Outpost IV : PF1 #5-10 Where Mammoths Dare not Tread (Inactive)

Game Master Lance K

Where Mammoths Dare Not Tread


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Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

When we return, we'll get drunk off that fermented milk. I like it... Mykel says as they head out. I can store a bunch of water in my minor bag of holding...

When he sees the skeletal remains of the huge creatures, he lets out a low whistle.

I bet there was a lot of meat on these beasts... he says as he tries to see if part of one of the tusks is easy to cut off.

This would make a fine handle for a blade...just for flavour...nothing serious...[

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

Andor is glad that they made friends and really hopes that this is not their last meal.

~ ~

When the group arrives, Andor prepares his long term buffs.

Andor's long term buffs: Andor uses his extracts:
- Barkskin extract (80 minutes)
- Clay Skin (80 minutes)
- Darkvision (8 hours)
- heightened awareness (80 minutes)
He also uses:
- Mutagen Dexterity (80 minutes)
- alchemical grease (4 hours), and
- heroism potion via alchemical allocation extract (100 minutes with Extend Potion talent/discovery 1/5).

“Let us prepare for the demon!“

perception : 1d20 + 25 ⇒ (14) + 25 = 39

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Meylara will change into a Quetzalcoatlus (huge flying dinosaur) and do some aerial scouting as we travel, hopefully giving us some warning when we are about to head into trouble.

Taking 10 on Perception: 10 + 25 = 35

Normal travel buffs:
Endure Elements Wand (24 hours)
Greater Magic Fang (all weapons) (9 hours)
Longstrider (9 hours)

When she spots a potential trouble area:
Barkskin (+4) (90 minutes)
Heroism (90 minutes)
Mage Armor Wand (1 hour)

Petal, guard Carina

Sovereign Court

The Dragon's Demand

How far up and how far ahead does Meylara want to travel?

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

I'll stay nearby and within view of the party. As it's flat ground from your description, I shouldn't need to do more than get altitude and probably go slightly ahead (maybe a couple hundred feet at most ahead and 50 feet in the air) to be able to see quite far.

Sovereign Court

The Dragon's Demand

Meylara coasts ahead of the group to scout the terrain ahead. The ravaged ground is empty of life and she sees nothing. Meanwhile the rest of the group follow in the distance. After about twenty minutes of traveling across this bleak landscape, the ground underneath their feet begins to rumble. Mammoth skeletons begin to assemble themselves and out of the earth rise the spirits of slain Kellid warriors. One of the warrior cries out in Hallit as it points a translucent spear at the Pathfinders, "More demons are here on our land. Do not let them surround us this time! We will drive the fiends off!"

Meylara is 200 feet away from the party, which puts her 60 feet off the map. I am assuming she left her animal companion behind with the command to guard one of the squishier party members. Meylara needs to move back onto the map before being able to command her AC.

INIT:

Carina Init: 1d20 + 2 ⇒ (16) + 2 = 18
Meylara Init: 1d20 + 6 + 4 ⇒ (14) + 6 + 4 = 24
Andor Init: 1d20 + 9 ⇒ (12) + 9 = 21
Gurkagh Init: 1d20 + 2 ⇒ (11) + 2 = 13
Captain Init: 1d20 + 0 ⇒ (1) + 0 = 1
Mykel Init: 1d20 + 9 ⇒ (9) + 9 = 18
Barbarian 1: 1d20 + 7 ⇒ (16) + 7 = 23
Barbarian 2: 1d20 + 7 ⇒ (10) + 7 = 17
Barbarian 3: 1d20 + 7 ⇒ (1) + 7 = 8

Round 1
Meylara
White Undead Barbarian
-White Undead Mammoth
Andor
Mykel
Carina
Blue Undead Barbarian
-Blue Undead Mammoth
Gurkagh
Red Undead Barbarian
-Red Undead Mammoth
Captain

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Meylara feels the alarm from Petal through the bond and heads back to the group at full speed. Quetzalcoatlus have a fly speed of 50, so running back will move her the 200 feet back to the party this round.

Petal stands next to Carina on guard, and emits a low growl as she sees these creatures rising from the earth. She was commanded to Guard Carina before Meylara went off to scout.

Sovereign Court

The Dragon's Demand

Meylara flies back towards the group. As she does, one of the mammoth riders charges towards Mykel, howling in rage as it swings its spear. The mammoth gores the swashbuckler with its massive horns, but as the creature riding the mammoth bends down to touch him, the tail of the Captain's riding gecko strikes him, knocking him out of the way of the creature's attack.

Gore, Charge: 1d20 + 22 + 2 ⇒ (4) + 22 + 2 = 28
Piercing: 2d8 + 14 ⇒ (3, 4) + 14 = 21

Slam, Touch: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
Bludgeoning: 1d8 ⇒ 2

Andor believes that these creatures will not respond to reason, as they seem to be lost inside a vision and do not accurately perceive reality.

Round 1
Meylara
White Undead Barbarian
-White Undead Mammoth
Andor
Mykel -21
Carina

Blue Undead Barbarian
-Blue Undead Mammoth
Gurkagh
Red Undead Barbarian
-Red Undead Mammoth
Captain

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

That hurt, you son of a motherless goat! Mykel hisses as he lashes out at the skeeltal mammoth with his blade in a blur of steel.

attack1, adamantine: 1d20 + 15 ⇒ (3) + 15 = 181d8 + 7 + 6 ⇒ (4) + 7 + 6 = 17
attack2, adamantine: 1d20 + 10 ⇒ (15) + 10 = 251d8 + 6 + 6 ⇒ (2) + 6 + 6 = 14

He the prepares to fend off any further attack.

parry/rippste: 1d20 + 15 ⇒ (18) + 15 = 331d20 + 15 ⇒ (8) + 15 = 231d8 + 7 + 6 ⇒ (7) + 7 + 6 = 20+6 is precision damage fyi...

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

I would have had Mage Armor up with the Extend rod(18 hours) Everything else is a little too short time wise though

Knowledge(Religion): 1d20 + 14 ⇒ (5) + 14 = 19

Noticing the first mammoth charge forward, Carina's first thought is to slow the others. After taking a step back from the monster, she draws a small crystal wand from her bag, and recites a trio of words as she cracks the crystal. Then, she breathes across the broken shards, billowing forth an icy fog that crystallizes into a icy wall, stretching between the slower foes and the party.

"I doubt that'll hold them long, but I have a couple other traps for them. End this one, fast!" She cries out, as she reaches for a bit of octopus jerky in her bag.

5-foot back
Cast Wall of Ice - Wall is 90 feet long by 10 feet high. Each section has 27 HP. It's not going to last long, but hopefully it's enough of a delay for the the others to destroy the first one. When they break through, it's 1d6+9 cold damage(no save) for passing through

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

Andor studies the mount and charges forward to the large beast and attacks!

Swift action Studied Combat with quick study: 1/2 investigator level as an insight bonus on melee attack rolls and as a bonus on damage rolls against the creature.

If any attack hits the target of Studied Combat, the target is subject to the investigator talent SICKENING OFFENSIVE* (Ex)] When the investigator damages a studied target, that creature is also sickened for 1 round.

Adamantine Keen +1 Rapier To hit calculation: +23 (BAB +7, Weapon Focus +1, Finesse +6, Mutagen Dex +2, Rapier +1, Heroism +2, +4 studied target): 1d20 + 23 ⇒ (20) + 23 = 43
Damage calculation: 1d6+9+4; 15-20/×2 (Fencing grace +6 from Dex, Mutagen Dex +2, Rapier +1, +4 studied target): 1d6 + 9 + 4 ⇒ (1) + 9 + 4 = 14

Crit confirm?: 1d20 + 23 ⇒ (17) + 23 = 40
Crit damage?: 1d6 + 9 + 4 ⇒ (4) + 9 + 4 = 17

* * *

Andor's flying fox is sitting on his shoulder and also tries to defend his master with his bodyguard ability and combat reflexes for the next two attacks!

Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19

*

*

In case Andor is attacked during the move (e.g. AoO) then he will parry and riposte.

Parry, 1 AoO spent and 1 panache, size -4: 1d20 + 23 - 4 ⇒ (7) + 23 - 4 = 26

Riposte to hit, immediate action: 1d20 + 23 ⇒ (12) + 23 = 35
Riposte damage: 1d6 + 9 + 4 ⇒ (4) + 9 + 4 = 17

*

GM, Andor has a protector familiar and the following ability that leads to 50% of damage being shared with his familiar. Shield Master (Su): At 5th level, whenever a protector or its master takes hit point damage, as long as the protector and its master are touching, its master can split the damage evenly between them as if under the effects of shield other. This replaces deliver touch spells and speak with animals of its kind.

*

GM, Andor's tag line is updated due to the buffs. And also important: Andor also has DR5/Adam due to clay skin - once the spell has prevented a total of 5 points of damage per caster level (40 points for Andor), it is discharged and the spell ends..

Sovereign Court

The Dragon's Demand

Gore: 1d20 + 22 ⇒ (11) + 22 = 33
piercing: 2d8 + 14 ⇒ (4, 1) + 14 = 19

That's 14 damage with DR, so 7 a piece for Andoe and his body guard.

Andor gets scratched by the mammoths massive risk as he moves in to strike. He gets a good strike in at the creative's knee cap, but a rapier can only do so much to a creature that is just ragged fur and frozen bone. Mykel follows through with a hit of his own, but only splinters the mammoth's shin bone with his efforts.

Carina, in making a second Religion check for you. There is more to find out about the spectres, but nothing else to really learn about their mounts. Skeletons are super basic.
K-religion: 1d20 + 14 ⇒ (10) + 14 = 24

Carina thinks the mammoths lords are spectres. The only odd thing is that they are normally powerless in sunlight, but yet, the sun is in the sky. She also thinks their mounts are merely animated skeletons, although perhaps the proximity to the World Wound is making them more powerful than normal (they have the Advanced template). Skeletons have all the normal immunities and weaknesses one expects to find among undead, but their lack of flesh also makes them resistant to edged weapons and completely immune to cold. They are also surprisingly spritely, as they don't have all those hefty organs to haul around.

gore: 2d8 + 14 ⇒ (1, 1) + 14 = 16
Slam: 1d8 ⇒ 1

Another mammoth rider moves up to the icy wa l and attempts to smash through, but amazingly, the wall holds up. It is clear that it won't hold up long though as a spider web of cracks appear along its surface.

Round 1
Meylara
White Undead Barbarian
-White Undead Mammoth-35
Andor-7, -1 panache
-familiar -7
Mykel -21, parrying
Carina
Blue Undead Barbarian
-Blue Undead Mammoth
Gurkagh
Red Undead Barbarian
-Red Undead Mammoth
Captain

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

Hello GM, I think that attack did not hit as Andor's AC is 34 and the to hit was 33, correct?

- AC 34, FF 26, Touch 19:
(+8 Armor [lesser celestial dragonhide armor], +2 [Darkwood Buckler +1], +6 Dex + 2 Mutagen Dex, +1 deflection [Ring of Protection], barkskin +3 natural enhancement, +2 mutagen natural armor / ACP -2) * +2 dodge bonus to AC against attacks by traps.

Sovereign Court

The Dragon's Demand

You're right. I was just looking at what you got in the parry.

Grand Lodge

Male CG Human (Kellid) Shaman 11 | HP 19/82 | AC 23 (T14 FF 21) | CMB +11, CMD 23 | F: +8, R: +8, W: +13 | Init: +2 | Perc: +7, SM: +6 | Speed 20ft |Tree Limb 4/4, Spirit Ridden 1/1, Powerful Smash 3/4, Shirt Reroll 0/1, Pin 1/1, Nature's Gifts 1/1, Guiding Spirit 1/1 |Spells: Updated in Profile | Active conditions:

Gurkagh pats down the furs he wears for something useful. He finds an old pinecone, whispers to it, and then hurls it at the skeletal mammoth and its rider. When it lands, it explodes and sends shards everywhere!

Casting pinecomb bomb and throwing at an intersection to hit both the mammoth and the rider. They get DC 15 Reflex saves for half damage.

damage: 5d6 ⇒ (5, 2, 4, 6, 5) = 22

Sovereign Court

The Dragon's Demand

Mammoth reflex: 1d20 + 8 ⇒ (4) + 8 = 12
Mammoth Rider: 1d20 + 5 ⇒ (18) + 5 = 23

The shaman's pinecone grenade explodes over the Mammoth and rider. Although the force of the bomb seems to hurt the rider, the actual bits of woody shrapnel pass harmlessly through the slightly translucent Kellid's form. The pinecone also has less effect on the Mammoth then hoped due to being merely bone.

Mammoth Str check: 1d20 + 14 ⇒ (5) + 14 = 19

The next mammoth Rider to assault the wall tries to push it over with brute strength, but fails to knock the wall over.

Round 1
Meylara
White Undead Barbarian.-5
-White Undead Mammoth-52
Andor -1 panache
-familiar
Mykel -21, parrying
Carina
Blue Undead Barbarian
-Blue Undead Mammoth
Gurkagh
Red Undead Barbarian
-Red Undead Mammoth
Captain

Round 2
Meylara
White Undead Barbarian.-5
-White Undead Mammoth-52
Andor -1 panache
-familiar
Mykel -21, parrying
Carina
Blue Undead Barbarian
-Blue Undead Mammoth
Gurkagh
Red Undead Barbarian
-Red Undead Mammoth
Captain

Silver Crusade

Male LG Human (Taldan) Paladin (Shining Knight) 10 - Init +0; Senses: Normal Vision, Perception +1, AC 29/ touch 12/ ff 29; hp 84/84, F+13, R+7, W+12, Speed 20ft. (while mounted on Phranklin: swim 50ft. / fly 60ft.) Continuous Auras: 10 feet: +4 morale bonus on saves vs. charm and fear effects. BUFFS: feather step (gecko), divine favor, Protection vs. Evil, Sanctified Shield, antitoxin, antiplague; CMB +3, CMD +3

"Lady Villasani, allow me to interpose myself between your person and these soon to follow undead elephants and their riders, should your barrier proceed to falter under their combined weight."

Raynor 5-ft steps back and casts divine favor.

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Meylara spends her swift to enter Dragon Style, then charges in and lands just behind the white mammoth, flanking with Mykel, and attacks it once with her beak, missing badly.
Bite + Heroism + GMF + Flanking+Deliquescent Gloves: 1d20 + 11 + 2 + 1 + 2 ⇒ (2) + 11 + 2 + 1 + 2 = 18 for 2d6 + 10 + 2 + 1d6 ⇒ (2, 3) + 10 + 2 + (4) = 21
She calls an order to Petal to attack.

The Concordance

Animal Companion to Meylara Raven | HP 84/85 | AC27 T14 FF23 (4 Dex, 9 Nat, 4 Armor) | CMB +11, CMD 25 | F +10, R +10, W +4 (addl +4 vs ench) | Init: +4 | Perc: +6 (scent), SM: +1 | Speed 60ft | Active Spells: | Active Conditions: None

@GM - my view is that any animal would automatically attempt to use acrobatics to avoid an attack when approaching a larger creature, but since I've no way to actually command that within the rules, let me know how you want to play it.

Acrobatics to avoid AoO if allowed:
Acrobatics: 1d20 + 16 ⇒ (14) + 16 = 30

Petal moves up, flanking with Meylara and will strike with her talon. She has no charge lane, unfortunately, so will only get the one attack.

Talon: 1d20 + 13 ⇒ (14) + 13 = 27 for 2d6 + 6 ⇒ (4, 2) + 6 = 12

Sovereign Court

The Dragon's Demand

Never assumed that your attack will hit or miss. That bite actually hits. Animated skeletons have low AC. And in regards to Acrobatics, since it is on their class skill list, I assume they can use Acrobatics for any of it's normal uses. I think the common house cat provides ample real life evidence of animals using Acrobatics in that way. Just remember that squares that you use Acrobatics to move through cost double movement.

Meylara bites on the massive skeleton, melting through a chunk of it's spine. Her raptor slashes at it's legs but the mighty undead creature still remains standing.

The spectral mammoth rider retaliates, commanding the skeletal mount to attack Meylara while the rider reaches down to touch Andor with it's icy touch.

I will hold off on the attack roll vs Andor in case he wants to use Opportune Parry

Gore: 1d20 + 22 ⇒ (14) + 22 = 36
Piercing: 2d8 + 14 ⇒ (3, 8) + 14 = 25

Slam: 1d20 + 22 ⇒ (10) + 22 = 32
Bludgeoning: 2d6 + 14 ⇒ (2, 2) + 14 = 18

Round 2
Meylara -43
-Petal
White Spectre-5
-White Skeleton Mammoth-80
Andor -1 panache
-familiar
Mykel -21
Carina

Blue Spectre
-Blue Skeleton Mammoth
Gurkagh
Red Spectre
-Red Skeleton Mammoth
Captain

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

Andor activates his boots of speed and continues his attack!

GM THIS ABILITY WORKS ON UNDEAD as it allows no save.
If any attack hits the target of Studied Combat, the target is subject to the investigator talent SICKENING OFFENSIVE* (Ex)] When the investigator damages a studied target, that creature is also sickened for 1 round.

Haste Adamantine Keen +1 Rapier To hit calculation: +24 (BAB +7, Weapon Focus +1, Finesse +6, Mutagen Dex +2, Rapier +1, Heroism +2, +4 studied target, haste +1): 1d20 + 24 ⇒ (4) + 24 = 28
Damage calculation: 1d6+9+4; 15-20/×2 (Fencing grace +6 from Dex, Mutagen Dex +2, Rapier +1, +4 studied target): 1d6 + 9 + 4 ⇒ (1) + 9 + 4 = 14
-
Primary keen Rapier attack : 1d20 + 24 ⇒ (20) + 24 = 44
Rapier +1 damage?: 1d6 + 9 + 4 ⇒ (5) + 9 + 4 = 18

Crit confirm?: 1d20 + 24 ⇒ (18) + 24 = 42
Crit damage?: 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16
-
Iterative keen Rapier attack : 1d20 + 24 - 5 ⇒ (3) + 24 - 5 = 22
Rapier +1 damage?: 1d6 + 9 + 4 ⇒ (5) + 9 + 4 = 18
-

Bite attack B/P/S damage To hit calculation: +17 (BAB +7, Finesse +6, Mutagen Dex +2, Heroism +2, +4 studied target, haste +1, secondary natural attack -5): 1d20 + 17 ⇒ (3) + 17 = 20
Damage calculation: 1d6+8+4;20/×2 (agile amulet mighty fist +6 from Dex, Mutagen Dex +2, +4 studied target): 1d6 + 12 ⇒ (3) + 12 = 15

* * *

Andor's flying fox is sitting on his shoulder and also tries to defend his master with his bodyguard ability and combat reflexes for the next two attacks!

Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12

*

In case Andor is attacked he will parry and riposte.

Parry, 1 AoO spent and 1 panache, size -4: 1d20 + 24 - 4 ⇒ (14) + 24 - 4 = 34

Riposte to hit, immediate action: 1d20 + 24 ⇒ (15) + 24 = 39
Riposte damage: 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16

Riposte Crit?: 1d20 + 24 ⇒ (8) + 24 = 32
Riposte Crit damage: 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16

*

GM, Andor has a protector familiar and the following ability that leads to 50% of damage being shared with his familiar. Shield Master (Su): At 5th level, whenever a protector or its master takes hit point damage, as long as the protector and its master are touching, its master can split the damage evenly between them as if under the effects of shield other. This replaces deliver touch spells and speak with animals of its kind.

*

GM, Andor's tag line is updated due to the buffs. And also important: Andor also has DR5/Adam due to clay skin - once the spell has prevented a total 40 damage has been prevented the effect ends.

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

waiting to see what happens after Andor's attack

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

Carina nods to the naval captain as she steps back a second time, this time replacing the jerky with a tiny ball of sulfur and guano, as she draws a second rod out, this one with a clear crystalline tip on it. "Captain, remember how we had problems with ghosts on the last assignment we had together? Well, I prepared for another such encounter." With that, she intones several words before the ball ignites. With a gesture from the rod in hand, the tiny burning sphere shoots off, flying just over the icy wall and past the heads of the mammoths before expolding in red and blue flame behind the pair of riders.

5-foot
Move action - Withdraw Lesser ectoplasmic metamagic rod
Standard action - Cast Fireball using the rod. (Marked by the red dashed line.) DC 21 Reflex save.

Fireball: 9d6 ⇒ (5, 4, 5, 1, 4, 2, 6, 2, 3) = 32

Grand Lodge

Male CG Human (Kellid) Shaman 11 | HP 19/82 | AC 23 (T14 FF 21) | CMB +11, CMD 23 | F: +8, R: +8, W: +13 | Init: +2 | Perc: +7, SM: +6 | Speed 20ft |Tree Limb 4/4, Spirit Ridden 1/1, Powerful Smash 3/4, Shirt Reroll 0/1, Pin 1/1, Nature's Gifts 1/1, Guiding Spirit 1/1 |Spells: Updated in Profile | Active conditions:

Oh yeah, you guys were in the Thornkeep I ran! That turned out in an interesting way.

Sovereign Court

The Dragon's Demand

Carina, remember that somebody decided to block their line of sight to the other critters by putting up a giant wall of ice in the middle of the battlefield. Of course, that's not going to remain a problem for very long, so I will assume that you are going to *ready* to cast that fireball as soon as you see the wall crumble.

As the spectre reaches out to touch Andor, he leaps up onto the tusk of the animated pachyderm and drives the point of the rapier into the hand of the translucent creature. His blade passes through the creature's hand and causes no damage. On the other hand, the magic runes etched in the blade of his rapier glow and the creature flickers as the magic in the enchanted sword does deal a some damage to the ghostly spirit.

And no critical hit damage on this enemy.

Running up the tusk, the kitsune swordsman thrusts his blade into the vertebrae of the skeletal behemoth. There is a loud crack as the weakened bones snap loose and the massive skull falls to the ground. At this point there is a surge of necromantic energy leaving the skeleton as the bones collapse all around Andor. The Kellid remains hovering 15 feet in the air where it was once mounted on the mammoth. The expression on its face is twisted in pain as it screams a wordless scream.

The first attack killed the mammoth, so I believe 1 point of panache is restored. Unfortunately as the spectre is now no longer mounted, but is flying in place, Andor won't be able to redirect his subsequent attacks at the spectre.

Carina:
The spectre is now suddenly being affected by sunlight powerlessness. It is staggered and can no longer make attacks.

Carina readies an ectoplasmic fireball as she waits for the undead creatures to break through her wall. With no enemies in reach, Mykel's mind races as he contemplates his next move.

Round 2
Meylara -43
-Petal
White Spectre-11, staggered
Andor -2 panache
-familiar
Mykel -21
Carina -readying fireball
Blue Spectre
-Blue Skeleton Mammoth
Gurkagh
Red Spectre
-Red Skeleton Mammoth
Captain

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel cautiously waits for the spectre or any other foe to step forward.

readying an attack, and setting up a parry/riposte if attacked...

readied: 1d20 + 15 ⇒ (20) + 15 = 351d8 + 7 + 6 ⇒ (4) + 7 + 6 = 17
readied2: 1d20 + 10 ⇒ (9) + 10 = 191d8 + 7 + 6 ⇒ (7) + 7 + 6 = 20
[spoiler=p.r]p/r: 1d20 + 15 ⇒ (5) + 15 = 201d20 + 15 ⇒ (17) + 15 = 321d8 + 7 + 6 ⇒ (2) + 7 + 6 = 15

intimidate: 1d20 + 13 ⇒ (2) + 13 = 15
readied crit: 1d20 + 15 ⇒ (6) + 15 = 212d8 + 15 ⇒ (3, 1) + 15 = 19
riposte crit: 1d20 + 15 ⇒ (3) + 15 = 182d8 + 14 ⇒ (2, 3) + 14 = 19
intimidate as an immediate if any attack hits...and the +6 damage is precision...remove if it doesn't apply

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

She growls at Petal, then takes a 5-foot step up and attacks the white spectre.

Beak+Heroism+GMF+Flank: 1d20 + 11 + 2 + 1 + 2 ⇒ (11) + 11 + 2 + 1 + 2 = 27 for PBS+Acid: 2d8 + 10 + 2 + 1 + 1d6 ⇒ (5, 6) + 10 + 2 + 1 + (6) = 30
Wing+Heroism+GMF+Flank: 1d20 + 11 + 2 + 1 + 2 ⇒ (6) + 11 + 2 + 1 + 2 = 22 for B+Acid: 1d6 + 5 + 2 + 1 + 1d6 ⇒ (3) + 5 + 2 + 1 + (3) = 14
Wing+Heroism+GMF+Flank: 1d20 + 11 + 2 + 1 + 2 ⇒ (1) + 11 + 2 + 1 + 2 = 17 for B+Acid: 1d6 + 5 + 2 + 1 + 1d6 ⇒ (6) + 5 + 2 + 1 + (5) = 19

The Concordance

Animal Companion to Meylara Raven | HP 84/85 | AC27 T14 FF23 (4 Dex, 9 Nat, 4 Armor) | CMB +11, CMD 25 | F +10, R +10, W +4 (addl +4 vs ench) | Init: +4 | Perc: +6 (scent), SM: +1 | Speed 60ft | Active Spells: | Active Conditions: None

Petal takes advantage of the flanking provided by her friend and digs into the Spectre as quickly as she can.

Talon+Flank: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25 for 2d6 + 6 ⇒ (1, 5) + 6 = 12
Talon+Flank: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26 for 2d6 + 6 ⇒ (5, 2) + 6 = 13
Bite+Flank: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30 for 1d6 + 6 ⇒ (6) + 6 = 12
Claw+Flank: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26 for 1d6 + 6 ⇒ (5) + 6 = 11
Claw+Flank: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16 for 1d6 + 6 ⇒ (6) + 6 = 12

Petal's damage is magical, but not ghost touch, so should go for half on any hits.

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

My apologies, I think I poorly worded my aim. Yes, I threw up a wall that they can use for cover. However, said wall is 'only' 10 feet tall. Are the mammoths(a Huge creature, judging by the space they occupy) shorter then 10 feet? 'Targeting' a fireball shouldn't be hard. This (And that the fireball would destroy the wall) is why I described aiming the fireball over the wall and the ball exploding behind the riders. I should have mentioned that I was aiming high, the bead going off about 11 feet up and 20 feet behind the wall.

that said....

Carina's eyes widen as the rider begins writhing in pain. "Kill the mammoths first! The riders will be much easier to kill afterward, as the sun will weaken them!"

Sovereign Court

1 person marked this as a favorite.
The Dragon's Demand

Okay, I think the fireball could be positioned somewhere where can hit both riders and the wall. Note that while the spectres are mounted, skeletal mammoth and spectre are essentially treated as one creature and any attack that targets the mount can also target the rider. If the mammoth is slain, then they go back to being 5 ft. by 5 ft. creatures and considering that they are incorporeal flying creatures, it doesn't make sense for them fall to the ground when their mount has been slain. Which is why the dismounted spectre is flying.

Meylara, is +2 of your damage coming from heroism?

Carina lets loose an ectoplasmic fireball over the icy wall, burning both mount and rider on the other side. Mykel prepares himself for any creatures that come within range. Meylara attacks the spectre that is flying 15 feet in the air and commands her animal companion to also attack it. Confused at why her master is asking her to achieve the impossible, the dinosaur instead takes up a defensive posture as she hisses at the creature flying above her.

Blue Mammoth Reflex: 1d20 + 8 ⇒ (5) + 8 = 13
Red Mammoth Reflex: 1d20 + 8 ⇒ (4) + 8 = 12

Blue Spectre Reflex: 1d20 + 5 ⇒ (13) + 5 = 18
Red Spectre Reflex: 1d20 + 5 ⇒ (19) + 5 = 24

The mammoth rider brings down a section of the wall with a mighty blow of its tusks, then squeezes through the narrow opening, riding straight towards the Captain.

Round 2
Meylara -43
-Petal -full defense
White Spectre -39, staggered
Andor -2 panache
-familiar
Mykel -21
Carina
Blue Spectre -32
-Blue Skeleton Mammoth -32
Gurkagh
Red Spectre -16
-Red Skeleton Mammoth -32
Captain

Grand Lodge

1 person marked this as a favorite.
Male CG Human (Kellid) Shaman 11 | HP 19/82 | AC 23 (T14 FF 21) | CMB +11, CMD 23 | F: +8, R: +8, W: +13 | Init: +2 | Perc: +7, SM: +6 | Speed 20ft |Tree Limb 4/4, Spirit Ridden 1/1, Powerful Smash 3/4, Shirt Reroll 0/1, Pin 1/1, Nature's Gifts 1/1, Guiding Spirit 1/1 |Spells: Updated in Profile | Active conditions:

Gurkagh pulls off one of his boots and hurls it at a spectre!

Move action to remove article of clothing, swift action to imbue as magical using Ghostslayer feat, standard action to attack with improvised weapon via Throw Anything feat.

Attack roll: 1d20 + 13 ⇒ (10) + 13 = 23
damage: 1d6 + 3 ⇒ (2) + 3 = 5

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Gurkagh, I think that's the funniest thing I've read this year.

Meylara continues attacking white and commands Petal to go after the blue mammoth.

Beak+Heroism+GMF: 1d20 + 11 + 2 + 1 ⇒ (9) + 11 + 2 + 1 = 23 for PBS+Acid: 2d8 + 10 + 1 + 1d6 ⇒ (4, 7) + 10 + 1 + (6) = 28
Wing+Heroism+GMF: 1d20 + 11 + 2 + 1 ⇒ (6) + 11 + 2 + 1 = 20 for B+Acid: 1d6 + 5 + 1 + 1d6 ⇒ (2) + 5 + 1 + (4) = 12
Wing+Heroism+GMF: 1d20 + 11 + 2 + 1 ⇒ (1) + 11 + 2 + 1 = 15 for B+Acid: 1d6 + 5 + 1 + 1d6 ⇒ (2) + 5 + 1 + (1) = 9

@GM - that's my mistake on the Heroism thing. I'm thinking of Good Hope. And good catch on the height & Petal not being able to attack.

The Concordance

Animal Companion to Meylara Raven | HP 84/85 | AC27 T14 FF23 (4 Dex, 9 Nat, 4 Armor) | CMB +11, CMD 25 | F +10, R +10, W +4 (addl +4 vs ench) | Init: +4 | Perc: +6 (scent), SM: +1 | Speed 60ft | Active Spells: | Active Conditions: None

Petal circles around to the other side of the mammoth and takes a swipe with her Talon.

Talon+Flank: 1d20 + 13 ⇒ (8) + 13 = 21 for 2d6 + 6 ⇒ (1, 1) + 6 = 8

Sovereign Court

1 person marked this as a favorite.
The Dragon's Demand

The Kellid specter roars in rage when it gets hit it the face by the lobbed boot.

In Kellid:
"You dare insult me by throwing your shoe at me! Prepare to face the wrath of Khazar the Nightwolf!"

The next mammoth rider also squeezes its way through the narrow opening made by the other warrior.

Meylara:
Okay, so the mammoth that Petal is attacking moved after your turn. I will allow you to retroactively changed your action; but its going to cost you your place in the initiative order as you'd have to delay until after Blue moved to make that a legal action. And for flying creatures, I do try to say both in the text what height they are flying and I will put a number next to them on the map. It's the second time you've had Petals attack a flying creature, so just watch for that.

As Petals moves around to attack the next mammoth, the massive creatures swings its tusks at the dinosaur. She gets gored by the monster, but then does manage to leap up and get in a slice on the behemoth's rib cage.

AoO, Gore: 1d20 + 22 ⇒ (16) + 22 = 38
Piercing: 2d8 + 14 ⇒ (1, 6) + 14 = 21

And I forgot, the spectres are not immune to cold from passing through the wall of ice.
Blue Wall of Ice damage: 1d6 + 7 ⇒ (3) + 7 = 10
Red Wall of Ice damage: 1d6 + 7 ⇒ (5) + 7 = 12

Round 2
White Spectre -39, staggered
Andor -2 panache
-familiar
Mykel -21
Carina
Blue Spectre -39
-Blue Skeleton Mammoth -35
Meylara -43
-Petal-21
Gurkagh
Red Spectre -22
-Red Skeleton Mammoth -32
Captain

Silver Crusade

Male LG Human (Taldan) Paladin (Shining Knight) 10 - Init +0; Senses: Normal Vision, Perception +1, AC 29/ touch 12/ ff 29; hp 84/84, F+13, R+7, W+12, Speed 20ft. (while mounted on Phranklin: swim 50ft. / fly 60ft.) Continuous Auras: 10 feet: +4 morale bonus on saves vs. charm and fear effects. BUFFS: feather step (gecko), divine favor, Protection vs. Evil, Sanctified Shield, antitoxin, antiplague; CMB +3, CMD +3

Raynor raises his sanctified shield, symbol of the Harborwing, and channels her divine power towards the restless dead to put them to rest.

Channel Energy to damage undead, 30 ft radius, Will DC 18 for half dmg: 5d6 ⇒ (3, 1, 4, 3, 1) = 12

Sovereign Court

The Dragon's Demand

Blue Spectre Will: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
Red Spectre Will: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
Blue Mammoth Will: 1d20 + 12 ⇒ (20) + 12 = 32
Red Mammoth Will: 1d20 + 12 ⇒ (18) + 12 = 30

The Captain blasts the undead closing in with positive energy. The enemies remain standing, only mildly injured by the channel. The dismounted spectre begins to fly away. It moves as if drunk, but is still quick, managing to fly 80 feet away in a matter of seconds.

Meylara can make an attack of Opportunity, but I don't believe she can kill it in a single attack. Effectively it's out of combat.

Round 3
Andor -2 panache
-familiar
Mykel -21
Carina

Blue Spectre -45
-Blue Skeleton Mammoth -41
Meylara -43
-Petal-21
Gurkagh
Red Spectre -28
-Red Skeleton Mammoth -38
Captain

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

Andor activates his boots of speed, 5 ft steps and continues his attack!

GM: you said we can target the spectre? If yes then red spectre is the target and otherwise the red Mammut: study target as a swift action.

GM THIS ABILITY WORKS ON UNDEAD as it allows no save.
If any attack hits the target of Studied Combat, the target is subject to the investigator talent SICKENING OFFENSIVE* (Ex)] When the investigator damages a studied target, that creature is also sickened for 1 round.

Haste Adamantine Keen +1 Rapier To hit calculation: +24 (BAB +7, Weapon Focus +1, Finesse +6, Mutagen Dex +2, Rapier +1, Heroism +2, +4 studied target, haste +1): 1d20 + 24 ⇒ (12) + 24 = 36
Damage calculation: 1d6+9+4; 15-20/×2 (Fencing grace +6 from Dex, Mutagen Dex +2, Rapier +1, +4 studied target): 1d6 + 9 + 4 ⇒ (2) + 9 + 4 = 15
-
Primary keen Rapier attack : 1d20 + 24 ⇒ (10) + 24 = 34
Rapier +1 damage?: 1d6 + 9 + 4 ⇒ (2) + 9 + 4 = 15

-
Iterative keen Rapier attack : 1d20 + 24 - 5 ⇒ (8) + 24 - 5 = 27
Rapier +1 damage?: 1d6 + 9 + 4 ⇒ (2) + 9 + 4 = 15

-

Bite attack B/P/S damage To hit calculation: +17 (BAB +7, Finesse +6, Mutagen Dex +2, Heroism +2, +4 studied target, haste +1, secondary natural attack -5): 1d20 + 17 ⇒ (15) + 17 = 32
Damage calculation: 1d6+8+4;20/×2 (agile amulet mighty fist +6 from Dex, Mutagen Dex +2, +4 studied target): 1d6 + 12 ⇒ (1) + 12 = 13

* * *

Andor's flying fox is sitting on his shoulder and also tries to defend his master with his bodyguard ability and combat reflexes for the next two attacks!

Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (17) + 7 - 1 = 23

*

In case Andor is attacked he will parry and riposte.

Parry, 1 AoO spent and 1 panache,: 1d20 + 24 ⇒ (9) + 24 = 33 -4 vs mammut. size

Riposte to hit, immediate action: 1d20 + 24 ⇒ (19) + 24 = 43
Riposte damage: 1d6 + 9 + 4 ⇒ (2) + 9 + 4 = 15

Riposte Crit?: 1d20 + 24 ⇒ (1) + 24 = 25
Riposte Crit damage: 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16

*

GM, Andor has a protector familiar and the following ability that leads to 50% of damage being shared with his familiar.

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

attacking the red mammoth...if it's dropped, going after the blue with one attack...get both on the red as i only 5 ft stepped...

Mykel steps forward and hacks at the mammoth with his blade. He then readies to fend off any attack/

attack1: 1d20 + 15 ⇒ (20) + 15 = 351d8 + 7 + 6 ⇒ (7) + 7 + 6 = 20
attack2: 1d20 + 10 ⇒ (9) + 10 = 191d8 + 7 + 6 ⇒ (7) + 7 + 6 = 20

parrt: 1d20 + 15 ⇒ (20) + 15 = 351d20 + 15 ⇒ (19) + 15 = 341d8 + 7 + 6 ⇒ (4) + 7 + 6 = 17

attack crit: 1d20 + 15 ⇒ (10) + 15 = 252d8 + 14 ⇒ (3, 3) + 14 = 20
riposte crit: 1d20 + 15 ⇒ (13) + 15 = 282d8 + 14 ⇒ (2, 3) + 14 = 19

Sovereign Court

The Dragon's Demand

Yes, when a rider is mounted they are considered to occupy all the same squares as their mount does for simplicity's sake. Also, Andor, are you able to study more than one target at a time? The mammoth skeletons and the spectres are separate creatures.

Andor steps forward and stabs at the spectral Kellid riding on top of the skeletal mammoth. He tries to find a weak point in the creature's anatomy, but being that it is a ghostly creature he is unsure if stabbing it in one place is anymore effective than any other. he does stab the creature thrice, and each blow makes the creature flicker and bloody looking wounds appear on its body, so it is clear that his weapon is doing something.

Incorporeal creatures are immune to precision damage, which makes them immune to studied combat's damage and thus Sickening Offensive.

Mykel dashes forward swinging his falchata. The hefty blade nearly chops through the knee joint of the mammoth he's fighting and it lurches down. On the backswing his blade slices through the other leg. The huge monster begins to sway back and forth, but remains standing.

Round 3
Andor -2 panache, parrying
-familiar
Mykel -21, parrying
Carina
Blue Spectre -45
-Blue Skeleton Mammoth -41
Meylara -43
-Petal-21
Gurkagh
Red Spectre -42
-Red Skeleton Mammoth -88
Captain

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

GM: Andor can only study 1 creature which would have been the spectre. If the mammoth attacks then please deduct 8 from the parry and 4 from the riposte.

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

With the good Captain between her and the mammoths, Carina moves to continue her offense. She slides just far enough to not hit the gecko in front of her and draws 3 cards along with what seems to be a mote of shadow. With a look over her cards, she smiles as she forces her will onto the mote, before taking a deep breath, and through the mote, exhales a long gout of flame, striking both of the mammoths before the fire stops just shy of the icy wall behind them.

Free action - drop rod
Move
Standard action - Harrow Casting Shadow Evocation(Dragon's Breath). I'm emulating a Brass dragon with this spell, so a 60 foot line of fire(marked on map) Likewise, I get +3 caster level on this spell, due to 2 feats.

Harrow Casting:

Card 1: 1d6 + 1d9 ⇒ (3) + (8) = 11The Sickness(CON,NE)
Card 2: 1d6 + 1d9 ⇒ (6) + (3) = 9The Unicorn(CHR,CG)
Card 3: 1d6 + 1d9 ⇒ (1) + (1) = 2The Paladin(STR,LG)

Okay, this is a good draw for me. It increases the DC by +2 and adds +1 damage per die to the damage roll. So, DC 26 Will save(save to drop damage to 1/5) and DC 26 Reflex save(save to half). The Wall of Ice is at the limit of the spell(60 feet from Carina). Your call if I damage it, but if I do, it's only 10 damage(It automatically makes the will save.)

Shadow Dragon's Breath(HC,CL 12): 12d6 + 12 ⇒ (1, 6, 5, 6, 2, 4, 4, 2, 1, 5, 1, 3) + 12 = 52

Sovereign Court

The Dragon's Demand

Red Mammoth Will Save: 1d20 + 11 ⇒ (3) + 11 = 14
Red Mammoth Reflex Save: 1d20 + 8 ⇒ (20) + 8 = 28

Blue Mammoth Will Save: 1d20 + 11 ⇒ (8) + 11 = 19
Blue Mammoth Reflex Save: 1d20 + 8 ⇒ (15) + 8 = 23

Red Spectre Will Save: 1d20 + 9 ⇒ (16) + 9 = 25
Red Spectre Reflex Save: 1d20 + 5 ⇒ (15) + 5 = 20

Blue Spectre Will Save: 1d20 + 9 ⇒ (14) + 9 = 23
Blue Spectre Reflex Save: 1d20 + 5 ⇒ (20) + 5 = 25

Carina breathes a jet of dragon fire all over the remaining undead. Both mammoth skeletons collapse as the flames turn their bones into cinders and a burst of necromantic energy leaves the massive skeletons. One of the spectres is also destroyed by the fiery blast and the other is rendered helpless without the negative energy from its mount protecting it from the sun peaking through the cancerous gray clouds.

The fight is over. The last spectre only has a few hit points, so its up to Meylara if she wants to finish it off or let it go.

With the undead defeated, an eerie calm has once again settled over this mammoth graveyard. The lair of the filth demon should lie within a few hours travel of this place.

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Well, glad that's over with...can someone use this please? This shirt isn't the best for protecting against giant undead mammoth skeletons beating on your ribs... Mykel says as the adrenaline starts to wear off and the pain hits. He offers up a wand for one of the magically inclined types to use.it's my clw wand...i'll assume someone uses it and roll the heals...

clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (8) + 1 = 9
clw: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (8) + 1 = 9
4 charges used...1 panache used...4/5 panbache left, plus the one from my plume of panache...

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

”That was a nasty fight! I hate incorporeal beings!“ Andor says.

He takes time to brew his mutagen again. Takes an hour to brew. Duration 80 minutes. He drinks that one and in case it expires, he brews another before continuing and drinking that.

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

While Andor is brewing, Meylara spends a few charges from her wand healing her wounds. I don't recall if we discussed taking average on CLW wands out of combat. Will use 8 charges if so, otherwise let me know and I will roll.

I assume Meylara should be able to determine the location of the demon's lair from the air as we approach? Taking 10 on Perception will give her a 35 to scan for signs of the creature and it's habitat.

I am fine to move forward. We should not waste time if not needed. We can always rest between the two demon lairs if necessary.

As we approach the lair, she will meet back up with the group. Everyone gather round. Some demons have nasty auras or stench, so let's do a little to prepare. Cast Life Bubble, including the pets for a total of 3 hours for herself and Petal and 2 hours for everyone else including the gecko. She also renews her own Barkskin.

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

I have my spell ready...I cast slice! Mykel jests, trying to lighten the mood a bit by using his blade as a wand.i like that spell

Sovereign Court

The Dragon's Demand

Yep, I'm fine with averaging out the CLW castings. And I'm assuming you are flying 50 feet up in the air and 200 ft. ahead of the group again.

The party spends two hours waiting for Andor to brew a pair of mutagens before setting out again. After this the party spends another two hours traveling towards the lair of the filth demon, which is said to lair near an ancient burial ground.

Meylara flies ahead of the group, coasting about 50 feet in the air and two hundred feet ahead of the group. Eventually she sees what looks like some dark stones about a thousand feet ahead of her. The clouds in the sky are beginning to darken.

Does Meylara want to approach closer?

GM Rolls:
h: 1d100 ⇒ 64s: 1d100 ⇒ 83

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Meylara flies back to the group. There is a section of dark stones and darker skies ahead that looks like it might be under heavy abyssal influence, likely the lair of the demon. We should make any preparations we can now before approaching.

Insert casting of Life Bubble and Barkskin now, along with renewing her Mage Armor from her wand.

Once the group is ready, Meylara will fly forward, staying lower (10-15 ft) and closer (20-30ft ahead) to the group.

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Might be able to get a shot in before getting in close... Mykel says as he draws his bow and nocks a cold iron tipped arrow.

Scarab Sages

Male CG Kitsune (in vulpine form) from the Forest of Spirits in Tian Xia | Swashbuckler 1 / Investigator 9 | Resistances: Elec. 3, Acid 3, Fire 2, Cold 2 | Init +8 | HP 94/94 | ‘Serang' Familiar HP 47/47 | Normal: Panache 7/7 | Inspiration 10/10 | Extend Potion 6/6 | AC 28 (30 vs. Traps), T 18 FF 21| CMB +16 (with Rapier), CMD 22 (24 Disarm) | F: +10, R: +18 (+20 vs. traps), W: +12 (+14 vs. illusions) | Boots of Speed 10/10 | Perc +24 (+28 vs. traps), Dipl +19 | Low-light vision | Speed 30 | Active cond.: none

When Meylara informs Andor that the creature is near he prepares!

Buffs up:
- Mutagen Dexterity (80 minutes).
- alchemical grease (4 hours), and
- heroism potion via alchemical allocation extract (100 minutes with Extend Potion talent/discovery 2/5).

Short term buffs:
- alchemical allocation and then his potion of fly together with his extend potion ability 3/5 (10 minutes duration)
- extracts of shield (8 minutes duration), and
- reduce person (8 minutes duration).
- heightened awareness (8 minutes duration).

“Let us all move forward to Meylara. I will scout ahead stealthily!“

He then flies forward to Meylara speedily and advances further with stealth.

Moving half speed so 60 ft fly per round.

stealth, increase dex, size +4: 1d20 + 8 + 3 + 4 ⇒ (14) + 8 + 3 + 4 = 29

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