[Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM Deevor (Inactive)

Game Master Deevor

Maps, Handouts and Stuff...

Challenge Points: 14 (6 Players - Lower Tier)

Hero Points: Barrek 1, Milton 1, Shark 1, Thurk 1, Toad 1, Vinny 1

Resources:

Resource > School Items
Spells
Scrolls
Swords
Generalist
Field Comissioned (plus Lore / Feat)
...
Resource > Action / Activity Summary
Resource > (GM Numbat's) Org Play PbP intro
Resource > (GM Doug H's) PFS Society Guide Reader
Resource > Joining Pathfinder Society: Faction plus School Training and Items
Resource > Earn Income Calculator (AoN)

Maps > Maps > Start FEB 16th
Symbols > Single Action (◆), Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


Sovereign Court

This game is not open for recruiting yet. It will be in late January. Look for an announcement.

The following is borrowed(copied) from GM Watery Soup, but are a good set of expectations.

1. Posting expectations are standard: 1 post per weekday, 1 post per weekend. If you plan any extended absences (>3 days) between February 16 and April 10, please post them at the beginning of the scenario so that I can plan. I don't like botting characters - I consider playing to be a privilege, not a chore - and I will likely delay you rather than bot you if I can't reach you by PM.

2. Behavior expectations are stricter than in my other PbP games: Because I have no recruiting control, adults are expected to behave (and have their characters behave) as if there are minors playing the game (whether there are or not). Rule of thumb: if I have to look up the official rule, the answer is almost certainly no. If you want to play a mean-spirited, sexualized character, PM me and I'll consider running a game outside of the convention with different behavioral expectations.

3. Character expectations are looser than in my other PbP games: I still don't like CHA-dumped characters (or CHA-dumped players), but as I said, I don't have recruiting control, so all I can do is be honest. The game is more fun when we remember each other as "the one that pretended to be a saxophone" or "the one that lost their turkey leg to an in-combat crit fail" rather than "the one that complained an awful lot when they only hit 60% of the time rather than 70%."

4. Timing expectations. 1. Posting expectations are standard: 1 post per weekday, 1 post per weekend. If you plan any extended absences (>3 days) between February 16 and April 10, please post them at the beginning of the scenario so that I can plan. I don't like botting characters - I consider playing to be a privilege, not a chore - and I will likely delay you rather than bot you if I can't reach you by PM.

2. Behavior expectations are stricter than in my other PbP games: Because I have no recruiting control, adults are expected to behave (and have their characters behave) as if there are minors playing the game (whether there are or not). Rule of thumb: if I have to look up the official rule, the answer is almost certainly no. If you want to play a mean-spirited, sexualized character, PM me and I'll consider running a game outside of the convention with different behavioral expectations.

3. Character expectations are looser than in my other PbP games: I still don't like CHA-dumped characters (or CHA-dumped players), but as I said, I don't have recruiting control, so all I can do is be honest. The game is more fun when we remember each other as "the one that pretended to be a saxophone" or "the one that lost their turkey leg to an in-combat crit fail" rather than "the one that complained an awful lot when they only hit 60% of the time rather than 70%."

4. Timing expectations. Most of my PbP scenarios take 5-7 weeks to run, which would put our expected completion at the end of March (this gives about 2 weeks' cushion). I will know more when I get the scenario, but I don't expect any problems completing or needing to rush.

I think I am slower that GM Watery Soup, but will try my best not to rush at the end!!

Sovereign Court

Would players wanting to play this scenario please complete the following details (when Outpost IV Recruitment starts):

[/b]Player Name/Alias (for Chronicle):[/b]
[/b]Character Name:[/b]
[/b]Org Play and Character Number:[/b]
[/b]Faction:[/b]
[/b]Ancestry, Class and Levels:[/b]

[/b]Perception(Initiative):[/b]
[/b]Stealth(Initiative):[/b]
[/b]Default Exploration Activity[/b]

[/b]Downtime Activity and roll(s)[/b]

Please remove the first '/' from each of the lines when completing the details.

Horizon Hunters

1 person marked this as a favorite.

Player Name/Alias (for Chronicle): Nick F
Character Name: Sky Shark
Org Play and Character Number: 130411-2001
Faction: Horizon Hunters
Ancestry, Class and Levels: Versatile Human, Monk, Level 2

Perception(Initiative): +4
Stealth(Initiative): +3
Default Exploration Activity: Scout

Downtime Activity and roll(s): Magic Warrior Lore
Magic Warrior Lore, Earn Income: 1d20 + 7 ⇒ (1) + 7 = 8

Now that's what I call a good omen.

Vigilant Seal

1 person marked this as a favorite.

Player Name/Alias (for Chronicle): CyberMephit
Character Name: Thurk von Volkowitz
Org Play and Character Number: 194005-2003
Faction: Vigilant Seal
Ancestry, Class and Levels: Human(Half-Orc) Wizard 1

Perception(Initiative): +4, Darkvision
Stealth(Initiative): +2
Default Exploration Activity Detect Magic

Downtime Activity and roll(s) Undead Lore: 1d20 + 7 ⇒ (6) + 7 = 13

Vigilant Seal

1 person marked this as a favorite.

Player Name/Alias (for Chronicle): 7thGate
Character Name: Milton Cooper
Org Play and Character Number: 228480-2004
Faction: Vigilant Seal
Ancestry, Class and Levels: Human, Alchemist 1

Perception(Initiative): +3
Stealth(Initiative): +6
Default Exploration Activity: Avoid Notice

Downtime Activity and roll(s): Crafting: 1d20 + 7 ⇒ (14) + 7 = 21

Horizon Hunters

1 person marked this as a favorite.

Player Name/Alias (for Chronicle): biochemcrazy
Character Name: Vinny Santorini
Org Play and Character Number: 236808-2002
Faction: Horizon Hunters
Ancestry, Class and Levels: Human, Alchemist 1

Perception(Initiative): +3
Stealth(Initiative): +6
Default Exploration Activity Investigate

Downtime Activity and roll(s) Lore(flowers): 1d20 + 7 ⇒ (5) + 7 = 12

Sovereign Court

Please look in the Slides and decide on your marching order.

I have created some tokens, but if you have one you like to use then just pop yours into the slide. This also checks I have the slides set up correctly.

The slides are here and also in the campaign tab.

Vigilant Seal

Player Name/Alias (for Chronicle): Vic / Iceman
Character Name: Barrek Half-Dead
Org Play and Character Number: 2361 - 2004
Faction: Vigilant Seal
Ancestry, Class and Levels: Dwarf Monk 1

Perception(Initiative): +5
Stealth(Initiative): +7
Default Exploration Activity: Search

Downtime Activity and roll(s): Underworld Lore: 1d20 + 4 ⇒ (13) + 4 = 17

Verdant Wheel

Player Name/Alias (for Chronicle): Blaydsong
Character Name: Toadlicker
Org Play and Character Number: 261876-2002
Faction:Verdant Wheel
Ancestry, Class and Levels: Goblin Barbarian 2

Perception(Initiative): +6
Stealth(Initiative): +6
Default Exploration Activity Avoid Notice/Scout

Downtime Activity and roll(s):Labor Lore: 1d20 + 4 ⇒ (13) + 4 = 17

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