The imp's tail strikes deftly towards Goe Lem's exposed neck...

Tail Sting: 1d20 + 8 ⇒ (20) + 8 = 28
Confirm: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 2d4 ⇒ (4, 2) = 6

...and sinks into it deeply...Goe feels a foreign substance injected into his veins...

Goe Lem: Make a DC13 Fort save; if you fail, you take 1d2 ⇒ 2 points of DEX damage...

The imp then makes an aerial maneuver to get out of reach of the Oread's retribution...

Acrobatics: 1d20 + 9 ⇒ (20) + 9 = 29

...and flies up towards the ceiling...

Imp is hovering nearly 20' up...

COMBAT! Round 1 - The bold may post!

Imps (red dead, yellow -3)
Aatish
Goe Lem (-6, need DC13 Fort Save)
Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

Aelyn will turn around and fire at the creature as it flies up

attack: 1d20 + 8 ⇒ (17) + 8 = 25
damage: 1d8 + 2 + 1d6 ⇒ (4) + 2 + (4) = 10 4 points is electrical

Sovereign Court

HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5

Bashra will move to in front of Aelyn and ready to attack is the creature comes with in range

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Aelin’s accuracy is dead on again as her arrow strikes another blow; as before, the imp is hurt more by the electricity than the arrow itself...

Bashra looks ready to pounce should the imp make the mistake of coming within range of her claws...

COMBAT! Round 2 - The bold may post!

Imps (red dead, yellow -8)
Aatish
Goe Lem (-6, need DC13 Fort Save)

Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC

Piotr takes a step along the edge of the catwalk. He pulls out a chakram from his belt.
Never threw one of these in my entire adventuring career.
He growls.
He whips the bladed disk at the imp.
chakram: 1d20 + 2 ⇒ (2) + 2 = 4
slice: 1d8 + 3 ⇒ (3) + 3 = 6
It strikes the stone wall creating a spark then clatters to the floor below.
Yep. It's been awhile.

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

Aatish delays.

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Seelah changes to her bow and shoots at the creature.

mwk composite longbow: 1d20 + 5 ⇒ (14) + 5 = 19
Piercing dmg: 1d8 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

While Aatish delays, Piotr and Seelah switch to ranged weapons and cut loose. Piotr’s chakras misses badly and though Seelah’s aim is true and strikes the imp, it does no discernible damage at all. (DR absorbed all damage)

COMBAT! Round 2 - The bold may post!

Imps (red dead, yellow -8)
Aatish
Goe Lem (-6, need DC13 Fort Save)
Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need another DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)


Goe Lem grabs his neck where the creature stung him and feels a burning sensation.
Ouuuch.
Fort Save: 1d20 + 6 ⇒ (15) + 6 = 21
The burning sensation goes away quickly.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Goe Lem is able to shake off the effects of the poison...

Goe Lem and the White Rose are up!

COMBAT! Round 2 - The bold may post!

Imps (red dead, yellow -8)
Aatish
Goe Lem (-6)
Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need another DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Delaying Goe Lem and the White Rose...[/b]

The imp snickers...and then vanishes!

COMBAT! Round 3 - The bold may post!

Imps (red dead, yellow -8 & invisible)
Aatish
Goe Lem (-6)
Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need another DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC

Piotr lowers his weapon yet grips it tightly in determination. He sniffs the air as he tries to focus on where the invisible creature went.
Dammit. Where'd it go?
He snarls.
Seelah, can you pinpoint its location with your detect evil ability?

(Will delay).

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

Aelin tired of the foolery of these creatures, uses her ability (SLA See Invisibility) and looks at where the creature was at and looks to see if she can follow the creature, then moves with Bashra to the higher ground of the platform to keep a look and call out its location

Standard action SLA, Move action, and call its location as free action?

Sovereign Court

HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5

Bashra will move with, and ready to attack if it shows within its range

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Aelin casts and immediately sees the imp close by Piotr, readying its tail to sting...she points it out to her companions, yelling loudly, there...

Only Aelin can see it, so 50% miss chances for everyone else...

COMBAT! Round 3 - The bold may post!

Imps (red dead, yellow -8 & invisible)
Aatish
Goe Lem (-6)

Aelin & Bashra
Seelah
White Rose (-2, -1 DEX, need another DC13 Fort Save)
Piotr

Deckland Vault (Slide 4)

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -4 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: SoF +3 AC

Piotr's eyes go wide as Aelin shouts "There!" near Piotr's head. He grips his sword tightly and takes a wild swing.
Miss Chance: 1d100 ⇒ 4
+1 nodachi: 1d20 + 7 ⇒ (18) + 7 = 25
slashing: 1d10 + 8 ⇒ (7) + 8 = 15
He then takes a leap backwards.

Aww. Stupid miss chance. That would've been a crit threat.

251 to 300 of 386 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Otha's The Infernal Vault All Messageboards

Want to post a reply? Sign in.