Baba Yaga

DM Deevor's page

1,326 posts. Organized Play character for Deevor.


Reign Of Winter Slides

Special Abilities

About DM Deevor


[/spoiler=RoW Player Initiatives]

[ooc] Andrei Kovacs [dice]1d20+2[/dice] [/ooc]

[ooc] Asric Swain [dice]1d20+1[/dice] [/ooc]

[ooc] Gozrym Trygve [dice]1d20+1[/dice] [/ooc]

[ooc] Ragnar Lothveld [dice]1d20+6[/dice] [/ooc]

[ooc] Rerdahl Tollan [dice]1d20+7[/dice] [/ooc]

[ooc] Vyr Embar [dice]1d20+6[/dice] [/ooc]


More old GiantSlayer stuff:



[spoiler=Old Giantslayer Stuff]
Giantslayer Slides

GMs GS Treasure Trove

[/.spoiler=Giantslayer Player Initiatives]
[ooc] Cromwin Initiative [dice]1d20+1[/dice] [/ooc]

[ooc] Grok Initiative [dice]1d20+2[/dice] [/ooc]

[ooc] Zove Initiative [dice]1d20+2[/dice] [/ooc]

[ooc] Davian Grallus [dice]1d20+1[/dice] [/ooc]

[ooc] Bromwin Initiative [dice]1d20+1[/dice] [/ooc]

[ooc] Maurie Initiative [dice]1d20+2[/dice] [/ooc]

[/.spoiler=Strange Aeons Player Initiatives]
[ooc] Beatrix the Lost Initiative [dice]1d20+1[/dice] [/ooc]

[ooc] Era Naucht Initiative [dice]1d20+3[/dice] [/ooc]

[ooc] Jacqueline Artorias Initiative [dice]1d20+4[/dice] [/ooc]

[ooc] Lady Quinn [dice]1d20+2[/dice] [/ooc]

[ooc] Regina Initiative [dice]1d20+4[/dice] [/ooc]

[ooc] SaD Initiative [dice]1d20+1[/dice] [/ooc]

[/.spoiler=Strange Aeons Player Unknown Rolls]
[ooc] Beatrix the Lost Initiative [dice]1d20-1[/dice] [/ooc]

[ooc] Era Naucht Player Random Rolls [dice]1d20+0[/dice] [/ooc]

[ooc] Jacqueline Artorias Player Random Rolls [dice]1d20+1[/dice] [/ooc]

[ooc] Lady Quinn Player Random Rolls [dice]1d20+1[/dice] [/ooc]

[ooc] Regina Player Random Rolls [dice]1d20+4[/dice] [/ooc]

[ooc] SaD Player Random Rolls [dice]1d20-2[/dice] [/ooc]

[/.spoiler=Reign of Winter Player Initiatives]
[ooc] Damiano Delstrego Initiative [dice]1d20+0[/dice] [/ooc]

[ooc] Domitian Olavsgaard Initiative [dice]1d20+1[/dice] [/ooc]

[ooc] Eianar Drudsson Initiative [dice]1d20+2[/dice] [/ooc]

[ooc] Erland Frey [dice]1d20+2[/dice] [/ooc]

[ooc] Ingrit Initiative [dice]1d20+3[/dice] [/ooc]

[ooc] Khristov Initiative [dice]1d20+3[/dice] [/ooc]


DM Deevor:

Current Resolve Points = 0
Agitated Crowd 0 RPs
Angrit and Sara saved and returned behind the barrier 2RPs
Magic O 20
Grenseldek - giantess leader of the twisted nails
Detected Potion of Remove Sickness
Might also find soothe syrup

Strange Aeons
Era is on first day with Filth Fever onset one day ...
Jac is poisoned 6 of 6 failed, currently 6 dex down.



Scare CL3
School necromancy [fear, mind-affecting]; Level bard 2, sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, M (a bone from an undead creature)
Range medium (100 ft. + 10 ft./level)
Targets one living creature per three levels, no two of which can be more than 30 ft. apart
Duration 1 round/level or 1 round(saved); see text for cause fear
Saving Throw Will partial; Spell Resistance yes
This spell functions like cause fear, except that it causes all targeted creatures of less than 6 HD to become frightened.

Frightened: A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.


XP 600
Male orc skald 3 (Pathfinder RPG Bestiary 222, Pathfinder RPG
Advanced Class Guide 49)
CE Medium humanoid (orc)
Init +4; Senses darkvision 60 ft.; Perception +7
AC 18, touch 10, flat-footed 18 (+6 armor, +1 shield, +1 natural)
hp 23 (3d8+6)
Fort +4, Ref +1, Will +4; +4 vs. bardic performance, languagedependent,
and sonic
Defensive Abilities ferocity
Weaknesses light sensitivity
Speed 20 ft.
Melee mwk battleaxe +4 (1d8+1/3)
Ranged throwing axe +2 (1d6+1)
Special Attacks rage powers (strength surge), raging song
8 rounds/day (inspired rage [+2 Str/Con, +1 Will], song
of marching)
Skald Spells Known (CL 3rd; concentration +4)
1st (4/day)—ear-piercing screamUM (DC 12), hideous laughter
(DC 13), lesser confusion (DC 13), sleep (DC 13)
0 (at will)—daze (DC 12), detect magic, mending, message,
read magic, resistance
During Combat Although he has been beating his drums for quite
a while, Kagak waits to begin his raging song, which gives
his allies the benefits of inspired rage, until enemies enter
the tower below. While the orcs under his command engage
foes, Kagak casts spells such as ear-piercing scream, hideous
laughter, and sleep. He uses his scrolls as needed, summoning
monsters, instilling fear in his enemies, or charming opponents.
Morale If reduced to fewer than 10 hit points, Kagak imbibes
his potion of cure moderate wounds or uses his wand of cure
light wounds to stay in the battle. He fights to the death.
Str 12, Dex 10, Con 12, Int 11, Wis 12, Cha 13
Base Atk +2; CMB +3; CMD 13
Feats Improved Initiative, Ironhide, Spell Focus (enchantment)
Skills Climb +3, Knowledge (local) +6, Perception +7, Perform
(percussion) +7, Spellcraft +4
Languages Common, Orc
SQ bardic knowledge +1, versatile performance (percussion),
weapon familiarity
Combat Gear potion of cure moderate wounds, scrolls of cause
fear (2), scroll of charm person, scrolls of grease (2), scroll of
remove fear, scrolls of summon monster I (2), wand of cure
light wounds (24 charges), thunderstone; Other Gear mwk
chainmail, mwk light steel shield, mwk battleaxe, throwing
axes (5), antitoxin, war drums


Saturdayu ... flistens but doesn't fully understand Iomedae.

The Beast Behind the Dream
Source Inner Sea Gods pg. 318 (Amazon)
Pathfinder Wiki Ealdeez
Alignment NE
Pantheon Daemon Harbingers
Areas of Concern Regression, reversion, savage revenge
Domains Animal, Destruction, Evil, Strength
Subdomains Daemon, Ferocity, Fur, Rage
Favored Weapon Greatclub
Symbol Bloody claw
Sacred Animal(s) Ape
Sacred Color(s) Black, red

Saturday wakes with a start, as clouds of yellow fog blank out his sight beyond a few feet. The


As a ethermancer that shoots into piles of dead bodies ... hmmmm...

Lady Quinn:

Finds herself in with a cabal of shae cultists, in Quidira in a feast, includes a plate of sheeps eyes, ... look beyond the eyes ...


Is in cathedral with doctors, learning medicine ... ends up strapped to table in experiments of the Drs.... much like what is going on in the hospital ... the Drs are her comapnions as they flay her alive ...


???? could change places with Era's story line... depends

Strange Aeons Slides