GM Tiger |
Opening recruitment for:
Pathfinder Quest (Series 2) #21: Infernal Infiltration
A Pathfinder Society Quest designed for 1st- through 4th-level characters, playable in 2-3 hours.
Some disgruntled citizens in Kintargo, who preferred things under Chelaxian rule, have stolen into some very sensitive information concerning the Pathfinder Society's trade dealings and routes. In the hands of enemies, this could put many agents at risk. Cheliax barely tolerates the Society on a good day, and if these thieves-who-would-be-spies can get the encrypted information into the hands of real Chelaxian intelligence operatives, Cheliax would likely relish its ability to do incalcuable harm. It's up to the PCs to infiltrate the theives' base of operations and steal the info back before these rabble rousers can send it off. Keeping things quiet will be key, though, as the heads of Supplies and Procurement definitely don't want to tip them off to what they really have.
Written by Shan Wolf
Two Tables (Subtier 1-2 and 3-4)
Signup (Subtier 1-2)
Signup (Subtier 3-4)
Starts: 48h after I notice 6 signups
GM Tiger |
Those who earlier signed up for my 05-18 Tables, please check in to the tables and complete the Macros/Slides/RPG Chronicles:
Subtier 9-10
Zabu "Daggertooth" Creed
Tremendous Kohl
Makai Goldenoak
Teja
Liam Prentiss
Emmanuel Holysmith
Lydia
Rex Werzerial
Quinoline Silicate
Astrid Gertasdottir
Crystal Schattenauge OR Lena Starstrider
Orin Thunderstone
GM Tiger |
Will the following brave Pathfinders please report to the following tables for the Infernal Infiltration:
Subtier 1-2
Drokki Goldenoak
Giles le Renard
Artemios
Ebiten PFS
Mr. Gruff
Shalosar
Subtier 3-4
Flutters Shyly
Gilgamesh The Fistful
Granny Deadybones
Nyx Kirath
Lioness Lapping Blood
Atlach
GM Super Zero |
1 person marked this as a favorite. |
I haven't played the season intro yet, but maybe a short adventure for a first playtest?
Recruiting for
Port Peril Pub Crawl
A Pathfinder Society Quest designed for levels 1–4 (subtiers 1–2 and 3–4).
Venture-Captain Calisro Benarry has arranged for the PC's transport to the pirate haven of Port Peril to make contact with Free Captain Stella Fane and negotiate a contract with her, facilitating Society movements through the pirate blockades in the area. The job seems simple: track down the the pirate captain, secure the agreement, and then return to Absalom. But few things are simple when a den of villainous pirates is involved, and it's unlikely the PCs will be able to leave Port Peril without throwing a few punches in a proper pub brawl!
Written by James Case.
Scenario tags: Repeatable
Playtest characters welcome. Sign up >HERE<.
GM Super Zero |
Would the following Pathfinders please report to Calisro Benarry aboard the Glorious Payoff:
Tirx
Riddle of Nowhere
Zisiro the Spirit Eater
Hezrioux
Herkemer Halfshanks
Morthos Talandro
GM chadius |
Hello folks, I have 3 spots open for >4-10: Arclord's Abode<, designed for level 1-4 characters. This is the follow up to 4-05, which my table already completed. We will only do 4-10. We should finish up by late January-mid February.
If you are interested, please >CLICK HERE< and join the recruitment thread. We'll start once 3 people sign up or 48 hours pass.
DM Carbide |
I'd like to run one or two of the nonrepeatable early quests, something that newer players might not have seen yet. Here's a LINK to the signup for Quest #2, Unforgiving Fire. We'll start as soon as I have six players, or 48 hours after I get a minimum table.
GM chadius |
Hello folks, I have 3 spots open for >4-10: Arclord's Abode<, designed for level 1-4 characters. This is the follow up to 4-05, which my table already completed. We will only do 4-10. We should finish up by late January-mid February.
If you are interested, please >CLICK HERE< and join the recruitment thread. We'll start once 3 people sign up or 48 hours pass.
Recruitment is closed.
DM Carbide |
I'd like to run one or two of the nonrepeatable early quests, something that newer players might not have seen yet. Here's a LINK to the signup for Quest #2, Unforgiving Fire. We'll start as soon as I have six players, or 48 hours after I get a minimum table.
Five so far; will:
UncleFroggy/TBD
miteke/Chén fú
Saashaa/Ma'elo
Caleb/Na'ilath
wlsnnck/Ka'elen
please report to the Gameplay thread HERE and dot in? We'll start tomorrow USCST/-6 UST. Still room for one more!
DM Carbide |
Five so far; will:
UncleFroggy/TBD
miteke/Chén fú
Saashaa/Ma'elo
Caleb/Na'ilath
wlsnnck/Ka'elenplease report to the Gameplay thread HERE and dot in? We'll start tomorrow USCST/-6 UST. Still room for one more!
And we have a sixth; recruitment is closed.
GM Mike Hallet |
Recruiting 3 more seats for 2-06 The Crashing Wave
Seats reserved for phaeton_nz, GM Tiger, and GM J (No need to sign up. I'll open up spots for you on RPG Chronicles once we start.)
GM J |
I will run 1-14 Lions of Katapesh
The idea is to begun this year even if people will post sporadically until next year.
GM Mike Hallet |
Old Crow and Mountain's Top
Black Molly
Elias
Your ship is sailing for The Crashing Wave
phaeton_nz, GM Tiger, and GM J can join us over there as well.
Quentin Coldwater |
Hey all, a bit of an odd request here: I'd like to make an Animist, but I'd like to see one in action first, see how it plays out. I'm willing to run any scenario if there's at least one (ideally two, minimum) Animist at the table.
I was thinking a 1-4 scenario, so people can easily make one if they don't have one already, but if a group of people happen to have Animists at a higher level, I'm happy to run higher tier. :)
I was also thinking something that runs over multiple in-game days, so people are encouraged to switch things up a little and show off a little more, but this is no hard requirement.
With these two soft rules, I was thinking maybe Lost on the Spirit Road, because that fulfills both requirements, plus, I mean, it's the Spirit Road, that seems to be a good thematical fit for Animists. :)
Anyone up for joining? Feel free to whip up a new character altogether if you don't have an Animist. Or play a different character, as long as someone brings an Animist (maybe even two someones?). :) And also feel free to suggest a scenario. :)
PaleDim |
Anyone up for joining? Feel free to whip up a new character altogether if you don't have an Animist. Or play a different character, as long as someone brings an Animist (maybe even two someones?). :) And also feel free to suggest a scenario. :)
I have an idea for a bit of an offbeat character that I'd be willing to try: A conrasu animist whose apparitions are other cosmic forces who didn't get to project into permanent forms. Otherwise, I think a valid animist example.
GM Super Zero |
1 person marked this as a favorite. |
'k.
Now recruiting for: Scenario #6-02: Rain Falls on the Mountain of Sea and Sky.
A Pathfinder Society Scenario designed for 1st- through 4th-level characters.
Many newer agents are often sent to the Three Gates Lodge to make sure that the wildlife on the island isn’t out of control, and that the various allies that the Society made when claiming the lodge are rewarded for their continued aid. The tasks are routine, as the greatest threats were dealt with when initially setting up the lodge, and Venture-Captain Kukuha Mukai performed a ritual utilizing the ley-lines. This ritual is a form of powerful defensive magic and almost guarantees safety from all but the direst threats.
The PCs are the latest agents dispatched for this duty. Unfortunately for them, shortly after they arrive, so too does the direst of threats: a god dies, and a strange rain falls over the island, just as the PCs are being briefed. Now they have to deal with the literal fallout, as no one else is near, and no help can come for some time.
Written by Luis Loza
Scenario tags: Godsrain
Playtest characters welcome.
Sign up >HERE<.Quentin Coldwater |
Quentin Coldwater wrote:I also see Mike Hallet offered to run a game with two Animists, so I've claimed a spot there as well, but the offer still stands. :)I had three reserved spots and the other three spots were already filled. Sorry.
Realised that after I signed in. Sorry for jumping the gun, and have fun!
GM Farol |
2 people marked this as a favorite. |
Hey folks,
I have opened a recruitment thread for Prey for Death standalone. I will be looking for up to 4 players, it is a pf2 standalone for lvl 14 PCs. If you are interested take a look in here:
Recruitment thread
Super Zero |
'k.
Now recruiting for: Scenario #6-02: Rain Falls on the Mountain of Sea and Sky.
Quote:A Pathfinder Society Scenario designed for 1st- through 4th-level characters.
Many newer agents are often sent to the Three Gates Lodge to make sure that the wildlife on the island isn’t out of control, and that the various allies that the Society made when claiming the lodge are rewarded for their continued aid. The tasks are routine, as the greatest threats were dealt with when initially setting up the lodge, and Venture-Captain Kukuha Mukai performed a ritual utilizing the ley-lines. This ritual is a form of powerful defensive magic and almost guarantees safety from all but the direst threats.
The PCs are the latest agents dispatched for this duty. Unfortunately for them, shortly after they arrive, so too does the direst of threats: a god dies, and a strange rain falls over the island, just as the PCs are being briefed. Now they have to deal with the literal fallout, as no one else is near, and no help can come for some time.
Written by Luis Loza
Scenario tags: Godsrain
Playtest characters welcome.
Sign up >HERE<.
Would the following Pathfinders please report to the port town of Sakakabe to meet your transport?
ScripioVoron Keyphyra
Tharpe
TBD
Hezrioux
Ramona Stonesplitter
GM Frost |
Recruitment open for Pathfinder Society Scenario #3-13: Guardian's Covenant
A Pathfinder Society Scenario designed for 3rd- through 6th-level characters.
Heed the call for heroes!
After assisting the people of Port Valen and protecting the town from rampaging trolls, the Society earned the approval of the settlement's leaders to establish a new Pathfinder lodge in the former feasting hall of the legendary warrior Sveinn Blood-Eagle. After enduring several months of dangerous ocean voyages to supply the new lodge and assist the town, venture-captains Bjersig Torrsen and Calisro Bennary requested permission for the Society to connect their new lodge in Port Valen to the Maze of the Open Road. By using the mystical extraplanar hedge maze, the venture-captains hope to strengthen the Society's presence in Arcadia. Rather than establish such a connection on their own, the venture-captains consulted Port Valen's leaders to determine the most responsible means of opening the portal. Their careful research brought them to a fey guardian in the Forest of Trials. The guardian readily agreed to the Society's proposal, on one condition. To keep the portal opened, the Society must regularly send heroes to perform heroic deeds in and around the Forest of Trials!
In this repeatable scenario, the PCs visit Port Valen and perform a series of deeds to earn the approval of the forest guardian. The scenario includes variable elements to ensure continued enjoyment for those who wish to play or run the adventure multiple times.
Written by Christopher Wasko
Scenario tags: Repeatable
SIGN UP HERE if you are interested to join.
fern_gulley |
6 people marked this as a favorite. |
**ANNOUNCING PLAY-BY-POST Outpost VIII**
PbP Outpost VIII Event # 4,786,136
When: March 2, 2025 - May 12, 2025
Primary HQ location: Our channel on the Organized Play Discord at http://pfschat.com/ pbp-outpost-VIII
Greetings Pathfinders and Starfinders!
We’re all very excited to announce the upcoming PBP Outpost VIII! I will try to keep this as brief as possible so that folks can find all the information quickly. We will be having adventures of all sizes, including quests, bounties, scenarios, and even the latest multi-table specials!
We welcome Society players and GMs of all experience levels, from grizzled veterans to wide-eyed newcomers.
[/b]Important dates:[/b]
General GM game submissions open - Immediately
Specials GM submissions open- Immediately
Specials GM Deadline - January 20, 2025
Specials GM Chosen and Notified - January 27, 2025
Scenario Support Deadline - February 3, 2025
GM early player access - February 3, 2025 (limited to 1 table and 1 Special)
Player seating, general - February 6, 2025
Start of PBP Outpost VIII - March 2, 2025
End of PBP Outpost VIII - May 12, 2025
During this convention, we’ll also be offering the following specials.
- Pathfinder 1e Single Table Special #8-99D The Solstice Scar, Version D run by House GM JB Woodford
- Pathfinder 2e Special #3-98 Expedition into Pallid Peril run by House GM bigrin42
- Starfinder Special SFS #3-00 The Last Bite run by House GM Half the Sky
The Specials GM signup form is HERE
The GM signup form is HERE
For more information, including lists of recommended scenarios, read the full announcement HERE
GM Tiger |
Opening recruitment for:
Pathfinder Quest (Series 2) #22: Friends in Need
A Pathfinder Society Quest designed for 1st- through 4th-level characters
The Tskikha iruxi enclave has long been a staunch ally of the Pathfinder Society. Their enclave's location near some elementally-attuned Azlanti ruins has given the Society a wealth of research opportunities while allowing them to protect the iruxi from the dangers in the ruins, which have a tendancy to cause trouble. Recently they seem to have attracted some elemental scamps, which are causing michief and chaos throughout the enclave. The Tskikha have once again called upon their allies for help.
Written by Elizabeth V. Nold
Starts 48h after I notice 6 signups
GM Tiger |
Opening recruitment for:
Pathfinder Quest (Series 2) #21: Infernal Infiltration
A Pathfinder Society Quest designed for 1st- through 4th-level characters, playable in 2-3 hours.
Some disgruntled citizens in Kintargo, who preferred things under Chelaxian rule, have stolen into some very sensitive information concerning the Pathfinder Society's trade dealings and routes. In the hands of enemies, this could put many agents at risk. Cheliax barely tolerates the Society on a good day, and if these thieves-who-would-be-spies can get the encrypted information into the hands of real Chelaxian intelligence operatives, Cheliax would likely relish its ability to do incalcuable harm. It's up to the PCs to infiltrate the theives' base of operations and steal the info back before these rabble rousers can send it off. Keeping things quiet will be key, though, as the heads of Supplies and Procurement definitely don't want to tip them off to what they really have.
Written by Shan Wolf
Starts: 48h after I notice 6 signups
Zenobia Arsinoe Thea |
One seat opened for Q21. First come first served. Please check into the table HERE.
I'll take it, Zenobia is lvl 4, have just to move info from paper to Paizo.
DM Carbide |
I've got time to run one of the other nonrepeatable early quests. Here's a LINK to the signup for Quest #3, Grehunde's Gorget. We'll start as soon as I have six players, or 48 hours after I get a minimum table.
DM Carbide |
I've got time to run one of the other nonrepeatable early quests. Here's a LINK to the signup for Quest #3, Grehunde's Gorget. We'll start as soon as I have six players, or 48 hours after I get a minimum table.
Will
Herkemer Halfshanks
Grannik Eijsfjurr
Chén fú
Vivekanandra Samurthy
report HERE for your mission briefing.
There are two more slots open until everyone has checked in.
Oskar Z. |
Would anyone be willing to run the quest The Dragon Who Stole Evoking Day (3-6)? My level 6 bard (maestro/enigma/polymath) is 1 xp shy of level 7 and I would love to get him to level 7 in time to play in the upcoming gameday. He's already played the other three tier 3-6 quests that I'm aware of (Putrid Seeds, Wayfinder Origins, Curious Claim); if there are other 3-6 quests out there that I don't know about I would be equally happy to play one of those.
Many thanks for considering!
~ GM Abraham