
Race |
HP 22/22 | AC 17 T 14 F 13 | F 5 R 8 W 3 | CMD 19 | Init +4 | Percep +8 |Acid/Cold/Electric Resist 5 |
About Bashra
Bashra CR –
Celestial tiger (Pathfinder RPG Bestiary)
N Medium animal
Init +4; Senses darkvision 60 ft., low-light vision, scent; Perception +8
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Defense
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AC 17, touch 14, flat-footed 13 (+4 Dex, +3 natural)
hp 22 (4d8+4)
Fort +5, Ref +8, Will +3
Defensive Abilities evasion; Resist acid 5, cold 5, electricity 5; SR 9
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Offense
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Speed 40 ft.
Melee bite +6 (1d6+4), 2 claws +6 (1d4+4)
Special Attacks rake (2 claws +6, 1d4+4), smite evil
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Statistics
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Str 15, Dex 18, Con 13, Int 2, Wis 15, Cha 10
Base Atk +3; CMB +4; CMD 19 (23 vs. trip)
Feats Power Attack, Share Healing[ACG], Weapon Finesse
Tricks Attack, Come, Defend, Down, Fetch, Guard, Heel, Track
Skills Acrobatics +8 (+12 to jump), Perception +8
SQ animal focus, attack, come, defend, down, fetch, guard, heel, track
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Special Abilities
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Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack [Trick] The animal will attack on command.
Come [Trick] The animal will come to you on command.
Darkvision (60 feet) You can see in the dark (black and white only).
Defend [Trick] The animal will defend you.
Down [Trick] The animal will break off combat on command.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Evasion (Ex) No damage on successful reflex save.
Fetch [Trick] The animal will get a specific object.
Guard [Trick] The animal stays in place and prevents others from approaching.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Share Healing You may divide healing evenly between you and adjacent companion.
Smite Evil (1/day) (Su) +0 to hit, +4 to damage when used.
Spell Resistance (9) You have Spell Resistance.
Track [Trick] The animal will track a scent.