GM Chyro: Tower of the Ironwood Watch (5-6) (Inactive)

Game Master Chyrone


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Loot sheet No plunder, no pay Battle map--Misc info slides
Noke, round 5 wrote:
She misfortunes Zolvato and starts chanting!

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Sorry. Board must have eaten my post. Ash is going to delay/ready an action until an opponent enters his line of sight. He is frightened by them shaking off his magic.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Ha ha, I thought that is the other guy. :-)

Noke delays to see what the martial characters can do!


Loot sheet No plunder, no pay Battle map--Misc info slides

Okay, that would delay Noke until just after Brallenera, i reckon, as she's first martial to attack him.

Umberto?
---------------
Zoltavo

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto still can't see anything and waits for an opportunity to present itself.

Delay, unless Noke moves back a square or so :)


Loot sheet No plunder, no pay Battle map--Misc info slides

Umberto awaits, hearing the angry grunt of Brallenera somewhere in the dark.

Zoltavo continues attacking.
Slash: 1d20 + 11 ⇒ (1) + 11 = 12
Reroll slash: 1d20 + 11 ⇒ (13) + 11 = 24 2d8 + 2 ⇒ (8, 7) + 2 = 17

Slash 2: 1d20 + 6 ⇒ (19) + 6 = 25
Reroll slash 2: 1d20 + 6 ⇒ (5) + 6 = 11 2d8 + 2 ⇒ (6, 8) + 2 = 16
But the mojo still messes with his aim. Such fails.
=======================================

Drow ambush, round 7

Brallenera
Noke
Ash, Lucky, Shining Knight
Umberto
-------------
Zoltavo

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

RAGE Hasted blessed PA: 1d20 + 12 + 2 + 1 + 1 - 2 ⇒ (10) + 12 + 2 + 1 + 1 - 2 = 24
RAGE PA Dmg: 1d10 + 5 + 2 + 4 ⇒ (7) + 5 + 2 + 4 = 18

RAGE Hasted blessed PA, Free attack: 1d20 + 12 + 2 + 1 + 1 - 2 ⇒ (1) + 12 + 2 + 1 + 1 - 2 = 15
RAGE PA Dmg: 1d10 + 5 + 2 + 4 ⇒ (1) + 5 + 2 + 4 = 12

RAGE Hasted blessed PA: 1d20 + 7 + 2 + 1 + 1 - 2 ⇒ (11) + 7 + 2 + 1 + 1 - 2 = 20
RAGE PA Dmg: 1d10 + 5 + 2 + 4 ⇒ (8) + 5 + 2 + 4 = 19

Brallenera is still frenzied. The attacks are powerful, but lack precision.


Loot sheet No plunder, no pay Battle map--Misc info slides

Attack #1 lands though, drawing blood.

Noke, Lucky, Shinjng Knight
Ash, Umberto (?)
---------
Zoltavo (-18)

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke continues to cackle to prolong the misfortune effect on Zolvato and then casts a snowball!

Swift action invoke patron - Reckoning:
The invoker adds an insight bonus on damage rolls from attacks made with spells and natural attacks, gaining 1 point of damage per die rolled. At 8th level, the invoker gains a +4 bonus to confirm critical hits threatened with spells and natural attacks. At 16th level, the critical threat range of the invoker’s spells and natural attacks doubles, as if from Improved Critical.

Snowball TOUCH attack, reckoning +1 damage / die, cover -4, melee -4: 1d20 + 7 - 4 - 4 ⇒ (17) + 7 - 4 - 4 = 165d6 + 5 ⇒ (6, 5, 6, 6, 3) + 5 = 31

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

”The spirits are with you,” Luli says softly as he lays a hand on the Shining Knight’s shoulder. ”Trust them.”

Casting guidance on Shining Knight.


Loot sheet No plunder, no pay Battle map--Misc info slides

GM misread a detail, and Zoltavo will get much MUCH more hurt retconned. ^^'
Sorry.

Ahem.....

After much punishment from the team of pathfinder agents, Zoltavo is near collapse. As he was about to say something, Brallenera hacks him down with a solid hit of her axe.

Another prime example of dwarven hatred of drow winning the day.

Saves Noke a spellslot too.


Level 6 | HP 23/45 | AC 23 T 13 FF 20 | CMB +6, CMD 21 | F: +3, R: +8, W: +6 | Init: + 3| Perc: +5 (+7 vs haunts), SM: +5 | Speed 20 ft | Darkvision 60', Blind-Fighting | | Active conditions: Heroism (+2 attacks, saves, skills)

Are we off Initiative?

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, that wasn't so bad as a training fight before the real big baddies.

Brallenera is panting and catching her breath, but seems totally unharmed by the lenghty battle. She turns toward her magic using allies

Hope you still have a few tricks up your sleeves. I'm sure we haven't meet the last of our foes. Male drows are very rarely in position of command, they take orders from their women. Its their only redeeming quality.Not enough to keep one of these slavers, demon and devil worshippers alive. Heal yourselves before we continue, I have a magical wand I can use

RAGE rounds used 6/20, got a full CLW wand for anyone wounded

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

”That was a sneaky ambush. We are lucky to all be standing. They shook off my magic really easily,” Ash muttered, shaken but his lack of success.


Loot sheet No plunder, no pay Battle map--Misc info slides

Zoltavo's special pack's contents:

A strange set of botanical (?) tools holds three vials.

DC 20 Alchemy/Heal/KN. Nature to ID as an anti-fungal salve.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto is relieved when the noise from the fight ceases but laments his inability to contribute. Is everyone ok?

I can operate wands for people if needed.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke breathes heavily.

She touches her lizard familiar to see if he is alright.

Then she heals her wounds.

CLW : 10d8 + 10 ⇒ (7, 5, 8, 3, 2, 1, 2, 4, 6, 4) + 10 = 52


Level 6 | HP 23/45 | AC 23 T 13 FF 20 | CMB +6, CMD 21 | F: +3, R: +8, W: +6 | Init: + 3| Perc: +5 (+7 vs haunts), SM: +5 | Speed 20 ft | Darkvision 60', Blind-Fighting | | Active conditions: Heroism (+2 attacks, saves, skills)

The Shining Knight sips from some vials before proclaiming: "A difficult challenge overcome through teamwork! Well done, companions! Now, let us see what secrets yonder chamber contains . . ."

The Shining Knight moves carefully into Room B3.

Drinking 3 cure light wounds potions: 3d8 + 3 ⇒ (2, 3, 6) + 3 = 14


Loot sheet No plunder, no pay Battle map--Misc info slides

Yellow puffball fungi nearly a foot in diameter and chunks of orange and purple crystal glow faintly in the gloom of this round chamber. Strange plaster frescoes depicting acts of violence cover the walls, and in the center of the floor stands an altar made of petrified wood that supports a collection of decaying eyeballs laid in an offering bowl like a demented still-life.

As Shining Knight carefully advances into the room, he is observed by something...malicious.

Surprise bite: 1d20 + 8 ⇒ (13) + 8 = 21 Nom nom: 1d6 + 2 ⇒ (1) + 2 = 3
Grab?: 1d20 + 8 ⇒ (15) + 8 = 23
Both hit, it seems. Its stealth is rediculously high.

From the fungal vegetation, a hideous bloated creature, resembling a bloated infant made of plant material, lodges itself in Shining Knight's arm with its teeth.

Rest coming later.

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Hi GM, in a suprise round the plant only has standard action I believe and thus could only bite or grab I think.


Loot sheet No plunder, no pay Battle map--Misc info slides

Grab ability on bite. Nom.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

These critters and their special tricks!!! :-) Ahhhh!!


2 people marked this as a favorite.
Level 6 | HP 23/45 | AC 23 T 13 FF 20 | CMB +6, CMD 21 | F: +3, R: +8, W: +6 | Init: + 3| Perc: +5 (+7 vs haunts), SM: +5 | Speed 20 ft | Darkvision 60', Blind-Fighting | | Active conditions: Heroism (+2 attacks, saves, skills)

It's possible I'm trying too hard to be a good PbP citizen and keep the adventure moving :) The Shining Knight isn't really designed as a front-line combatant. Y'all better come rescue me! But I'm having fun!

Silver Crusade

1 person marked this as a favorite.
Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, maybe you should let me lead the way next time.. What's this on your arm?

Know to identify: 1d20 + 4 ⇒ (18) + 4 = 22 Nature or PLanes, same bonus, waiting for initiative


Loot sheet No plunder, no pay Battle map--Misc info slides

Ugly plant baby

Noke is still radiating darkness, fyi.

At the end of its surprise round, it suckles on Shining Knight's arm, and an unpleasant burning sensation is in his arm.
Con dmg: 1d2 ⇒ 2

An exhausted elf hangs chained to the southern wall.

Brallenera:

This freak of nature (literally) is called a mandrago. They spawn when plants/fungi are exposed/nurtured, with demonic essence.

Plant traits.
You can ask 1 question for info.


============================
Init:

Ash: 1d20 + 2 ⇒ (12) + 2 = 14
Brallenera: 1d20 + 1 ⇒ (5) + 1 = 6
Lucky: 1d20 + 7 ⇒ (12) + 7 = 19
Noke: 1d20 + 3 ⇒ (12) + 3 = 15
Shining Knight: 1d20 + 3 ⇒ (13) + 3 = 16
Umberto: 1d20 + 2 ⇒ (16) + 2 = 18

Ugly plant baby abomination: 1d20 + 4 ⇒ (20) + 4 = 24

I'm sorry, ugly plant baby rolled highest on init.

The desecrated shrine, round 1

The thing lets go of Shining Knight's arm, licking blood off its barky lips. It moves to west of Shining Knight near Lucky, opens its mouth, and lets out an ear piercing shriek.

All but Ashwell, roll a willsave DC 15, vs 1d4 ⇒ 4 rounds of nausea.

As the shriek fades, a demonic figure materializes within the shrine, behind the altar to the east. Noke sees eye candy.... a handsome young looking man with two batlike wings.

"Well well. This place is actually being intruded upon?
Ah, and a fair maiden yonder, as well."
, he winks seductively at Noke.

"Young lady, for your safety sake, i propose you wait outside of the building and see if no other drow enter to ambush you. You have friends here who can take on any challenge, i dare assume."

Noke:

Willsave DC 18 vs suggestion.
Suggestion: Let your squad of teammates handle/defeat him and the mandrago, and wait safely outside of the tower.

He then flies up towards the northwest.
Like the upper floors, ceiling is 15 ft up.
================================

Lucky, Umberto
Ash, Noke, Shining Knight (guys can post ahead)
Brallenera

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

GM, I think we would have waited until the darkness is gone before continuing to explore as otherwise Umberto is too restricted.

kn nature on the plant: 1d20 + 7 ⇒ (7) + 7 = 14
kn planes on the guy with the wings: 1d20 + 7 ⇒ (3) + 7 = 10

Invoke patron - after this 1/6 remaining:
- Curiosity: The DCs of the invoker’s hexes and patron spells increase by 1.

Noke moves forward and concentrates on the guy with the wings!

Slumber hex DC 20 or asleep for six rounds.

Sorry GM. Saw you post in discussion GM on the will saves:

will save dc 15: 1d20 + 6 ⇒ (9) + 6 = 15

-

will save dc 18: 1d20 + 6 ⇒ (9) + 6 = 15

Reroll with lessons of Chaldira trait. will save dc 18: 1d20 + 6 ⇒ (20) + 6 = 26


Loot sheet No plunder, no pay Battle map--Misc info slides

You're one lucky witch. :P
Now to see if the others are equally lucky.

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

Will vs DC 15: 1d20 + 8 ⇒ (19) + 8 = 27
Knowledge (planes): 1d20 + 9 ⇒ (12) + 9 = 21

"Goodness, that's an ugly sound," Luli remarks, shaking his head."But feel the ground under your feet, how it supports you and gives you a place to stand. The spirits of the stones bless us!" Again holy light bursts out and emboldens the halfling's allies.

Concentration vs DC 17: 1d20 + 11 ⇒ (8) + 11 = 19

Casting bless defensively.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Wil save DC 15: 1d20 + 5 ⇒ (11) + 5 = 16

Immunities of the creature. If I must roll again for the horny one Know Planes: 1d20 + 4 ⇒ (9) + 4 = 13

Brallenera keeps an eye on the plant-like thing, and another one on the horny foe.

Awww, please tell me you are devils.


N Female Dog Animal Companion 7 | HP 66/66 | AC 24 T 13 FF 21 | CMB +5, CMD 18 | F: +9, R: +8, W: +3 | Init: +3 | Perc: +7, SM: +1 | Speed 40ft | Active conditions: None

Will vs DC 15: 1d20 + 2 ⇒ (13) + 2 = 15

Karma bares her teeth and bites at the strange plant creature she smells next to her. Bolstered by her rider's magic, her jaws snap!

Bite, Bless: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Miss chance, 1 = Miss: 1d2 ⇒ 2
Bite damage: 1d6 + 3 ⇒ (1) + 3 = 4
Trip, Bless: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26

I'm not certain if Karma can use Bodyguard to Aid her allies' defense when she can't see, but rolls are included in case she can.

Bodyguard (if needed):
Bodyguard, Bless vs AC 10: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23 Success
Bodyguard, Bless vs AC 10: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18 Success
Bodyguard, Bless vs AC 10: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 Success


Loot sheet No plunder, no pay Battle map--Misc info slides

With the prospect of Umberto's schedule of posting, i'll have him delay to last in order to speed things up, as the guy is flying.

Brallenera Kn question:

You'd know this is a plant creature, its immunity traits associated therewith.
I'll go with resistances: Weak cold and acid resistance, moderate electricity resistance.

Noke Kn nature result:

Mandrago, a plant creature.
Plant traits/immunities.

Lucky bolsters the group's resistance, and Karma bites and trips it.

Noke tosses a slumber hex at the winged charmer, after resisting his sweet words.
Will winged guy: 1d20 + 8 ⇒ (18) + 8 = 26, he is unaffected, however.

Brallenera is currently unable to see him, due to a wall between the two. Should you move into somewhere in view, you see eye candy, but don't know what he is.

Ash, Shining Knight
Brallenera, Umberto (will pending)

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Ash takes a 30’ movement back into the room. He uses a magic missile against the closest enemy he spots.

Damage 3d4 + 3 ⇒ (1, 2, 1) + 3 = 7

Would someone move me back into the room, please?


Level 6 | HP 23/45 | AC 23 T 13 FF 20 | CMB +6, CMD 21 | F: +3, R: +8, W: +6 | Init: + 3| Perc: +5 (+7 vs haunts), SM: +5 | Speed 20 ft | Darkvision 60', Blind-Fighting | | Active conditions: Heroism (+2 attacks, saves, skills)

The Shining Knight barely manages to keep his lunch in his stomach. He staggers towards the strange plant monster.

Attack roll (w/ bless, flanking, power attack: 1d20 + 10 ⇒ (9) + 10 = 19

Damage: 1d8 + 10 ⇒ (1) + 10 = 11

Will Save: 1d20 + 6 ⇒ (7) + 6 = 13


Level 6 | HP 23/45 | AC 23 T 13 FF 20 | CMB +6, CMD 21 | F: +3, R: +8, W: +6 | Init: + 3| Perc: +5 (+7 vs haunts), SM: +5 | Speed 20 ft | Darkvision 60', Blind-Fighting | | Active conditions: Heroism (+2 attacks, saves, skills)

I'm having a weird posting effect--when I previewed the post above, it kept shifting the result of my Will save from 15 to 13 and back and forth--which is really annoying, because one result is a success and one's a failure! Please disregard the attack roll above and let's assume the Shining Knight is nauseated.


Loot sheet No plunder, no pay Battle map--Misc info slides

Ash, hearing combat has begun anew, re-enters the room and sees something near Lucky and Karma. Pointing his hand at whatever it is, magic missiles fly like a cruise missile into it, invoking gutteral screams.

Poor Shining Knight is feeling particularly unwell, as he tries keeping his lunch down.

Brallenera, Umberto (will pending)

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, gimme some space to get in.

Brallenera nearly pushes Lucky Lulli away, to try her axe on these new foes, starting with the one currently munching Shiny's arm. But she doesn't want to harm the man if she miss, so the blonde barbarian favor precision over power, for once

Not sure if our Haste spell is still active. No power attack this round

Blessed attack: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15
dmg: 1d10 + 5 ⇒ (1) + 5 = 6


Loot sheet No plunder, no pay Battle map--Misc info slides

Being near the doorway's stone wall, makes for Brallenera's swing to slide off stone, making some nifty sparks as it does.

Umberto (will pending)


Loot sheet No plunder, no pay Battle map--Misc info slides

If you guys want, you can post actions ahead, though if it involves moving, please use an arrow. Thanks.


Loot sheet No plunder, no pay Battle map--Misc info slides

Botting to keep things going.

Will Umberto: 1d20 + 9 ⇒ (8) + 9 = 17, Umberto steadies himself against the shrieking of the plant creature. He moves slightly south and casts guidance on himself.
===============================

The desecrated shrine, round 2

The winged charmer snaps his fingers as he chants celestial, and vanishes before your very eyes.
The plant baby bites and swings punches at Karma.

Bite from prone: 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 8 Dmg + grab: 1d6 + 2 ⇒ (2) + 2 = 4
Slam from prone: 1d20 + 8 - 4 ⇒ (12) + 8 - 4 = 16 Dmg + poison: 1d4 + 2 ⇒ (4) + 2 = 6
Slam from prone: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22 Dmg + poison: 1d4 + 2 ⇒ (3) + 2 = 5 Hit.

Karma gets to make a fort save DC 15. If Karma doesn't pass, 4 rounds of confusion.

Confusion effect table:

01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Lucky
Ash, Noke, (can both post ahead)
Shining Knight (nausea 3 rounds)
Brallenera, Umberto

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

GM, Noke has 'see invisibility' in effect so she can see the winged man I hope.

Noke 5 ft steps and concentrates on the guy with the wings again!

Using 'accursed hex' feat to try to Slumber hex him again with a DC 20 Will save or asleep for six rounds.


Loot sheet No plunder, no pay Battle map--Misc info slides

Well in this case, vanish does not mean invisible.

Party perceptions for coming round:

Ash: 1d20 + 11 ⇒ (5) + 11 = 16
Brallenera: 1d20 + 8 ⇒ (7) + 8 = 15
Lucky: 1d20 + 1 ⇒ (4) + 1 = 5
Noke: 1d20 + 8 ⇒ (9) + 8 = 17
Shining Knight: 1d20 + 5 ⇒ (14) + 5 = 19
Umberto: 1d20 + 5 ⇒ (6) + 5 = 11

Combat penalty not included. No passes.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke casts HASTE on the group!

Thanks, alternative action.


Loot sheet No plunder, no pay Battle map--Misc info slides

Everyone is on a sugar rush!

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Ash again uses a magic missile at the baby plant.

Damage 3d4 + 3 ⇒ (3, 1, 4) + 3 = 11


Loot sheet No plunder, no pay Battle map--Misc info slides

More arcane missiles hit the plant baby, but it still lives.

Lucky (Karma save pending)
Brallenera, Umberto

Shining knight (nausea 3 turns)


N Female Dog Animal Companion 7 | HP 66/66 | AC 24 T 13 FF 21 | CMB +5, CMD 18 | F: +9, R: +8, W: +3 | Init: +3 | Perc: +7, SM: +1 | Speed 40ft | Active conditions: None

Fortitude vs DC 15: 1d20 + 7 ⇒ (9) + 7 = 16

Karma growls and bites again at the odd-smelling creature in the dark.

Bite, Bless: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Miss chance, 1 = Miss: 1d2 ⇒ 1
Bite damage: 1d6 + 3 ⇒ (6) + 3 = 9

But her teeth catch only air.

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

”Noke! Karma can’t see unless you move away!” Luli calls to his companion. ”Can you get rid of the darkness, or at least move away? She can’t dodge what she can’t see!” Carefully the halfling guides his mount backward in the dark.

Moving back 5 ft, but since Karma can’t see she can’t take a 5 ft step to do so without provoking from the plant creature.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Hasted PA: 1d20 + 12 + 1 - 2 ⇒ (15) + 12 + 1 - 2 = 26
dmg: 1d10 + 5 + 4 ⇒ (4) + 5 + 4 = 13

Hasted PA free attack: 1d20 + 12 + 1 - 2 ⇒ (14) + 12 + 1 - 2 = 25
dmg: 1d10 + 5 + 4 ⇒ (1) + 5 + 4 = 10

Hasted PA: 1d20 + 7 + 1 - 2 ⇒ (8) + 7 + 1 - 2 = 14
dmg: 1d10 + 5 + 4 ⇒ (8) + 5 + 4 = 17

Brallenera hacks the plant creature, hoping to bring it down before turning to the real foe


Loot sheet No plunder, no pay Battle map--Misc info slides

Brallenera cuts the ugly thing down into bits, as Lucky moves away.
Things fall silent, save for the breathing of the agents.

Guys, you have 1 round of prepping. We're still in current combat initiative.


Level 6 | HP 23/45 | AC 23 T 13 FF 20 | CMB +6, CMD 21 | F: +3, R: +8, W: +6 | Init: + 3| Perc: +5 (+7 vs haunts), SM: +5 | Speed 20 ft | Darkvision 60', Blind-Fighting | | Active conditions: Heroism (+2 attacks, saves, skills)

The Shining Knight backs up into the other room.

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