DM Deevor |
This game is not open for recruiting yet. It will be in late January. Look for an announcement.
The following is borrowed(copied) from GM Watery Soup, but are a good set of expectations.
1. Posting expectations are standard: 1 post per weekday, 1 post per weekend. If you plan any extended absences (>3 days) between February 16 and April 10, please post them at the beginning of the scenario so that I can plan. I don't like botting characters - I consider playing to be a privilege, not a chore - and I will likely delay you rather than bot you if I can't reach you by PM.
2. Behavior expectations are stricter than in my other PbP games: Because I have no recruiting control, adults are expected to behave (and have their characters behave) as if there are minors playing the game (whether there are or not). Rule of thumb: if I have to look up the official rule, the answer is almost certainly no. If you want to play a mean-spirited, sexualized character, PM me and I'll consider running a game outside of the convention with different behavioral expectations.
3. Character expectations are looser than in my other PbP games: I still don't like CHA-dumped characters (or CHA-dumped players), but as I said, I don't have recruiting control, so all I can do is be honest. The game is more fun when we remember each other as "the one that pretended to be a saxophone" or "the one that lost their turkey leg to an in-combat crit fail" rather than "the one that complained an awful lot when they only hit 60% of the time rather than 70%."
4. Timing expectations. 1. Posting expectations are standard: 1 post per weekday, 1 post per weekend. If you plan any extended absences (>3 days) between February 16 and April 10, please post them at the beginning of the scenario so that I can plan. I don't like botting characters - I consider playing to be a privilege, not a chore - and I will likely delay you rather than bot you if I can't reach you by PM.
2. Behavior expectations are stricter than in my other PbP games: Because I have no recruiting control, adults are expected to behave (and have their characters behave) as if there are minors playing the game (whether there are or not). Rule of thumb: if I have to look up the official rule, the answer is almost certainly no. If you want to play a mean-spirited, sexualized character, PM me and I'll consider running a game outside of the convention with different behavioral expectations.
3. Character expectations are looser than in my other PbP games: I still don't like CHA-dumped characters (or CHA-dumped players), but as I said, I don't have recruiting control, so all I can do is be honest. The game is more fun when we remember each other as "the one that pretended to be a saxophone" or "the one that lost their turkey leg to an in-combat crit fail" rather than "the one that complained an awful lot when they only hit 60% of the time rather than 70%."
4. Timing expectations. Most of my PbP scenarios take 5-7 weeks to run, which would put our expected completion at the end of March (this gives about 2 weeks' cushion). I will know more when I get the scenario, but I don't expect any problems completing or needing to rush.
I think I am slower that GM Watery Soup, but will try my best not to rush at the end!!
DM Deevor |
Would players wanting to play this scenario please complete the following details (when Outpost IV Recruitment starts):
[/b]Player Name/Alias (for Chronicle):[/b]
[/b]Character Name:[/b]
[/b]Org Play and Character Number:[/b]
[/b]Faction:[/b]
[/b]Ancestry, Class and Levels:[/b]
[/b]Perception(Initiative):[/b]
[/b]Stealth(Initiative):[/b]
[/b]Default Exploration Activity[/b]
[/b]Downtime Activity and roll(s)[/b]
Please remove the first '/' from each of the lines when completing the details.
The Shark of Gozreh |
1 person marked this as a favorite. |
Player Name/Alias (for Chronicle): Nick F
Character Name: Sky Shark
Org Play and Character Number: 130411-2001
Faction: Horizon Hunters
Ancestry, Class and Levels: Versatile Human, Monk, Level 2
Perception(Initiative): +4
Stealth(Initiative): +3
Default Exploration Activity: Scout
Downtime Activity and roll(s): Magic Warrior Lore
Magic Warrior Lore, Earn Income: 1d20 + 7 ⇒ (1) + 7 = 8
Now that's what I call a good omen.
Thurk von Wolkowitz |
1 person marked this as a favorite. |
Player Name/Alias (for Chronicle): CyberMephit
Character Name: Thurk von Volkowitz
Org Play and Character Number: 194005-2003
Faction: Vigilant Seal
Ancestry, Class and Levels: Human(Half-Orc) Wizard 1
Perception(Initiative): +4, Darkvision
Stealth(Initiative): +2
Default Exploration Activity Detect Magic
Downtime Activity and roll(s) Undead Lore: 1d20 + 7 ⇒ (6) + 7 = 13
Milton Cooper |
1 person marked this as a favorite. |
Player Name/Alias (for Chronicle): 7thGate
Character Name: Milton Cooper
Org Play and Character Number: 228480-2004
Faction: Vigilant Seal
Ancestry, Class and Levels: Human, Alchemist 1
Perception(Initiative): +3
Stealth(Initiative): +6
Default Exploration Activity: Avoid Notice
Downtime Activity and roll(s): Crafting: 1d20 + 7 ⇒ (14) + 7 = 21
Vinny Santorini |
1 person marked this as a favorite. |
Player Name/Alias (for Chronicle): biochemcrazy
Character Name: Vinny Santorini
Org Play and Character Number: 236808-2002
Faction: Horizon Hunters
Ancestry, Class and Levels: Human, Alchemist 1
Perception(Initiative): +3
Stealth(Initiative): +6
Default Exploration Activity Investigate
Downtime Activity and roll(s) Lore(flowers): 1d20 + 7 ⇒ (5) + 7 = 12
Barrek Half-Dead |
Player Name/Alias (for Chronicle): Vic / Iceman
Character Name: Barrek Half-Dead
Org Play and Character Number: 2361 - 2004
Faction: Vigilant Seal
Ancestry, Class and Levels: Dwarf Monk 1
Perception(Initiative): +5
Stealth(Initiative): +7
Default Exploration Activity: Search
Downtime Activity and roll(s): Underworld Lore: 1d20 + 4 ⇒ (13) + 4 = 17
Toad licker |
Player Name/Alias (for Chronicle): Blaydsong
Character Name: Toadlicker
Org Play and Character Number: 261876-2002
Faction:Verdant Wheel
Ancestry, Class and Levels: Goblin Barbarian 2
Perception(Initiative): +6
Stealth(Initiative): +6
Default Exploration Activity Avoid Notice/Scout
Downtime Activity and roll(s):Labor Lore: 1d20 + 4 ⇒ (13) + 4 = 17