GM Otha's The Infernal Vault (Inactive)

Game Master Otha

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Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

"Yes. Given their foul methods, a protection from evil for the those who will come toe to toe with them might be the ideal."

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

The only ones I noticed that healed were Piotr and Aatish...please add to your post if you planned on healing before leaving the previous room...

A perpetual thick gray fog covers the floor of this ancient stone room to a height of six inches. Four alcoves extend from a small circular center. The north and south alcoves are lined with ceremonial slabs on which rest skeletal bodies garbed in old finery, the west alcove contains a spiral staircase that winds down from the room, and the east alcove contains only a simply wooden door in the east wall...

In front the door to the east, two Devil’s Claw mercenaries are on guard in this room. Their first reaction to you is more curious than hostile, even as they bring their weapons to bear. "How did you make it down here?" they ask...

Perception DC18:
Did some of those skeletons move? Just a little?

Party Status:
White Rose (-2, -1 DEX)
Aatish (-3)
Goe Lem (-16)

Deckland Crypt (Slide 6)

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

Perception: 1d20 + 10 ⇒ (17) + 10 = 27

" I am sure we got here the same way you did, through the doors, and down the stairs, unless you had another way of getting here"

Seeing the skeletons move a little she smiles as she knocks her bow but keeps it downward, as she leans over to bashra and places a hand (signaling bashra to attack one if it moves) on her as you can see bashra smile and slowly and powerfully make its way to one of the skeletons

The Concordance

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Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

HP: 34 of 35
before leaving room
potion Cure Moderate Wounds: 2d8 + 3 ⇒ (1, 6) + 3 = 10
wand Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3
wand Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

new '+' sign room
perception: 1d20 + 10 ⇒ (17) + 10 = 27
We flattened everything that tried to stop us. Stand aside or get the same. Your paltry efforts will not hinder us long. Anubis Guide Us!
Bless on the entire group. (Piotr can bless next battle.)

He begins to move toward the corpses.

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -2 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: DR 5/bludgeoning (30 pts)

Piotr ignores the two guards, for now, and takes a look around.
That fog might be hiding a pit. Be careful.
perception: 1d20 + 11 ⇒ (18) + 11 = 29
Hey...
What the...?
The skeletons are starting to animate!

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Perception: 1d20 + 1 ⇒ (10) + 1 = 11

"Listen closely. Save your lives now and walk away. We must only stop this woman."
Diplomacy: 1d20 + 10 ⇒ (6) + 10 = 16

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

In addition to the skeletons, Aelin, Goe Lem, & Piotr notice there are 14 slabs with skeletons of varying degrees of decomposition, and two empty ones. Several slabs look to have been picked clean by looters; but several skeletons are still adorned with old rusty weapons and armor, most of them broken...it is from this that six fiery skeletons rise to face you...

The guards frown at Aelin's response and then are soothed by Seelah's words...but Goe Lem's veiled threat steels their drive. "Prepare to die then!"

Knowledge (Religion) DC12:
These slashing & piercing resistant skeletons are of a special variety known as burning skeletons...for every 5 over the DC, you may ask another question...

Initiative:

Piotr: 1d20 + 2 ⇒ (2) + 2 = 4
Seelah: 1d20 ⇒ 15
Aelin: 1d20 + 6 ⇒ (7) + 6 = 13
WhiteRose: 1d20 + 3 ⇒ (14) + 3 = 17
Goe Lem: 1d20 + 1 ⇒ (18) + 1 = 19
Aatish: 1d20 + 6 ⇒ (16) + 6 = 22
Skeletons: 1d20 + 6 ⇒ (12) + 6 = 18
Devil's Claw Mercs: 1d20 + 5 ⇒ (3) + 5 = 8

COMBAT! Round 1 - The bold may post!

Aatish (-3)
Goe Lem (-1)

Skeletons
White Rose (-2, -1 DEX)
Seelah
Aelin/Bashra
Devil's Claw Mercenaries
Piotr

Deckland Crypt (Slide 6)

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

HP: 34 of 35

knowledge religion: 1d20 + 7 ⇒ (4) + 7 = 11 apparently I'm not a very knowledgeable priest

Goe Lem steps forward and smashes his flail into skeleton rib cage.
flail att: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20, if hits, flail dam: 1d10 + 7 ⇒ (3) + 7 = 10

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Goe Lem steps up and attacks the orange skeleton catching fire damage from his proximity to the fiery creature…

Fire Damage: 1d6 ⇒ 3

…but his flail strikes true smashing the skeleton and causing it to explode, shooting more flames the Oread’s way…

Fire Explosion: 1d6 ⇒ 6 (Goe Lem need a Reflex Save DC12 for half damage)

COMBAT! Round 1 - The bold may post!

Aatish (-3)
Goe Lem (-7 or -10; need a DC12 Reflex Save)
Skeletons
White Rose (-2, -1 DEX)
Seelah
Aelin/Bashra
Devil's Claw Mercenaries
Piotr

Deckland Crypt (Slide 6)

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

Aatish sees the guards and laughs maniacally.

"Ha ha ha, Aatish will burn you alive!"

She rides forward and casts a spell to burn them!

Burning hands 15 ft on both of them // orc bloodline +1 damage per die, +1 CL varisian tattoo & +1 CL pyromaniac gnome racial trait, reflex DC 17 half: 5d4 + 5 ⇒ (1, 3, 2, 1, 4) + 5 = 16

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Reflex: 1d20 + 2 ⇒ (4) + 2 = 6
Reflex: 1d20 + 2 ⇒ (8) + 2 = 10

The guards scream as they are burned by Aatish’s fire…

However, Goe Lem and Bashra find themselves isolated and prime targets for the fiery skeletons in their midst…and they come striking at them with claws of fire…

Goe Lem
Claw: 1d20 + 2 ⇒ (1) + 2 = 3
Claw: 1d20 + 2 ⇒ (7) + 2 = 9
Claw: 1d20 + 2 ⇒ (10) + 2 = 12

…and Goe Lem fends off each claw…

Bashra
Claw: 1d20 + 2 ⇒ (8) + 2 = 10
Claw: 1d20 + 2 ⇒ (3) + 2 = 5
Claw: 1d20 + 2 ⇒ (20) + 2 = 22
Damage+Fire: 1d4 + 2 + 1d6 ⇒ (3) + 2 + (5) = 10
Claw: 1d20 + 2 ⇒ (7) + 2 = 9
Claw: 1d20 + 2 ⇒ (6) + 2 = 8

…wile Bashra avoids all but one, but it’s painful as the claw rends even as the fire burns…

Both Bashra and Goe Lem can feel the heat and sense just being next to these creatures can be deadly…

COMBAT! Round 1 - The bold may post!

Aatish (-3)
Goe Lem (-7 or -10; need a DC12 Reflex Save)
Skeletons
White Rose (-2, -1 DEX)
Seelah
Aelin
Bashra (-10)

Devil's Claw Mercenaries (black -16, blue -16)
Piotr

Deckland Crypt (Slide 6)

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 9 (vigilante identity) | HP 57/57 | AC 25 T 16 FF 21 | CMB +6, CMD 20 | F: +6, R: +12, W: +6| Init: +4 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 7/7, 2nd 5/6, 3rd 2/5 | 1 Reroll | Active conditions: Haste 8 rounds, resist electricity 20 20 minutes, 1 Con damage, 1 Cha damage

White Rose Duelist moves to the center of the room where she can see the battle more effectively and casts positive pulse centered between Bashra and the skeletons.

Bashra gets a +2 bonus on saving throws against death effects, energy drain, negative energy, and effects directly caused by haunts for 1 round.

Each skeleton needs to make a DC 15 Will save or take 1d6 + 1 ⇒ (2) + 1 = 3 points of positive energy damage.

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

Aelyn will move, and cast Cure light on Bashra

CLW: 1d8 + 4 ⇒ (8) + 4 = 12

Sovereign Court

HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5

Bashra will bite at Red

p atk: 1d20 + 7 ⇒ (17) + 7 = 24
B/P/S Damage: 1d6 + 4 ⇒ (5) + 4 = 9

reflex if needed for explosion: 1d20 + 9 ⇒ (3) + 9 = 12 Bashra has evasion

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

The White Rose projects positive energy at the three skeletons to the south…

Will: 1d20 + 2 ⇒ (1) + 2 = 3
Will: 1d20 + 2 ⇒ (11) + 2 = 13
Will: 1d20 + 2 ⇒ (13) + 2 = 15

…and only red is able to resist it…

Fully healed by Aelin, but starting her action next to three of the fiery undead, poor Bashra suffers from proximity to their heat…

Fire Damage: 3d6 ⇒ (3, 3, 6) = 12 (1d6 per skeleton)

…but the panther perseveres, clamping down on the bony beast crunching it in two…while the beast drops, Bashra’s mouth is burnt from the bite…

Fire Damage: 1d6 ⇒ 5

…and then the poor panther gets more fire spewed at it as the skeleton explodes…

Explosion: 1d6 ⇒ 4

…but she’s able to dodge the explosive fire…

COMBAT! Round 1 - The bold may post!

Aatish (-3)
Goe Lem (-7 or -10; need a DC12 Reflex Save)
Skeletons (orange dead, red dead, yellow -3, green -3)
White Rose (-2, -1 DEX)
Seelah
Aelin
Bashra (-17)
Devil's Claw Mercenaries (black -16, blue -16)
Piotr

Deckland Crypt (Slide 6)

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Religion: 1d20 + 7 ⇒ (1) + 7 = 8

Seelah moves closer to Bashra to support the poor cat.
She swings at the yellow skeleton.

Longsword: 1d20 + 9 ⇒ (8) + 9 = 17
Slashing dmg: 1d8 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Seelah move up and hits yellow a glancing blow…but it’s enough to make it explode…

Explosive Damage: 1d6 ⇒ 2 (Seelah/Bashra: DC12 Reflex for half damage or none for Bashra)

The two mercy’s recover to charge at Aatish…

Longsword: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Longsword: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

…both cutting into the gnome…

COMBAT! End Round 1 / Begin Round 2 - The bold may post!

Aatish (-12)
Goe Lem (-7 or -10; need a DC12 Reflex Save)

Skeletons (orange dead, red dead, yellow dead, green -3)
White Rose (-2, -1 DEX)
Seelah (-1 or -2; need a DC12 Reflex Save)
Aelin
Bashra (-17; need a DC 12 Reflex Save)
Devil's Claw Mercenaries (black -16, blue -16)
Piotr

Deckland Crypt (Slide 6)

Sovereign Court

HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5

Reflex/Evasion: 1d20 + 9 ⇒ (12) + 9 = 21

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Reflex: 1d20 + 4 ⇒ (8) + 4 = 12

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

Buffs:
bless, entire group, dur 39 rounds
HP: 25 of 35

reflex save last round: 1d20 + 2 ⇒ (5) + 2 = 7

Goe Lem brings the head of the flail down onto the skeleton's skull.
flail att: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16, if hits, flail dam: 1d10 + 7 ⇒ (2) + 7 = 9

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -2 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: DR 5/bludgeoning (30 pts)

Just going to throw this out now while I wait my turn.

"Strange. Skeletons that burn with fire."
He thinks to himself and tries to remember if he's heard of these things before.
Know: Religion & ioun stone: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Bashra avoids all damage from the explosion while Seelah is able to escape the worst of it…

Goe Lem burns from his proximity to the two burning skeletons…

Fire: 2d6 ⇒ (6, 6) = 12 (Ouch! Sorry…)

…but he recovers to smash another to smithereens as his arms burn some more as he strikes it…

Fire: 1d6 ⇒ 3

…and then it explodes upon the Oread as well…

Explosion: 1d6 ⇒ 5 (DC12 Reflex for half damage)

COMBAT! End Round 1 / Begin Round 2 - The bold may post!

Aatish (-12)
Goe Lem (-27 or -30; need DC12 Reflex)
Skeletons (orange dead, red dead, yellow dead, pink dead, green -3)
White Rose (-2, -1 DEX)
Seelah (-1)
Aelin
Bashra (-17)
Devil's Claw Mercenaries (black -16, blue -16)
Piotr

Deckland Crypt (Slide 6)

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -2 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: DR 5/bludgeoning (30 pts)

We should have just left the room and shut the door as soon as those skeletons animated, then come back to finish off whoever was left.
Piotr jogs in his bulky Hellknight armor up to Aatish, drawing his sword as he snarls at the guards.
Surrender or die.

Double move.

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

reflex save: 1d20 + 2 ⇒ (6) + 2 = 8

If you don't mind, slight retcon. I forgot to do my swift action self heal
self heal: 1d6 ⇒ 5

HP: 10 of 35

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

Aatish sees the guards advance and spits on the floor.

"Ha ha ha, you still alive?!"

She 5 ft steps back to cast a spell to burn them!

Burning hands 15 ft on both of them // orc bloodline +1 damage per die, +1 CL varisian tattoo & +1 CL pyromaniac gnome racial trait, reflex DC 17 half: 5d4 + 5 ⇒ (1, 1, 3, 2, 1) + 5 = 13

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

No worries, Goe…

While Piotr moves towards the guards, Aatish lights ‘em up again…

Reflex: 1d20 + 2 ⇒ (4) + 2 = 6
Reflex: 1d20 + 2 ⇒ (18) + 2 = 20

…but one dodges the flames to avoid most of the damage…

COMBAT! Round 2 - The bold may post!

Aatish (-12)
Goe Lem (-25)
Skeletons (orange dead, red dead, yellow dead, pink dead, green -3)
White Rose (-2, -1 DEX)
Seelah (-1)
Aelin
Bashra (-17)

Devil's Claw Mercenaries (black -22, blue -29)
Piotr

Deckland Crypt (Slide 6)

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 9 (vigilante identity) | HP 57/57 | AC 25 T 16 FF 21 | CMB +6, CMD 20 | F: +6, R: +12, W: +6| Init: +4 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 7/7, 2nd 5/6, 3rd 2/5 | 1 Reroll | Active conditions: Haste 8 rounds, resist electricity 20 20 minutes, 1 Con damage, 1 Cha damage

The skeletons look well and truly handled, so White Rose Duelist moves up to attack a mercenary.

+1 Rapier: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

...and hopefully provides a good distraction for the others.

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

CLW Bashra: 1d8 + 4 ⇒ (4) + 4 = 8 you arent going down my dear Tiger guard

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Seelah takes a 5ft step and closes in the remaining undead menace.

Longsword: 1d20 + 9 ⇒ (1) + 9 = 10
Slashing dmg: 1d8 + 4 ⇒ (3) + 4 = 7

Sovereign Court

HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5

Bashra is going to pull back and move out of the way

Acrobatics to avoid AoO?: 1d20 + 9 ⇒ (15) + 9 = 24

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Both Bashra and Seelah receive fire damage from their proximity to the burning skeleton...

Fire: 1d6 ⇒ 4

The White Rose & Seelah's attacks go awry, missing their targets while Aelin heals Bashra...and the panther is able to wisely maneuver herself away from the undead abomination...

The two merc’s grit their teeth and step up to attack the gnome who's been lighting them up again, hissing, "You'll pay for these burns!"

Longsword: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Longsword: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

...and both strike glancing blows upon Aatish...

COMBAT! Round 2 - The bold may post!

Aatish (-20)
Goe Lem (-25)

Skeletons (orange dead, red dead, yellow dead, pink dead, green -3)
White Rose (-2, -1 DEX)
Seelah (-5)
Aelin
Bashra (-13)
Devil's Claw Mercenaries (black -22, blue -29)
Piotr

Deckland Crypt (Slide 6)

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

Buffs:
bless, entire group, dur 37 rounds
HP: 13 of 35

swift self heal: 1d6 ⇒ 3

Goe Lem attempts to smash the third skeleton even if it kills him.
flail att: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21, if hits, flail dam: 1d10 + 7 ⇒ (4) + 7 = 11

expected reflex save for smashing this one: 1d20 + 2 ⇒ (8) + 2 = 10

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -2 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: DR 5/bludgeoning (30 pts)

Piotr snarls forcefully at the guard wearing a black ascot, splattering spit on his face. He slashes his wicked blade across the guard.
Power Attack/Furious Focus & Bless.
+1 nodachi: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
slashing: 1d10 + 8 ⇒ (10) + 8 = 18
He then hops backwards with his powerful lupine legs.

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

"I want to die in battle!"

She 5 ft steps back to cast a spell to burn them!

Burning hands 15 ft on both of them // orc bloodline +1 damage per die, +1 CL varisian tattoo & +1 CL pyromaniac gnome racial trait, reflex DC 17 half: 5d4 + 5 ⇒ (1, 3, 4, 2, 3) + 5 = 18

1/6 1st level spells left.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Goe Lem wisely heals himself to deter the damage inflicted upon him due to proximity…

Fire Damage: 1d6 ⇒ 5

…and he crushes the skeleton with a mighty blow from his flail, despite burning himself with that swing…

Fire Damage: 1d6 ⇒ 6

…and the skeleton explodes, spewing fire upon the war priest…

Explosion: 1d6 ⇒ 1

…but Goe Lem remains standing! Albeit, barely…

Piotr rips the throat out of black, dropping him like a wet blanket while Aatish burns the remaining merc to death…

The remaining skeleton reaches two claws out for Seelah…

Claw: 1d20 + 2 ⇒ (8) + 2 = 10
Claw: 1d20 + 2 ⇒ (16) + 2 = 18

…but they cannot penetrate her defenses!

COMBAT! Round 3 - The bold may post!

Aatish (-20)
Goe Lem (-34)
Skeletons (orange dead, red dead, yellow dead, pink dead, purple dead, green -3)
White Rose (-2, -1 DEX)
Seelah (-5)
Aelin
Bashra (-13)

Devil's Claw Mercenaries (black dead, blue dead)
Piotr

Deckland Crypt (Slide 6)

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Seelah huffs. "Let's end it!"

Longsword: 1d20 + 9 ⇒ (6) + 9 = 15
Slashing dmg: 1d8 + 4 ⇒ (7) + 4 = 11

Reflexes: 1d20 + 4 ⇒ (6) + 4 = 10

Sovereign Court

HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5

Bashra is going to stay and defend Aelyn

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

Aelyn will heal her companion up for the third time
clw: 1d8 + 4 ⇒ (6) + 4 = 10

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 9 (vigilante identity) | HP 57/57 | AC 25 T 16 FF 21 | CMB +6, CMD 20 | F: +6, R: +12, W: +6| Init: +4 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 7/7, 2nd 5/6, 3rd 2/5 | 1 Reroll | Active conditions: Haste 8 rounds, resist electricity 20 20 minutes, 1 Con damage, 1 Cha damage

White Rose Duelist will step further in and try again to stab Blue.

+1 Rapier: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

White Rose: Blue was dead from Aatish’s fire; my bad, I forgot to remove him from the map…

Seelah feels the heat emanating from the burning skeleton as she swings…

Fire Damage: 1d6 ⇒ 5

…and she feels it even more as her sword cleaves the creature in two…

Fire Damage: 1d6 ⇒ 3

…causing the skeleton to explode, the fire washing over Seelah…

Explosion: 1d6 ⇒ 2

Seelah, make a Reflex DC12 save for half damage on the explosion

COMBAT Over! Pathfinders victorious!

Party Status:
Aatish (-20)
Goe Lem (-34)
White Rose (-2, -1 DEX)
Seelah (-14 or -15; need DC12 Reflex Save)
Bashra (-13)

Deckland Crypt (Slide 6)

The Concordance

Female CN Humanoid (Gnome, Orc) follower of Gorum | Sorcerer 5 (Tattooed Sorcerer archetype / Orc bloodline) | HP 48/48 | ‘Besuuz’ Familiar HP 24/24 | AC 18, T 13, FF | CMD 10 | F: +8/+10 vs. death eff., R: 5, W: +6/+10 vs. fear | Init: +2 | Perc: +2, SM: +0, Dipl: +18, Bluff: +15 | Darkvision 60ft & Light Sensitivity | Spells: 1st 6/8, 2nd 2/5 | Reroll 1/1 | Ghermez (riding dog) HP 13/13 | Active conditions: None

”Now you died in battle and not I!!“ Aatish screams at the poor burned men on the floor.

She uses her wand of infernal healing twice.

Sovereign Court

Female Aasimar Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

would bashras healing still have happened?

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

Buffs:
bless, entire group, dur 29 rounds
HP: 35 of 35

Gor Lem staggers over and leans up against the wall. Those bedamned things are hotter than the desert midday sun! He begins tapping himself with a wand on all his scorched bits of flesh.

wand CLW 1: 1d8 + 1 ⇒ (4) + 1 = 5
wand CLW 2: 1d8 + 1 ⇒ (6) + 1 = 7
wand CLW 3: 1d8 + 1 ⇒ (1) + 1 = 2
wand CLW 4: 1d8 + 1 ⇒ (3) + 1 = 4
wand CLW 5: 1d8 + 1 ⇒ (8) + 1 = 9
wand CLW 6: 1d8 + 1 ⇒ (2) + 1 = 3
wand CLW 7: 1d8 + 1 ⇒ (3) + 1 = 4
wand CLW 8: 1d8 + 1 ⇒ (4) + 1 = 5

Let me know if something bad happens before I get through all of those.

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 9 (vigilante identity) | HP 57/57 | AC 25 T 16 FF 21 | CMB +6, CMD 20 | F: +6, R: +12, W: +6| Init: +4 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 7/7, 2nd 5/6, 3rd 2/5 | 1 Reroll | Active conditions: Haste 8 rounds, resist electricity 20 20 minutes, 1 Con damage, 1 Cha damage

While the others patch each other up, White Rose Duelist and her familiar search the room.

Perception, WRD: 1d20 - 2 ⇒ (1) - 2 = -1
Perception, Goldenwing: 1d20 + 6 ⇒ (12) + 6 = 18

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose
Aelin Ashryver wrote:
would bashras healing still have happened?

Yes, that was my bad, corrected below

Goe Lem heals himself back up to full health and Aatish enables her wand twice while the White Rose searches the area…

Upon the bodies of the guards, The White Rose’s familiar finds…

Two sets of masterwork chain mail
Two masterwork longswords
Two heavy steel shields
A bag of trinkets worth about 50 gp total

Party Status:
White Rose (-2, -1 DEX)
Seelah (-14 or -15; need DC12 Reflex Save)
Bashra (-3)

Deckland Crypt (Slide 6)

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

Reflex Save: 1d20 + 4 ⇒ (10) + 4 = 14

Seelah sighs and checks her wounds. She will use 3 charges of her wand of CLW at average (5). She should be back at full health.

She will offer to use anyone's wand to help them heal as well.

"That was... harder than I thought."

Sovereign Court

CG m Warpriest of Milani 6 | HP 50/50 | AC 18, t10, ff18 | F +7, R +2, W +10 (+2 neg energy) | Percept. +15 | darkvision 60' | Blessings 6/day | Stealth -2 | Init +2 | speed 20' | CMB +8 CMD 18 | Fervor 2d6 (6/day)| Active Conditions: DR 5/bludgeoning (30 pts)

Good to see everyone is okay. Yes, that was some battle. Good haul of loot also.

Anyone have the skills to check this door for traps?
He says, pointing to the only apparent exit.

The Concordance

Male Oread Warpriest 4, HP:35/35, AC:19, Touch:11, Flat Footed:18, F:+6, R:+2, W:+7,+2vs Death, Init:+1, Perc:+10, Darkvision

Anything of interest about the corpses to the north or south? Clues as to who they were, symbols, loot, etc...

perception: 1d20 + 10 ⇒ (12) + 10 = 22

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Seelah heals her wounds while Gie Lem searches the old corpses but only finds broken arms and armor…

Party Status:
White Rose (-2, -1 DEX)
Bashra (-3)

Deckland Crypt (Slide 6)

Silver Crusade

Female LG Medium Human Paladin of Iomedae 4 | HP 40/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 | Perc +1 SM +8 | Speed 20ft | Smite Evil 2/2; Lay on Hands 7/7 | Active Conditions: None

"Should we proceed?" Seelah looks at the others with a nod.

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