[OSP] GM PaleDim's PFS# 06-16 Scions of the Sky Key, Part 3 (Inactive)

Game Master PaleDim

Slides

OSP

Aspis Consortium Knowledge:

- A contingent of Aspis mercenaries was seen approaching the Bandu Hills from the northwest—the direction of Bloodcove.
- The leader of the group is an Ustalavic aristocrat named Zaril Namoth, who is also known to be an expert tracker and hunter.

Golden Guardian Knowledge:

- Almost everyone at Fort Bandu knows the legend of the Golden Guardian, but no one seems to know anything substantial.
- Since the stories about the local boogeyman have circulated in the region for centuries, most people speculate that the creature is immortal or not a living creature.

Kobolds of Mount Nakyuk Knowledge:

- Until recently, the kobolds have largely kept to themselves. Most local people didn’t even know about the kobolds before the incident with Sharrowsmith.

Averting Eyes:
The opponent avoids looking at the creature’s face, instead looking at its body, watching its shadow, tracking it in a reflective surface, etc. Each round, the opponent has a 50% chance to avoid having to make a saving throw against the gaze attack. The creature with the gaze attack, however, gains concealment against that opponent.

Wearing a Blindfold:
The foe cannot see the creature at all (also possible to achieve by turning one’s back on the creature or shutting one’s eyes). The creature with the gaze attack gains total concealment against the opponent.
A creature with a gaze attack can actively gaze as an attack action by choosing a target within range. That opponent must attempt a saving throw but can try to avoid this as described above. Thus, it is possible for an opponent to save against a creature’s gaze twice during the same round, once before the opponent’s action and once during the creature’s turn.


1 to 50 of 142 << first < prev | 1 | 2 | 3 | next > last >>

Spell & AoE Templates | 4-10: Arclord's Abode

I shouldn't be needing a lot of info this time around, since I've collected all of the relevant details needed to report this game (once we complete it).

Practically, I only need to know if anybody has leveled up since part 2. That chronicle might have leveled up your character, and you may have also applied GM credit to your character. In any case, I need to know for calculating our APL and figuring out what sub-tier we play in. This scenario is tier 1-5, just as the previous two parts were.

Separately, if there are any purchases you'd like me to note on your chronicle, let me know here.


Spell & AoE Templates | 4-10: Arclord's Abode

Have any of you played:

* Pathfinder Society Scenario #6–09: By Way of Bloodcove

Liberty's Edge

M.A. Gaskar | Male CG Medium Half-Orc Rogue (unchained/Skulking Slayer/Scout) 1 | HP 7/11 | AC 15, T 12, FF 12 | CMD 15| F +3 R +5 W +1 | Init +2 | Perc +4 | Speed 30ft |Sneak Attack +1d6 | Active Conditions: None

Nope! Don't believe so.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Nope. I've played Bloodcove Blockade but for a different character.

I am now Level 4. I can now use my Arcane pool to do max damage.

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

Anyone heard from Soleil?


Spell & AoE Templates | 4-10: Arclord's Abode

We need Soleil and Talethia. They'd expressed interest in continuing. I'm PM'ing them today, and I'll give them a couple of days before opening up recruitment.

Liberty's Edge

M.A. Gaskar | Male CG Medium Half-Orc Rogue (unchained/Skulking Slayer/Scout) 1 | HP 7/11 | AC 15, T 12, FF 12 | CMD 15| F +3 R +5 W +1 | Init +2 | Perc +4 | Speed 30ft |Sneak Attack +1d6 | Active Conditions: None

Happy New Year by the way!


Spell & AoE Templates | 4-10: Arclord's Abode

Happy New Year!


Spell & AoE Templates | 4-10: Arclord's Abode

Still Talethia to join, but also not in the biggest hurry. If we start by end-of-weekend or beginning of the work week, that's still pretty good.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

What would it take if I want to change my chosen weapon from a katana to a longsword?

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

Would that fall under retraining a class feature? If that is the case I believe it is 5 days of training with someone of your class one level higher who has the feature you want-unless official PFS guidelines are different


Spell & AoE Templates | 4-10: Arclord's Abode

DISCLAIMER: You piqued my interest, and while I don't think it's possible I may have read something wrong.

Pathfinder Society Roleplaying Guild Guide, v10.0, p38 wrote:
After 1st level, if you own a copy of Pathfinder RPG Ultimate Campaign, you can use the retraining rules beginning on page 188 of that book to alter your character. All changes must recorded on your Chronicle sheets or Inventory Tracking Sheets, made in the presence of a Roleplaying Guild GM, and initialed by the observing GM. The GM can audit your character before allowing changes, so bring your character sheet and all Chronicle sheets to the GM. Retraining might be limited by time constraints. When retraining, players must expend wealth as outlined in the Retraining section of Ultimate Campaign, as well as 1 Prestige Point per day of retraining, since time between adventures is undefined. If your class is not listed in Ultimate Campaign, refer to the expanded retraining lists below.

(emphasis mine)

Free download of the guide is here (I'm guessing you already have a copy though).

Retraining rules from Ultimate Campaign here on aonprd.com for reference.

So, let's see what's possible for magus:

Retraining wrote:

Class features you can retrain are as follows (some entries also call out other retraining options that are significant for the class in question, such as retraining feats for fighters, skill ranks for rogues, or spells known for sorcerers).

...

Magus: Retrain one magus arcana.

Back to the PFS guide, it has this

Pathfinder Society Roleplaying Guild Guide, v10.0, p38 wrote:

RETRAINING CLASS FEATURES

Add the following entries to the list of retrainable class features on page 189 of Ultimate Campaign. If an archetype or prestige class grants a feature that says that it functions as a feature from one of the classes below, use the rules listed below for retraining. Otherwise, retraining archetype or prestige class features takes 5 days per feature retrained.

However there are no additions at all for Magus. The problem here is that chosen weapon is neither a magus arcana nor an archetype feature that replaces a magus arcana (if the latter even counts, I don't think that it does). It's actually unclear how the "chosen" weapon is defined: it's never listed as a distinct class feature; it's not listed as, e.g., "modifying magus weapon proficiency"; it's just sort of implied early in the flavor and then suddenly referred to by archetype features that depend on it.

So, unless I'm reading this wrong, I don't think you can retrain this as a class feature.

Looking at retraining the levels (this gets messy and convoluted, and I don't think it's really possible):

Retraining wrote:
When you retrain a class level, you lose all the benefits of the highest level you have in that class. You immediately select a different class, add a level in that class, and gain all the benefits of that new class level.

This seems to be saying you can only ever retrain your highest level in a specific class. I think the wording assumes that you're *switching* classes at that level, so that you then proceed to "unlock" the next highest level of the old class (if any remain). RAW, this would mean if you remove and re-add the same class, you can never get beyond the highest level, because it remains the same highest level The selection of chosen weapon is an aspect of selecting the 1st level of Kensai.

Next, I don't see re-training a level back to the same class as explicitly forbidden, but also I'm not sure it can be inferred either. So the previous paragraph might be moot.

Assuming we could get past the above, and that Magus "has synergy" with itself so that retraining a level takes 5 days instead of 7 (that statement alone makes me dubious), you'd be looking at:

15 days, 15 prestige points (wow, 1 point off of a resurrection with 2 negative levels...)

The monetary cost is 10GP times your level, and that result times days spent retraining. So:

3 * 10 * 15 => 450gp.

The gold is nothing for you at your level, the prestige cost is rough (again, if it's even allowed).

I repeat my caveat at the top: My conclusions may not be entirely correct

I did search the forums for input, let me know if you find something different or if you get a ruling from the online VCs/VOs that allows it.


Spell & AoE Templates | 4-10: Arclord's Abode
Meux Feux wrote:
Would that fall under retraining a class feature? If that is the case I believe it is 5 days of training with someone of your class one level higher who has the feature you want-unless official PFS guidelines are different

According to UC and the PFS guide, the only class feature Magi may retrain is Magus Arcana. Also, I can' find that Chosen Weapon is an explicit "class feature", much less does it replace any Magus Arcana in applying the archetype. See above. Let me know if you think I'm interpreting wrong.

The Concordance

Ifrit Summoner 2; Perception -1; 15/15 HP; Fort +0, Ref +4, Will +2; AC 17, touch 14, FF 13 Melee: Elven Curve Blade +5, 1d10+3, +1 fire, Ranged: Ray of Frost/Acid Splash +5 vs touch 1d3

Soleil and Magmara are level 2 now, btw.


Spell & AoE Templates | 4-10: Arclord's Abode

Assuming Talethia joins us, we have

Ari-Ani 4
Lin Ki Chin 3
M.A. Gaskar 1
Meux Feux 2
Soleil 2
Talethia 3

APL (4+3+1+2+2+3)/6 => 2.5

Pathfinder Society Roleplaying Guild Guide, pg11 wrote:
If the result of the Average Party Level calculation ends with 0.5, the players should decide whether to round up or down.

Sub-tiers are 1-2 and 4-5.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

I am level 4 now.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

I am level 4 now


Spell & AoE Templates | 4-10: Arclord's Abode

APL (4+4+1+2+2+3)/6 => 2.666666666666666..... => 3

Actually, I also had a brain lapse above. Rounding up is still APL 3, which is "out of tier" (between 1-2 and 4-5), so I think that's still a choice.

If Talethia chooses not to return:

APL (4+4+1+2+2)/5 => 2.6 => 3 still a choice

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

Ari is going to buy a Belt of Dexterity for 4k.


Spell & AoE Templates | 4-10: Arclord's Abode
Ari-Ani wrote:
Ari is going to buy a Belt of Dexterity for 4k.

Got it. I assume you've got at least 18 fame then (at your level, likely 9+ XP, 18+ prestige/fame).

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

It appears I have 22 fame.

Liberty's Edge

M.A. Gaskar | Male CG Medium Half-Orc Rogue (unchained/Skulking Slayer/Scout) 1 | HP 7/11 | AC 15, T 12, FF 12 | CMD 15| F +3 R +5 W +1 | Init +2 | Perc +4 | Speed 30ft |Sneak Attack +1d6 | Active Conditions: None

Gaskar will purchase a masterwork heavy flail.


Spell & AoE Templates | 4-10: Arclord's Abode
M.A. Gaskar wrote:
Gaskar will purchase a masterwork heavy flail.

Got it. I'll try to remember to record these on the chronicles, so don't subtract gold for them now if you do want them recorded.


1 person marked this as a favorite.
Spell & AoE Templates | 4-10: Arclord's Abode

So, still no Talethia but I think I'm going to get us started. She's still welcome to join late.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Does mithral bypass DR/magic? I think Adamantium does, right?

Buying 3 potions of cure moderate wounds.

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

Uh...not sure what you're referring to, but ...+3 enhancement bypasses DR/cold Iron/Silver, +4 overcomes DR/Adamantine and +5 overcomes DR/Alignment.

No mundane material in Core can by bypass DR/Magic.


Spell & AoE Templates | 4-10: Arclord's Abode

Tier doesn't matter for these current knowledge checks, but it will soon as you venture out. Following back up on that: it's the parties choice to round up or down when the decimal component is 0.5 (not the case, so we round to 3 with or without Talethia). (I misspoke that landing between tiers is a choice, it was just about the rounding).

Going back to the guide, this is our situation:

Quote:
A party of five to seven characters whose APL falls between two subtiers must play the higher tier with the four-character adjustments found throughout the scenario.

Liberty's Edge

M.A. Gaskar | Male CG Medium Half-Orc Rogue (unchained/Skulking Slayer/Scout) 1 | HP 7/11 | AC 15, T 12, FF 12 | CMD 15| F +3 R +5 W +1 | Init +2 | Perc +4 | Speed 30ft |Sneak Attack +1d6 | Active Conditions: None

I'm fine with playing up as long as we have healing available. Could buy a wand of CLW if needed.


Spell & AoE Templates | 4-10: Arclord's Abode

Yes, get in your orders for CLW wands now :) All you need is one player who can activate easily (Meux).

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

UMD rules were always a bit confusing for me. Because CLw is on Meux's spell list, does that mean he doesn't need to roll a UMD to activate a CLW wand?

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

You don't need UMD for a wand that casts a spell on your list.

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

Meux would like to purchase a Wand of ClW


Spell & AoE Templates | 4-10: Arclord's Abode

750gp (eww) or 2 prestige points (better). Anybody can get one and have Meux activate it.

Liberty's Edge

M.A. Gaskar | Male CG Medium Half-Orc Rogue (unchained/Skulking Slayer/Scout) 1 | HP 7/11 | AC 15, T 12, FF 12 | CMD 15| F +3 R +5 W +1 | Init +2 | Perc +4 | Speed 30ft |Sneak Attack +1d6 | Active Conditions: None

Gaskar will purchase one as well - better safe than sorry!

EDIT: With 2 PP!

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

i have not spent any PP so i will also

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

I might pick up an wand of Infernal Healing, let me see if I already have one.

Liberty's Edge

Female Human (Varisian) Bard (Duettist) 3
Stats:
Align: CG | HP: 18/18 | AC: 15, T12, FF13 | CMD: 15, FF13 | Saves: F2/R7/W5 | Init: 2 | Perc: 9 | Sense Mot.: 8 | Bardic Performance: DC 14

Sorry everyone, been popping in to the boards playing another game nearly every day, and never once looked at the menu that world have shown me I had messages until just now. I completely didn't see that you had started part 3 and was looking for me >.<

If it's not too late, I'll get something posted tonight...

Talethia is still Lvl 3.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Is my math right? Upgrading a katana to a Masterwork keen katana will cost 3300?

Masterwork - 300
+1 - 2000
keen - 1000

I will buy a wand of Light(50 charges) for 375.


Spell & AoE Templates | 4-10: Arclord's Abode
Talethia Lautari wrote:

Sorry everyone, been popping in to the boards playing another game nearly every day, and never once looked at the menu that world have shown me I had messages until just now. I completely didn't see that you had started part 3 and was looking for me >.<

If it's not too late, I'll get something posted tonight...

Talethia is still Lvl 3.

It is *not* too late! Glad to have you back. We only just started, and gently. Feel free post in gameplay.

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr
Lin Ki Chin wrote:

Is my math right? Upgrading a katana to a Masterwork keen katana will cost 3300?

Masterwork - 300
+1 - 2000
keen - 1000

I will buy a wand of Light(50 charges) for 375.

I don't believe you can "upgrade" to Masterworks. You have to buy it as MW.


Spell & AoE Templates | 4-10: Arclord's Abode
Lin Ki Chin wrote:

Is my math right? Upgrading a katana to a Masterwork keen katana will cost 3300?

Masterwork - 300
+1 - 2000
keen - 1000

I will buy a wand of Light(50 charges) for 375.

Masterwork isn't an upgrade, it's an initial condition of a newly created weapon.

Keen is equivalent to a +1 bonus, so it bumps the weapon cost from +1 to +2, from 2000GP to 8000GP (on top of base masterwork).

Reference


Spell & AoE Templates | 4-10: Arclord's Abode
Lin Ki Chin wrote:
I will buy a wand of Light(50 charges) for 375.

Also, light is on the magus spell list and they get all cantrips in their spellbooks by default. So if it's simply prepared, you'd have infinity lights.

Liberty's Edge

1 person marked this as a favorite.
Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

WB Telethia

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Ok. I'll pass on the wand then. I'll buy a masterwork katana instead

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

Looks like I already have a IH wand, so I'll use 2pp to buy a wand of Heightened Awarenes, unless I already have one :)

Liberty's Edge

Male Lava Gnome Cleric 2 (Divine Paragon/Theologian of Sarenrae) | HP:(17)/17| AC: 14 T: 11 FF: 12 | CMB: 0 CMD:11 | F: +4 R: +1 W: +6 | Init: +1 | Perc: +3 SM: +3 | Darkvision 60' | Speed 20'| Channel Positive Energy:1d6 5/5 Firebolt:6/6 | Spells: 1st:3/3 D:1/1 | Active Conditions: +2 Sacred Bonus To Perception, SWOLE!

Do you have to spend Prestige Points to gain fame, or is Fame earned at the point you gain the points?


Spell & AoE Templates | 4-10: Arclord's Abode

Fame is the measure of your clout that can't be spent. It determines, e.g., the most expensive item your character can buy and own.

Prestige points are gained at the same rate, but can be spent to obtain items, or services. E.g., your character dies so you spend 16pp for raise dead (that comes with two negative levels), assuming that your companions could bring your body out with them. If your body needs to be retrieved (e.g. in the case of a TPK), there is a cost for that (I forget). You can remove a negative level for 4pp (so in the first example, 24pp total to come back alive with previous level).


Spell & AoE Templates | 4-10: Arclord's Abode

I'll post to move us forward tomorrow.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Are both doors closed? Did the eastern door close after whoever it was got through?


Spell & AoE Templates | 4-10: Arclord's Abode

Both doors are jammed shut and require force to open. The Eastern one seems like it would be a little easier to force open given the previous tampering.

1 to 50 of 142 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [OSP] GM PaleDim's PFS# 06-16 Scions of the Sky Key, Part 3 Discussion All Messageboards

Want to post a reply? Sign in.