Iggwilv

Aelin Ashryver's page

94 posts. Organized Play character for GM Sapphire Fox.


Full Name

Serra Aelyn Ashryver

Race

Aasimar

Classes/Levels

Hunter 4 | AC 22 T 14 FF 19| HP 31/31| F 7 R 9 W 5| Init 6| Perc 10

Gender

Female

Size

Medium

Age

34

Alignment

True Neutral

Languages

Celestial, Common

About Aelin Ashryver

Serra
Female garuda-blooded aasimar (plumekith) hunter 4 (Pathfinder Player Companion: Blood of Angels 23, Pathfinder RPG Advanced Class Guide 26, Pathfinder RPG Bestiary 7)
N Medium outsider (native)
Init +6; Senses darkvision 60 ft.; Perception +10
--------------------
Defense
--------------------
AC 22, touch 14, flat-footed 19 (+7 armor, +1 deflection, +3 Dex, +1 natural)
hp 31 (4d8+8)
Fort +7, Ref +9, Will +5
Resist acid 5, cold 5, electricity 5
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Ranged +1 shock darkwood composite longbow +8 (1d8+2/×3 plus 1d6 electricity)
Spell-Like Abilities (CL 4th; concentration +2)
. . 1/day—see invisibility
Hunter Spells Known (CL 4th; concentration +7)
. . 2nd (2/day)—barkskin, chill metal (DC 15), summon nature's ally II
. . 1st (4/day)—calm animals (DC 14), cure light wounds, gravity bow[APG], magic fang, summon nature's ally I
. . 0 (at will)—create water, detect magic, guidance, mending, resistance, stabilize
--------------------
Statistics
--------------------
Str 12, Dex 19, Con 14, Int 10, Wis 17, Cha 7
Base Atk +3; CMB +4; CMD 19
Feats Celestial Servant[ARG], Point-Blank Shot, Precise Shot, Share Healing[ACG]
Traits reactionary, toxophilite
Skills Acrobatics +3 (-1 to jump), Fly +3, Handle Animal +5, Knowledge (dungeoneering) +4, Knowledge (nature) +6, Perception +10, Profession (merchant) +10, Spellcraft +7, Survival +10; Racial Modifiers +2 Acrobatics, +2 Fly
Languages Celestial, Common
SQ animal companion (celestial tiger named Bashra), animal focus (4 minutes/day), hunter tactics, improved empathic link, nature training, track +2, wild empathy +2
Other Gear +1 mountain pattern armor[UC], +1 shock darkwood composite longbow (+1 Str), amulet of natural armor +1, cloak of resistance +1, ring of protection +1, 5,029 gp
--------------------
Special Abilities
--------------------
Animal Companion (animal companion (celestial tiger named Bashra)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (4 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Hunter Tactics (Ex) Animal companion also gains the bonus teamwork feats, but doesn't need to meet pre-reqs.
Improved Empathic Link (1 mile) (Su) As the familiar ability, but as a swift action can see through companion's eyes (but not own).
Mouse (Su) When assuming this aspect, gain evasion, or improved evasion at higher levels.
Nature Training (Ex) Hunter levels count as druid/ranger levels for feats, traits, and options to improve animal companions.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Share Healing You may divide healing evenly between you and adjacent companion.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Track +2 Add the listed bonus to Survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.